Do you get Tough with your Tank?


Airhammer

 

Posted

Honestly, all my Scrappers/Tankers have Tough. Tough just provides a huge chunk of S/L resistance that's hard for me to just ignore, then again my toon is all SO's and no IO's.

Do you guys think Tough is pretty important for all Tanks?


 

Posted

I don't always. I'd say weave is often the better power. Tough just helps with taking more S/L damage normally when people are playing outside of design as far as I am concerned.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I almost always get the fighting pool on all my Scrappers, Brutes, and Tanks. For some of the Resistance based sets, I find that Tough is very beneficial, sets like Dark and Fire can get a lot out of the extra S/L Resistance. I noticed a large increase in survivability on my /Fire Brute after picking up Tough.

For other characters, I don't always have Tough toggled. My Shield Tank and some of my Willpower toons I usually tend to toggle Tough when fighting enemies I know have heavy S/L attacks or do defense debuffs (Cimerorans are a good example).


 

Posted

Almost always. Some don't, for concept or lack of power selections, but probably 90% or so do. On the other hand, I don't often take Weave.

It was certainly one of the best powers I picked up for my regen scrapper.


They ALL float down here. When you're down here with us, you'll float too!

@Starflier

 

Posted

I swear, every question ever posed on these boards gets the same answer.

"It depends."

It depends on the powersets. It depends more on the goals of the build. Nowadays all my tanks have a main-tank and an off-tank build. Nine times out of ten, the main tank has tough and weave. Ten times out of ten, the off-tank doesn't.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Hardly ever. I have it on my DA/FM tanker, to help out his relatively low S/L resists, and on my MA/SR scrapper, to open up weave for soft-capping. Granted, that works out to 1/2 of my tankers, and 1/5 of my scrappers, but still, I seem to find better powers to take in lieu.


 

Posted

Quote:
Originally Posted by SPiNE View Post
Do you get Tough with your Tank?
Sometimes. When he/she gets out of line or decides to scrank at inappropriate times. You have to get tough with them if you love them, right?

Serious answer: A lot of my tanks do, because I'm going for Weave and the soft-cap. But in all honesty, it's not a "needed" thing. It's certainly an optional power.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

My scrappers and tankers always have tough and weave. They very often either use tough to mule Steadfast Protection +3% defense, or only toggle it on when they're in deep doodoo.


 

Posted

Quote:
Originally Posted by SPiNE View Post
Do you guys think Tough is pretty important for all Tanks?
Quote:
Originally Posted by Dechs Kaison View Post
I swear, every question ever posed on these boards gets the same answer.

"It depends."
It depends.

I think fire armor and electric armor really need it. On ice armor, I didn't bother as my tank was so tough without it. For lots of sets, it comes down to 'it depends what you plan to do with the tank'.


Paragon City Search And Rescue
The Mentor Project

 

Posted

I never have needed to.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

I picked it up on both my fire/fire and ice/ice tanks. It really helped my fire tanks survivability as it has lower resistances and I really only took it on my ice tank so I could get weave to cap my defenses.


 

Posted

Oh yeah!

Fire and Dark both got Tough to halve the incoming S/L damage. I really felt the difference, and swapped out the tier 2 attack for Boxing/Kick without feeling the loss too badly.

My Invulnerablity tanker took it to cap S/L resists. I'm not sure if I really needed it here, this was more just to say I can and see those 90% numbers onscreen.

My Willpower tanker has it and I swear by it once again. It halves incoming S/L damage. I was in Colin Larson's Freakshow arc when I picked it up, and the difference against crowds of Swipers was very noticeable.

I havent taken Weave for any of them though.


 

Posted

I typically take both Tough and Weave on just about any melee character. I don't prioritize them, and often take them quite late in the build. Of the two, Tough is generally the less important, but the alternate path to Weave involves taking both Boxing and Kick, and there's even less point in that.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

Posted

I have Tough on all my Tanks, but only because I wanted Weave on all my Tanks. Tough is useful, but not "necessary", and I often leave it untoggled.

At the minimum, it is a useful mule to hold a Steadfast +Def/Res IO.


 

Posted

all my tanks get it except stone tanks. I especially use tough/weave for my sheild tanker. and having tough/weave is great for willpower. i would assume getting tough/weave would be ideal for having a sheild scrapper i didn't get it for any of my other scrappers though.


