The Forgotten Zones


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Posted

7 - Perez Park.

Not forgotten. *Avoided.* The maze is just annoying. Now, if they had an in-game event that gave everyone flamethrowers and chainsaws and pointed them at the maze, it'd be REALLY popular.

6. Galaxy -

Forgotten? Some of us prefer starting there INSTEAD of atlas.

5. Eden -

Is out of the way. Don't forget the Eden trial with the unique map, though.

4. Crey's Folley -

How can you say this is only used for rikti monkeys and jurassik? I seem to get a ton of missions sending me there when I'm in range.

3. Terra Volta -

It has been a while since I ran a respec. Then again, with all the freespecs/respec recipes/vetspecs, there's almost no need to, unfortunately. (Barring merits.)

2. Troll tunnels and 1. Abandoned sewers -

... aren't that obvious. So, yeah - more reason to go down there and do something would be interesting.


 

Posted

Based on my personal experience I would call the forgotten zones:

Eden, Crey's Folly, and Boomtown in that order.

The reason is, other than badge hunting I don't think I've gone into the first two zones since I started playing 27 months ago. I have gone in to Boomtown a few times, but very few.

I take a lot of my toons into PP, Brickstown, Terra Volta, and a couple of the others mentioned, but obviously not as often as the main city zones.


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Posted

The Hive really doesn't belong on a list of forgotten zones.

It has a single purpose, that of hosting a Hami-raid, which is all that should be there.



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Posted

If they were to add anything at all to Bricks it should be the interior of the Zig. I can't tell you how disappointed I was the first time I found out that there wasn't a single mission that took you inside the prison. I had expectations of prison riots and hostage situations completely squashed.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
I'd like the Troll Tunnels to be made into part of the Hollows - like the Faultline tunnels, but going under the whole zone.
This... absolutely this

oh and my list:

Perez Park: Empty frustrating maze of a zone. Wouldn't be nearly as bad if the devs put in a maze overlay on the map, hollows killed it.

My Idea: revamp it like Faultline, maybe have the arachnos tunnels under Faultline connect with a new set of tunnels under Perez (wouldn't be a seamless transition but it would make faultline more accessible than the one zone it has now) maybe have an arachnos base hidden among the trees. before Faultline was revamped it was forgotten, in game these areas could really have been forgotten thus allowing arachnos to move in.


Terra Volta:
Only for the respec trial and a couple missions given by contacts i really do forget about the zone, when traveling through IP i often think "and theres the square shaped hole in the zone".

My Idea: maybe dissolve TV's identity as a zone and merge it with Independence port since levels requirements no longer matter. (a hole in the war wall here, a sky raiders base there...maybe a hero side Deathsurge of sorts)


and i might catch flack for this but...

Striga Isle: This one is my biggest forgotten zone, I've done the maestro arc, I've defeated burkholder. but that was when the zone first came out, Recently I was sent to talk to Stephanie Peebles and for a second i really did forget how to get to Striga. Yes its a pretty zone but as far as the main game is concerned its largely irrelevant.

My Idea: More 5th column (there may be some already, don't care enough to check) and make the freakin giant robot rampage around the island, maybe make the robot launch, stomp around the island ala paladin for a bit and then after a while it'll leave and attack a random zone.

I think that's it, every other zone I actually think about every so often.


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Posted

I agree with all of the OP except for Galaxy. Always start there.


 

Posted

Quote:
Originally Posted by Zikar View Post
6: Galaxy City - Considering this is a starting zone... the fact that most have forgotten it even exists stands to testament Atlas Park's popularity.
Sorry, but I start pretty much all my heroes in Galaxy, probably because Atlas is so popular.

Plus, I roleplay under Galaxy Girl's statue pretty much every night.

It generally doesn't seem that empty, at least on Union.


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Posted

Crey's Folley very well may be a forgotten zone for most, but I go there with every character when it is time to do my Aura mission. The zone has all the enemy types I need.

Also, though Striga doesn't get used as much as some zones, it is still possibly my favorite zone in the game. Cool missions, really cool temp powers, and Hess is an awesome task force.


 

Posted

Quote:
Originally Posted by MunkiLord View Post
Also, though Striga doesn't get used as much as some zones, it is still possibly my favorite zone in the game. Cool missions, really cool temp powers, and Hess is an awesome task force.
The only mission I particularly like is the one where you fight Maestro.

I'll sometimes do the Hess TF if invited, but it is the most disappointing TF I've done in the game. "Hey, look at this giant robot you're gonna fight! Psyche! You're actually just going to fight this boring Council mook who doesn't deserve to be named, much less to be an AV."

