Going Rogue Morality System - In plain English.


15bribri15

 

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Originally Posted by Snow Globe View Post
Yeah, the guide was initially done before the market merge announcement, and I'm still editing stuff out. Again, I figured I would have had more time to polish it before putting it out. However with the new open access, I felt the need to explain the system was more important than a few market change errors.
Ok dokey - sorry!

It is a great guide - definitely helped me understand the process more. I didn't really test side switching that much while ive been in beta


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Originally Posted by Zwillinger View Post
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16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

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Originally Posted by Snow Globe View Post
Fame Points, which track completed tip missions & how long until you can get another counting tip, degrade in 20 hours. Fame Points are different than the Alignment meters. Each alignment meter is like a badge meter tracking your overall progress.
Could you give some more information about what the crap a Fame Point is? (-:


 

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Originally Posted by Snow Globe View Post
You get a morality mission when you fill up a alignment bar (I'm going to add/post pictures in a bit). You can still fill other bars you have, and then choose to do a morality mission for that alignment. Also at the end of every morality mission you are given the chance to back out. (If you don't crash at that point. If you do crash at that point, the game sometimes accepts for you.)
Ahh I see. So you have separate alignment bars and whichever fills up first determines the morality mission you get. The morality missions aren't like tips in that you can't select if you'll do it heroically or vigilante...ly whatever. So if you want to stay a hero but happen to fill up your vigilante bar first you can either do it and reject the change at the end, or drop the morality mission and keep waiting for the hero alignment bar to fill up and get a second morality mission.

Or am I completely off-base?

Does fame control how many tip/morality missions drop on you per 20 hour period or does it control how many tip missions you can run in a 20 hour period or maybe both? I.E. Can you save up your 10 tip missions over a long period of time then run them all one after the other?

[Edit] heh... if it controls how many drop per 20 hours they should rename it from Fame Points to Lucky Clue Points.


 

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Originally Posted by Golden_Avariel View Post
Ahh I see. So you have separate alignment bars and whichever fills up first determines the morality mission you get. The morality missions aren't like tips in that you can't select if you'll do it heroically or vigilante...ly whatever. So if you want to stay a hero but happen to fill up your vigilante bar first you can either do it and reject the change at the end, or drop the morality mission and keep waiting for the hero alignment bar to fill up and get a second morality mission.
Exactly.

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Originally Posted by Golden_Avariel View Post
Does fame control how many tip/morality missions drop on you per 20 hour period or does it control how many tip missions you can run in a 20 hour period or maybe both? I.E. Can you save up your 10 tip missions over a long period of time then run them all one after the other?
It is a visual representation of how many counting missions (including shared tips) you have done in the last 20 hours. You cannot "save up" and do more. If you have filled your 5 fame points, no more tip missions will count towards filling your alignment bars. You can't do 5 hero tips, 5 vigilante tips for progress. You could do 3 hero tips and 2 vigilante tips for progress in a 20 hour period. You are free to do more tip missions with friends, but they will not count if your fame points are filled.

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Originally Posted by Golden_Avariel View Post
[Edit] heh... if it controls how many drop per 20 hours they should rename it from Fame Points to Lucky Clue Points.
No comment other than to say that when you hover over a Fame Point you'll get "You are famous for this deed for X amount of time" or "Your deed will be forgotten in XX minutes".




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Originally Posted by Snow Globe View Post
It is a visual representation of how many counting missions (including shared tips) you have done in the last 20 hours. You cannot "save up" and do more. If you have filled your 5 fame points, no more tip missions will count towards filling your alignment bars. You can't do 5 hero tips, 5 vigilante tips for progress. You could do 3 hero tips and 2 vigilante tips for progress in a 20 hour period. You are free to do more tip missions with friends, but they will not count if your fame points are filled.

No comment other than to say that when you hover over a Fame Point you'll get "You are famous for this deed for X amount of time" or "Your deed will be forgotten in XX minutes".
So it really is "Fame" because they represent how many you have run in the last 20 hours, not how many have dropped on you. I'd also spaced the whole "can only have 3 tips at a time" thing or I wouldn't have even asked. Sorry but at least I think I have it straight now.

Sounds sweet. I love the whole idea of tips above and beyond the alignment thing. It would be a nice addition even without Going Rogue.


 

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Huh. I thought those who chose to keep their alignment gained powers... but it's people that swap that get the powers? Different from what I remember.


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Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
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Originally Posted by Grey Pilgrim View Post
Huh. I thought those who chose to keep their alignment gained powers... but it's people that swap that get the powers? Different from what I remember.
Yeah, it really sounds like everyone is going to go half-way then back just to get the power.


