Why is Going Rogue Being Doled Out Piecemeal?
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@Golden Girl
City of Heroes comics and artwork
Sorry but the question's gotta be asked. The way things are looking now players have to:
- Buy in early to get early access to Dual Pistols and Demon Summoning - Wait until July and get access to four zones, 7 new costume sets, 2 additional powesets (parts of which we've previously seen in-game for NPCs), and level one access to the new incarnate system - Wait until 4th quarter 2010 to get the remaining 9 levels and the new endgame system and perhaps another high-level zone (but only if we buy GR 3 months earlier). And in the meanwhile, Ultra mode which was flagged for retail is now free. And in its place comes an awful lot of last minute bait and switch improvements. My question is: why? Why not just package it together in one retail expansion and let players enjoy? The way its all piecemealed out now, players might as well wait until 4th quarter to get Going Rogue and enjoy it all in one go rather then buying in now and waiting 9 months to get the full product? This just seems like a really weird business model somehow... What's the logic behind it again? |
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Just wondering...
What's the total price of the retail version of Going Rogue? Does the $29.95 pre-purchase amount represent the full price, or is there a further cost above that to have been considered to have purchased the retail version? |
Once GR goes Live, an add-on pack will be made available. It will contain a few costumes, emotes, and a bonus power. The price of this pack is unknown at present.
Once GR goes Live, a collector's edition physical box will also be made available to retailers. This costs $39.99 and will include the baseline GR, all the add-on pack items and a month of game time.
EDIT: This is why they made a point of calling it a "pre-purchase" instead of a "pre-order." If you bought the $29.99 item, you've bought GR. You don't need to buy anything else if you don't want to. At this point, you're just waiting for the Devs to put it all out the door.
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I seem to remember them saying at Hero-Con that I17 would release in April and GR in July, so I'm not seeing any delays just yet.
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Issue 17 wasn't scheduled at all when Hero Con was on - all the devs said was that I16 was the final Issue before GR came out, but that there might be a pre-GR Issue if they completed the ultra mode work ahead of schedule.
@Golden Girl
City of Heroes comics and artwork
The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.
Q: How do you wreck an Abrams?
A: You crash into another one.
And so really, bringing up I17, did mean a delay to GR, but only a teeny one, and even then that's probably got more to do with something(s) they added.
I think most companies would be pretty happy with a product that was a little bit late if said product ended up delivering on more than they originally intended.
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Rubberlad, I understand that you might be upset for ordering something with the expectation that it would arrive at a certain time and then having that time pushed back.
But I think you know well enough that computer game releases in particular are frequently pushed back due to technical issues. It's not unheard of for games to be delayed for all sorts of reasons.
So while I understand that you are upset, I also understand that the developers want to deliver a solid, working product with lots of content. The fact that you can play with dual pistols, and soon with demon summoning, is a perk!
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Also, the focus of GR has always been Praetoria and side switching - ultra mode was just an added bonus.
@Golden Girl
City of Heroes comics and artwork
When CoH and CoV was released, the endgame was added later, sure. But when GR comes out, we aren't leveling to 40 while we wait. Most people have 50s already, so unless that first incarnate level will take months to achieve, then there is a difference.
@Golden Girl
City of Heroes comics and artwork
@Golden Girl
City of Heroes comics and artwork
Okay, directly to your question: "Why is Going Rogue Being Doled Out Piecemeal?"
(We can only guess, but this is my honest theory... And I say this in all seriousness and zero snark)
Reality.
Things take time to get done, different things get accomplished in different amounts of time.
Honestly, they could have left out the Incarnate system as part of the regular/free expansions to the game (In my, largely uninformed, opinion), but their plans are to include the first part of it with Going Rogue and we will have to wait for the rest of it.
As others have said, the initial game was released with slated content to be filled in later and so was the other large expansion, CoV.
Perhaps this is somewhat of a standard procedure that displays a comittment to the paid-for-expansion... it is not simply something they kicked out to you that you have to pay extra for... It is something that will bring even more to you for your extra money that they will be working on after you've bought it.
The Pre-Purchase really is a nice marketing move.
As much as we like to point out the lack of marketing we see and how much we hate the limitations the marketing team puts on information, other players seeing Dual Pistols and (eventually) Demon Summoning will spur them on to being interested in those things as well.
Not everyone that plays knows all about what we know on the forums.
In-game advertising for the Going Rogue expansion is a nice move.
And, indeed, they are interested in the cash flow influx (As we've already seen with the Super-Boosters).
Whether or not they are running a good (great or terrible) business model... I really cannot tell.
The team at Paragon Studios, however, has my respect, admiration and trust just entirely based on what I enjoy in the game and what I see from them as artists, as people and as a team.
I don't see the way Going Rogue is being delivered as a problem, myself, but I can understand why you're wondering what the reasons are (Even if it is not something I considered).
If it helps, you might view it as a multi-course meal.
Pre-Purchase: two waves of large appetizers
I 17: The management would like you to have this complimentary bottle of wine and this house special soup and bread
Release: A sizeable meal that they hope pleases you greatly
Further additions to the "Incarnate" System: This could either be Dessert or a voucher for a free lunch
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@Golden Girl
City of Heroes comics and artwork
Issue 17 wasn't scheduled at all when Hero Con was on - all the devs said was that I16 was the final Issue before GR came out, but that there might be a pre-GR Issue if they completed the ultra mode work ahead of schedule. |
Frankly, you come across as someone looking for what's wrong... try looking at what's right - we're all getting UM early, the Incarnate system was until recently a bad memory of Jack Emmert and is now a significant part of GR, and we're getting another issue prior to GR.
As for what you paid for, be patient... you'll find, as we all will, that the purchase price for GR will likely be well worth it.
Edit: BLAST! Cursed work! Bionic Flea bounded in and beat me to the point...
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The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.
Q: How do you wreck an Abrams?
A: You crash into another one.
@Golden Girl
City of Heroes comics and artwork
Gratz.
So, let me see if I'm getting this right...
You are complaining about the fact that Ultra Mode, a long asked for graphical upgrade to the entire game that will push high end rigs and keep the game up to scratch in the modern market, is, instead of being content you have to pay cash money for, being made into free content that everyone and anyone can access simply by paying their monthly sub fee?
And, at the same time complaining that other features we get for as free content updates are, somehow, all part of a plot to 'bait and switch' players, rather than just stuff that has been in the works anyway and simply hasn't been announced?
Not to mention the end-game content that they specifically said before it was announced that Poistron and his team were working on?
May I ask; Why?