Anyone go all the way to 50 on Heroic difficulty?


Aggelakis

 

Posted

I've always wanted a ranged fighter who could trade shots with enemies without dying quickly. I was thinking of making an assault rifle/devices blaster or an assault rifle/traps corruptor and just leaving the difficulty setting on easy.

Has anyone played the game like this, with a lot of soloing? If so, did your character make satisfactory leveling speed or was it rather pointless?

Thanks for any input!


 

Posted

I ran an AR/Dev to 50 mostly solo... but I didn't have to keep it on Heroic.

As for satisfactory leveling speed.. it's always going to take longer solo than it would with teams... and even moreso on a toon that you have to spend time setting up traps and such for each mob.


 

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What do you mean by "satisfactory leveling speed"?

I solo pretty much all my chars and I can get a level a night on some of them just doing paper missions, at heroic.


 

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I have run toons to 50 on heroic so I wouldn't outlevel some of the content. I don't worry about it now because I just turn off the XP when I team with others or when I'm getting too close to outleveling what I'm working for.


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Posted

Twice now and working on several others.

I like a game that lets you play at your own speed. Personally, I'm happy with the way the game progresses at heroic but some people like a bit more of a challenge. That's just fine with me. That's why the option to change the difficulty (and the upcoming team size slider) exists. If winding things up to "11" is your idea of fun, go for it.


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Posted

Quote:
Originally Posted by Master-Blade View Post
I ran an AR/Dev to 50 mostly solo... but I didn't have to keep it on Heroic.

As for satisfactory leveling speed.. it's always going to take longer solo than it would with teams... and even moreso on a toon that you have to spend time setting up traps and such for each mob.
my ar/dev just his 40, these days he mostly solos on Tenacious and I respec'ed him out of Trip Mines. He melts spawns just fine with flamethrower/full auto/buckshot. Deploying the auto turret generates a good sized Defiance buff, so I'll drop that before laying into bigger/tougher spawns.

mines work great, but they impose a certain playstyle that I grew tired of.

ar/dev solos just fine. it still underperforms compared to my other blasters, but I've made my peace with it.


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Posted

I solo'd Faultline with my AR/Dev on diff 3 - the EBs ranged from not too bad to downright frustrating, and while I completed it eventually I wouldn't set my sights that high if I ran Faultline again on another character... maybe.

I usually go to diff 2 by the early teens and diff 4 by the mid to late 20s. Admittedly that's on exceptional soloists like masterminds, scrappers and brutes. I'd imagine the post-40 game on heroic - when even unyielding/ruthless only gives about 1 bar of xp per mission - could feel very slow.


 

Posted

Back before they had a difficulty setting we all got to 50 on Heroic, solo or otherwise.

The thing about the difficulty setting is that people seem to misunderstand the idea that you can move it more than once and in either direction. I change mine frequently based on my own powers, level, slotting, team capability, the bad guys I'm facing, and even how much time I have.

If you need more of a challenge, move it up. It doesn't matter what your AT or level is, if you want to be challenged, move it up. When you run into tough situations, move it back down. The charge minimal in the grand scheme of things.

My Dark Defender usually plays on the middle setting, my Empath on Heroic, My Ice/Kin Controller on low to middle, etc. My Controller and Empath can play on harder settings, but it takes longer to get through a mission, so I usually have them lower. My Scrappers and Brutes usually have them middle+. With most characters, I don't go higher than Heroic until I get some form of Stamina just because I end up spending too much time recovering when I'm solo. Regens and Masterminds I start bumping up much more quickly.

The difficulty setting isn't something anyone needs to "leave" on any one setting. Your character changes, your bad guys change, your teammates change - so should your difficulty setting.


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I soloed my emp/dark defender before there was difficulty levels, I did have to break from her for a while before the EB/AV code went in, and I did still have to team a little up in the high 40s to get those EBs down to size. But yes, the point of the game isn't to rush, it's to play - so it's all designed around playing the way you want to. There will be new difficulty levels soon so it's kind of moot anyway.


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Posted

Quote:
Originally Posted by MissInformed View Post
Back before they had a difficulty setting we all got to 50 on Heroic, solo or otherwise.

The thing about the difficulty setting is that people seem to misunderstand the idea that you can move it more than once and in either direction. I change mine frequently based on my own powers, level, slotting, team capability, the bad guys I'm facing, and even how much time I have.

If you need more of a challenge, move it up. It doesn't matter what your AT or level is, if you want to be challenged, move it up. When you run into tough situations, move it back down. The charge minimal in the grand scheme of things.

My Dark Defender usually plays on the middle setting, my Empath on Heroic, My Ice/Kin Controller on low to middle, etc. My Controller and Empath can play on harder settings, but it takes longer to get through a mission, so I usually have them lower. My Scrappers and Brutes usually have them middle+. With most characters, I don't go higher than Heroic until I get some form of Stamina just because I end up spending too much time recovering when I'm solo. Regens and Masterminds I start bumping up much more quickly.

The difficulty setting isn't something anyone needs to "leave" on any one setting. Your character changes, your bad guys change, your teammates change - so should your difficulty setting.
This. My first character, a Storm/Energy Defender, spent most of his journey to 50 on Heroic. I did (and still do) my fair share of soloing with him, and he solos on Heroic; playing him by himself at any of the other levels is a PITA to me and not worth it. It's definitely not as fast to level as playing at higher difficulties, teaming, or using the AE, but it's not supposed to be.