 

Posted

I'd put it this way: Tough on resist-based armor tanks is essential, tough on defense-based armor tanks is optional.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
It depends on the powersets. It depends more on the goals of the build.

This.

My current Invul tanker is a leveling build, she just hit 35. I felt it was more important to be a "main tanker" and therefore well-rounded, so I took the passives instead. That plus Unyielding gives me good resists all the way around. Plus Invul on a tanker has a ton of S/L to start with, it's not like I'm hurting in that regard. I'll probably take it eventually, at least on the "main tanker" build.

So: no on the Invul tanker leveling build.

My SS/Elec Brute? Yes, and I wish I'd done it earlier. Slotted up it makes a huge difference, or feels like it does. I'd probably take Tough asap on a /Dark or /Fire Brute or Scrapper as well.


 

Posted

Quote:
Originally Posted by New Dawn View Post
I don't always. I'd say weave is often the better power. Tough just helps with taking more S/L damage normally when people are playing outside of design as far as I am concerned.
Outside of design? This is a baffling statement to me. This is the Tanker forum. Isn't the design of all Tankers pretty much the same? Some benefit greatly, others don't. The ones that can benefit should probably take them. The others probably shouldn't.


 

Posted

I've tended to avoid them on all but Willpower characters, deeming them otherwise not worth the Endurance drain or power slots.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Every tank, brute or scrapper I have ever made gets tough and weave. Even the Stone I made for my wife has it.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

I get tough with my Tankers if they give me any lip.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by SPiNE View Post
Honestly, all my Scrappers/Tankers have Tough. Tough just provides a huge chunk of S/L resistance that's hard for me to just ignore, then again my toon is all SO's and no IO's.

Do you guys think Tough is pretty important for all Tanks?
It varies. I got Tough/Weave with my soft-capped S/L Fire/Fire tanker and most of my other level 50 tankers and scrappers, but still haven't done it on my Fire/Ice tanker. It's definitely squishier, but Ice Patch does a fairly decent job mitigating incoming damage, as well as keeping most mobs in the Burn patch. I also don't have Tough or Weave on my Will/EM tanker, and I don't really miss it, as that character is more for teaming due to a lack of AoEs. I have Tough/Weave on my Will/Pipewrench tanker, however, which better AoE potential.

When I first got Tough on my Fire/Fire tanker (think it was slotted at level 32 after a respec somewhere around level 38), it made a significant difference in survivability (this was with SOs).

It's certainly possible to solo large spawns without Tough, but you'll need to use inspirations a lot more, and manage them to make sure you have the ones you need (usually purples). If you're teaming with someone who can reliably buff you (or debuff the enemies) it's much less important.

But if you're used to having it, you probably won't be happy without it.


 

Posted

Ever since the introduction of master run tfs/sfs, I've included Tough (and Weave) for all my tanker builds with the intention of tanking LR. Every additional tool towards survivability helps when you're not hitting the s/l resistance cap (ie everything not Invuln or Stone).

Before STFs/LRSFs, I rarely ever dipped into the Fighting pool and generally took tier 9 powers like Unstoppable.

Tough and Weave standard practice for me now, but on some combinations, it just makes it that much harder to slot everything heh heh.


The Mentor Project - Because we were all new to the game at one time...
http://boards.cityofheroes.com/showthread.php?t=212083

 

Posted

Quote:
Originally Posted by gameboy1234 View Post
This.

My current Invul tanker is a leveling build, she just hit 35. I felt it was more important to be a "main tanker" and therefore well-rounded, so I took the passives instead. That plus Unyielding gives me good resists all the way around. Plus Invul on a tanker has a ton of S/L to start with, it's not like I'm hurting in that regard. I'll probably take it eventually, at least on the "main tanker" build.

So: no on the Invul tanker leveling build.

My SS/Elec Brute? Yes, and I wish I'd done it earlier. Slotted up it makes a huge difference, or feels like it does. I'd probably take Tough asap on a /Dark or /Fire Brute or Scrapper as well.
With this in mind, I took tough on my Inv (later in the game) to be capped to S/L Damage as well as place my steadfast.


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

I get Tough, I like the 90% I get with it. I usually solo +1's at the combat equivalent of 8 standard heroes. Tough comes in handy as I take them down.


[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]

[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]