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Posts
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Joined
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Well I know ill be sticking around just to get this hehe
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Platinum Boy up there above this post , is a Praetorian i am working on , on Justice. I also added this cause the old DP builds wont load in the new mids , so if anyone wants to use PB's build go for it , i even have a few dual procs i put on some of the powers that i will change on Vash for more dmg, with all the dmg buffs on he gets a dmg of 232% according to mids, but still at that , vash does nice constant damage as he is and if i go into stuff with purples on him, he stays alive in pve a long time unless he gets hit with some fast burst dmg lol
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Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Platinum Boy: Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Pistols- (A) Devastation - Damage/Endurance
- (3) Devastation - Damage/Recharge
- (3) Devastation - Accuracy/Damage/Recharge
- (5) Devastation - Accuracy/Damage
- (5) Entropic Chaos - Accuracy/Damage
- (7) Entropic Chaos - Damage/Endurance
- (A) Accuracy IO
- (A) Devastation - Accuracy/Damage
- (7) Devastation - Damage/Endurance
- (9) Devastation - Damage/Recharge
- (9) Devastation - Accuracy/Damage/Recharge
- (11) Entropic Chaos - Damage/Recharge
- (11) Entropic Chaos - Accuracy/Damage
- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Damage/Range
- (15) Positron's Blast - Chance of Damage(Energy)
- (17) Touch of Lady Grey - Chance for Negative Damage
- (A) Adjusted Targeting - To Hit Buff
- (17) Adjusted Targeting - To Hit Buff/Recharge
- (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (19) Adjusted Targeting - Endurance/Recharge
- (21) Adjusted Targeting - Recharge
- (A) Positron's Blast - Accuracy/Damage
- (21) Positron's Blast - Damage/Endurance
- (23) Positron's Blast - Damage/Recharge
- (23) Positron's Blast - Damage/Range
- (25) Positron's Blast - Chance of Damage(Energy)
- (25) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (27) Karma - Knockback Protection
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (27) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Endurance
- (29) Healing IO
- (31) Regenerative Tissue - +Regeneration
- (31) Miracle - +Recovery
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Devastation - Damage/Endurance
- (33) Devastation - Damage/Recharge
- (33) Devastation - Accuracy/Damage/Recharge
- (34) Devastation - Accuracy/Damage/Endurance/Recharge
- (34) Touch of Lady Grey - Chance for Negative Damage
- (34) Shield Breaker - Chance for Lethal Damage
- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy
- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
- (A) Impeded Swiftness - Chance of Damage(Smashing)
- (37) Positron's Blast - Chance of Damage(Energy)
- (39) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Damage/Endurance
- (39) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (45) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 38: Vengeance- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Touch of Death - Accuracy/Damage
- (46) Touch of Death - Damage/Endurance
- (48) Touch of Death - Damage/Recharge
- (50) Touch of Death - Accuracy/Damage/Endurance
- (A) Touch of Death - Accuracy/Damage
- (48) Touch of Death - Damage/Endurance
- (48) Touch of Death - Damage/Recharge
- (50) Touch of Death - Accuracy/Damage/Endurance
- (A) Force Feedback - Damage/Endurance/Knockback
- (50) Force Feedback - Recharge/Endurance
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Ninja Run
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Set Bonus Totals:- 21.5% DamageBuff(Smashing)
- 21.5% DamageBuff(Lethal)
- 21.5% DamageBuff(Fire)
- 21.5% DamageBuff(Cold)
- 21.5% DamageBuff(Energy)
- 21.5% DamageBuff(Negative)
- 21.5% DamageBuff(Toxic)
- 21.5% DamageBuff(Psionic)
- 3.13% Defense(Smashing)
- 3.13% Defense(Lethal)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 1.25% Defense(Energy)
- 1.25% Defense(Negative)
- 6.25% Defense(Melee)
- 2.5% Defense(Ranged)
- 2.5% Defense(AoE)
- 58.8% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 10% FlySpeed
- 189.7 HP (15.7%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 5.5%
- MezResist(Stun) 2.2%
- 11.5% (0.19 End/sec) Recovery
- 88% (4.43 HP/sec) Regeneration
- 4.73% Resistance(Fire)
- 4.73% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 10% RunSpeed
Set Bonuses:
Devastation
(Pistols)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Pistols)- 10% (0.5 HP/sec) Regeneration
(Dual Wield)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Dual Wield)- 10% (0.5 HP/sec) Regeneration
(Empty Clips)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Build Up)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Bullet Rain)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Combat Jumping)- Knockback Protection (Mag -4)
(Health)- 12% (0.6 HP/sec) Regeneration
- 22.6 HP (1.87%) HitPoints
(Executioner's Shot)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Stamina)- 13.6 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.5 HP/sec) Regeneration
(Piercing Rounds)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Tactics)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Maneuvers)- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Hail of Bullets)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Vengeance)- 7.5% Enhancement(RechargeTime)
(Personal Force Field)- 7.5% Enhancement(RechargeTime)
(Bone Smasher)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
(Total Focus)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
(Repulsion Field)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
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Yeah I dont know why I wasted my Time with ZAM, I never got anything and as far as I know , no one else got anything from this . They said they has codes for everyone but i guess not. Wont waste my time with them again thats for sure.
