Originally Posted by Eiko-chan
![]() The sense of entitlement displayed by (typically) 60+ month veterans never ceases to amaze me.
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You seem to think you're the reason this game exists. Your posts certainly convey that tone. |



Originally Posted by Eiko-chan
![]() The sense of entitlement displayed by (typically) 60+ month veterans never ceases to amaze me.
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You seem to think you're the reason this game exists. Your posts certainly convey that tone. |
The only sense of entitlement being displayed is by the people that are demanding things they didn't earn.
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I actually agree with Eiko on this. As a day-one vet with all the rewards so far (barring the 72 month reward that I'll get next week), I really do think that the Veteran Reward program needs a concrete ending.
I've long held that 99 months would be a good stopping point, at least for the badges and for unique rewards. I'm not opposed to them continuing to give the common rewards (Respecs on the 9th month of every year, two costume tokens leading up to it and an extra character slot at the start of a new year) beyond the ending point, but unique things like the City Traveller perk are only good as dangled carrots if new players can still smell them. And as a badge hunter, I actually prefer to have competition... and the Vet badges bar a lot of newer players from participating in badging.
I've long held that 99 months would be a good stopping point
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When we're talking about the difference between three years and six years, the concept of "proven to be loyal" really takes on a different meaning.
But more to the point, I advocate in favour of ending a policy that grossly disadvantages (and, in turn, DISCOURAGES) new customers without unduly depriving loyal customers of previous benefits. The sense of entitlement displayed by (typically) 60+ month veterans never ceases to amaze me. You seem to think you're the reason this game exists. Your posts certainly convey that tone. |
But more to the point, I advocate in favour of ending a policy that grossly disadvantages (and, in turn, DISCOURAGES) new customers without unduly depriving loyal customers of previous benefits. |
The sense of entitlement displayed by (typically) 60+ month veterans never ceases to amaze me. You seem to think you're the reason this game exists. Your posts certainly convey that tone. |
Eight and a quarter years? Nah. 96 months would be better. 8 years even, or the 10 year mark for a nice round anniversary. End it all with a special reward.
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I picked 99 because it's divisible by 3 and the last number before going into triple digits. (It would also be kind of neat if they stopped at 100 months, but I don't want to ask them to redo the reward scheduling code again.
![]() Also, your "old fart" suggestions made me laugh. ![]() |
Eiko-chan is pouty: But without an end point, people that join today (or let's go with next week, when the new shiny i17 drops and it's the six anniversary, just to make things nice and pretty) will see a constantly expanding list of things they will not get, at that point which will include 24 individual rewards forever inaccessible to them because they did not start playing in 2004. That they will eventually get the same 24 rewards that people playing since launch have now does not change the fact that people playing since launch will have 24 more rewards than people starting next week. And they always will have 24 more rewards, no matter how long the new player plays, because new rewards are constantly added onto the top. |
Eiko-chan is wrong: I'm merely asking for the chance to potentially earn all rewards someday, after having put in as much time as those currently enjoy those rewards now do. So long as the count of "all rewards" continues to increment at the same pace as the count of "my rewards", this can never happen. That's not entitlement. That's being asked to have a fair shake at equality. |
Yes, we know your opinion on the 60 month reward, which you seem to think is like giving everyone instant 50s, fully purpled out with three extra power pools not available to anyone else. You're wrong, it's not that big a deal.
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Eiko-chan really has a way with wurds: As far as entitlement goes, I would say the sense of entitlement to eternal unending further rewards for actions taken six years ago is no less than the sense of entitlement to eventually earn all possible rewards. |
The current 60 Month Vets would be happy.
Everyone else would be happy.* Devs would be happy...more money. *However, I could see some current non-60 month vet players being upset about the fact that they have spent potentially 59 months "working towards" this reward...only to be told that they have to buy it now. But thats the reason I ask the question of what would be a equally good 60 Month Vet Reward. |
Uh, no. Because with my older sibling, by the time I get to 18, I'll have all the same rights and privileges they do. With endless Veteran Rewards, there is no point at which I will ever be equal to my in-game "older siblings".
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But more to the point, I advocate in favour of ending a policy that grossly disadvantages (and, in turn, DISCOURAGES) new customers without unduly depriving loyal customers of previous benefits. |
*checks thread length*
Yeah, that's about right, now...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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What humungous fail this whole idea is.
Especially considering that I'm sitting at 58 months.
/unsigned
Uh, no. Because with my older sibling, by the time I get to 18, I'll have all the same rights and privileges they do. With endless Veteran Rewards, there is no point at which I will ever be equal to my in-game "older siblings".
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Aw Sweet!! Another one steps in front of the bus!!
I can't wait to see the show at the next stop.