Calling All 60 Month Vets


Ad Astra

 

Posted

Quote:
Originally Posted by Eiko-chan View Post
But without an end point, people that join today (or let's go with next week, when the new shiny i17 drops and it's the six anniversary, just to make things nice and pretty) will see a constantly expanding list of things they will not get, at that point which will include 24 individual rewards forever inaccessible to them because they did not start playing in 2004.

That they will eventually get the same 24 rewards that people playing since launch have now does not change the fact that people playing since launch will have 24 more rewards than people starting next week. And they always will have 24 more rewards, no matter how long the new player plays, because new rewards are constantly added onto the top.

For the system to actually be "fair", there has to be an end point of maximum reward. In jobs, this is retirement. What point is this in a game?
The most difficult things for vet rewards are trying to not make them too good.

Bonuses like tailor tokens, respecs, merits, and things like that are fine to give out. Those are all things that people can get in other ways. However, when you hand out things like the world traveler, that gives a clear advantage to vet players who can use it to change their builds and eke out that last bit of effectiveness. Imagine if Ninja Run had been a 60+ vet reward and not a pay pack (arguably, everyone has equal access to pay packs).

Now the issue becomes keeping vets interested without annoying the lower-tier people. Even with the most recent bonuses I've seen vet posts who say things like "This is a crappy bonus, why can't we have (insert extremely powerful/advantageous bonus here)?" For every overly useful perk that vets get, that's another thing for non-vets (or at least lower-tier vets) to fuss over.

I only just recently earned my team recall power. I've been waiting on that one for a LONG, LONG time. It completely changes the sorts of tactics you can employ for certain task forces and can dramatically speed up your run time. That's the sort of thing that gives clear advantages to vets that non-vets are within their right to complain about.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

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Originally Posted by Rodion View Post
A reasonable compromise might be to allow, say, a thirty-month veteran to pay for thirty more months and immediately get the rewards for 33-60 months, but not the loyalty badges.
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Veteran Rewards Program

This program rewards our fans for their time spent supporting and playing City of Heroes® and City of Villains®!
What you are asking for completely defeats the purpose of the system in question.

Veteran Rewards FAQ:
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Q: Can I pay for a certain number of months into the future in order to receive my rewards now?
A: No. The rewards are for the number of months with an active paying account and this only applies to past time, not future time.
This information was available before launch of the program, and is still accessible from the main website.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Dispari View Post
The most difficult things for vet rewards are trying to not make them too good.
I think this is the line that the developers must walk. Most of the time they succeed, but not always.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Eiko-chan View Post
A never-ending Veteran Reward program tells new players that they will never have the same value to the company as those that have been around since launch. Is that really a message that should be delivered?
A never-ending Veteran Reward program tells new players that they will always have something to look forward to.

Wow, I guess it can mean whatever point we're espousing, eh?


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Eiko-chan View Post
For the system to actually be "fair", there has to be an end point of maximum reward.
FALSE!
For the system to actually be "fair", it has to be CONSISTENT. Someone starting today gets the rewards at the same rate that everyone else did. What is 'fair' may not be consistent with what YOU WANT, but that's life.


Paragon City Search And Rescue
The Mentor Project

 

Posted

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Originally Posted by Ironblade View Post
A never-ending Veteran Reward program tells new players that they will always have something to look forward to.


"Fair": "without favouring one party, in a fair even-handed manner".

Never-ending Veteran Rewards favour players that started playing earlier over players that started playing later. They are "unfair".

PS, I think the word you veterans want is "Just". Not "Fair".


 

Posted

Here's an idea that'll go over like a ton of bricks.

Introduce all the vet costume pieces as recipe drops. This way newer players have a chance to unlock a particular costume piece for a single character while us vets have them unlocked for all present and future character. Adjust the recipe drop rate so it's not so ultra rare that we get the instant hyperinflation we had when costume piece recipes first came out (insect wings are HOW MUCH) but not so low that WW is flooded so any brand new player can simply buy the pieces they want for 10 inf.

Of course the character database isn't probably set up to handle tagging vet rewards on a per character basis.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

Quote:
Originally Posted by Eiko-chan View Post


"Fair": "without favouring one party, in a fair even-handed manner".

Never-ending Veteran Rewards favour players that started playing earlier over players that started playing later. They are "unfair".
No one is being favored in any way. They get the same rewards after the same amount of time. You sound like a little child who wants to know why they aren't allowed to do the same things as their older sibling.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
No one is being favored in any way. They get the same rewards after the same amount of time. You sound like a little child who wants to know why they aren't allowed to do the same things as their older sibling.
Uh, no. Because with my older sibling, by the time I get to 18, I'll have all the same rights and privileges they do. With endless Veteran Rewards, there is no point at which I will ever be equal to my in-game "older siblings".


 

Posted

Quote:
Originally Posted by Eiko-chan View Post


"Fair": "without favouring one party, in a fair even-handed manner".

Never-ending Veteran Rewards favour players that started playing earlier over players that started playing later. They are "unfair".