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Umm i cant load any of my DP builds that i had before this update, is this something known?
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Quote:Who is She who must not be named ? I missed alot of the last 2 seasons :/Love it or hate it you have to give Smallville props for not only lasting this long but for having some great stories along the way. I just hope they do this last season justice and they get permission to show him in the costume when they finally do get around to the finale. Oh and I am also thankful that they didn't get She-Who-Must-Not-Be-Named to come back either. Thank you Jesus! Though the knowledge that Papa Kent and possibly Lex is coming back is awesome news
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First you need to update your Mids from Stonys' link or the site, if you havent, but I put this together as to what i have planed for my Dom on Tuesday
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Red Tesla: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Tesla Cage- (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
- (3) Ghost Widow's Embrace - Accuracy/Recharge
- (7) Ghost Widow's Embrace - Accuracy/Endurance
- (34) Ghost Widow's Embrace - Accuracy/Hold/Recharge
- (A) Devastation - Accuracy/Damage
- (5) Devastation - Damage/Endurance
- (34) Devastation - Damage/Recharge
- (50) Devastation - Accuracy/Damage/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (46) Mako's Bite - Damage/Recharge
- (48) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (5) Mako's Bite - Damage/Endurance
- (23) Mako's Bite - Damage/Recharge
- (42) Mako's Bite - Accuracy/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Decimation - Accuracy/Damage
- (9) Decimation - Damage/Endurance
- (9) Decimation - Damage/Recharge
- (40) Decimation - Accuracy/Endurance/Recharge
- (42) Decimation - Accuracy/Damage/Recharge
- (A) Performance Shifter - EndMod
- (11) Performance Shifter - EndMod/Recharge
- (11) Performance Shifter - EndMod/Accuracy/Recharge
- (23) Performance Shifter - Accuracy/Recharge
- (A) Tempered Readiness - Accuracy/Slow
- (13) Tempered Readiness - Accuracy/Damage/Slow
- (15) Tempered Readiness - Endurance/Recharge/Slow
- (15) Tempered Readiness - Damage/Slow
- (17) Tempered Readiness - Accuracy/Endurance
- (A) Jumping IO
- (A) Miracle - +Recovery
- (17) Numina's Convalescence - +Regeneration/+Recovery
- (A) Luck of the Gambler - Defense
- (19) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (A) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (A) Efficacy Adaptor - EndMod
- (27) Efficacy Adaptor - EndMod/Endurance
- (50) Efficacy Adaptor - EndMod/Accuracy
- (50) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (A) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense/Recharge
- (A) Jumping IO
- (A) Adjusted Targeting - To Hit Buff
- (29) Adjusted Targeting - To Hit Buff/Recharge
- (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (37) Adjusted Targeting - Endurance/Recharge
- (37) Adjusted Targeting - To Hit Buff/Endurance
- (A) Positron's Blast - Accuracy/Damage
- (31) Positron's Blast - Damage/Endurance
- (31) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Damage/Range
