Brute? MEH!
Not every archetype is for everyone.
With that said, I think you're looking for end-game performance mid-game. You simply won't get that without good teammates.
To get you interested in brutes, I would recommend a primary powerset that is heavy in knockdown. Dark is a great ST set, but lacks the visceral SMASH you get in others. Knockdown also is a great form of mitigation, which can help you take alphas.
There's the generic SS/WP, which is a fun build, even if it's incredibly popular. You mentioned SR, so there's always Mace/EA. All jokes aside, it's a pretty good set now. It isn't cheap to build, but it can be tough.
However, I think I'm going to recommend you stick to willpower for your brute, but look for a different primary. Try superstrength, stone, or warmace.
I've also found that some things can de-toggle my Rise to the Challenge. I don't know what or why, but it's annoying to find it off. |
Also, don't feel bad about Carnies raining on your parade. Just because you are a brute doesn't mean things like Mask of Vitiation can't stop you in your tracks. A /SR can be great for its high debuff resistance, but there are till things out there that can ruin your day.
I suggest you shop around and try leveling different primaries and secondaries to about 25 or so just to get a real flavor of what you want. Leveling is faster than ever (no, I am not just talking about AE powerleveling) so just try different things out for size. I tried and found my favorite secondary on the first try, but even so, I do have about 4 brutes with different primary/secondary sets that I thoroughly enjoy.
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality
Dear Devs: Please make Brutes clearly and visibly better than every other AT in the game.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Well, /WP is always a reliable secondary to play. It's a well balanced set that, imo, makes it much less painful to level.
As for a primary, I'm not really sure what you want. DM is great, and I'm sure you know that by now. If you want some screen shaking "KAPOW", "BAM", "SMASH" action, then Stone Melee is a great choice and provides some good mitigation.
If I counted right, you've only played 2 brutes up into their 30s. That's not too telling about how they'll perform later. If you want an AT that is soloing a mish full of +2 carnies at in their 20s, then It'll be hard to find. Just pick one brute, give it some time, and odds are it will be a beast once you ding 50.
Good Luck
-Alpha
"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within"
When it comes to playing brutes, I'm Meh! Maybe it's my play style, maybe it's my power choices, but I have yet to find a brute I like, and I've played a couple up to at least 35. Of all the villains, I really like my Bots/Dark MM the best so far. Solo, you're an unstoppable killing machine. Teamed up, you're nice to have around (although the bots can make life difficult on a brute with their knock-back).
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Stone/Stone - Real nice defenses once you get Granite. But the -speed really sucks! And granite has a -damage mod to it also! I played a Stone/Stone tank up to around 30, it was fun but the brute needs Fury and /Stone is a great way not to build it.
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Dark/Willpower - Nice on Endurance, but I can't take an alpha strike. I haven't figured out how to get Tough into my build (everything in /WP seems great, and I need attacks, although I do have Haste/SS). And now that I'm 35+, I'm starting to run into problems - An endurance sucking boss from the Carnival of Shadows had me running to rest (a blue won't help when everything detoggles), and a Fire/Fire tank boss at the end of a bank mission almost took me out (if not for the greens). I've also found that some things can de-toggle my Rise to the Challenge. I don't know what or why, but it's annoying to find it off.
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I've thought about making a /SuperReflexes, but I hate status protection that isn't a toggle. Even if I put it on auto-fire, I frequently have powers ready as soon as the current power finishes so it might not get activated when I need it.
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As someone stated previously, most of your complaints stop being issues once you get closer to 50. If they don't you need help with your build, and if that is the case, just ask someone here. Most of us are happy to help.
It may also be that brutes are not for you. They are not tanks. It takes a lot more to make them nigh indestructible, heavy investment in IOs and a solid build. It takes a lot of sacrifice within the build to make sure you get what you need for that survivability. Not all brutes go that route, some try to maximize damage by concentrating on recharge and bonus damage. Literally kill it before it kills you. Nothing wrong with that either. Either way, they are not MM's, completely different playstyle, and totally different mechanics. My first 50 was a MM, my second was a brute. I personally prefer the brute, as I always did like getting my hands dirty.
Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.
