Change the icons of Dual and Single Origin Enhancements
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Once I get the time again to finish it (Soon not Soon TM :P). And yes, it will have an installer as well.
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[Edit: So.... I looked into a couple things, and it doesn't look as though it is possible for the players to edit the Enhancements in the way that has been suggested up-thread. You see, the Enhancement images are created from various pieces on an as needed basis (or so it seems) and the unfortunate part is that the image that gets overlaid onto the colored background is it's own thing. Soooo, what this means is that even if a Hold image were created to be overlaid, it would be applied incorrectly based on the images that are currently in use. Sci/Tech would get the biggest shaft, having only what, two symbols to work with. I feel that we must simply continue to lobby for some kind of update or somesuch. A client-side fix just isn't possible as far as I can tell.]
Neo Shadowdream: what do you need time to do, precisely? 'cuz if it's "make images", I've got 'em. Unless of course you're being Ambitious about it and want fancier art.
Bill and i have already said we have no problem with them adding a tag to the enhancement or fixing the mouse over. that is all that needs to be done. and flavor is part of the game. deal with it. you have already been told several times that the enhancements are listed the same exact way in each store so there should be no problem there. |
Seriously, thats what this argument (arguement, not discussion) is turning into now. I see someone went and played the 'too lazy to learn' attack card as well.
What would be NICE, if this was to ever get changed, would be for BOTH methods to be put in. So;
-Fix the mouse-over tooltip
-Include the 'Enhance Symbol' style of DO/SO that has been shown
-Include an OPTION to change the enhancement pictures from their current form to the suggested new form, or not.
That way everyone is a winner, and we can stop pointing fingers and 'No U' ing. Right?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Yup, I fail to see why this idea has caused so much issues. I think I would prefer there was a text addition at the end of the name like the mutant sets do, but this isn't that bad an idea. If I was doing it I would probably consider altering each of the icons slightly towards the theme of the set.
Is there a post somewhere that outlines how to get these into the game?
Techbot, this is pretty much the modus operandi of Sharker, in case you haven't noticed yet. Someone makes a suggestion that makes something easier, and he basically flips out over it. I have to say though, I am a bit surprised by Bill's fervor in this case.
(Also, unrelatedly, see the edit I made to an earlier post that is pertinent to the discussion of a client-side fix.)
Coolness.
![]() [Edit: So.... I looked into a couple things, and it doesn't look as though it is possible for the players to edit the Enhancements in the way that has been suggested up-thread. You see, the Enhancement images are created from various pieces on an as needed basis (or so it seems) and the unfortunate part is that the image that gets overlaid onto the colored background is it's own thing. Soooo, what this means is that even if a Hold image were created to be overlaid, it would be applied incorrectly based on the images that are currently in use. Sci/Tech would get the biggest shaft, having only what, two symbols to work with. I feel that we must simply continue to lobby for some kind of update or somesuch. A client-side fix just isn't possible as far as I can tell.] |
No, I'm sticking with the stock art, if you could send me the Zip file you have, it might help speed me up some. I'll PM you about that.
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[Edit: So.... I looked into a couple things, and it doesn't look as though it is possible for the players to edit the Enhancements in the way that has been suggested up-thread. You see, the Enhancement images are created from various pieces on an as needed basis (or so it seems) and the unfortunate part is that the image that gets overlaid onto the colored background is it's own thing. Soooo, what this means is that even if a Hold image were created to be overlaid, it would be applied incorrectly based on the images that are currently in use. Sci/Tech would get the biggest shaft, having only what, two symbols to work with. I feel that we must simply continue to lobby for some kind of update or somesuch. A client-side fix just isn't possible as far as I can tell.]
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Techbot, this is pretty much the modus operandi of Sharker, in case you haven't noticed yet. Someone makes a suggestion that makes something easier, and he basically flips out over it. I have to say though, I am a bit surprised by Bill's fervor in this case.
(Also, unrelatedly, see the edit I made to an earlier post that is pertinent to the discussion of a client-side fix.) |
as i said, i have no problem with them adding a tag or fixing the mouse over. what i have a problem with is people who play the "it's to time consumming, i want to be lazy and not learn card".
Some of the icons can be annoying and problematic (don't get me started on Science SOs...).
However, I would like to suggest that enhancement stores have a friendlier 'list' of enhancements, especially those in places like Talos and Croatoa, where the vendors sell DOs and SOs.
First of all a tab for lv (say 25, in this instance) DOs, a tab for lv 30 DOs, a tab for 25 SOs and a tab for 30 SOs.
Now, add in drop downs with the headings: Accuracy, Damage, End Red... etc etc and it would make navigating those windows much easier. The AE ticket vendors and the Merit Vendors help make selecting what you want a lot easier by using that format, perhaps it's time for the 'old' stores to do the same.
Oh and just get rid of TOs. They really are a waste of time!
If this is in fact the case then there should be a data file that describes what's composited together for what. If we can find that and decode it, we may be able to convince it to use the already existing overlay images in a different way...
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The problem here, as I understand it, is that for each Enhancement that is "composited" there are few inner symbols that exist then are necessary to properly convert them to the IO or TO symbols.
So let's look at the case of two enhancements.


The first is Accuracy and the second is Confusion. If one were to make an icon conversion pack, then the game will look in the pack folder for the image that has the filename that is coded for it to place on that particular Enhancement. In this case, that is the same image (only one file) for multiple Enhancers. So, an Icon pack would have an image whose filename matches the one the game calls... and will apply it to ALL of the Enhancers that use that image. AKA, the two above will have the same inner symbol STILL.
What you are proposing, is actually altering the physical code of the game, which I don't believe is at all possible. I could be mistaken... and even if I am, that type of a change is HIGHLY against the EULA, not just frowned upon like the work that I was implying needed to be completed.
Shadowdream, I am really curious what it is that you had planned to do, now that I know the situation in which we find ourselves. Prolly best to only PM those who are curious though.
(Hopefully that wasn't too much depth for the Moderator's taste.