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (A) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Resist Bonus Aura for Pets
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (A) Decimation - Accuracy/Damage
- (36) Decimation - Damage/Endurance
- (36) Decimation - Damage/Recharge
- (36) Decimation - Accuracy/Endurance/Recharge
- (37) Decimation - Accuracy/Damage/Recharge
- (A) Coercive Persuasion - Confused
- (39) Coercive Persuasion - Confused/Recharge
- (39) Coercive Persuasion - Accuracy/Confused/Recharge
- (39) Coercive Persuasion - Accuracy/Recharge
- (40) Coercive Persuasion - Confused/Endurance
- (A) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (43) Devastation - Accuracy/Damage/Endurance/Recharge
- (43) Devastation - Accuracy/Damage
- (A) Obliteration - Damage
- (45) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
- (A) Steadfast Protection - Resistance/Endurance
- (48) Steadfast Protection - Resistance/+Def 3%
- (48) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1438;724;1448;HEX;| |78DA9D94594F13511886CFB485D205A6A52B058416B014A4D03B970B6300130C245| |5708922B529231D52669ACE98C89D3F8018F735EE0B1ABD734BF4476914B7B88CDF| |322D26DE3981F799F9E69DF77C73CE99CE9C9EF00B7166B790E4F14AD1300A13FA8| |AAA154DBDE69D534A654DAFE84BAB9E03CA62EF9C62548A6E2144AA61298CEB9A59| |D32BD9C98A52326B6AA95E486E5AF61846F154C5CCE60D55D7C0615F07A7B4B2525| |334335B3FF1E675489AAD2ACAA29F4EF7AAA6A618065F4C2BC5AAAA2DC9F58B45A5| |6694D56A62B2AA96B25325A53053344CA5B6BAD97F1C5ACDC0FFC780B00FCB29562| |42172C25126342F13921582DBF997EF81C092EB2121F988907B4C68019F64FBA493| |54722C1146CA845195E0011F475A2E27FB5CEC8BB22FC3BECC32210553DB44B996A| |369984ACD0C3F6303DEC36DE7B9AF02D2A2E51AE33A217D8390B949F80C760FE739| |3D171C98E0BDC8B844885E267C019FCF8EF5ADD34CF89F13DA9E319E10024F79CEA| |085568E15AD83D4981B4A329724799F8483070E91390A7782F63B05C370D22DDA23| |74A73D40680143C86E32C4DD85B9D7303799BC42F0C3444624897C91352A25CE137| |2E718670941C88BD979B1300D11E791E23C6E22488881AF835F5A74F05B84A0D4C9| |8FBA3A6F535AD71DC65D42FF3DC67D82CF896FC3F6EE1794B0E525E315E33521FD8| |6F01D66B9C7DE343D1F28A1F73D6383F189D7066253766C8A17B98F17B98F17B98F| |17B99F17F91BC40ED8F681794AD87A9CB1C02810D22708F1A01083761783BCA9877| |8530FAD3378DFCBD0C530FB9A867FD0A3DB7E327E317E13462C06EEF39CE884F4AC| |BDDAD928ADF6688C11277C856EC7EC591FE34DDDE56A7C74F0078798FEA79277353| |E38215125851E1EC9F2041A77FFF778EBAF0FE9D9EF059D4539887218E508CA5194| |6328F3280B280514EB5DE369793BF6B5036527CA2E9408FEFCACA1D38D9F990FC58| |FD28AD28622A30450422809945B28D61FE5750F67| |-------------------------------------------------------------------|
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WOW Thnx man and you will be missed
Hope what life holds for you now is great and awesome for you 8)
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Has anyone gotten their jetpack code yet cause i left a comment and got no code in email or pm on site ?? :s
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Quote:Umm it was only part of it, and it will be out soon with i19 so why hate on i18/GR?dont care to much about i18/gr any more since the incarnate system wont be in them
Anyways my Question is this, What time of the day will i18/GR start ??? Will it be at Midnight/12am on the 17th ?