PS, I think the word you veterans want is "Just". Not "Fair".
re·ward

[ri-wawrd]
–noun
  1. a sum of money offered for the detection or capture of a criminal, the recovery of lost or stolen property, etc.
  2. something given or received in return or recompense for service, merit, hardship, etc.
There is nothing "unfair" about a reward.

You and your friend go to lunch. His lunch is free because his frequent customer lunch card is punched six times while yours only has two. Is it "unfair"? Of coursenot. Same reward for the same deed, in this case going to the same place for lunch seven times. In our case lunch is time played.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

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Originally Posted by Father Xmas View Post
There is nothing "fair" about a reward.
More or less correct. Rewards generally are not fair. They are often just.

Quote:
Originally Posted by Father Xmas View Post
You and your friend go to lunch. His lunch is free because his frequent customer lunch card is punched six times while yours only has two. Is it "fair"? Of course it is. Same reward for the same deed, in this case going to the same place for lunch seven times. In our case lunch is time played.
Once again - unfair, because the friend is being treated differently from you. But just, because the friend has paid dues, and you have not.

Word usage is important. Not all things that are fair are just, and not all things that are just are fair.


 

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Quote:
Originally Posted by Maniac_Raid View Post
This comment right here just made you loose any credibility you might have had.

Explain to us now why you should get a benefit that's awarded for loyalty, when you've just said you won't be loyal to the game long enough to earn it.
/this, many times.

[QUOTE=Eiko-chan;2805419]I'm sure I'll still be around in 30 months when I get my 60 month vet reward.

And in 30 months, I'll still be really annoyed by the fact that there are 39 months of rewards out there I don't have, and will never have. [quote]

Short of the game ending, though, you would have the exact same chance to get them the exact same way.
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I'm perfectly happy to wait an extra 30 months to reach the same point as all the other vets. The part that chafes the most is knowing that, because the vet rewards are ongoing, I will never see the same rewards, no matter how long I wait.

The claim that veterans rewards should be unpurchasable, ongoing, and unvarying is basically assigning your current subscription fee an infinite value; you are saying that there is no cost, no method, no bonus that could possibly match the benefit of your subscription fee in 2006.
No, that's not it. It's not that it "could(n't) possibly match the benefit of your subscription fee in 2006" (or 2005, 2004...) It's for having the sub be *ongoing* since then.

After all, if I had a friend start the same time I did (roughly a week before my forum sub shown to the left) but they left for three years, then came back - would their renewed sub really "have the same benefit?" It's done more for the company (continual income allowing further development) and I (meaning a long term player, not just me personally) am a better resource FOR them, between mentioning playing their game (drumming up interest - word of mouth, including "he's been doing so that long?" vs "They'll get tired of it in 30 days," as well as assisting others in game.

Now, yes, saying EVERYONE with those rewards is the same way is an assumption as well. But how many 60+ month "vets" do you think are forgotten credit card billing issues vs actual players here that long?

As the new player gets up in vet rewards (and comparable in game experience,) they also raise that same "benefit." (Which I don't think is the right term, just using it as reference to your own.)

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A never-ending Veteran Reward program tells new players that they will never have the same value to the company as those that have been around since launch. Is that really a message that should be delivered?
But there aren't those two extremes - new and "been around since launch." There are people on the entire spectrum in between. There are people who were here at launch and left a year later. Someone who started in 2009 is getting more benefit (and being more of one) from the vet reward program than that launch sub.

I *will* say this is probably the closest you and I come to agreeing on the whole vet reward thing - I'm surprised the vet reward program ISN'T capped. I seem to recall (though I could be wrong) it initially was supposed to be, and they decided to reverse that and just keep going. Of course, the flip side of that is, if it IS capped, they would (I'd think) have to go against their "Not a major advantage" policy (and yes, I do think the 60 month one is still "not a major advantage") for the very last reward, as a "thanks for all this long time and all the time you may still stay with us" reward. That may well be what they're trying to avoid.


 

Posted

honestly, as a 69 er, i wouldnt care, vet rewards arent why im here, they are nice, sure, but i dont get too attached to them. but i dont think they are going to change the vet reward after it is out.

Quote:
Originally Posted by Eiko-chan View Post


"Fair": "without favouring one party, in a fair even-handed manner".

Never-ending Veteran Rewards favour players that started playing earlier over players that started playing later. They are "unfair".

PS, I think the word you veterans want is "Just". Not "Fair".
fair is a myth perpetuated to trick out of shape kids into playing dodgeball. cast it from your mind before considering the world.


 

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Originally Posted by rian_frostdrake View Post
fair is a myth perpetuated to trick out of shape kids into playing dodgeball. cast it from your mind before considering the world.
I might be the one that brought fair into this thread, but I didn't bring it into the discussion. The most common rebuttal to any change in Veteran's Rewards has long been "Veteran Rewards are the only truly fair reward in the game!" I simply wanted to debunk this use of "fair".