I'm...intrigued...by the amount of vitriol for what seems to be a rather common sense QoL change.
I think Fleeting Whisper has the right idea and I think it can be taken even further. Make a modified version of the sale screen in Mission Architect. It allow you to eye it by name and color while also allowing you to collapse origin and enhancement type as you look for specifics. |
The currently different icons diminishes the ability to recognize what an enhancement does. An icon is supposed to be a recognizable representation of the purpose of the item. Changing the icons defeats that purpose.
And don't even get me started on the "special enhancements" like the Hydra, Titan, and Hamidon (regular and synthetic) series where there is no clue until you inspect them.


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Shadowdream, I am really curious what it is that you had planned to do, now that I know the situation in which we find ourselves. Prolly best to only PM those who are curious though.
(Hopefully that wasn't too much depth for the Moderator's taste. ![]() |
Well, I'm nearing completion of the SOs, and will be starting on DOs soon. I really like the outcome, so far, and will post a few screen shots in a bit.
[Edit]Screenshot showing a few SOs a TO and a Numina IO[/Edit]
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I don't believe that is possible. Feel free to try.
The problem here, as I understand it, is that for each Enhancement that is "composited" there are few inner symbols that exist then are necessary to properly convert them to the IO or TO symbols. So let's look at the case of two enhancements. ![]() ![]() The first is Accuracy and the second is Confusion. If one were to make an icon conversion pack, then the game will look in the pack folder for the image that has the filename that is coded for it to place on that particular Enhancement. In this case, that is the same image (only one file) for multiple Enhancers. So, an Icon pack would have an image whose filename matches the one the game calls... and will apply it to ALL of the Enhancers that use that image. AKA, the two above will have the same inner symbol STILL. What you are proposing, is actually altering the physical code of the game, which I don't believe is at all possible. I could be mistaken... and even if I am, that type of a change is HIGHLY against the EULA, not just frowned upon like the work that I was implying needed to be completed. Shadowdream, I am really curious what it is that you had planned to do, now that I know the situation in which we find ourselves. Prolly best to only PM those who are curious though. (Hopefully that wasn't too much depth for the Moderator's taste. ![]() |
Sci-Tech / Accuracy / Blueprint
Sci-Tech / Confusion / Blueprint
All we'd have to do is change Blueprint to something else in each of them.
(technically it probably gets a little more complicated than this: the icons and stuff probably don't have very nice names when the thing's boiled down for storage and use by the game.)
In order Sci/Tech Acc DO, Nat/Tech End Mod DO, Tech Heal SO, Natural DMG SO, Nat RechRedux SO, Natural To Hit Debuff SO (Note the downward arrow instead of the upward), Mutation/Sci Confuse DO, Mutation/Sci Hold DO, Mut/Sci Interrupt Redux DO, Mut/Sci Taunt DO.
Like it? Download it! it modifies ALL Enhancments to the TO style Icon, keeping the SO/DO borders.
[Edit]Turns out that even though there is a Resist Icon in the game, Resist Enhancements point to the Defense Icon. This has the wonderful effect of, Defense, and Resist Icons are exactly the same. And sadly, without a change Dev side its stuck like this, as far as I can tell.[Edit]
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http://webapps.sgspaces.net/cohstuff/DOs.PNG
It worked for me Neo! That's what all my DOs on that toon look like now that the pack is installed. I can see where this has many uses already.
There's also that, too. Considering the Patrol XP bar colour was changed to accomodate colour-blind people, this wouldn't be unprecedent, either.
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That said, I have no problem with swapping the icons for more appropriate, easier to discern ones. Inventions already set the pattern. I wouldn't even be against swapping their names, as long as we kept their infos.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I think I just figured out what you did there! It is FANTASTICALLY ingenious. I was posting above about how impossible it was, but I was thinking "inside the box" or circle, as it were. It was the Numina that clued me into the process that you used. The funny thing is, I had almost figured that out after I posted my over-long "it can't be done" post.
So glad you proved me wrong! Instant download for me.
(However I think people who make a good use of Set IOs will be disappointed with what you had to do to make this work.)
Ahh... I didn't notice the edited numia... Interesting. I'll still make use of this I think, the icon at the back isn't too bad given the benifits.
Hey, Shadowdream, would you mind if I quote your post with the example picture and link in my opening post?
This is supremely awesome and I think it deserves to be seen by anyone who clicks this thread.
The Patrol Experience bar was never changed to accommodate colour-blindness. It was the same before and after the complaints.
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Current:

Past:

It might be rather intrusive on some sets though. Particularly ToHit Buff/Debuff sets, Acc, and possibly Defense sets. However, Since I almost never use sets, it won't be any sorta problem that I can imagine.
as i said, i have no problem with them adding a tag or fixing the mouse over. what i have a problem with is people who play the "it's to time consumming, i want to be lazy and not learn card".
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yeahhhhhh.
sooooo, you have no problem with them changing things to make them easier to understand/use, but you have a problem with people that would like things changed to make them easier to understand/use.
yeahhhhhh. |
All I really get from this is the same fuss kicked up when they made EATs unlock at 20 not 50;
"We did it the hard way, why can't they?!"
Which is no decent arguement by any stretch of the imagination.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The best solution is to add a description in the store and/or to fix the broken tooltip.
I've considered just limiting myself to Mutant origins just so that when I hit SOs I don't have to bother with right clicking.