Discussion: Introducing Issue 18: Shades of Gray!


Acemace

 

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*does a happy dance*

Cathedral of Pain! Woo!


 

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This sounds very interesting and im up for helping to test it
so CoP Trial was fun huh ? with 24 people it sounds like its gonna be tons of fun 8)


 

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Wait, I am confused. Is Going Rogue going to be the official I-18 or is I-18 going to be later?

I ask because

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One Auction House for All
Players of all alignments, whether they are Heroes, Villains, Vigilantes, or Rogues, can now use any Wentworth's Consignment House or Black Market venue.
Trading Between Alignments
Heroes and Villains can now trade Inspirations in co-op zones. Players can even mail certain items to their own characters using the global email system.

Aren't these coming with GR? or will we be waiting until I-18?



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

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Originally Posted by Dragorian View Post
Not trying to start a poop storm or anything, but I'm curious about the "possibility to change your destiny". Does that mean that running tip missions will allow me to change alignment via the new tip mission system without purchasing the upcoming expansion?
Customers who do not choose to upgrade with the Going Rogue expansion will be able to do "Tip" missions, but will not be able to switch their alignments.

As mentioned in the ViDoc videos, characters have to do a number of "Tip" missions before they can get a "Morality" mission. The "Morality" mission is the determining mission that changes your alignment, and is only available to players who purchase the Going Rogue expansion.


 

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Originally Posted by Vega View Post
Wait, I am confused. Is Going Rogue going to be the official I-18 or is I-18 going to be later?
I'm fairly sure that issue eighteen is the side-along issue that brings the updates for those without the expansion. Should theoretically be going live August seventeenth, if not a day or two before.


 

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Originally Posted by Ghost Falcon View Post
Customers who do not choose to upgrade with the Going Rogue expansion will be able to do "Tip" missions, but will not be able to switch their alignments.

As mentioned in the ViDoc videos, characters have to do a number of "Tip" missions before they can get a "Morality" mission. The "Morality" mission is the determining mission that changes your alignment, and is only available to players who purchase the Going Rogue expansion.
You may want to reword this then: "These Tips start new mission arcs, allowing characters to face new opponents and challenges--and perhaps even change their destiny."

It implies that you will be able to change your destiny without purchasing GR.


 

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Originally Posted by Tired Angel View Post
Im wondering - do you get tips from just defeating foes from street sweeping or will foes in misisons drop them as well??
The description says "During play, foes Level 20 or higher may drop notes or clues, or offer information." That implies it's all foes whether in missions or not.

One would assume that foes in ticket-based AE missions would be exempt from this, in the same way that you can't get salvage and recipes in such AE missions.


 

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Originally Posted by Vega View Post
Wait, I am confused. Is Going Rogue going to be the official I-18 or is I-18 going to be later?

I ask because



Aren't these coming with GR? or will we be waiting until I-18?
Issue 18 is the issue that is coming out with GR - it was confirmed a little while ago (but I can't find the link sorry) and if you look at the bottom of the I18 info page they are plugging the GR stuff as the extra stuff you get if you buy it.

ParagonWiki gives the info how I18 is part of GR at the bottom of this page http://wiki.cohtitan.com/wiki/Issue_18


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
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Originally Posted by Zwillinger View Post
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16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

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Originally Posted by Ghost Falcon View Post
Customers who do not choose to upgrade with the Going Rogue expansion will be able to do "Tip" missions, but will not be able to switch their alignments.

As mentioned in the ViDoc videos, characters have to do a number of "Tip" missions before they can get a "Morality" mission. The "Morality" mission is the determining mission that changes your alignment, and is only available to players who purchase the Going Rogue expansion.
Hey Ghost Falcon,

does this mean that the Tip missions will have possible two outcomes, one for a rogue and one for a vigilante?

This would be awesome, since the morality missions are going to be for a rogue or vigilante, I would think that the tip missions have to lead to a type of morality and therefore have two possible outcomes.

So completing the tip mission with the Vigilante option counts towards getting a morality mission that deals with becoming a villain...


http://s305.photobucket.com/albums/n...stumes%202011/

 

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Dinah parses words:

You may want to reword this then: "These Tips start new mission arcs, allowing characters to face new opponents and challenges--and perhaps even change their destiny."

