So what do you want to know about the new merits?
From Zombie Man's guide in beta:
'Going Rogue' - The Alignment System
Patch Notes 7/9 Alignment system
Info on the Alignment Clubs and Merits
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total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Do not confuse them. They are a new type of Merits not to be confused with Reward Merits (completing arcs, Task Forces, Raids, killing Giant Monsters) or Vanguard Merits (killing Rikti once you've been initiated into the Vanguard). |
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.
Makes me wonder what'll be worth more: 1 Gladiator's Armor recipe, or 165 random recipes.
Now with the added fun of conversion rates between merit types. Simplification FTW!
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1 alignment merit -> 5 random rare recipes
100 reward merits -> 5 random rare recipes
1 alignment merit takes me 60-90 minutes to earn over 2 days (we get stopped at 5 each day)
I don't earn 100 reward reward merits in 60-90 minutes but more like 3-4 hours so aligment merits win.
I am lucky to see 1 purple in about 500 hours of playing so I compare that to the 20-25 alignment merits. I will take the higher one (25). The will take me 50 real days and 25-37 hours of playing.
But when you compare the 2B+ PvP recipes to even the most valuable purple it seems to me you would want to keep on playing towards getting the PVP recipe. Especially when we consider we get to pick them, not random roll them.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Well, it has been said that the devs aren't happy with some items going for over 2B. I think making them this kind of available will handle that issue without any need for policy changes or large system overhauls.
Well, it has been said that the devs aren't happy with some items going for over 2B. I think making them this kind of available will handle that issue without any need for policy changes or large system overhauls.
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I think all they are doing is undercutting the rare recipe market prices since you can crank those out so fast.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Well, it has been said that the devs aren't happy with some items going for over 2B. I think making them this kind of available will handle that issue without any need for policy changes or large system overhauls.
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It would take so much time and effort to 'buy' an over-cap recipe with the new currency I don't see it affecting the price much if at all.
Players will do what they always do- find the most efficient use for the new currency and hammer it hard. As Swell noted, look for those rares to take a pounding.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
It's my belief that there are a lot of people that don't take the time to maximize their total converted income from the various currencies available. If that weren't true, margins in this market wouldn't be at the ridiculous level they are. With A Merits available at .5 a day from level 20 on, I can see a casual alt logging in, doing the bare minimum towards the merit that day, and logging out. They won't level fast in real time terms, but they'll amass quite a few A Merits per level.
I mean, I know what the marketeers will be doing with this currency. That's obvious. It's what the average joe who doesn't craft or flip will do that I'm most interested in. That average joe is the supplier of goods for a large portion of the money made by people in this forum.
Thanks for the update. So it looks like we'll be able to produce a LOTG proc or Numina proc every few days; purples and pvpios seem more efficient to obtain through Market play though.
Overall, this should help some hard to find procs and recipes to hit the Market. Items such as Shield Breaker procs, low level Basilisk Gaze and Cloud Senses come to mind...fairly happy about that. Respecs being sold is a nice perk as I've exhausted a fair amount of them in my gameplay. It will come down to whether I want to market, waste $10 or 10 Merits.
Happy with this overall...
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
I look foward to the changes in the market dynamic with this new currency.
"And I swear to effing god, that community is .01% nethergoat-level smart and 99.99% completely fascinating varieties of turd-licking idiots" -Talen Lee
Back on topic, it seems like this new currency will become the preferred way of getting recipes, if SwellGuy's numbers are right. Even at 90 min/AM, that's 3 hours for one of the high value uniques.
200-250 merits in 3 hours? Don't see how that's possible.
The conversion also establishes an interesting number - since 1 AM = 100 merits (for purposes of argument - it buys 5 random rolls, or half a 200 merit unique, etc).
1 AM also is 50 merits + 20,000,000 inf.
so if the value/merit exceeds 400,000 inf, it pays to convert merits to AM otherwise not.
It's my belief that there are a lot of people that don't take the time to maximize their total converted income from the various currencies available. If that weren't true, margins in this market wouldn't be at the ridiculous level they are. With A Merits available at .5 a day from level 20 on, I can see a casual alt logging in, doing the bare minimum towards the merit that day, and logging out. They won't level fast in real time terms, but they'll amass quite a few A Merits per level.
I mean, I know what the marketeers will be doing with this currency. That's obvious. It's what the average joe who doesn't craft or flip will do that I'm most interested in. That average joe is the supplier of goods for a large portion of the money made by people in this forum. |
'Real' merits can be earned efficiently by 'powergamers', so the things you can buy with them show up on the market.
PvP IO's dried up in the first place when they put a timer on the drops.
These merits have the same sort of mechanic, and given the extreme cost of the PvP IOs I don't see them helping matters much.
Happy to be wrong, of course, but this is how I'm seeing it.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Basically, these changes are going to cause the prices on pool C/D recipes to floor. Purples and PvP IOs will be largely unaffected. I'd say "start selling your rares" but I'm sure it's probably too late by this point.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Basically, these changes are going to cause the prices on pool C/D recipes to floor. Purples and PvP IOs will be largely unaffected. I'd say "start selling your rares" but I'm sure it's probably too late by this point.
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Which is not to say it couldn't happen. I have full confidence in the ability of the market to confound expectations. (Seems like something E.F. Hutton should have said.)
I guess, at the very least, do the smart thing and pull all your market items and emails before this goes live. There was a test of the market merge on the beta server a while back, and while it went mostly okay, there were a few people who reported losing market items and almost everyone who had emails with attachments lost them also.
Oh, and to answer that nagging question: you will not lose inf if you have more than 2 billion locked up in bids.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I guess, at the very least, do the smart thing and pull all your market items and emails before this goes live. There was a test of the market merge on the beta server a while back, and while it went mostly okay, there were a few people who reported losing market items and almost everyone who had emails with attachments lost them also.
Oh, and to answer that nagging question: you will not lose inf if you have more than 2 billion locked up in bids. |
Basically, these changes are going to cause the prices on pool C/D recipes to floor. Purples and PvP IOs will be largely unaffected. I'd say "start selling your rares" but I'm sure it's probably too late by this point.
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The costume recipe Merit costs are odd, as most are precariously close to being worthless on the Market, the notable exception being Rocket Boots and Tech Wings, which sometimes hover near the million or so mark.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
If I was after a set of PVP recipes, the solution in my mind would be a pile of merit rewards, turn them to inf, buy the recipes off the market one by one. But if I'm after one specific PVP IO that has a huge queue associated with it - which I am - then well, it might just feel like more steady progress is made by buying it off the merit vendor.
As far as the usefulness of letting people buy costume peices go, some people just want to avoid using the market.
Random Rare Recipe Roll: Divided into tiers of 5 levels (10-14; 15-19; etc...). You get 5 recipes for 1 A-Merit |
It's true. This game is NOT rocket surgery. - BillZBubba
They just lifted the NDA.
I will be posting a copy from Zombie Man's guide on the new merits here in a moment.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.