The zone itself and most of the missions I've done in it are irritating enough to me that if I'm on a team that insists on going there I'll drop them almost as quickly as if they were insisting on going to a PvP zone.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

I personally use Terra Volta for getting badges - Sky Skiffs, Lost bosses, and Freak tanks. But other than that, it's horribly underused. (So is IP for that matter.)

And I agree with Street_Wolf, I would MUCH rather see more content for the existing zones than new zones. I'm sure it'd keep Dr. Aeon, Hero 1, and the rest of the writing team hella** busy from now til forever, but creating new content for the 'forgotten zones' would be a blessing.

The vets would have somewhat of an advantage of knowing the zones, but it would also help the newbies to the game as the vets would also be running the same content at the same time. Even if they added new zone events...

PEREZ PARK/THE HOLLOWS - "Gang War" - the warring factions in the zone are getting out of control, and the PPD/Longbow are being overrun. Intense pockets of fighting must be broken up for things to return to normal (mechanics - the Banners in the Deadly Apocalypse, but more than four occurrences).

STRIGA/TALOS/IP and BOOMTOWN/STEEL - "Blitzkrieg" - the Council (Striga)/the Fifth (Boomtown) are making a massive push out of their constrained zones into Paragon City. Heroes must meet at certain zone points to slow them down. If the heroes beat them back, great - if not, the enemy makes inroads and appear in greater numbers further into the zone. If they make it all the way across, they start appearing in a random adjacent zone. To really make it annoying, major facilities in a besieged zone are shut down (stores, inspiration sellers, radio contacts) because of the Blitzkrieg.

BRICKSTOWN - "Zig Breakout" - the Arachnos Flyer appears over Brickstown to 'break out' several villains. Heroes have to take out the Flyer before the Zig is overrun.

EDEN - "Scorched Earth" - Longbow, with reluctant sanction from Freedom Corps, has decided to take back Eden using a Scorched Earth policy. In a reverse of the Firefighting missions in Steel, heroes actually START fires in Eden to bring the Devouring Earth under control.

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Posted

Quote:
Originally Posted by Tenzhi View Post
The only mission I particularly like is the one where you fight Maestro.

I'll sometimes do the Hess TF if invited, but it is the most disappointing TF I've done in the game. "Hey, look at this giant robot you're gonna fight! Psyche! You're actually just going to fight this boring Council mook who doesn't deserve to be named, much less to be an AV."

The zone itself and most of the missions I've done in it are irritating enough to me that if I'm on a team that insists on going there I'll drop them almost as quickly as if they were insisting on going to a PvP zone.
I'm with you on the giant robot point. That should be the final battle. Either that or each time the TF is completed the giant robot invades a random zone like the zombie or rikti invasions.


 

Posted

I personally feel Skyway City is largely abandoned by the playerbase. They go in for Synapse runs, and maybe drop by once the Synapse TF has spawned Babbage, but otherwise, the "heroes" let the Supa Trolls have the run of the place. Anybody else remember when the Supas would just STACK UP? It's pretty much a way-station as players push their characters to a higher level, usually to 15 so they can go to Faultline and get arcs that have a bigger bang for their buck (which they can go to Hollows to get to 15 quickly, too) or they'll start up a Synapse TF and wind up consuming enough XP from all those kill-all missions that they hit 20 and move on to Talos Island.


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Posted

Would love to see an event in Dark Astoria where the fog lifts so you can actually see the zone. Maybe make Adamastor more like the Paladin construction. As the fog lifts, the BP start gathering from all over the zone to begin a ritual to summon Adamastor.

For Boomtown, I would love to see them start rebuilding it near the gate like they did in Faultline.

For more content, they should make some Ouro missions or maybe a time traveling TF where you go back in time to these zones before the Rikti invasion, before the hollowing, etc, to see them in their original form. Would love to see Faultline, DA, Boom, the Hollows, etc all shiny and new.


 

Posted

Quote:
Originally Posted by Primal View Post
Which is strange, because when Striga was first introduced people couldn't get enough of it and raved over it. Part of the problem is that though it has some nice missions, it has some really stupid ones too, like the one to "confirm" the presence of War Wolves and Council. Of course any idiot can look over and see 20 of each running around, but you have to actually go collect some scalps, 30 in all as I recall, and of course the spawns tend to be hazard-zone sized. There are a few other missions like that around too, and they just feel like either padding or busy-work. Old school bloat.

That's surely not the only reason for deserting it though.
I think the lack of a hospital and a store probably makes some people avoid it too.


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Posted

Quote:
Originally Posted by Edgewater View Post

Perez and Boom were the places to go for teaming. I remember roaming around with like 5 fire/dev blasters when smoke grenade was OPed. *Wipes tear* Street sweeping... Good times.

