Will You Six-slot Brawl?


AkuTenshiiZero

 

Posted

Quote:
Originally Posted by GATE-keeper View Post
Brawl no longer accepts End Reducers. (See teh Patch Notes.)
1) Clearly I was joking.

2) It still takes Hammi-Os and IOs with an End Redux component. I am sure I could still get over 100% end redux on it, to make the joke still hold up. For teh lolz.



Paragon Unleashed, Unleash Yourself!

 

Posted

Quote:
Originally Posted by GATE-keeper View Post
But, then I'm the same person that uses the Sands of Mu vet reward even at level 50.
Why WOULDN'T you? It's like the signature attack of Hokuto Shinken, minus the exploding heads!
Quote:
Originally Posted by ClawsandEffect View Post
I made an Elec/SE scrapper
What's SE?


Formerly known as Stormy_D

 

Posted

Quote:
Originally Posted by The_Coming_Storm View Post
Owned. o.o By math.
Yeah, I get that a lot.


"Everybody wants to change the world, but nobody wants to change themselves." -Tolstoy

 

Posted

Quote:
Originally Posted by Autonomous Prime View Post
Why WOULDN'T you? It's like the signature attack of Hokuto Shinken, minus the exploding heads!

What's SE?
A typo, obviously (seeing how E is right next to R on the keyboard.)


 

Posted

I have exactly one character with any slots added to Brawl. He has two slots because I wanted a particular IO bonus and had nowhere else to put it. A great many of my characters do have Brawl in their attack chain. For those, I generally end up putting a Nucleolus Exposure in it.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Kitsune Knight View Post
Actually, anything divided by 0 is simply undefined.
Actually actually, it IS infinity. However, as you know, infinity is a hard "number" to deal with.

Take a look at:


You will find, that the answer is infinity. (Well, technically ± ∞, depending on the direction from which one approaches 0, as pointed out by Fleeting.)

P.S. Owned by math.



 

Posted

Quote:
Originally Posted by Willowpaw View Post
A typo, obviously (seeing how E is right next to R on the keyboard.)
E is also directly above D

is it /SR or /SD both are applicable in this situation. Your typo solves nothing!!!


 

Posted

Quote:
Originally Posted by Thirty_Seven View Post
Actually actually, it IS infinity. However, as you know, infinity is a hard "number" to deal with.

Take a look at:


You will find, that the answer is infinity. (Well, technically ± ∞, depending on the direction from which one approaches 0, as pointed out by Fleeting.)

P.S. Owned by math.
Oh, good, I've been un-pwned.


"Everybody wants to change the world, but nobody wants to change themselves." -Tolstoy

 

Posted

Quote:
Originally Posted by GATE-keeper View Post
Oh, good, I've been un-pwned.
So it would appear. At least until someone who knows more maths than I do comes along and pwns me...



 

Posted

I seem to recall you can also have imaginary numbers, can you have imaginary infinity?

Is + imaginary infinity defined the same as - imaginary infinity?

Finally is imaginary infinity the same as "real" infinity?

BOOM

Sorry gtg need to collect the bits of my head from the walls....


 

Posted

I want to see somebody play a character to 50 with only Brawl as their attack power, never using any other power, even Sprint. That way, they can say that they hit 50 without ever burning a point of endurance.

My brutes (Fury!) and MA scrapper (Still has gaps in her attack chain at level 38 with every power from her primary!) still use the power, but I'd have to have a huge abundance of slots to ever put one in there.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

My shield tanker plans on slotting brawl. As it is the only attack to use the shield bash animation, I figure that it should also do something and not just look good.


 

Posted

Quote:
Originally Posted by Organica View Post
Here's what you do:

1. Make a character named "Sewer Brawler".

2. Go straight to Atlas.

3. ONLY fight on sewer teams... for 50 levels.

4. Six slot Brawl and put it on auto as your main attack!
I would subscribe to this newletter.


I'll 6 slot brawl when it gives +End or even a chance for.

Although...
Quote:
Originally Posted by Mr. NoPants View Post
I want to slot if with
Mako's Bite: Chance for Lethal Damage
Touch of Death: Negative Energy Damage
Gladiator's Strike: Chance for Smashing Damage
Kinetic Combat: Knockdown Bonus
Pounding Slugfest: Disorient Bonus
This is also a very intriguing idea.