Dark/Willpower - Nice on Endurance, but I can't take an alpha strike. I haven't figured out how to get Tough into my build (everything in /WP seems great, and I need attacks, although I do have Haste/SS). And now that I'm 35+, I'm starting to run into problems - An endurance sucking boss from the Carnival of Shadows had me running to rest (a blue won't help when everything detoggles), and a Fire/Fire tank boss at the end of a bank mission almost took me out (if not for the greens). I've also found that some things can de-toggle my Rise to the Challenge. I don't know what or why, but it's annoying to find it off. |
Dark/Willpower - Nice on Endurance, but I can't take an alpha strike. I haven't figured out how to get Tough into my build (everything in /WP seems great, and I need attacks, although I do have Haste/SS). And now that I'm 35+, I'm starting to run into problems - An endurance sucking boss from the Carnival of Shadows had me running to rest (a blue won't help when everything detoggles), and a Fire/Fire tank boss at the end of a bank mission almost took me out (if not for the greens).
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As a tanker, I have also problems with the Ring Mistress from Carnival of Shadows too. Ring Mistress has Mask of Vitiation, which is only typed as ranged, without a negative energy or psionic attribute. So, willpower doesn't have any defense against it. I think it's ok. They are mobs designed to give us challenges. Next time you see Ring Mistress, you've to prepare yourself with a few purples or a lot of blues, and not just blindly rush in.
@Mazzo Grave
Webmaster Grave, Virtueverse!
Energy/Energy Blaster Guide
When CoV first came out I trtied alot of different brute combinations, and hated every one of them. It took years but I finally struggked through the lower levels on a elec/inv brute and fell in love. Now brutes are all I play, aside from my widow and occasionally my crab. I find the uncommon build to be the most fun. Just rolled a stone/EA and am loving it! But then again, like someone said differrent strokes for different folks. Heck I just deleted a 38 corr because I hated the playstyle and needed to free up a slot.
You want fun? Play a Mace/Shields
I love the feel...easily the most fun Brute I have played so far. That being said, I'm already partial to Brutes so my suggestion may not help if you just aren't melee orientated.
MM's are boring to me.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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But... they already are.
Be well, people of CoH.
Dear Devs: Please make BillZ clearly and visibly better than every other player in the game :P
Level 50s: to many to remember at this point
When it comes to playing brutes, I'm Meh! Maybe it's my play style, maybe it's my power choices, but I have yet to find a brute I like, and I've played a couple up to at least 35. Of all the villains, I really like my Bots/Dark MM the best so far. Solo, you're an unstoppable killing machine. Teamed up, you're nice to have around (although the bots can make life difficult on a brute with their knock-back).
Stone/Stone - Real nice defenses once you get Granite. But the -speed really sucks! And granite has a -damage mod to it also! I played a Stone/Stone tank up to around 30, it was fun but the brute needs Fury and /Stone is a great way not to build it. Dark/Willpower - Nice on Endurance, but I can't take an alpha strike. I haven't figured out how to get Tough into my build (everything in /WP seems great, and I need attacks, although I do have Haste/SS). And now that I'm 35+, I'm starting to run into problems - An endurance sucking boss from the Carnival of Shadows had me running to rest (a blue won't help when everything detoggles), and a Fire/Fire tank boss at the end of a bank mission almost took me out (if not for the greens). I've also found that some things can de-toggle my Rise to the Challenge. I don't know what or why, but it's annoying to find it off. I've thought about making a /SuperReflexes, but I hate status protection that isn't a toggle. Even if I put it on auto-fire, I frequently have powers ready as soon as the current power finishes so it might not get activated when I need it. Any suggestions? |
"If you can make a girl laugh, you can make her do anything"
"You're like Giraffe's, the way you look down on me, with your vegetarian scorn."
A good brute Build that I've found is Dark/Shield it takes a little bit of time to become really good and such but once you get tough and weave in it the toon gets better much quicker and the dark melee D.P.S. really is the best. Also The shield comes with some good powers as Well hope your brute situation works out.
As a brute I liked playing DB/WP, after you get your combos its relitivly fast action. Bad thing is its damage type is resisted on quite a few mobs and it sucks for pvp. But it is fun to play.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Dark/Willpower - Nice on Endurance, but I can't take an alpha strike. I haven't figured out how to get Tough into my build (everything in /WP seems great, and I need attacks, although I do have Haste/SS). And now that I'm 35+, I'm starting to run into problems - An endurance sucking boss from the Carnival of Shadows had me running to rest (a blue won't help when everything detoggles), and a Fire/Fire tank boss at the end of a bank mission almost took me out (if not for the greens). I've also found that some things can de-toggle my Rise to the Challenge. I don't know what or why, but it's annoying to find it off.