And I used to solo the mass groups of BP in Dark Astoria on my Fire/Fire blaster. That too was some good times.

Man how this game has changed...
Isn't it funny how people have such fond memories of street sweeping.

It really did have the potential for great fun and unusually high levels of inter-Team bonding, as there was no real "goal" other than to get xp and have a blast.

I like the bonus xp and reduced debt in missions, but I miss sweeping as well. Seems like people just zip from mish door to mish door nowadays, even if there are perfect-level baddies on the way from one to the other.

Personally, I'm making a pledge to try to drag my teams into a little good old-fashioned sweeping between mishes from now on.

Quote:
If they were to add anything at all to Bricks it should be the interior of the Zig. I can't tell you how disappointed I was the first time I found out that there wasn't a single mission that took you inside the prison. I had expectations of prison riots and hostage situations completely squashed.
You probably know this already, but just FYI, I heard the Tutorial section of CoV is actually the left-overs from an attempt to do a Zig interior zone.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
I think the lack of a hospital and a store probably makes some people avoid it too.
There are now two stores in Strigia where you can sell at. I can't remember the character names, but they are both called Smugglers.

No hospital in zone there yet, though.


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Posted

I go to all those zones still.... EXCEPT Boomtown, which you left out intentionally. Funny, that.


 

Posted

Quote:
Originally Posted by Primal View Post
Which is strange, because when Striga was first introduced people couldn't get enough of it and raved over it. Part of the problem is that though it has some nice missions, it has some really stupid ones too, like the one to "confirm" the presence of War Wolves and Council. Of course any idiot can look over and see 20 of each running around, but you have to actually go collect some scalps, 30 in all as I recall, and of course the spawns tend to be hazard-zone sized. There are a few other missions like that around too, and they just feel like either padding or busy-work. Old school bloat.

That's surely not the only reason for deserting it though.
At least for me, Striga lacks the kinds of things to retain a player in a zone, those elements that the "hub" zones seem to have in spades: Wentworth's, tram connections, day job locations, vault, crafting locations, and (last I knew anyway) origin stores.

Back when I was running Striga, which was a long time back, I kept having to leave the zone to sell enhancements at best market value when the enhancement tray filled. Teammates did too, holding up teams for significant times. Eventually, I felt it just easier to operate at the hubs.

I really like Striga. If they could somehow park a police station (which doesn't fit Striga, I know) and stores with good prices, I might be tempted to shift my characters back through it. I'd also consider a door to the Midnight Squad and its "best price" store, since that'd be shorter than popping back to Talos and running to all the origin stores.


 

Posted

Quote:
Originally Posted by Westley View Post
I go to all those zones still.... EXCEPT Boomtown, which you left out intentionally. Funny, that.
You go to the Troll Tunnels and Abandoned Sewers?


 

Posted

Yes! All the time! I actually hold parties there for lowbies.


 

Posted

I always knew you were a troll!

*badum tish*!


 

Posted

If they stuck a hospital person in Striga, small med tent setup or something, Striga would be perfect.

You can sell there already. There 2 TF there & Arcs are rather fun in my opinion.


Now Personally, I would love to see zones shut down. Give old school vets props for getting them exploration badges, before the zones where shut down.

Hell, I even say shut down skyway, if it didnt lead you to Faultine & a PvP Zone.


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Posted

Quote:
Originally Posted by RobertoLyon View Post
Isn't it funny how people have such fond memories of street sweeping.

It really did have the potential for great fun and unusually high levels of inter-Team bonding, as there was no real "goal" other than to get xp and have a blast.

I like the bonus xp and reduced debt in missions, but I miss sweeping as well. Seems like people just zip from mish door to mish door nowadays, even if there are perfect-level baddies on the way from one to the other.

Personally, I'm making a pledge to try to drag my teams into a little good old-fashioned sweeping between mishes from now on.
Street sweeping has never seemed like a very good team activity to me. It has a tendency to be too spread out and chaotic. I dislike outdoor missions for the same reason.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

For me, a forgotten zone is the far southern end of Indy Port. I always cuss a bit when I get one of those contacts that sit way down there, and then just go on to one of the others or run scanners in hopes of getting someone more convenient. I rarely go much further south than the KR tunnel and Icon. I also rarely go tp the northern edge other than to see the guy about my cape or the other side of the zone away from the train. Hmmm, I guess I don't go to very much of IP at all, do I?

I skip over going to see Stephanie Peebles and Jim Tremblor whenever possible (just go to other contacts or do scanners until I level past th trigger point for getting those introduction missions, although I will sometimes go see JT if I am getting the PvP intro mission so I can do both on the same swoop to south Skyway).

Crey's is just for getting my auras - you don't even need to go thru it to get to the Crash Site any more.


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