 

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Originally Posted by Grey Pilgrim View Post
Huh. I thought those who chose to keep their alignment gained powers... but it's people that swap that get the powers? Different from what I remember.
You gain powers from doing the morality mission. If you do the same morality mission as your current alignment, you can get the power too (for existing characters).




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Posted

Ah, okay. The way I read your guide, it sounded like you didn't get anything if you were a hero and chose the hero's path again (or vice versa for a villain). Thanks for the info, I appreciate it.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

No problem, I'll clear that up too.




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Posted

Nice Guide. I was also confused about the meaning of "timing out", was worried you had to do the whole switch within 20 hours or lose your progress, but it appears to be the other way around.

Looks like what you want is to be either a Vigilante or a Rogue. Basically, its like joining the Midnighter Club - as task you have to do to get access to more content.

If you start as a hero and want to play among villains but still want access to Paragon City (as well as the Rogue Isles), you do like this:

Hero -> Vigilante -> Villain -> Rogue.

Did I get this reasonably right?


 

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Originally Posted by Starfox_EU View Post
Nice Guide. I was also confused about the meaning of "timing out", was worried you had to do the whole switch within 20 hours or lose your progress, but it appears to be the other way around.

Looks like what you want is to be either a Vigilante or a Rogue. Basically, its like joining the Midnighter Club - as task you have to do to get access to more content.

If you start as a hero and want to play among villains but still want access to Paragon City (as well as the Rogue Isles), you do like this:

Hero -> Vigilante -> Villain -> Rogue.

Did I get this reasonably right?
Yes, a rogue will be able to do all the villain content missions. The bonuses for being a pure hero or villain are the clubs and the hero alignment merits or villain alignment merits.

You can find out more in this thread about those:
http://tinyurl.com/Issue18Guide




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The morality mission is "tied to the drop system" -- meaning once I get 10 fame points toward an alignment I'll then have to wait till another fame point slot opens up to be able to run the morality mission?


 

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Originally Posted by MegaBubble View Post
The morality mission is "tied to the drop system" -- meaning once I get 10 fame points toward an alignment I'll then have to wait till another fame point slot opens up to be able to run the morality mission?
Morality missions ignore the 20 hour Fame Point/Counting tip timer.




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Posted

Ah, okay. Was just curious whether it'd be taking me roughly 3 days rather than 2 to do a full alignment switch. Thanks much for the info.


 

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Originally Posted by MegaBubble View Post
Ah, okay. Was just curious whether it'd be taking me roughly 3 days rather than 2 to do a full alignment switch. Thanks much for the info.
Well, technically it only takes:
  • However long it takes you get and do the first set of 5 alignment missions plus
  • Twenty hours of waiting plus
  • However long it takes you get and do the second set of 5 alignment missions plus
  • However long it takes you get and do the morality mission.
In theory you could do all that in 22 hours.




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Originally Posted by MegaBubble View Post
The morality mission is "tied to the drop system" -- meaning once I get 10 fame points toward an alignment I'll then have to wait till another fame point slot opens up to be able to run the morality mission?
Once you get 10 alignment points you need to defeat mobs until you get another tip drop. In my experience it has happened fairly fast -- I pick up a radio mission and knock heads until I get a tip. When I run at x6 or x8 it usually happens before I get off the first floor of an office mission.


 

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So. A rogue can use his redside base if he was originally a villain, correct?


 

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Originally Posted by westfallen View Post
So. A rogue can use his redside base if he was originally a villain, correct?
Yes, a villain or rogue can use a villain base.




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Posted

Wow this was VERY helpful! Just have a few questions!

1. So say your a hero. When a tip first drops it is neither heroic or vigilante, you ultimatly deside that, by clicking it and following the dialogue tree to make a choice of wheather the tip will be heroic or vigilante? Once you do that, it is now a tip mission and ready to be completed?

2. So in the guide it explains that if your vigilante for example and have been gathering tips in paragon city, but then zone into the rogue isles, you loose those dropped tips? But, if the tip mission was completed, and counted toward an allignment bar, the progress in that bar is not lost when you zone, yes?

3. You can hold only 3 tips in your inventory at once, right? But can complete up to 5 a day. So, im assuming you would have to complete two of those 3 stored tips, before colecting the final 2 for that day? (to make 5 total.) And, can you have more than 5 tips stored, just not completed, for the first 20 hours? For example, can I collect all 10 of my tips all at once, complete 5, and then wait the 20 hours to complete the other 5?

4. Tips and contact tips= the same thing. They're dropped, you click them to pick the "flavor" of the mission and start mission?

That's it!


