What happened to COH?
Well, if you can easily access the channel just by clicking one of those round buttons on your chatbox, and it's already part of your existing tabs, the idea is it'll establish itself quickly on virtue of being 'better' than the broadcast channel.
You can't force people to use anything, but if you give them the choice between a frickin' sweet new car or just picking public transportation, it's a choice already-made for you. |
I never once saw anyone use the AE channel to look for AE teams. So people have already refused that "frickin' sweet new car".
If that part isn't mandatory I'm dead set against the idea. Cuz we all know that a "Join now" feature will get abused by the "PL Meh!" crowd.
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Of course the analogy sorta fails in that the AE, despite being replicated madly into every zone possible by the devs in practice ended up as a two zone experience (one hero side, one villains) so a channel basically wasn't needed. A teaming one might work a little better, although probably not. Isn't there already a "Global" or "General" global channel, which basically no-one uses?
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Well that's how I'd do it anyway. An option to make your team Publicly Viewable (so it shows up on the list) and a checkbox which goes with it (defaulted to unticked) which allows Auto-joining. Otherwise people would have to send the public team leader a tell instead.
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The problem I see with a dedicated LFT channel is twofold.
1. Getting players to actually use it to LFT instead of using broadcast. |
The way I see it, if you advertise an LFT Channel's existence, it alraedy comes as part of the tabs for new toons, and there was a button in the chatbox that instantly switches you to the LFT Channel, people would use it.
Long story short, th AE channel failed because most people just didn't know it existed in the first place. Make the LFT Channel part of the initial set, and people might just use it.
2. Getting players to leave the LFT channel in their chatbox where they can see it. |
I never once saw anyone use the AE channel to look for AE teams. So people have already refused that "frickin' sweet new car".
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The problem with the AE channel, I figure, was that there was no convenient 'button' to use it, and that it wasn't part of the tabs that come with brand new toons. If you want to speak to your team, you click the T-button, you want to speak to the people around you, you click the L-button. You want to speak to people about AE, you, uh... if you are new to the game, would you even KNOW an AE channel exists?
The way I see it, if you advertise an LFT Channel's existence, it alraedy comes as part of the tabs for new toons, and there was a button in the chatbox that instantly switches you to the LFT Channel, people would use it. Long story short, th AE channel failed because most people just didn't know it existed in the first place. Make the LFT Channel part of the initial set, and people might just use it. |
It was mentioned in the GMOTD when it was added, but how many people read that? So you have a server wide channel devoted to the AE, for teaming, arc advertising, and discussion, but most people don't know about it. Frankly, I have been surprised it is used as much as it is.
I think the biggest QOL change that could be made right now, is for them to fix the chat interface. Fix the Help channel so that it really works if you use Active and people don't have to know to type in /hc. And add in a button for the Architect channel and have it added automatically to people's windows.
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Paragon City Search And Rescue
The Mentor Project
Paragon City Search And Rescue
The Mentor Project
Look,
I'm not putting the game down. Just noticed server load was different. Also as far as people congregating, I was not referring to that. I was referring to the fact that when I used to log on or put a broadcast out that I was looking for a team, I would get like 10 to 20 tells or invites. Even when I search it seems like before there were 10-15 people looking for something, now search comes up with hardly anybody. Also, I used to notice a constant chat stream in the broadcast chat window and now nobody and I mean nobody is chatting. Just seemed dead to me, that's all. Another example is that I logged on tonight and got a tell asking for a team so I said yes. Then the guy comes back on and says couldn't find more. Then I asked him what was going on and that it seems like the place was empty and even he said and I quote, "Tell me about it". I didn't post this thread to bash the game or say COH was dying. Just asking since I had been away for a little bit. Also, as far as catching up on patches, I never had to before because the player community was so awesome in helping. I hope COH community isn't getting like the WOW community (Rude). COH was a game you could just jump in to and everybody helped everybody even on getting up to date. As a matter of fact it I ranked it the best as far as a social MMO. Now the environment seems to be getting less social. Look, I'm just stating my experience in coming back and honestly, it is not turning out to be a good one. |
Hey bud, dont take that particular post to heart. I read it and almost left a nasty reply to it. i thought it was a little nasty. Sometimes that happens on these forums, heck sometimes I do it.
Good to have you backin CoX I seem to think the server pops are down too. There's been alot of changes since I left to go play Champions last year, and lets face it the game is aging. Subs might be up according to the NC Soft, but up from when? 1 month ago? 2 months ago? they are certainly down from 3 or 4 years ago, and thats to be expected as an MMO ages, the first few years the pop grows while the game is fresh and popular, the next few years the game server pop slowly declines as new games come out and people move on. heck I left for the better part of a year to try other games and came back after realizing that I was trying to compare all these other games to CoX so I just stopped paying to try other games and came back. its comfortable its fun and now its soloable too. Go to a field Analyst and set it to solo if you cant find anyone to team with and you'll have fun.