 

Posted

Quote:
Originally Posted by Kelenar View Post
I want to see somebody play a character to 50 with only Brawl as their attack power, never using any other power, even Sprint. That way, they can say that they hit 50 without ever burning a point of endurance.
To achieve that, you would have to make it to 50 without ever fighting (or at least without ever aggroing)...


1: Clockwork
2: Outcasts
3: Circle of Thorns
4: Freaks
5: Cabal
6: Malta
7: Rogue Vanguard

And anything else I may have missed that drains endurance.


 

Posted

I didn't read the whole thread, but I agree that Brawl should be an inherent power.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

Quote:
Originally Posted by NuclearToast View Post
I didn't read the whole thread, but I agree that Brawl should be an inherent power.

--NT
Considering that you get it at level 1, it is an inherent for everyone. But it is an inherent that can thankfully be enhanced.

Also, it does show up in the powers list under Inherents (just like Sprint).


 

Posted

Quote:
Originally Posted by Thirty_Seven View Post
Actually actually, it IS infinity. However, as you know, infinity is a hard "number" to deal with.

Take a look at:


You will find, that the answer is infinity. (Well, technically ± ∞, depending on the direction from which one approaches 0, as pointed out by Fleeting.)

P.S. Owned by math.
Quote:
Originally Posted by GATE-keeper View Post
Oh, good, I've been un-pwned.
That's great for 1/x when x -> 0, but what if the numerator is also 0?



and i'd rather slot kick or boxing than brawl. i usually get tough, so that's where i'd put my IO sets i do know some enemies that 6-slot brawl. pain ensues!


__________________________________________

a wise man once said...

"don't screw this up."

 

Posted

<QR>

Hell no, I have better things to slot.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Hell no, I have better things to slot.
What could be better than having a very quick, no-endurance attack with Chance for Negative energy damage slapped on it?


Characters:
The Heroic Mary Grace (50)
The Mystical Thunderspark (50)
The Candy-loving Little Jenny (50)

 

Posted

Quote:
Originally Posted by Willowpaw View Post
Considering that you get it at level 1, it is an inherent for everyone. But it is an inherent that can thankfully be enhanced.

Also, it does show up in the powers list under Inherents (just like Sprint).
Oh, Willowpaw, you should know me better than that! <grin>

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

This endurance free brawl has been an actual life saver on my elec/fire scrapper so far!

*storytime mode*

At the moment my scrapper is level 18 and doing the pvp missions in bloody bay [i like them] and there has been a LOT of MUs in the mob. Usually they are swatted aside, but pre stamina and with them resistant to my elec attacks, it has been a MAJOR endurance hog!!! My endurance has been going down faster than anything and so many times my attack chain has consisted of "charged brawl . . . . brawl . . . brawl . . . brawl . . . ooo endurance finally! charged brawl".

Now while i wouldnt go as far as slotting it, it has infact proven to be a vital part of my attack chain even as high a level as 18 against those endurance sappers! So thanks for this change, been a major help for my current character and something i didnt really appreciate until now


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by haiiro_ninja View Post
That's great for 1/x when x -> 0, but what if the numerator is also 0?
We're talking about Damage divided by Endurance. In this case, Damage is the numerator. Forgive my ignorance, but is there an AT in which Brawl does 0 damage?


"Everybody wants to change the world, but nobody wants to change themselves." -Tolstoy

 

Posted

Quote:
Originally Posted by GATE-keeper View Post
We're talking about Damage divided by Endurance. In this case, Damage is the numerator. Forgive my ignorance, but is there an AT in which Brawl does 0 damage?
Would the times when Brawl misses count as the attack doing 0 damage?


 

Posted

Quote:
Originally Posted by Kitsune Knight View Post
Which leads to the inevitable contradiction of defining infinity and negative infinity to be the same value...
That's not a problem. Supposedly, infinity loops around in the infinite and 'returns' as negative infinity. Or vice versa.


"If you're going through hell, keep going."
Winston Churchill