War Witch GR interview!


Adeon Hawkwood

 

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Originally Posted by Agonus View Post
I haven't been thinking of it in a circular sense. Very cool if that's how it'll work.
That is how it works - it's possible to fall, and be redeemed, or be redeemed, and then fall.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Olantern View Post
Speaking of "accidental" side switches, that's something I've been wondering about for a while. The first mention of making a moral choice in a mission by a dev (since the NCSoft takeover, anyway) was something along the lines of "(a) kill the evil dictator and cause society to collapse or (b) let him live and continue hurting everyone." Neither of those choices seems like an obvious right or wrong to me; both seem fairly bad. Certainly, neither seems patently heroic or villainous. Maybe, since this is a comic-themed game, we're supposed to apply Batman Morality and assume that Killing Is Always Evil, And Anyone Who Does It Is A Horrible Monster, No Matter The Circumstances. If so, I'd like to know in advance so that I don't have a heroic character make the wrong Impossible Choice.

Basically, I'm hoping that when one is doing a side-switching mission, the moral choices are obvious. Yes, this runs against the "shades of grey" concept that's being pushed with Going Rogue, but as long as the concept of "sides" exists, so does some form of absolute, in-game code of right and wrong. It would be disingenuous to create a story about a choice of evils and then, when the character returns to the contact, be told, "The evil you decided NOT to choose? That one was actually a good."
I'm concerned about this, as well, for many of the same reasons. I realize that in a comic book world killing is typically a bad thing to do, but I really hope there's enough room for nuance in the system that a character who's only willing to kill under certain circumstances isn't automatically lumped into the same group as a character who kills as a first resort.


 

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Originally Posted by Golden Girl View Post
That is how it works - it's possible to fall, and be redeemed, or be redeemed, and then fall.
Heel Face Revolving Door!


 

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Originally Posted by The Hound View Post
Perhaps, but how would it be explained that a high-level Hero can suddenly not use his/her powers? Does a level fifty Dual Pistol Blaster just forget how to use the more damaging attacks s/he's been pummeling Arachnos grunts with for the last few months?
Adamantium-bullets?


Sorry had to :/


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

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Originally Posted by Golden Girl View Post
That is how it works - it's possible to fall, and be redeemed, or be redeemed, and then fall.
I'm more curious about if a hero becomes both a vigilante and a rogue on the way to villainy, or if vigilantes and rogues fall over the same area of the morality scale, but have different origins.

The way they were described at HeroCon as "a villain trying to redeem themselves" and "a hero who thinks they are above the law" would imply that it goes:
Villain -> Rogue -> Hero
Villain <- Vigilante <- Hero


 

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Originally Posted by StormSurvivor View Post
I'm more curious about if a hero becomes both a vigilante and a rogue on the way to villainy, or if vigilantes and rogues fall over the same area of the morality scale, but have different origins.

The way they were described at HeroCon as "a villain trying to redeem themselves" and "a hero who thinks they are above the law" would imply that it goes:
Villain -> Rogue -> Hero
Villain <- Vigilante <- Hero
A Vigilante and a Rogue are both at the same stage of falling/being redeemed - so they're both in the middle area morally, and both can access the zones for both sides - but as far as content goes, Vigilantes are still flagged as Heores and Rogues as Villains.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Sapphic_Neko View Post
Quote:
Originally Posted by Westley View Post
This thread needs a Desdemona picture inserted directly into it...




Guhhh...

Want...
to touch...
the hiney...
Ditto...

They also have a larger version of the pic. It's delicious.



 

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Originally Posted by Greenykins View Post
Ditto...

They also have a larger version of the pic. It's delicious.
Oh dear God...


...I'll be in my bunk.... forever.


 

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Originally Posted by Techbot Alpha View Post
I might be daft, but maybe I can hope they would balance MM personal attacks.
Seriously the endurance cost for what you get out of MM attacks is criminal, especially on Thugs. I had to respec out of Empty clips instantly, because of how appalling it was. And this was with SOs and Stamina, might I add.
You don't like spending 19 endurance to do single-digit slotted damage at level 50?


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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lol, people finding christina hendricks unattractive, but go bat-**** over pixels.


