So what do you want to know about the new merits?


Airhammer

 

Posted

They just lifted the NDA.

I will be posting a copy from Zombie Man's guide on the new merits here in a moment.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

From Zombie Man's guide in beta:

Quote:
Originally Posted by Zombie Man View Post
'Going Rogue' - The Alignment System



Patch Notes 7/9


Alignment system
  • Hero and Villain Lounges:
    • Players who maintain either a Hero or Villain alignment will now find they are welcome to enter Fort Trident (Hero) or The Crucible (Villain). Located in Atlas Park and Cap au Diable, these zones allow the Hero or Villain to relax, meet well known signature characters, teleport to their Task Force/Strike Forces, and also purchase enhancements from special vendors.

Info on the Alignment Clubs and Merits
  • Finding the Clubs: Go to Trident Base in Atlas Park or The Crucible in Cap au Diable. Check your mini-map -- they're marked as a green dot (gate icon).
  • Admittance: This is the reward for remaining (or becoming) a true Hero or Villain. The only toons excluded are those currently Vigilante or Rogue.
  • Alignment Merits (A-Merits)
  • Do not confuse them. They are a new type of Merits not to be confused with Reward Merits (completing arcs, Task Forces, Raids, killing Giant Monsters) or Vanguard Merits (killing Rikti once you've been initiated into the Vanguard).
  • How to get A-Merits:
  • Do a Morality Mission. A Hero Morality Mission will give you a Hero Merit and a Villain Morality Mission will give you a Villain Merit. The very first time, though, you will get 50 Reward Merits... after that, one A-Merit. Note that it takes 10 morality points to get a Morality Mission and you can only get 5 morality points per day, thus, you can only get an A-Merit reward this way once every other day.
Note: Since Rogues and Vigilantes are not eligible for A-Merits, when they do a Rogue or Vigilante Morality Mission, they get 30 Reward Merits the first time they do a Rogue or Vigilante Morality Mission and then 60 Merits every time after that.
  • Buy one. Go to the A-Merit Vendor in the Alignment Club and trade in 20,000,000 INF + 50 Reward Merits and buy one A-Merit. You can only do this once per day.
  • A-Merit Vendors:
  • Trident: See B.O.T.L.E.R. and click on the box next to him.
  • Crucible: See the Trashman and click on the trash can next to him.
  • What do Alignment Merits Buy?
  • All IO Sets
  • Most common to rare recipes are 1 A-Merit each recipe within the Set
  • Unique and Special rare recipes are 2 A-Merits each
  • Purple Ultra Rare recipes are 20 A-Merits each
  • PvP Recipes: 25-35 A-Merits each
  • Costume Pieces: 1 A-Merit (almost always more efficient to buy these on the Market)
  • Respec Recipe: 10 A-Merits
  • Reward Rolls
  • Random Salvage Roll: Divided by Arcane v. Tech and two level ranges (10-25 v. 26-40). You get 8 pieces for 1 A-Merit
  • Random Rare Recipe Roll: Divided into tiers of 5 levels (10-14; 15-19; etc...). You get 5 recipes for 1 A-Merit
  • NPCs and Teleporters: The NPCs in the clubs have a portal that take you the Task/Strike force they or their sidekick gives out.
  • Trident: The Freedom Phalanx take you to their respective TFs: Positron, Synapse, Sister Psyche, Citadel, Manticore, Numina, Statesman.
  • Crucible: Recluse's Lieutenants don't have their own Strike Force, but they teleport you to their sidekick's or related NPC's Strike Force:
  • Arbiter Rein -> Operative Renault (Sharkhead SF)
  • Mako -> Barracuda
  • Ghost Widow -> Lord Recluse
  • Sirocco -> Ice Mistral
  • Black Scorpion -> Silver Mantis
I have bugged that Steadfast Protection is missing 2 of the 3 recipes, Res/Def and KB Protection but found all the others I looked for.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Do not confuse them. They are a new type of Merits not to be confused with Reward Merits (completing arcs, Task Forces, Raids, killing Giant Monsters) or Vanguard Merits (killing Rikti once you've been initiated into the Vanguard).
Thank goodness they ditched that confusing, redundtant base salvage, otherwise my tiny brain wouldn't have room to hold yet another confusing, redundant currency.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
Thank goodness they ditched that confusing, redundtant base salvage, otherwise my tiny brain wouldn't have room to hold yet another confusing, redundant currency.
I assume we will get Incarnate Merits in Issue 19.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Nethergoat View Post
Thank goodness they ditched that confusing, redundtant base salvage, otherwise my tiny brain wouldn't have room to hold yet another confusing, redundant currency.
Now with the added fun of conversion rates between merit types. Simplification FTW!