P.S. Dont pay any attnetin to the snarky posts with people offering advice on how you can stop annoying them, this is a free country you annoy whomever you want I do and I enjoy doing it.
Hey bud, dont take that particular post to heart. I read it and almost left a nasty reply to it. i thought it was a little nasty. Sometimes that happens on these forums, heck sometimes I do it.
Good to have you backin CoX I seem to think the server pops are down too. There's been alot of changes since I left to go play Champions last year, and lets face it the game is aging. Subs might be up according to the NC Soft, but up from when? 1 month ago? 2 months ago? they are certainly down from 3 or 4 years ago, and thats to be expected as an MMO ages, the first few years the pop grows while the game is fresh and popular, the next few years the game server pop slowly declines as new games come out and people move on. heck I left for the better part of a year to try other games and came back after realizing that I was trying to compare all these other games to CoX so I just stopped paying to try other games and came back. its comfortable its fun and now its soloable too. Go to a field Analyst and set it to solo if you cant find anyone to team with and you'll have fun. P.S. Dont pay any attnetin to the snarky posts with people offering advice on how you can stop annoying them, this is a free country you annoy whomever you want I do and I enjoy doing it. |
Translation: Maverick quit this game in a nerdrage to go play Champions and after that game went live he quit CO in another fit of nerdrage because CO doesn't measure up to this game.
Some subjective observations I've made on the Victory sever:
1. People are more spread out across zones, it seems. I think this is a good thing, after all designers put so much work into making some of the zones beautiful and there's much to experience. However, this makes it also harder to find teams and recruit for supergroups, which gives the appearance of inactivity.
2. I have had people give me mixed reviews about SSK. It's helped in my opinion the higher level content, but lower level toons report within my SG that its harder to find teams, which is not what I would expect from it.
3. A lot less people bumming AP, which used to be the place to socialize like malls for teenagers. Obviously with AE being gone there's less people in AP, but now there seems to be even less than there was before AE.
4. Hardly anyone in AE. That seems to be a good thing.
5. Numerous people have reported to me that it seems that enemies have more range and that influence, drops etc. seem to be off. I myself however recently received a LOTG 7.5 and an Armageddon in the same day and I'm one of those people who never get anything valuable so I'm not complaining....
6. Activity among my SG and all of my coalition SGs which are some of the largest SGs on my server has been reported as being down. My SG used to average 15 or so people logged on on any given evening, and lately with enhanced recruiting we're still only averaging about 5 or so during out peak hours.
7. I know of several veteran players that have taken breaks or have moved on from the game.
In summary, I think activity has slowed down on my server at least. I think anyone on Victory who would dispute that is in denial. I think that nothing will be done about this unless people start canceling their accounts. I know many who are practically gone but still have accounts on, and eventually they will deactivate them.
In summary, I think activity has slowed down on my server at least. I think anyone on Victory who would dispute that is in denial. I think that nothing will be done about this unless people start canceling their accounts. I know many who are practically gone but still have accounts on, and eventually they will deactivate them.
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Just today, during non-peak hours, I saw 4-5 TFs being formed, and see clear evidence of over 100 people currently logged into the Victory Badges channel (not all gaming on Victory, I'm sure, but still significant).
Leader of Legion of Valor/Fallen Legion (Victory server)
http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com
StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here
You are right that Cap Amazing from Pinnacle can't coexist with Cap Amazing from Triumph on the same server. But Cap Amazing with a sub/superscript Pinnacle above/below their name can coexist with Cap Amazing with a sub/superscript Triumph above/below their name. We already have a ton of text that can go in those areas such as badge titles, sg name, other titles, one more isn't going to break the camel's back. Not with all the options to only show such things on mouseover and whatnot.
On search all it has to do is Cap Amazing (Pin) vs Cap Amazing (Tri). I'm sorry but I just can't see that as an issue worth more than a few seconds of complaining. |
You've covered how a person would find them in searches, now how about if you were to send a tell to the person. Would you have to append 'Pin' or 'Tri' onto the end of their names? Would it only be necessary only for the person transferred onto the server or would we all need to append the server onto the end of tells so as to not make the folks merged into our servers feel bad? Would we do the stupid looking thing that CO did and have everyone be <charName>@<global>, because if so it'd be kind of silly for some of us (I'd have an Oliin@Oliin ... well two actually).