 

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Originally Posted by SaraMC View Post
1. So say your a hero. When a tip first drops it is neither heroic or vigilante, you ultimatly deside that, by clicking it and following the dialogue tree to make a choice of wheather the tip will be heroic or vigilante? Once you do that, it is now a tip mission and ready to be completed?
Essentially, yes. You can click on the tip again to get the complete this mission/abandon mission (you can change from hero/vigilante this way) or dismiss the tip entirely (so you can get a different tip).

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Originally Posted by SaraMC View Post
2. So in the guide it explains that if your vigilante for example and have been gathering tips in paragon city, but then zone into the rogue isles, you loose those dropped tips? But, if the tip mission was completed, and counted toward an allignment bar, the progress in that bar is not lost when you zone, yes?
Your progress isn't lost by switching zones.

Any unused tips go into escrow (you'll have to reselect the version again if you go back to the tip's side's zones), all your other missions get abandoned (you can pick them up later by returning to the contact).

Quote:
Originally Posted by SaraMC View Post
3. You can hold only 3 tips in your inventory at once, right? But can complete up to 5 a day. So, im assuming you would have to complete two of those 3 stored tips, before colecting the final 2 for that day? (to make 5 total.) And, can you have more than 5 tips stored, just not completed, for the first 20 hours? For example, can I collect all 10 of my tips all at once, complete 5, and then wait the 20 hours to complete the other 5?
No, you can hold either 3 tips for that side or 5-Fame Points (completed tips), which ever is less. This is if you are solo.

If you've done other players tips, you can hold up to 3 tips.

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Originally Posted by SaraMC View Post
4. Tips and contact tips= the same thing. They're dropped, you click them to pick the "flavor" of the mission and start mission?
Yes.




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Can a Rogue/Vigilante go to Praetoria?


 

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Originally Posted by 15bribri15 View Post
Can a Rogue/Vigilante go to Praetoria?
At this time no hero, vigilante, villains, or rogues are allowed into Praetoria. At any rate, this isn't even vaguely related to the morality system.

For a guide to what's in GR/I18, please see: tinyurl.com/Issue18Guide




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Quote:
Originally Posted by Snow Globe View Post
Well, technically it only takes:
  • However long it takes you get and do the first set of 5 alignment missions plus
  • Twenty hours of waiting plus
  • However long it takes you get and do the second set of 5 alignment missions plus
  • However long it takes you get and do the morality mission.
In theory you could do all that in 22 hours.
if you have to wait 24 hours to do the next set, how can it be done in 22?
If you have to wait 24 hours to do the next set, and decay starts after 20 hours, you could never complete it.


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Originally Posted by Blood_Beret View Post
if you have to wait 24 hours to do the next set, how can it be done in 22?
If you have to wait 24 hours to do the next set, and decay starts after 20 hours, you could never complete it.
The alignment switch I was talking about was only one step on the alignment wheel. Fame points start decaying as soon as you get them, the hint text is non-existent for the first hour, for 1 hour to 19 hours the hint text tells you that you have been famous for that deed from the time you've completed it, after 19 hours the hint text counts down the remaining hour. All the time the Fame Point icon is shrinking, on its journey into nothingness.

Here is an example:

Keep in mind that you can have either 5-Fame Points in tips or 3 tips at any one time, whichever is less. Also note that while I am calling the fame points 1-20, it is only for descriptive purposes as you can only have 5 Fame Points at a time.

  1. You are a hero.
  2. Get 3 tip mission drops.
  3. Fame point 1: Complete tip mission 1, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 1 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • Fame slot 1 is filled.
  4. Fame point 2: Complete tip mission 2, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 2 vigilante points.
    • This fame point will decay to nothing over the next 20 hours. Hopefully during this mission you'll get another tip drop.
    • Fame slot 2 is filled.
  5. Fame point 3: Complete tip mission 3, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 3 vigilante points.
    • This fame point will decay to nothing over the next 20 hours. Hopefully during this mission you'll get another tip drop.
    • Fame slot 3 is filled.
  6. Fame point 4: Complete tip mission 4, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 4 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • If you still have a tip, you'll not get any more tips at this point.
    • If you don't have a tip, you can get one more to do the next Fame Point.
    • Fame slot 4 is filled.
  7. Fame point 5: Complete tip mission 5, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 5 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 1 to be forgotten (20 hours after getting Fame Point 1) to get more tips.
    • Fame slot 5 is filled.
  8. Wait up to 20 hours for the Fame Point 1 to expire, or even all of them (if you've done the 5 missions in under an hour). As the Fame points expire the used Fame Point slots move to the left. The right most slot is the slot that will decay the soonest. For the sake of argument, let's say that all the Fame Point slots are empty at this point.
  9. Get however many tip mission drops you can at this point (5-Fame Points worth, to a max of 3).
  10. Fame point 6: Complete tip mission 6, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 6 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 1 to be forgotten (20 hours after getting Fame Point 1) to get another tip.
    • Fame slot 1 is filled.
  11. Fame point 7: Complete tip mission 7, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 7 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 2 to be forgotten (20 hours after getting Fame Point 2) to get another tip.
    • Fame slot 2 is filled.
  12. Fame point 8: Complete tip mission 8, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 8 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 3 to be forgotten (20 hours after getting Fame Point 3) to get another tip.
    • Fame slot 3 is filled.
  13. Fame point 9: Complete tip mission 9, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 9 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 4 to be forgotten (20 hours after getting Fame Point 4) to get another tip.
    • Fame slot 4 is filled.
  14. Fame point 10: Complete tip mission 10, vigilante option.
    • This will get you 1 vigilante fame point, for a total of 10 vigilante points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 5 to be forgotten (20 hours after getting Fame Point 5) to get another alignment tip.
    • Fame slot 5 is filled.
  15. Get a tip drop. This will be a morality mission as morality missions ignore the fame point timer.
  16. Complete vigilante morality mission, accept warnings.
  17. Congratulations, you are a vigilante. This can be done in around 22 hours (21 if you are really working on it). The Fame Point timers are still in effect for regular alignment missions.

