Looking for suggestions to make the game interesting again.
There are a lot of variances for each AT out there.
This is a pretty obvious suggestion, but pick a new combo that seems to be entertaining, even though it may not be a superstar.
I've made some pretty goofy combos and had a lot of fun just dorking around.
I can always fall back to my favorites; you know..the one's I've invested in and enjoyed the most.
Just my 2 cents.
Cya around.
Well... I grew up an only child and so became very used to playing games by myself... Monopoly, Life, etc... I played every piece on the board and got used to making a game more interesting for myself. I even created a version of Monopoly where you could "buy" the chance and community chest spaces.
Yes, yes... if you're going to psycho-analyze me and come up with a number of (hopefully non-Freudian) reasons why I'm the way I am do it on your own time.
Anyway, the habits I developed as a child carried over into my adult life. I play City of Heroes in a tournament style... against myself. Each server is a "Team" and share resources (enhancements, influence, salvage, inspirations) via their supergroup base and a second account I have for trading purposes.
Each character's progress is tracked via several ... okay MORE than several.. spreadsheets that track such things as Undefeated Streaks from 1st level, total number of defeats, Power(calculated via a rather complex formula), reputation(calculated via a slightly less complex formula), badges acquired and several other criteria.
The characters are compared against one another on a semi-regular basis and I record their progress both as individuals and against all my other characters. I currently have 58 in the tournament divided among 10 teams. I don't have characters on Pinnacle.. not because I dislike Pinnacle but because there are 11 servers and I needed 5 villain teams and 5 hero teams.
Anyway.. you don't have to be as complicated as I've been, but a little self-competition may be just the thing. Start two characters and give them equal play times. See which one performs better.
Or... run a Hardcore Tournament. Create a list of 10 or so characters and play them until they die. See which one goes the furthest.
If you've "done it all" then the one thing left to do is set up your own game-within-the-game.
Yes... I know I'm obsessive-compulsive... the 88 City of Heroes/Villains spreadsheets I have pretty much made that clear.
My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw
I PvP, that is the answer for me, but I realize that, this is not the answer for everyone.
I suggest that the Devs add more Quest like arcs.
For instance, there should be an arc that guarantees a purple recipe. Difficulty adjusted accordingly. This should also be timed.
2 Merits for defeating every 100 enemies.
Survival type mission where a team of 8 is placed in a large room and wave after wave of enemies attack the group and get tougher and tougher and tougher. From a group of minions, even up until a group of AVs. Of course different mixes along the way. As you defeat the waves influence is increased by a given amount. If a group is able to defeat the group of AVs and ultimately the challenge, they are awarded a random recipe roll. There should be 3 levels, the first lvl you get a bronze roll, if you pass the second level a silver, and if you pass the final, the rare.
Just some ideas...
Well... I grew up an only child and so became very used to playing games by myself... Monopoly, Life, etc... I played every piece on the board and got used to making a game more interesting for myself. I even created a version of Monopoly where you could "buy" the chance and community chest spaces.
Yes, yes... if you're going to psycho-analyze me and come up with a number of (hopefully non-Freudian) reasons why I'm the way I am do it on your own time. Anyway, the habits I developed as a child carried over into my adult life. I play City of Heroes in a tournament style... against myself. Each server is a "Team" and share resources (enhancements, influence, salvage, inspirations) via their supergroup base and a second account I have for trading purposes. Each character's progress is tracked via several ... okay MORE than several.. spreadsheets that track such things as Undefeated Streaks from 1st level, total number of defeats, Power(calculated via a rather complex formula), reputation(calculated via a slightly less complex formula), badges acquired and several other criteria. The characters are compared against one another on a semi-regular basis and I record their progress both as individuals and against all my other characters. I currently have 58 in the tournament divided among 10 teams. I don't have characters on Pinnacle.. not because I dislike Pinnacle but because there are 11 servers and I needed 5 villain teams and 5 hero teams. Anyway.. you don't have to be as complicated as I've been, but a little self-competition may be just the thing. Start two characters and give them equal play times. See which one performs better. Or... run a Hardcore Tournament. Create a list of 10 or so characters and play them until they die. See which one goes the furthest. If you've "done it all" then the one thing left to do is set up your own game-within-the-game. Yes... I know I'm obsessive-compulsive... the 88 City of Heroes/Villains spreadsheets I have pretty much made that clear. |
Does anyone else feel like this game has gravitated towards suck? |
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
You wanna know what gravitated towards suck in record time?
CO. |
Now that's not to say the game doesn't have some good features. There are features I like about it that I think would go great here, but it's like panning for gold. Ya gotta sift thru a lotta crap for the good stuff.
Roleplay.
Roleplaying's not for everyone, but there are things that everyone can do to 'immerse' themselves in character:
Write fiction for your characters. Write dialogue for them as if they'd meet different NPCs in game. Sketch them. Spend time thinking about their motivations and how they'd act in different situations.
When creating new characters, create the character first on paper without regards to CoH's power system. Spend time on their origin and the mechanism by which their powers work. Then make the powers you select fit the character without worrying about min-maxing your build. Get GOOD at playing them, and then amaze everyone with your odd, but highly effective powers.
AE. Not the farms, not the random arcs, but the good arcs. And some of the best, picked by the players, are in the link in my sig.
Take a break. You can't play the same game forever, and it's not the game's fault you get bored. Most people will eventually get bored of even the best and most wonderful things.
Do something else for awhile and come back when it feels right.
Then there is:
Badge Collecting. Some are easy, some are harder to get. But there are hundreds of them, get in the 600+ club.