I know that when I played DAoC and they clustered servers, the server name would show up after a person's name when they were visiting another server or if they were in the frontiers, and if I'm recalling correctly you'd have to type the server name only for people who weren't from your server. It worked there because the home servers didn't actually go away.
The main way I can really see something like that working in CoH would be if they let you move a character from server to server through Portal Corp somehow. Which might work I suppose, though I'd suggest restricting it to preserve server populations somewhat and making it so you couldn't start teams, take missions or complete your own missions unless you were on your home server. You could go to other servers for TFs and PvP, but you wouldn't exactly be able to have a character live on a separate server. Some guy really could be Captain Amazing, Justice because he's from the 'Justice' dimension (or whatever).
MA Arcs: Yarmouth 1509 and 58812
omg - i cant een get the game started let alone worry about all the new stuff thats in it lol!
i havent played since april 2006! loooong time! tried CO and it was poop but gave me the urge to try CoH again - gonna be hard adjusting after playing a different MMO for over 4 yrs solid
Translation: Maverick quit this game in a nerdrage to go play Champions and after that game went live he quit CO in another fit of nerdrage because CO doesn't measure up to this game.
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No seriously, I left here amicably the first time I was just bored and not too interested in AE so got into beta testing Champions.
<ahem>
Then the nerd rage occured over on Champions for sure, very frustrating, and nerd rage is not the word for it... no, what I experienced was more of a cataclysmic multidimensional geek explosion is far closer to what I experienced.
Not only that; the community there is nothing compared to what Cox has for a friendly community base.
just a (PopWatch) update:
Victory:
Oct 2 2009 1535 hrs Central
117(characters availible to team with.)(blank search)
estimated hidden(+50% of blank search)
58.5
Total
175.5
3 x looking for missions(range 9-40)
%looking or characters willing to team or flagged for teaming
1.7094017094017094017094017094017
%not looking or those that don't wanna team with you
allot
If ya follow the "can't people read when it say's, (not looking for team)", then I say most... +90% aren't looking for a team if you use search.
BC
LOL you stupi...
No seriously, I left here amicably the first time I was just bored and not too interested in AE so got into beta testing Champions. <ahem> Then the nerd rage occured over on Champions for sure, very frustrating, and nerd rage is not the word for it... no, what I experienced was more of a cataclysmic multidimensional geek explosion is far closer to what I experienced. Not only that; the community there is nothing compared to what Cox has for a friendly community base. |
Yeah the CO forums was explosive. A festering pit of venom and bile when it was at it's worst.
And 90% might not even be aware of/forget to use the flag system
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But, if "I" forget to read those settings.... "I" will be smacked downed by those that find those settings important and/or by the ten percenter's that find those setting important....
Either way... I choose to look at those setting as "set" and try to avoid asking people to team with their flag set to: "Not looking".
How do you look at it?
BC
just a (PopWatch) update:
Victory: Oct 2 2009 1535 hrs Central 117(characters availible to team with.)(blank search) estimated hidden(+50% of blank search) 58.5 Total 175.5 3 x looking for missions(range 9-40) %looking or characters willing to team or flagged for teaming 1.7094017094017094017094017094017 %not looking or those that don't wanna team with you allot If ya follow the "can't people read when it say's, (not looking for team)", then I say most... +90% aren't looking for a team if you use search. BC |
You do realize that you don't have access to the datamining tools that will give you an accurate representation of the actual population at any given time . . . right?
We already know that /search is grossly inaccurate and pay no attention to anyone that uses it to justify their arguments.
You do realize that you don't have access to the datamining tools that will give you an accurate representation of the actual population at any given time . . . right?
We already know that /search is grossly inaccurate and pay no attention to anyone that uses it to justify their arguments. |
BC
You do realize that you don't have access to the datamining tools that will give you an accurate representation of the actual population at any given time . . . right?
We already know that /search is grossly inaccurate and pay no attention to anyone that uses it to justify their arguments. |
How do you rate hidden people for teaming?
BC
You do realize that you don't have access to the datamining tools that will give you an accurate representation of the actual population at any given time . . . right?
We already know that /search is grossly inaccurate and pay no attention to anyone that uses it to justify their arguments. |
Are you saying my number's are wrong?
How so?
My hidden percentage too high?
My hidden percentage just right?
My hidden percentage too low?
Because the only thing people can change is the percentage of those hidden.
Give me your number and I will use that.(but can ya back it up?)
BC
You can't force people to use anything, but if you give them the choice between a frickin' sweet new car or just picking public transportation, it's a choice already-made for you.