Notes on new team difficulty settings
>-What "add-on's" do you have on that account?
DVD edition, Good vs. Evil Edition, Wedding Pack. That's it I think.
>-Are you earning xp?
...at level 50?
>-Do you have the Chronologist dayjob badge (the one for a Mission Complete recipe bonus)?
The badge? Yes. The actual power? No.
>-Does your toon "wear" a badge title? (e.g., Gearsmasher, Hero of the City, etc.)[/QUOTE]
Yeah, but I don't remember which one on that particular character. I'm leaving for the next four hours, I can check then.
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
That may indeed explain Synapse's POV.
OTOH, I've also accessed Abyss (on my Brute) via Ouro and have seen bugged drops still. (And yes, I realize these are two separate animals.) |
To answer another of your questions that I accidentally deleted, the version of my brute that I've used on Test is not in any SG.
I have all the add-ons except, I think, the DVD edition. Badge title is "Goon Squad". Never had Chronologist awarding anything while I was testing, but also never completed the mission.
My postings to this forum are not to be used as data in any research study without my express written consent.
Unai's Freaks map 0/8/n/n, SG mode, Saved Mission
Script didn't recognize that Bosses were Lts and it should have given 1209 minion equivalents instead of 1358, but even with that drop rate is still lower than expected
---------------------------------- Archie Gremlin's Drop Stats v0.3.1 http://www.glasspaw.com/dropstats/ ---------------------------------- Type DropRate Drops Expected Mobs -------------------------------------------------------- Pool A 1.10% 15 26-50 1358 minion equivalents Salvage 5.71% 68 78-115 1192 minion equivalents -------------------------------------------------------- (Table excludes mobs of unknown rank and their drops.) (1 in 20 runs will be outside the expected range.) 784 rewarding mobs defeated 149 bosses and elite bosses 276 lieutenants 359 minions 0 pets and 5 greys 784 inf/debt rewards 1413202 inf 19249 prestige 15 Pool A recipes (Mob Defeats) 2 uncommon and rare recipes Crushing Impact: Acc/Dam/Rech (Recipe) Perfect Zinger: Taunt (Recipe) 13 common recipes 68 salvage 4 rare 9 uncommon 55 common 11 single origin enhancements 1 inspirations (0 tier 3, 0 tier 2, 1 tier 1, 0 special)
I ran Demon ship from Tavish Bell twice. Settings 0/8/n/n, SG mode, Saved Mission
1st run: 5 recipes, 28 salvage, 4 SOs
2nd run: 10 recipes, 17 salvage, 2 SOs
---------------------------------- Archie Gremlin's Drop Stats v0.3.1 http://www.glasspaw.com/dropstats/ ---------------------------------- INFORMATION - Couldn't identify the rank of any mobs. Skipping drop rates. 412 rewarding mobs defeated 0 bosses and elite bosses 0 lieutenants 0 minions 412 rewarding mobs of unknown rank Burn Protector (38) Possessed Scientist (374) failed heuristic rank check 418 inf/debt rewards 906186 inf 12008 prestige 15 Pool A recipes (Mob Defeats) 3 uncommon and rare recipes Extreme Measures: Dam/Int/Rech (Recipe) Kinetic Crash : Recharge/Endurance (Recipe) Nightmare: Acc/Fear/Rech (Recipe) 12 common recipes 45 salvage 0 rare 9 uncommon 36 common 6 single origin enhancements 64 inspirations (0 tier 3, 21 tier 2, 43 tier 1, 0 special)
Seemingly meaningless, I know, but those of you earning expected drops are different somehow.
I'm just working through figuring out that difference.
Repeat Offenders
Comparison run: this is the defeat all demons map from Harvey Maylor, which I had available on the same blaster, and ran immediately after the Chimera map; I only took time to unload the salvage and recipes in Wentworths.