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I actually like my DM/stone brute, the ability solo to pull 2 groups together, wait while they try fruitlessly to hit you for a while and you're close to full fury, then rampage through the mission with no fury issues.
Do you ever play scrappers ? Brutes have the same defences with more hits, and scrappers can do ridiculous things. Many of the sets however develop late and really shine with IOs. If you're going to solo, I'd recommend the much maligned EA, as the main sets required to softcap that stop at 30/35, and my stalker was softcapped by the mid 30s. In teams however, EA is not as good.
It's true. This game is NOT rocket surgery. - BillZBubba
My Mace/Shield Brute hit 18 earlier tonight, and is still painful to play, even slotted with EndRdx. I yearn for Stamina.
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My Stone/Fire brutes journey to 20 was the most End sapping experience I've had since that night I got really drunk and brought 2 Malta sappers back to my... Erm, I've said too much.
But yeah, the to-20 run on both my Brutes was horrible, even with just Acc & End Red DOs slotted everywhere.
I've been trying to figure out why I'm seeing my level 38 dm/wp have RttC drop during missions. I don't enter a mission without IW running. That means something is getting through IW just enough to detoggle RttC.
IW has the following for PvE:
-10.38 Stun, Sleep, Held, Confused, Terrorized, Immobilize
RES(Stun, Sleep, Held, Confused, Terrorized, Immobilize) +103.8%
-10 Knockback, Knockup, Repel
RES(Knockback, Knockup, Repel) +10000%
Spot checking the other secondary mez protection values, IW is in line, so it doesn't appear to be a weak to mez problem.
My only guess is that on 5th diff, enough mag is getting stacked to drop RttC but it's not enough to bypass the resistance portion so I don't notice being mezzed when I'm actually being mezzed. Of course, those values are at 50 and they do scale up as you level, so perhaps that is all that's happening.
As an aside, I received this comment on my last post in this thread:
Pointless posts, with no actual in game information. User just wants high number posts and give no actual tips or advice. |
Be well, people of CoH.
I've been trying to figure out why I'm seeing my level 38 dm/wp have RttC drop during missions. I don't enter a mission without IW running. That means something is getting through IW just enough to detoggle RttC.
... My only guess is that on 5th diff, enough mag is getting stacked to drop RttC but it's not enough to bypass the resistance portion so I don't notice being mezzed when I'm actually being mezzed. Of course, those values are at 50 and they do scale up as you level, so perhaps that is all that's happening. |
It too played a few Brutes and never found much in the way of enjoyment following my tanking hero-side. That was, however, until I went for SS/WP Brute and found it great fun to play. Perhaps it helped that he was thematically fun but so far SS/WP is my favourite brute combo!
Golden-Phoenix - Lvl 50 Fire/Fire Tank
Oodja Nikabolokov - Lvl 50 SS/WP Brute
Baby-Phoenix - Lvl 50 Peacebringer
How much wood would a woodchuck chuck if a woodchuck could Chuck Norris?
When it comes to playing brutes, I'm Meh! Maybe it's my play style, maybe it's my power choices, but I have yet to find a brute I like, and I've played a couple up to at least 35. Of all the villains, I really like my Bots/Dark MM the best so far. Solo, you're an unstoppable killing machine. Teamed up, you're nice to have around (although the bots can make life difficult on a brute with their knock-back).
Stone/Stone - Real nice defenses once you get Granite. But the -speed really sucks! And granite has a -damage mod to it also! I played a Stone/Stone tank up to around 30, it was fun but the brute needs Fury and /Stone is a great way not to build it.
Dark/Willpower - Nice on Endurance, but I can't take an alpha strike. I haven't figured out how to get Tough into my build (everything in /WP seems great, and I need attacks, although I do have Haste/SS). And now that I'm 35+, I'm starting to run into problems - An endurance sucking boss from the Carnival of Shadows had me running to rest (a blue won't help when everything detoggles), and a Fire/Fire tank boss at the end of a bank mission almost took me out (if not for the greens). I've also found that some things can de-toggle my Rise to the Challenge. I don't know what or why, but it's annoying to find it off.
I've thought about making a /SuperReflexes, but I hate status protection that isn't a toggle. Even if I put it on auto-fire, I frequently have powers ready as soon as the current power finishes so it might not get activated when I need it.
Any suggestions?