To take it to the next alignment step (to villain) will require about 40 more hours. Head to the Rogue Isles for tips.
  1. Wait up to 20 hours for Fame Point 6 to expire, or even all of them (if you've done the 5 missions in under an hour). For the sake of argument, let's say that all the Fame Point slots are empty at this point.
  2. Get however many tip mission drops you can at this point (5-Fame Points worth, to a max of 3).
  3. Fame point 11: Complete tip mission 11, villain option.
    • This will get you 1 villain fame point, for a total of 1 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 7 to be forgotten (20 hours after getting Fame Point 7) to get another tip.
    • Fame slot 1 is filled.
  4. Fame point 12: Complete tip mission 12, villain option.
    • This will get you 1 villain fame point, for a total of 2 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 8 to be forgotten (20 hours after getting Fame Point 8) to get another tip.
    • Fame slot 2 is filled.
  5. Fame point 13: Complete tip mission 13, villain option.
    • This will get you 1 villain fame point, for a total of 3 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 9 to be forgotten (20 hours after getting Fame Point 9) to get another tip.
    • Fame slot 3 is filled.
  6. Fame point 14: Complete tip mission 14, villain option.
    • This will get you 1 villain fame point, for a total of 4 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 10 to be forgotten (20 hours after getting Fame Point 10) to get another tip.
    • Fame slot 4 is filled.
  7. Fame point 15: Complete tip mission 15, villain option.
    • This will get you 1 villain fame point, for a total of 5 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 11 to be forgotten (20 hours after getting Fame Point 11) to get another alignment tip.
    • Fame slot 5 is filled.
  8. Wait up to 20 hours for Fame Point 11 to expire, or even all of them (if you've done the 5 missions in under an hour). For the sake of argument, let's say that all the Fame Point slots are empty at this point.
  9. Get however many tip mission drops you can at this point (5-Fame Points worth, to a max of 3).
  10. Fame point 16: Complete tip mission 16, villain option.
    • This will get you 1 villain fame point, for a total of 6 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 12 to be forgotten (20 hours after getting Fame Point 12) to get another tip.
    • Fame slot 1 is filled.
  11. Fame point 17: Complete tip mission 17, villain option.
    • This will get you 1 villain fame point, for a total of 7 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 13 to be forgotten (20 hours after getting Fame Point 13) to get another tip.
    • Fame slot 2 is filled.
  12. Fame point 18: Complete tip mission 18, villain option.
    • This will get you 1 villain fame point, for a total of 8 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 14 to be forgotten (20 hours after getting Fame Point 14) to get another tip.
    • Fame slot 3 is filled.
  13. Fame point 19: Complete tip mission 19, villain option.
    • This will get you 1 villain fame point, for a total of 9 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 15 to be forgotten (20 hours after getting Fame Point 15) to get another tip.
    • Fame slot 4 is filled.
  14. Fame point 20: Complete tip mission 20, villain option.
    • This will get you 1 villain fame point, for a total of 10 villain points.
    • This fame point will decay to nothing over the next 20 hours.
    • At this point you'll have to wait for Fame Point 16 to be forgotten (20 hours after getting Fame Point 16) to get another alignment tip.
    • Fame slot 5 is filled.
  15. Get a tip drop. This will be a morality mission as morality missions ignore the fame point timer.
  16. Complete villain morality mission, accept warnings.
  17. Congratulations, you are a villain. This can be done in around 63 hours (62 if you are really working on it). The Fame Point timers are still in effect for regular alignment missions.




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