Code:
---------------------------------- Archie Gremlin's Drop Stats v0.3.1 http://www.glasspaw.com/dropstats/ ---------------------------------- Type DropRate Drops Expected Mobs -------------------------------------------------------- Pool A 1.17% 7 9-25 596 minion equivalents Salvage 6.35% 31 29-53 488 minion equivalents -------------------------------------------------------- (Table excludes mobs of unknown rank and their drops.) (1 in 20 runs will be outside the expected range.) 435 rewarding mobs defeated 0 bosses and elite bosses 161 lieutenants 274 minions 435 inf/debt rewards 803537 inf 10646 prestige 7 Pool A recipes (Mob Defeats) 2 uncommon and rare recipes Mocking Beratement: Rech (Recipe) Soaring: Endurance (Recipe) 5 common recipes 31 salvage 0 rare 1 uncommon 30 common 5 single origin enhancements 187 inspirations (0 tier 3, 69 tier 2, 118 tier 1, 0 special) 0 other drops Note: in order for the mobs to be recognized, I added this to mobTypes.txt: Code:
# Demons Minions Demon, Lieutenants Demon Lord, Demon Overlord, |
My new ice/fire has been leveling up in Dark Astoria at natural level and has been getting abysmal recipe drops (11 recipes total [all commons] in 7 levels + debt repayment from level 20 to level 27) salvage and enhancers have been normal.
My Fire/EM has to hit a pillar of ice and fire to exemp down to DA levels. His drops have been pretty close to normal Salvage drops have been normal, no enhancers (as expected) and a "fairly normal" number of recipes, (still on the low side on recipes however [about 75% of my typical average for that toon. My sample size is pretty low ATM though])
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
Well, this would account for the fact that AE ticket drop rates do not seem to be affected.
If Synapse accessed the Abyss maps via Oro, that would also put him in TF mode, which would account for why he couldn't reproduce the problem... Edit: Well, maybe not based on the report right above. |
Synapse
Good stuff...and I expect you to post some data before you head home for the evening.
Repeat Offenders
Now, Kitteh.... be reasonable... he can post after he gets home...
Seriously, Synapse, thanks much for your continued efforts on this, it's truly appreciated, even if we don't say so often enough.
Given the massive scope of the product, the relative lack of major problems is quite the accomplishment, keep up the good work.
Harvey's Demon farm, 2 runs, 0/8/n/n, SG mode, Saved Mission
1st run: 4 recipes, 36 salvage, 8 SOs
2nd run: 11 recipes, 32 salvage, 8 SOs
besides Temp Power recipe, no other uncommon drops >.<
---------------------------------- Archie Gremlin's Drop Stats v0.3.1 http://www.glasspaw.com/dropstats/ ---------------------------------- INFORMATION - Couldn't identify the rank of any mobs. Skipping drop rates. 858 rewarding mobs defeated 0 bosses and elite bosses 0 lieutenants 0 minions 858 rewarding mobs of unknown rank Demon (531) Demon Lord (244) Demon Overlord (83) 858 inf/debt rewards 1607208 inf 44000 debt 21291 prestige 15 Pool A recipes (Mob Defeats) 1 uncommon and rare recipes Temporary Power: Power Analyzer Mk III 14 common recipes 68 salvage 2 rare 11 uncommon 55 common 16 single origin enhancements 26 inspirations (0 tier 3, 8 tier 2, 18 tier 1, 0 special)
thanks for another response, Synapse.
Good work folks in digging deeper into this!
Very very good point. I was in fact in Ouroboros mode. I'm going to do some testing outside of Ouroboros. I think we're getting closer to finding out what is actually going on here. Thanks for everyone's diligence. We're still looking into this.
Synapse |
I know it's a little off topic, but this really has been a pretty sweet issue. I've played around a little bit with the power customization and love the extra dimension it adds to a character. Hats off to you, Babs, and all the rest of the Dev team!
Made two runs to compare TF mode vs. no TF mode. Settings are +1/8/yes/no. SG mode off.
No kill numbers, sorry, but here's what dropped:
1st mission was from the contact Unai Kemen: "Close the dimensional ruptures" (the Banished Pantheon outdoor map).
4,087,375 inf
8 SO enhancements
47 Salvage (3 rare, 8 uncommon, 36 common)
2 Recipes (1 Damage, 1 Costume Piece)
2nd mission was from Ouroborus to get into TF mode. I choose the first mission from the Unai Kemen arc: "Find two scientists" (the Hydra outdooor map) (Note: this map is cosiderably smaller than the map in my first run).
1,543,511 inf
6 SO enhancements
40 Salvage (1 rare, 9 uncommon, 30 common)
6 Recipes (all common IOs)
What I got isn't great, but it seems that TF mode gives better results.