 

Posted

Quote:
Originally Posted by Eiko-chan View Post
More or less correct. Rewards generally are not fair. They are often just.


Once again - unfair, because the friend is being treated differently from you. But just, because the friend has paid dues, and you have not.

Word usage is important. Not all things that are fair are just, and not all things that are just are fair.
Wrong. He is being treated differently from you at the moment, true - but you do not meet the same prerequisites for that treatment (only having two punches on your card instead of the required six.)

Definitions of fair that follow have meanings related to weather, complexion and the like trimmed.

Fair - oxford dictionary:
adjective 1 just or appropriate in the circumstances. 2 treating people equally

Fair - dictionary.com:

–adjective1.free from bias, dishonesty, or injustice: a fair decision; a fair judge.

2.legitimately sought, pursued, done, given, etc.; proper under the rules: a fair fight.

So, yes, both the restaurant and vet rewards, by these, are fair. When you reach 36 months, you will be treated the exact same way as everyone else who has reached 36 months in their subscription. (Barring technical issues, of course.)

"Unfair" would be a GM or Dev just dumping all the purples you can hold, twice a week, on all your characters "just because."


 

Posted

Quote:
Originally Posted by Eiko-chan View Post
they will not get
I am curious how you can claim this. You know when the game is ending so that when anyone that joins after a certain date will not get Vet rewards because there will be no game?
If you have a subscription for X amount of time, you will ALWAYS get the Vet reward for that date.

Quote:
For the system to actually be "fair", there has to be an end point of maximum reward. In jobs, this is retirement. What point is this in a game?
To play, have fun, enjoy the content made by the devs or in AE by players, make friends - NOT to collect Vet rewards. Are you implying people play games just to see how long they have had an active account?

And why are you making this like a race with a finish? They keep adding to it. They have done so 16 times, plus one more next week and another on deck. Like I asked above, do you know something about the termination of this game we all don't know?


 

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Originally Posted by PennyPA View Post
And why are you making this like a race with a finish? They keep adding to it. They have done so 16 times, plus one more next week and another on deck. Like I asked above, do you know something about the termination of this game we all don't know?
Yes. One day I will die. I can only reach the end of infinity with infinite time. I know that I do not have infinite time. Therefore, I will never reach the end of infinite rewards.

That's just basic math.


 

Posted

Quote:
Originally Posted by Eiko-chan View Post
Yes. One day I will die. I can only reach the end of infinity with infinite time. I know that I do not have infinite time. Therefore, I will never reach the end of infinite rewards.

That's just basic math.
Well, looks like this is done with that kind of statements. Enjoy, have fun.


 

Posted

Quote:
Originally Posted by Eiko-chan View Post
Yes. One day I will die. I can only reach the end of infinity with infinite time. I know that I do not have infinite time. Therefore, I will never reach the end of infinite rewards.

That's just basic math.
The same can be said for the vets who patiently waited and earned their 66 months of vet rewards. So changing the system so you can get the stuff they waited for now would be grossly unfair to them.

Thank you for providing the argument that supports why the system should never be changed.


 

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I like to make new toons and level to six and then /hover by Mrs. Liberty for days at a time with a smug look on my face and my favorite cologne on ---v


 

Posted

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Originally Posted by Vitality View Post
It's a build changing perk.


Again, I completely see why it's a bad suggestion. I just really don't see myself still playing this game 3 more years.
So...wait, why is people telling you this is a bad idea an issue again?


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

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Originally Posted by CoX_Zombie View Post
I like to make new toons and level to six and then /hover by Mrs. Liberty for days at a time with a smug look on my face and my favorite cologne on ---v

Uhm. Anyone can get hover at level 6.


 

Posted

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Originally Posted by Forbin_Project View Post
The same can be said for the vets who patiently waited and earned their 66 months of vet rewards. So changing the system so you can get the stuff they waited for now would be grossly unfair to them.
I'm advocating for a cap to Veteran's Reward - the cessation of adding new rewards.

I fail to see how that gets me anything "now".


 

Posted

Quote:
Originally Posted by Eiko-chan View Post
I'm advocating for a cap to Veteran's Reward - the cessation of adding new rewards.

I fail to see how that gets me anything "now".
So you want to punish the people that have shown themselves to be loyal customers because you haven't been a vet as long as they have?


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Wait . . . wait . . . <gasp> I'm not done yet


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Ok. <pant> It's out of my system. I'm done laughing.


 

Posted

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Originally Posted by Forbin_Project View Post
So you want to punish the people that have shown themselves to be loyal customers because you haven't been a vet as long as they have?
When we're talking about the difference between three years and six years, the concept of "proven to be loyal" really takes on a different meaning.

But more to the point, I advocate in favour of ending a policy that grossly disadvantages (and, in turn, DISCOURAGES) new customers without unduly depriving loyal customers of previous benefits.

The sense of entitlement displayed by (typically) 60+ month veterans never ceases to amaze me. You seem to think you're the reason this game exists. Your posts certainly convey that tone.