It implies that you will be able to change your destiny without purchasing GR.
Funny, I took the "perhaps" to mean "if you have GR". Different strokes, I suppose.


Dec out.

 

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Originally Posted by Shadow Wail View Post
Hey Ghost Falcon,

does this mean that the Tip missions will have possible two outcomes, one for a rogue and one for a vigilante?

This would be awesome, since the morality missions are going to be for a rogue or vigilante, I would think that the tip missions have to lead to a type of morality and therefore have two possible outcomes.

So completing the tip mission with the Vigilante option counts towards getting a morality mission that deals with becoming a villain...
I as under the impression that the Morality Missions had choices in them that skewed your morality. Like a 'defeat the bank robber, save the day/defeat the bank robber, take the spoils' kinda thing. If this were the case, then I don't see why the tip missions would be involved with alignment. Never know, though.


 

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Originally Posted by Shadow Wail View Post
Hey Ghost Falcon,

does this mean that the Tip missions will have possible two outcomes, one for a rogue and one for a vigilante?

This would be awesome, since the morality missions are going to be for a rogue or vigilante, I would think that the tip missions have to lead to a type of morality and therefore have two possible outcomes.

So completing the tip mission with the Vigilante option counts towards getting a morality mission that deals with becoming a villain...
From how I understood it the Morality mission is what actually changes or moves you towards being Good/Bad and there would be choice of somesort involved within them. The tip missions just allow you to get the morality mission.


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
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Originally Posted by Zwillinger View Post
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16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

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Originally Posted by Tired Angel View Post
Issue 18 is the issue that is coming out with GR - it was confirmed a little while ago (but I can't find the link sorry) and if you look at the bottom of the I18 info page they are plugging the GR stuff as the extra stuff you get if you buy it.
Indeed, this is how I6 and CoV worked. There's a free Issue to go with the expansion launch. Some aspects of any game expansion pretty much have to be available to everyone and that's where the Issue comes in here.

Example: Assuming you need GR to create a character with Kinetic Melee (don't know if that's true, it's an example), people without GR still need to have all the associated software because they may meet someone who has it. Access to GR features is gated by GR purchase, but the game itself needs to be updated to the same version for all users.

Technically, Praeotria resources need not be included in the I18 download, but I suspect they will be since it's easier to have a single software version in play on all users' PCs.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

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Originally Posted by StormSurvivor View Post
I as under the impression that the Morality Missions had choices in them that skewed your morality. Like a 'defeat the bank robber, save the day/defeat the bank robber, take the spoils' kinda thing. If this were the case, then I don't see why the tip missions would be involved with alignment. Never know, though.
well, I say this because I would think that you get two meters, one for a Vigilante and one for a Rogue. As you complete tip missions in a rogue way your meter fills up for rogue or if you complete your mission as a Vigilante, the meter fills up that way leading to a morality mission that will change your alignment in the way that mission is.

I see this as steal enough candy from a baby gets your the final act of evil or the save enough kittens from a tree and become a hero.

but in order to get that option you have to do enough evil to get that option so I would see Tip mission as two options.


::go into one of the numerous wharehouses and fight the Carnival of Shadows to rescue Sussie Slater::

Go in, fight the Carnies but instead you help the carnies keep her.

--or--

Go in and fight the Carnies and rescue sussie


If the tip missions are gained from defeated foes, will they have a contact?


http://s305.photobucket.com/albums/n...stumes%202011/

 

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I am very happy to see this. It looks, to me, that i18 will be better for folks not buying GR than i6 was for folks who didn't buy COV. I applaud that!


 

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Originally Posted by Decorum View Post
So, sort of like the Safeguards/Mayhems are set up? I think that's what I'm getting out of this.
The bank thing was just a simple example; don't take my word for that.
But my guess is that the mission itself would have more than one outcome, and how you handled the missions determines how your alignment shifts. If regular players who don't purchase GR can use these tip missions, I don't see why they'd involve the alignment system at all. I'm currently just looking at them as another form of getting a mission. Just like contacts, the police radio, and ouroboros. All speculation, though.