I'll do more testing tomorrow.
Is there still anyone looking into the "did your toon zone to get to the mission" theory?
Last night my friends and I all zoomed over to PI to run some radio missions and I got one, possibly two recipe drops over 5 or 6 missions -- +4/x8, 4 and 5 person team. (I saw the one recipe "drop" but when I looked in inventory at the end of the run, there were two. "Did I have that before we started? Umm. Don't know for sure.") During the missions, another player brought up that zoning and drops had been addressed in another thread somewhere. Just for fun, I logged off, logged back in a while later, and have done the same radio mission five times without clicking the glowie:
"Get the Ultrascope!" Beating up Council with my DB/WP scrapper, in Warehouse_30_Layout_01_03
Solo:
220 defeats, 3 recipes
219 defeats, 4 recipes
(Doh! Maybe I should count TOTAL drops, too!)
220 defeats, 30 drops, 4 recipes
220 defeats, 21 drops, 3 recipes
Dualboxing with another toon I'd logged off in PI:
Player one: 220 defeats, 20 drops, 3 recipes
Player two: 220 defeats, 7 drops, 2 recipes
I know, I know. Five runs isn't statistically significant, so hopefully more later. And I'm counting "stuff" by using Word 2007's "replace" feature to count "defeated's", "received's", and "recipe's." I've saved my "data" from the System and Rewards channels if someone else wants to run them through Drop Stats for a more meaningful breakdown.
Overall, though, that's more "stuff" than I've gotten in A LONG TIME soloing OR teaming, so seems like something's going on.
I was in supergroup mode for both toons, logged off between missions to reset. "Main" account for soloing and "Player one" above has pretty much every add-on except Cyborg and Science Pack; second account has Cyborg and I think that's all.
"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner
30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04
I think it will be a waste of time trying to check in TF mode.
I have the same low drops on Task Force, Radio Missions, Farming the wall in Cim. ( I tried the wall after i16 a bunch of times, because it used to be a good source for getting purples)
Setting my difficulty in many different ways has not had any affect on the drop rate.
"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner
30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04
Great work. This looks promising.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Me too, me too -- but every time I've recently tried "The Wall" I zoned to get there and then "pffffft - lotsa nothin'." I plan to try again and log off as soon as I get to Cimerora, wait a few minutes, and THEN log in and try it.
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I played my new scrapper last night. logged him on in KR. did 3 radio missions. first mission I got 3 recipes. second mission i got 0, but it was a "bank being robbed" so there was only like 20 foes in there. third mission I got 1 recipe. I also leveled up, so I went to train before getting my safegard mission.
It so happened I leveled to 12, so I trained with Blue Steel, then went to Steel Canyon to buy DO's. Went back to KR, did my safegard, pretty well cleared it including a few side quests. Nothing. Did another radio mission. Nothing. Logged off for the night with some salvage and 3 TO's and 0 recipes. My settings are normal, but with bosses. Again, pathetically small sample size but I found it really odd that my recipe drops basically went from surprisingly good to nada after a trip to steel canyon and back.
Going to log in for an hour and see what happens right now.
Liberty server
Eldagore lvl 50 Inv/ss, co-founder of The Legion of Smash
3.5 servers of alts....I need help.
May the rawk be with you.
Arc #'s
107020 Uberbots!
93496 A Pawn in Time
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread.
Regards,
Synapse
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread.
Regards, Synapse |
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread.
Regards, Synapse |
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread. Regards, Synapse |
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
It's as if someone just came back from a month long vacation, read the office-wide email about this bug and replied: "Oh, I know this one..."
Repeat Offenders
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread.
|
Thanks for sticking with it, Synapse, and for letting us know.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Either this thing is truly random or that's a good start for getting to the bottom of it.
Ouro has yielded the same gawd-awful results for me as "real-time" missions.
Grasping at straws here...
-What "add-on's" do you have on that account?
Science pack? Magic pack? Good-Evil? etc.
-Are you earning xp?
-Do you have the Chronologist dayjob badge (the one for a Mission Complete recipe bonus)?
-Does your toon "wear" a badge title? (e.g., Gearsmasher, Hero of the City, etc.)
Repeat Offenders