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Makes me wonder what'll be worth more: 1 Gladiator's Armor recipe, or 165 random recipes.


 

Posted

Quote:
Originally Posted by Grouchybeast View Post
Now with the added fun of conversion rates between merit types. Simplification FTW!
Setting aside the purple and PVP recipes for a moment, this is how I compare them:

1 alignment merit -> 5 random rare recipes
100 reward merits -> 5 random rare recipes

1 alignment merit takes me 60-90 minutes to earn over 2 days (we get stopped at 5 each day)

I don't earn 100 reward reward merits in 60-90 minutes but more like 3-4 hours so aligment merits win.

I am lucky to see 1 purple in about 500 hours of playing so I compare that to the 20-25 alignment merits. I will take the higher one (25). The will take me 50 real days and 25-37 hours of playing.

But when you compare the 2B+ PvP recipes to even the most valuable purple it seems to me you would want to keep on playing towards getting the PVP recipe. Especially when we consider we get to pick them, not random roll them.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Well, it has been said that the devs aren't happy with some items going for over 2B. I think making them this kind of available will handle that issue without any need for policy changes or large system overhauls.


 

Posted

Quote:
Originally Posted by heffroncm View Post
Well, it has been said that the devs aren't happy with some items going for over 2B. I think making them this kind of available will handle that issue without any need for policy changes or large system overhauls.
I agree but based upon my time to reward ratio I don't see anyone spending almost 2 months to deterministically get a PvP recipe cutting that price much. And a person would have to be crazy to use them to get a Purple recipe as long as those PvP recipes are 2B+.

I think all they are doing is undercutting the rare recipe market prices since you can crank those out so fast.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by heffroncm View Post
Well, it has been said that the devs aren't happy with some items going for over 2B. I think making them this kind of available will handle that issue without any need for policy changes or large system overhauls.

It would take so much time and effort to 'buy' an over-cap recipe with the new currency I don't see it affecting the price much if at all.

Players will do what they always do- find the most efficient use for the new currency and hammer it hard. As Swell noted, look for those rares to take a pounding.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

It's my belief that there are a lot of people that don't take the time to maximize their total converted income from the various currencies available. If that weren't true, margins in this market wouldn't be at the ridiculous level they are. With A Merits available at .5 a day from level 20 on, I can see a casual alt logging in, doing the bare minimum towards the merit that day, and logging out. They won't level fast in real time terms, but they'll amass quite a few A Merits per level.

I mean, I know what the marketeers will be doing with this currency. That's obvious. It's what the average joe who doesn't craft or flip will do that I'm most interested in. That average joe is the supplier of goods for a large portion of the money made by people in this forum.


 

Posted

Quote:
Originally Posted by SwellGuy View Post
I assume we will get Incarnate Merits in Issue 19.
I hate you for suggesting this. <3

Thanks for the update. So it looks like we'll be able to produce a LOTG proc or Numina proc every few days; purples and pvpios seem more efficient to obtain through Market play though.

Overall, this should help some hard to find procs and recipes to hit the Market. Items such as Shield Breaker procs, low level Basilisk Gaze and Cloud Senses come to mind...fairly happy about that. Respecs being sold is a nice perk as I've exhausted a fair amount of them in my gameplay. It will come down to whether I want to market, waste $10 or 10 Merits.

Happy with this overall...


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

I look foward to the changes in the market dynamic with this new currency.


"And I swear to effing god, that community is .01% nethergoat-level smart and 99.99% completely fascinating varieties of turd-licking idiots" -Talen Lee

 

Posted

Quote:
Originally Posted by SwellGuy View Post
I assume we will get Incarnate Merits in Issue 19.
Didn't you see ZM's megapost? Not Incarnate Merits, but Incarnate Salvage.

Sho'nuff.


 

Posted

Back on topic, it seems like this new currency will become the preferred way of getting recipes, if SwellGuy's numbers are right. Even at 90 min/AM, that's 3 hours for one of the high value uniques.

200-250 merits in 3 hours? Don't see how that's possible.

The conversion also establishes an interesting number - since 1 AM = 100 merits (for purposes of argument - it buys 5 random rolls, or half a 200 merit unique, etc).