I need to know this, I want to make my new toon so bad lol So i need to know when to sleep -
That is the thing tho, it shouldnt have to be , if they took all this time to test it and such it should work close to perfect once it goes live but I dont know now , just pisses me off with this crap when i am either paying them or Blizzard to play a game and there is always lag and such and its not on my end :s
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Yeah what the hell yo, is this what we have to look forward to next week or you guys gonne get these damn servers in freaking order or what its been like this ever since that one patch a few weeks ago, serious why should i tell my friends to come back to a damn broken game, im pissed yeah i am cause i pay for this game to work and the last 3 weeks have been a total fail!!!!!!!!!!
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Why would they wait till then to do that if it will be on store shelves on the morning of that Tuesday? That would make no sense at all. Is there someplace you can point me to with that information. It is just hard to believe they would do this on the day of a release so big to them and the community.
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Im sorry guys as much as i want in Closed Beta, no where did it say when i Pre-purchased months ago that it would get me into beta, I know Loyal members and Vets might get in but I wasn't expecting it this way. Only thing I really want to know is what time of the day on the 17th will we start playing GR? Will it be 12midnight eastern or 12 midnight PST , Im hoping eastern cause 12PST would suck lol
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"While CoH will not have a presence at the NCsoft Booth this time around, we are holding a panel session and throwing a Player Meet and Greet, so come on out to see us! Read on for the details..."
Why wont there be anything at the NCsoft Booth??? Some people are asking this on the FaceBook page and wondering why and asking if NCsoft is planing to pull plug or back off of CoH ? Hope we can hear something more here and address this to FB, Thank you 8) -
Quote:Just got back from romping around at day 1 of comicon. (I have the 8 yr old with me today, so she was a bit ragged by 5ish).
Went to the CoH panel. Brian Clayton kicked it off and introduced Matt/Posi, Melissa/War Witch, Jesse/Ghost Falcon, and David/Noble Savage. I thought the funniest part of the whole thing was, before he kicked off Q&A, he asked them a question about CoH2 and subtly "threatened" their jobs, and all 4 of them recited this funny marketing-speak response in unison. (It was pretty long, and basically said something like, "We're really proud of City of Heroes and Paragon Studios plans to keep working on the CoH world, but lol we're not telling you anything about that.") I had missed the news about the trademark registration though, so it was neat news to hear.
Anyhow, they went over Going Rogue more or less exclusively. I didn't take notes, but things mentioned included:
* 7 costume sets (which you can mix or match)
* More customizable glowing costume parts
* 4 new powersets
* The alignment system
* The neat new mission system, including the ability to get a 2nd/alternate objective inside a mission by talking to a contact.
* Phasing contacts, so contacts can "disappear" based on choices you make - permanently
* The way praetoria is built ground up for ultra mode
I didn't snap pictures of the whole slideshow, but this was the "table of contents" slide:
http://i.imgur.com/YXJLr.jpg
Brian asked Posi about the Alpha incarnate slot that was in the beta, and how it was retracted, and Posi said that based on the feedback from players, they say a lot of great ways to enhance it, but it meant the changes were too deluxe to make it into GR on time, so they had to delay GR (no way), or remove the Alpha slot, so they opted to delay the "taste" of the Incarnate system. (He didn't say if it was still going to be I18 or not)
OT Funny comicon story of the day: as we walked back, there was an ice cream truck across the street from comicon, with a bunch of Ben & Jerry's on the menu - all labeled "free". So we got in line, and when we got to the front, discovered Seth Green inside, giving away the ice cream.
Anyhow, NCSoft has a booth set up, mostly seems like Aion and CoH are the products shown off, but w/ my daughter with me I just sort of wandered by. They had a bunch of computers up w/ the GR beta set up, and I saw people either making characters or fighting in Praetoria.
I'll stop by tomorrow w/ one less 8 yr old and hopefully say hi.
THANK YOU FOR THE INFO!!!!! Bring us more, I live on east coast and never had the money to buy ticket and travel there lol -
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Quote:Hey Im on the east coast so cant ever get out there but ill be looking for you on G4 tech TV!!!The COH crew will be headed out to San Diego Comicon this week, and we can't wait to see you guys there!
Besides the Hard Rock Cafe Meet 'n Greet, photo op w/ Desdemona, and free GR goodies at the NCsoft booth, we've cooked up a doozy of a panel for you, called 'City of Heroes® Going Rogue - Reinventing a Supeheroic MMO,' that's chock-full of info about the new expansion and plenty of never-before-seen photos.