It is absolutely possible to solo a character to 50 on Heroic. But don't expect it to be as quick as using other methods/difficulties. If you don't find it to your own liking, there's nothing stopping you from raising your difficulty or teaming.


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Posted

I almost never take my difficulty off heroic/villainous unless I'm teaming with friends. I just like being able to squish things easily. I have 3 50s, and three in their 40s, and five in their 30s. The only one I regularly run above heroic/villainous is my necro/dark MM, because it's actually boring squishing through whites and yellows on her.

edit: I should clarify that my necro/dark MM has been in her 40s for three years now. "Regularly" is relative to the amount of time I spend playing her, not that I log into her regularly.


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Posted

First 50, an elec/elec blaster, I'm pretty sure stayed on Heroic. Of course, that was also when we had big content gaps, no newspapers, no Croatoa... 500-some hours.

I tend to bump mine up these days.


 

Posted

Quote:
Originally Posted by Aggelakis View Post
I almost never take my difficulty off heroic/villainous unless I'm teaming with friends. I just like being able to squish things easily. I have 3 50s, and three in their 40s, and five in their 30s. The only one I regularly run above heroic/villainous is my necro/dark MM, because it's actually boring squishing through whites and yellows on her.
This is the case for me too. Sometimes I want a challenge, but a lot of the time I just enjoy steamrolling enemies. I'd say 90% of my characters run on heroic/villainous when soloing.



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I never did but my Brother solo 90% of the time with his first 50 a Mind/Emp troller on Heroic. I don't know how long it took but I did beat him to level 50 with my first 50. I was lvl 22 when he was lvl 38 and still beat him to 50, it took so long.


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Maybe if I play my sonic/elec defender long enough I'll get there ... in a decade.


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Yes.

I love these question threads that can be answered with one word that turn into much longer threads. It entertains me.


 

Posted

Quote:
Originally Posted by HeroJunkie View Post
I've always wanted a ranged fighter who could trade shots with enemies without dying quickly. I was thinking of making an assault rifle/devices blaster or an assault rifle/traps corruptor and just leaving the difficulty setting on easy.

Has anyone played the game like this, with a lot of soloing? If so, did your character make satisfactory leveling speed or was it rather pointless?

Thanks for any input!
As I solo and duo/trio a lot, I generally set the difficulty level according to the archetype I'm playing. For highly solo-able characters (e.g., a scrapper), I generally run at difficulty level 4 or 5 just for the challenge.

On the other hand, I usually ran my very first toon, an empath defender (now 50th level), at difficulty level 1 (sometimes 2) going solo with her highly team-oriented build (leadership and all). I plan to make her second build strictly for soloing (meaning no team powers) and then I might raise the difficulty bar above the Heroic level. She acquired the Atlas Medallion going solo with the team build on Heroic difficulty, so, certainly, it's not pointless.


 

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Soloing my NRG/Kin corr yes, I did stay on Villainous just about the entire time. It was my first trip through the content red-side so I wanted to take my time and I wasn't quite sure what I'd be up against so I kept things simple.

I did attempt to up things somewhere in the 40s, figuring I could at least take advantage of larger spawns for Fulcrum Shift. Then some Malta did some very bad things to me and I bumped it right back down.


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Posted

I am sure a lot of people just doorsat to 50 in the AE, without even knowing what "heroic difficulty" means


 

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I bump the the difficulty up as soon as the character in question can handle it. I don't think I've ever stayed on Heroic past level 22 or so.

If I can't solo on at least Tenacious I lose interest in the character real fast.


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Posted

Quote:
Originally Posted by ClawsandEffect View Post
I bump the the difficulty up as soon as the character in question can handle it. I don't think I've ever stayed on Heroic past level 22 or so.

If I can't solo on at least Tenacious I lose interest in the character real fast.
Pretty much this. Unless it's a teaming character, I've probably abandoned them if they can't run on the second highest difficulty by the late 20s. Or third highest difficulty for ST-focused characters, in some sort of hypothetical universe where I don't play many AoE-based characters.


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I did, on my very first toon Pink Lioness. I didn't even know the concept of making the game more difficult until way after she hit 50 as a matter of fact. I was just going with the flow


 

Posted

Quote:
Originally Posted by Aggelakis View Post
I almost never take my difficulty off heroic/villainous [...] I just like being able to squish things easily.
Quote:
Originally Posted by SpaceNut View Post
This is the case for me too. Sometimes I want a challenge, but a lot of the time I just enjoy steamrolling enemies. I'd say 90% of my characters run on heroic/villainous when soloing.
Yep and yep. Very rarely I'll kick it up, but I'm here to smack things down, not mess around with them. Even my Scrappers, Brutes, and MMs. One of the best things about I16 is the new ability to set things at -1, hopefully in large amounts too. I don't really care much about getting through levels fast.


 

Posted

Play on the difficulty setting which is the most fun.

This leads to fun play sessions.

Mission accomplished!


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Posted

An AR/Dev blaster can get to 50 on Heroic.


www.paragonwiki.com is a great source of information for this game.

New or returning to the game? Want advice from experienced players who want to help YOU?
The Mentor Project: Part of the New Player Council.