L33t IO mastery. Get fully IO'ed up. Amaze your peers by soloing that GM.
If you have not done so. Start playing real content (non newspaper/radio)
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
I want to mention base building, but admittedly it's not something you can just pick up and get into, because prestige is hard to come by. Having a place to call your own that you designed and built yourself is really, really neat, though.
I've leveled every AT to lvl 50, but let's be honest, if you don't invest at Wentworths or the Black Market, you're toon is going to be sub par at best.
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So far as renewing the game for yourself goes?
a) take a break from it and go play something else/do something else entirely for a while.
b) Do something different to your normal playstyle. If you're mostly solo, PuG, if you mostly Pug, Solo. Roleplay, <shudder>PvP</shudder>
c) start a challenge toon, and impose and stick to a self imposed restriction. My current toon in progress is a Dark/Stone Scranker, who's doing ALL contact missions from 5-50. Currently parked at 44 with XP turned off and going through all the main contacts. (Just getting that toon more or less sorted on endurance consumption was a challenge in and of itself)
d) Only you can prevent forest fires... oh, hang on that's not right. Only you can tell whether it's time to move on from the game, or whether you've found something else more interesting.
e)working on the assumption that you're playing on the US servers, then maybe you should ask around the 'super teams' that seem to be more prevalent over there than over here in the EU. Repeat Offenders is a name I've encountered on the boards. Ask around. Get a new group of playmates.
f) Some other idea I've not mentioned.
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.
To keep the game interesting, I tend to take two or three weeks breaks. I sub month per month and immediately cancel, this way each month I have to gauge my interest to see if I renew my sub or not.
As for IOs, if you feel your character is subpar without them, I'd say you can at least try to frankenslot cheap sets. Going from level 1 to 50 without taking shortcuts should net you a good 100 million influence at least, without playing the market, which is quite enough to get started.
I've leveled every AT to lvl 50, but let's be honest, if you don't invest at Wentworths or the Black Market, you're toon is going to be sub par at best. |
Last night I once again brought out my rad/rad who is far from sub-par and has maybe 6 IOs total, though he does have a few HO.
Just looking at peoples 50s it is clear that SO and/or common IO builds are par.
Extensively crafted IO builds are actually the exception in game rather than the norm. The forums sub-set of players tend to be those who use them.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
There's not really much I can add to the list, but what I've found to be quite fun is creating random characters in AE. They don't have to be used for an arc, just a random character, story and all.
Writing AE arcs is quite rewarding as well.
Another thing which I do is try collect all the Temp Powers via Ouro. Then try solo a GM with the temp powers and whatever else you may have at your disposal.
Thanks for the comments everyone.
I appreciate everything that has been said here.
Good luck out there gang.
I got back into the game by playing Aion. Aion is a fun game, because it's new and shiny, but truly it made me appreciate it here more.
The general chat in Aion is a few step below neanderthal, which makes me appreciate most of the people here. CoX seems to attract a more laid back, less selfish crowd.
In the actual game, I got tired of dying when a second mob would aggro and kill me. Takes alot more than 2 even cons to kill me here!
It's also great that it doesn't take a long time to get from A to B here. It's also doesn't cost alot of ingame currency to do anything. There's no bots here, and very little inf selling.
In short, check out some other games. the grass isn't always greener over there.
c) start a challenge toon, and impose and stick to a self imposed restriction. My current toon in progress is a Dark/Stone Scranker, who's doing ALL contact missions from 5-50. Currently parked at 44 with XP turned off and going through all the main contacts. (Just getting that toon more or less sorted on endurance consumption was a challenge in and of itself)
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There's more than one way to play this game.
The Way of the Corruptor (Arc ID 49834): Hey villains! Do something for yourself for a change--like twisting the elements to your will. All that's standing in your way are a few secret societies...and Champions of the four elements.
Mess around with the market, run some TFs, team if you usually solo, solo if you usually team, try a new AT you haven't played before, try playing a familiar AT in a new way (take the 'bad' powers, roll up a melee-centric blaster, build a tank for damage dealing, build a scrapper for survivability, etc etc).
The game provides a pretty robust range of options, one that a lot of players mostly ignore so they can do their 'regular' thing.
Do stuff you don't usually do and you're bound to fined some new stuff you enjoy.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
I found an interesting distraction when I was growing weary of soloing was to get a second account on a second computer and try and play them both at the same time. The increase in concentration it takes (for some pairings of characters) has seen me through a couple of times when I lacked my usual enthusiasm for the game.
Oh, one other thought that occurred to me...
I used to do this with games like Diablo and Diablo 2... but I figure the same thing could work for CoH...
Play a "live off the land" style game. You are allowed to ONLY use the inspirations, enhancements, etc that are dropped to you. NO BUYING anything. See how long you can survive and whether or not luck is your Mistress or you her B**ch...
My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw
Saw this little gem on the zone broadcast channel..."Does anyone else feel like this game has gravitated towards suck?"
I've sensed I've lost some interest in the game over the past 9 months myself, so I thought I'd hit the forums for a little inspiration.
Anywho, the reason for this post is that I'm looking for some suggestions on how to make this game enjoyable again.
I like running with teams, but they seem to dissolve faster than they form, so I've been running solo a lot lately..especially when almost every zone seems to be empty.
I've leveled every AT to lvl 50, but let's be honest, if you don't invest at Wentworths or the Black Market, you're toon is going to be sub par at best.
So...... I'm looking for ideas here.
I still like this game, I'm just looking for suggestions to make it enjoyable again.
Thanks.