1 AM also is 50 merits + 20,000,000 inf.

so if the value/merit exceeds 400,000 inf, it pays to convert merits to AM otherwise not.


 

Posted

Quote:
Originally Posted by heffroncm View Post
It's my belief that there are a lot of people that don't take the time to maximize their total converted income from the various currencies available. If that weren't true, margins in this market wouldn't be at the ridiculous level they are. With A Merits available at .5 a day from level 20 on, I can see a casual alt logging in, doing the bare minimum towards the merit that day, and logging out. They won't level fast in real time terms, but they'll amass quite a few A Merits per level.

I mean, I know what the marketeers will be doing with this currency. That's obvious. It's what the average joe who doesn't craft or flip will do that I'm most interested in. That average joe is the supplier of goods for a large portion of the money made by people in this forum.
The thing with these merits, as with 'real' merits, is that our friend the 'casual gamer' won't be listing their buys on the market, they'll be slotting them (or just hoarding the merits themselves against some undefined future need).

'Real' merits can be earned efficiently by 'powergamers', so the things you can buy with them show up on the market.

PvP IO's dried up in the first place when they put a timer on the drops.
These merits have the same sort of mechanic, and given the extreme cost of the PvP IOs I don't see them helping matters much.

Happy to be wrong, of course, but this is how I'm seeing it.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Basically, these changes are going to cause the prices on pool C/D recipes to floor. Purples and PvP IOs will be largely unaffected. I'd say "start selling your rares" but I'm sure it's probably too late by this point.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
Basically, these changes are going to cause the prices on pool C/D recipes to floor. Purples and PvP IOs will be largely unaffected. I'd say "start selling your rares" but I'm sure it's probably too late by this point.
I agree with this in principle. I don't think this will change the supply of purples at all, prices would have to crash terribly before it would be worth getting one purple instead of 10 LOTGs.

Which is not to say it couldn't happen. I have full confidence in the ability of the market to confound expectations. (Seems like something E.F. Hutton should have said.)


 

Posted

I guess, at the very least, do the smart thing and pull all your market items and emails before this goes live. There was a test of the market merge on the beta server a while back, and while it went mostly okay, there were a few people who reported losing market items and almost everyone who had emails with attachments lost them also.

Oh, and to answer that nagging question: you will not lose inf if you have more than 2 billion locked up in bids.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
I guess, at the very least, do the smart thing and pull all your market items and emails before this goes live. There was a test of the market merge on the beta server a while back, and while it went mostly okay, there were a few people who reported losing market items and almost everyone who had emails with attachments lost them also.

Oh, and to answer that nagging question: you will not lose inf if you have more than 2 billion locked up in bids.
Hmm, I guess this means that market listing fees are forfeited in the merge?


 

Posted

Quote:
Originally Posted by macskull View Post
Basically, these changes are going to cause the prices on pool C/D recipes to floor. Purples and PvP IOs will be largely unaffected. I'd say "start selling your rares" but I'm sure it's probably too late by this point.
Already done! I had friends in Closed and liquidated a bunch of stock in LOTG 7.5, Miracle and Numina procs and turned it into PvP Ios and Purples, the purples will be hitting the Market as soon as GR hits live.

The costume recipe Merit costs are odd, as most are precariously close to being worthless on the Market, the notable exception being Rocket Boots and Tech Wings, which sometimes hover near the million or so mark.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

If I was after a set of PVP recipes, the solution in my mind would be a pile of merit rewards, turn them to inf, buy the recipes off the market one by one. But if I'm after one specific PVP IO that has a huge queue associated with it - which I am - then well, it might just feel like more steady progress is made by buying it off the merit vendor.

As far as the usefulness of letting people buy costume peices go, some people just want to avoid using the market.


 

Posted

Quote:
Random Rare Recipe Roll: Divided into tiers of 5 levels (10-14; 15-19; etc...). You get 5 recipes for 1 A-Merit
Is this truly random ? ie rare pool A/B/C ? or does anybody have a feel for what you get from this. Sounds like a research project coming up.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

Quote:
Originally Posted by Brillig View Post
Hmm, I guess this means that market listing fees are forfeited in the merge?
I hadn't gotten into beta yet when that was tested, but from what I read, market fees are returned when your item is delisted.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
I hadn't gotten into beta yet when that was tested, but from what I read, market fees are returned when your item is delisted.
Thanks for the info. So I guess it's a choice between losing the fee, or potentially losing the item do to snafu and having to dance with support...