Edited to add:
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Originally Posted by Shadow Wail View Post
well, I say this because I would think that you get two meters, one for a Vigilante and one for a Rogue. As you complete tip missions in a rogue way your meter fills up for rogue or if you complete your mission as a Vigilante, the meter fills up that way leading to a morality mission that will change your alignment in the way that mission is.
You could be right, but if that is the case then I don't see why regular players would be able to do these missions. They can't actually shift their alignment, so having access to the mission doesn't really make sense to me.


 

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Originally Posted by Shadow Wail View Post
Hey Ghost Falcon,

does this mean that the Tip missions will have possible two outcomes, one for a rogue and one for a vigilante?

This would be awesome, since the morality missions are going to be for a rogue or vigilante, I would think that the tip missions have to lead to a type of morality and therefore have two possible outcomes.

So completing the tip mission with the Vigilante option counts towards getting a morality mission that deals with becoming a villain...
I think that morality missions can actually tip you either way (if you'll pardon the pseudo-pun). So there's only one kind of morality mission and depending on how you decide to act, you become more villainous or more heroic.

I certainly hope that's how it works, and it makes more sense since there's nothing stopping you turning back at any point in the cycle.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

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I dont know, I wouldnt mind seeing the tip missions having a second ending. Maybe we can get temp powers like in the hideout raid missions in the mayhem missions.

I wouldnt mind stealing a temp power for a faction as my reward. There are so many possibities with the tip system.


http://s305.photobucket.com/albums/n...stumes%202011/

 

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Originally Posted by Avatea View Post
For those of you who are wondering about the former PvP aspect of the Cathedral of Pain, Ghost Falcon has just posted something that would be of interest to you in the PvP forums.
Well, that's a bit.....disappointing.

I hope that I'm wrong, but this Issue seems to be adding nothing noteworthy to CoX. The addition of Cross Alignment trading is nice, but that's what GR was introducing, correct? The Tip System is interesting, but there's not enough info to really say what it will bring to the table.

Sure, the Cathedral of Pain is nice, but what's the point if bases still (for lack of a better word) suck? Unless Base Raids are put back, this feature is pretty useless. I'm sure that some people will play it, just to see what the Devs have done but, once the hype dies down, no one will be running it.

Once again, I really hope that I'm wrong but, so far, color me disappointed.

~Alpha



"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within
"

 

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StormSurvivor points out:

The bank thing was just a simple example; don't take my word for that.
But my guess is that the mission itself would have more than one outcome, and how you handled the missions determines how your alignment shifts. If regular players who don't purchase GR can use these tip missions, I don't see why they'd involve the alignment system at all. I'm currently just looking at them as another form of getting a mission. Just like contacts, the police radio, and ouroboros. All speculation, though.
Oh, oh, yes, I was merely talking about the "do this many of these missions to get to it" part. Yeah, the actual Alignment missions would have to be quite different than a Safeguard/Mayhem.

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Edited to add:

You could be right, but if that is the case then I don't see why regular players would be able to do these missions. They can't actually shift their alignment, so having access to the mission doesn't really make sense to me.
I'm more along the lines of this. It doesn't sound to me like the tip missions have anything to do with your alignment besides getting you to the mission that does.


Dec out.

 

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Originally Posted by Alpha_A View Post
Well, that's a bit.....disappointing.

I hope that I'm wrong, but this Issue seems to be adding nothing noteworthy to CoX. The addition of Cross Alignment trading is nice, but that's what GR was introducing, correct? The Tip System is interesting, but there's not enough info to really say what it will bring to the table.

Sure, the Cathedral of Pain is nice, but what's the point if bases still (for lack of a better word) suck? Unless Base Raids are put back, this feature is pretty useless. I'm sure that some people will play it, just to see what the Devs have done but, once the hype dies down, no one will be running it.

Once again, I really hope that I'm wrong but, so far, color me disappointed.

~Alpha
Issues with expansions are usually thought to not be very good. Look at the Issue that came along with CoV, it gave PvP zones and ED and that was pretty much it. Most people didn't use the PvP zones (and obviously those that did stopped pretty quickly except a small minority) and ED was almost universally reviled. Compared to that, this Issue is a veritable treasure chest of stuff.


 

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Well I for one am very happy to hear about new challenging content for lvl 50s. I just hope this is more popular than the revamped Hami Raid. I can never find anyone to get a Hami Raid going. Hopefully this ends up being more like a Riki Mother ship raid, where it's fairly popular and easy to get a bunch of folks on board!