And a quick reminder: I'll be doing free sketches all weekend long (available via raffle), so make sure to bring me nice, clear screenshots showing at least your character's head and shoulders. Close-up shots are ideal, but zoomed-out full figure shots will work as well.
Seeya at the show!
Make sure you get on the camera David,lol, and yeah anyone who gets a sketch done by this talented artist, scan and put up on the COH Forums !! -
Ok kool , thank you for input and also if i dont need extra kb protect, why did i always get knocked down ? :s thats why i put them on , but thank you for the build ill look over it 8)
update:
Ok thank you for showing me this, i saw in the build where my kb protect is, thnx 8) -
Thnx alot man, i appriciate this, its way better then what i had and now im waiting to see BLOODs build 8)
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Ok Rather then make my own post ill jump onto this one to ask my own questions. I have but one tank. He is a Inv/SS and I just put a build together for him in mids and would like to share with you all. Could you look it over and tell me what you think. Thanks 8)
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Tijaz of Guardian: Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage- (A) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Recharge
- (9) Reactive Armor - Resistance/Endurance/Recharge
- (9) Reactive Armor - Resistance
- (A) Smashing Haymaker - Accuracy/Damage
- (11) Smashing Haymaker - Damage/Endurance
- (11) Smashing Haymaker - Damage/Recharge
- (17) Smashing Haymaker - Damage/Endurance/Recharge
- (23) Pounding Slugfest - Accuracy/Damage
- (34) Pounding Slugfest - Damage/Recharge
- (A) Doctored Wounds - Heal/Recharge
- (3) Doctored Wounds - Recharge
- (3) Doctored Wounds - Heal
- (5) Doctored Wounds - Heal/Endurance/Recharge
- (5) Doctored Wounds - Endurance/Recharge
- (50) Recharge Reduction IO
- (A) Smashing Haymaker - Accuracy/Damage
- (17) Smashing Haymaker - Damage/Endurance
- (21) Smashing Haymaker - Damage/Recharge
- (23) Smashing Haymaker - Damage/Endurance/Recharge
- (34) Pounding Slugfest - Accuracy/Damage
- (37) Pounding Slugfest - Damage/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Jumping IO
- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (A) Reactive Armor - Resistance/Endurance
- (13) Reactive Armor - Resistance/Endurance/Recharge
- (13) Reactive Armor - Resistance
- (15) Reactive Armor - Resistance/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Miracle - +Recovery
- (48) Regenerative Tissue - +Regeneration
- (50) Numina's Convalescence - +Regeneration/+Recovery
- (A) Defense Buff IO
- (19) Defense Buff IO
- (19) Defense Buff IO
- (21) Endurance Reduction IO
- (A) Efficacy Adaptor - EndMod
- (43) Efficacy Adaptor - EndMod/Recharge
- (45) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (45) Efficacy Adaptor - Accuracy/Recharge
- (45) Efficacy Adaptor - EndMod/Accuracy
- (46) Efficacy Adaptor - EndMod/Endurance
- (A) Damage Increase IO
- (A) Smashing Haymaker - Accuracy/Damage
- (25) Smashing Haymaker - Damage/Endurance
- (25) Smashing Haymaker - Damage/Recharge
- (34) Smashing Haymaker - Damage/Endurance/Recharge
- (37) Pounding Slugfest - Accuracy/Damage
- (37) Pounding Slugfest - Damage/Recharge
- (A) Mocking Beratement - Taunt
- (27) Mocking Beratement - Taunt/Recharge
- (27) Mocking Beratement - Taunt/Recharge/Range
- (29) Mocking Beratement - Accuracy/Recharge
- (29) Mocking Beratement - Taunt/Range
- (31) Mocking Beratement - Recharge
- (A) Adjusted Targeting - Recharge
- (46) Adjusted Targeting - To Hit Buff/Recharge
- (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (48) Adjusted Targeting - To Hit Buff
- (48) Adjusted Targeting - To Hit Buff/Endurance
- (A) Defense Buff IO
- (31) Defense Buff IO
- (31) Defense Buff IO
- (A) Reactive Armor - Resistance/Endurance
- (33) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (33) Reactive Armor - Resistance
- (A) Defense Buff IO
- (36) Defense Buff IO
- (36) Endurance Reduction IO
- (36) Endurance Reduction IO
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
- (A) Steadfast Protection - Resistance/+Def 3%
- (42) Reactive Armor - Resistance
- (42) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (43) Reactive Armor - Resistance/Recharge
- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (50) Adjusted Targeting - To Hit Buff/Endurance
- (A) Endurance Modification IO
- (A) Steadfast Protection - Knockback Protection
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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Set Bonus Totals:- 9.5% DamageBuff(Smashing)
- 9.5% DamageBuff(Lethal)
- 9.5% DamageBuff(Fire)
- 9.5% DamageBuff(Cold)
- 9.5% DamageBuff(Energy)
- 9.5% DamageBuff(Negative)
- 9.5% DamageBuff(Toxic)
- 9.5% DamageBuff(Psionic)
- 18% Defense(Smashing)
- 18% Defense(Lethal)
- 6.13% Defense(Fire)
- 6.13% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 13.3% Defense(Melee)
- 8% Defense(Ranged)
- 4.56% Defense(AoE)
- 1.8% Max End
- 27.5% Enhancement(RechargeTime)
- 18% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 84.3 HP (4.5%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 11%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 1.5% (0.03 End/sec) Recovery
- 34% (2.66 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
Set Bonuses:
Reactive Armor
(Resist Physical Damage)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Jab)- MezResist(Immobilize) 2.2%
- 21.1 HP (1.13%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Jab)- 8% (0.63 HP/sec) Regeneration
(Dull Pain)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Haymaker)- MezResist(Immobilize) 2.2%
- 21.1 HP (1.13%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Haymaker)- 8% (0.63 HP/sec) Regeneration
(Combat Jumping)- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
(Unyielding)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Super Jump)- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
(Stamina)- 21.1 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.78 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Knockout Blow)- MezResist(Immobilize) 2.2%
- 21.1 HP (1.13%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Knockout Blow)- 8% (0.63 HP/sec) Regeneration
(Taunt)- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 7.5% Enhancement(RechargeTime)
(Rage)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Foot Stomp)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Temp Invulnerability)- 3% Defense(All)
(Temp Invulnerability)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Focused Accuracy)- 2% DamageBuff(All)
(Unstoppable)- Knockback Protection (Mag -4)
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Well this is good that Posi wants to get it right, just hope it does come with i19 tho and not 6 months after GR has been out, that would suck lol.
Also I hope they have some kind of content planed for the incarnate system to go into and be super powerful beings and really realize our new power.
Like maybe take us on a Arc or something a good story that leads up to it 8)
Anys ways good Job Posi, just help them get GR out to us faster -
Quote:Well I kept Maneuvers cause you had it in the build you had lol , Anyways I do get alot more dmg now with my toggles on. My recharge is doing good too and i dont have all the sets and enhancements on him yet. I ran LGTF yesterday and did really good in there. What you put together for me and my changes I have alot more dmg , what i want and i have alot more recharge as well. and once i can get those 2 other Lotg 7.5% recharge. It will be even better. Hail of Bullets are up so much faster then before. I was kicking butt man , only reason i died we lost our healer early on from a DC and even then i have some large insp and i kicked but even more lolOne thing I noticed, is you're going too much for damage bonuses. They are too small to actually purposefully slot for. They're nice when you get them in a build, like a SR with tod and makos, where you're using those sets for the defense bonuses, but not in a blaster build. You get much more mileage by slotting for recharge than you ever will going for damage on a blaster. The faster you attack, the more dps you pump out. a 2.5% bonus is going to pale in comparison.
Still not sure why you're picking up manuevers. Sure it can slot Lotg, but per end cost its defense is so minor its not worth the end cost nor the slots, especially if you're not even trying to stack defense bonuses with it. -
Ohhh ok i didnt see that, and yeah let me know what ya think, cause mids said my DMG is better before i use build up now , which is very nice.