 

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Originally Posted by That_Ninja View Post
lol, people finding christina hendricks unattractive, but go bat-**** over pixels.
The media sets such high standards that we can only enjoy 100% synthetic babes.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Adeon Hawkwood View Post
There might be one or two things featuring multiple teams (like Hamidon Raids) but I suspect most of the end-game content will be for a single team. This makes the content a lot more accessible which I suspect will be one of their goals. Even in WoW all of the new raids contain a 10-man variant specifically because Blizzard realized the larger team sizes limited the number of people who got to see the content. Realistically developers want content to be accessible to as large a portion of the playerbase as possible since that helps retain subscriptions.
I really hope the focus is on single teams.

I have no desire for the mass raid system. Espically after my tastes of CIty verison with the banners and lord Winter.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

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Originally Posted by tanstaafl View Post
I really hope the focus is on single teams.

I have no desire for the mass raid system. Espically after my tastes of CIty verison with the banners and lord Winter.
as I posted in the suggestins forum, I suggested some endgame, epic versions of the sewer system (infiltrating grandeville, nemesis base, etc.)

allows for many man teams, as well as sigle teams.

(by the way, the entire place is wrapped around a larger event, so it would be goal oriented if the players so wish


 

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Originally Posted by That_Ninja View Post
lol, people finding christina hendricks unattractive, but go bat-**** over pixels.
Yeah, it's called personal preference. I'm sure you've heard of it.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by EmperorSteele View Post
A little too MUCH back. Good lord, a single buttcheek is bigger than her entire head!
Does this mean you are not a fan of J-Lo?


 

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Originally Posted by Golden Girl View Post
I'm still not quite sure about the one glove and one stocking top look - it can't even be done in the costume creator
Advantage of being a NPC! *cries*

That said, I don't see the allure of her at all.


BrandX Future Staff Fighter
The BrandX Collection

 

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I feel like I have to say it again, but dayum! Dat booty!

Dat booty, dat booty, dat booty, dat booooooooooty!

I'm sorry Ghost Widow, I still love you but... butt... BUTT!


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

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Originally Posted by Doc_Scorpion View Post
I bet it means you start over again at a lower level.
I am worried it means the same thing. If I wanted to level a toon up on hero side then I'd make a new toon. Then again, there is a reason I only have 2 heros a 35 and a 25. I did not like running low levels on hero side. No offense to you heros I am not prejudice I have hero friends. The only thing I was looking forward to doing was Hero SFs. I have done all the villain ones multiple time, so to have to take my 50 stone brute from 1-50 on hero side and have to reslot it would be a huge disappointment. If that is the case, and I am not saying that it is.


 

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I'd be very, very, VERY surprised if they added a mechanic that involved losing levels.

Just my two cents, but I really don't see it happening.


 

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Originally Posted by Red_Raccoon View Post
I'd be very, very, VERY surprised if they added a mechanic that involved losing levels.

Just my two cents, but I really don't see it happening.
Same. A security level fifty hero goes rogue and is as dangerous as a newly broken-out punk on Mercy? No. I can totally see this being either a 'reputation' system which decides what contacts will talk to you, or a reduction in inf. Alternatively I think it could maybe be as someone else has said in the thread; that we'll be able to collect both inflence and infamy on one character.


 

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Originally Posted by Red_Raccoon View Post
I'd be very, very, VERY surprised if they added a mechanic that involved losing levels.

Just my two cents, but I really don't see it happening.
I think it's way more likely that it'll be having to unlock the current contacts, because you'd need to earn the trust of the side you'd just joined.


@Golden Girl

City of Heroes comics and artwork

 

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As an alternate mechanic... you keep all your inf, but it is grayed out. You have to "re-earn it". However, during this period, you earn inf at a dramatically increased about (10x? More? Would have to be worked out in testing) until you get it all back. You don't earn any "new" inf at this rate, just get access to your old inf.


You keep it, but you have to earn the right to use it. Those that have horded a huge amount and plan to transfer it over have to REALLY work for it.


 

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My understanding is the consequences of switching mean you don't get the full power enhancement benefit in the end game that would if you'd remained true to your side.

Naturally, this restriction would be to compensate for the benefit you'd get from switching sides ... which isn't all that clear.


 

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Originally Posted by Golden Girl View Post
I think it's way more likely that it'll be having to unlock the current contacts, because you'd need to earn the trust of the side you'd just joined.
That makes sense. I wonder how they are gonna deal with Sgs because I am guessing if you switch sides you lose affiliation with your SG... Not sure just a guess, but being that in an SG everything is done (meaning star) by date joined So.... if you want to try hero side and come back to villains are they going to have a way to make sure you do not lose your spot in your group or make it so that you would be listed as a new member and someone who has not been around as long would have the advantage when it comes to star being dropped?