Remember when hitting 50 was actually an accomplishment?


Aggelakis

 

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Originally Posted by SunGryphon View Post
I'd just like to point out that the physical box for the Architect Edition doesn't talk about anything else aside from a brief blurb about bases. It doesn't mention the game at all outside Architect. I think some of the problem lies in marketing.
I've seen this theory mentioned before, and I believe there is merit in it. The good folks at NC, who make such a great game, finally got another boxed version out on the shelves to drawn in new players. Sadly, I do believe there is truth to the theory that many of these new players:

1. Don't realize there is a game outside of the Mission Architect

or

2. If they realize there is an outside world, perhaps believe they don't have access to it (after all, "I only bought the AE edition.").

In either case, I agree the folks at NC marketing didn't optimize the opportunity presented by the first significant CoH retail shelf presence in almost 4 years.


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Originally Posted by BBhumeBB View Post
But this analogy requires that the players are toddlers, infants with no sense of the world.

And that those who know better must intervene in their actions for their own good.

Lots of entities - like the State itself, come to that - like to play Big Papa/Mama and do just that, of course. And even charge for the privilege - again, like the State itself.

But I would be loathe to see it become a model for the relationship between a vendor and a customer.

Look, if you just want to say "NCSoft should not have made AE available because players (other than myself) are not to be trusted with such power" then just fragging say it. Don't dress it up in some moral trumpery about infants and broken glass and laws about consumer safety. If you want to say "Playeras who don't know what I think they should know or play as I think they should play bug me, and therefore it is the vendor's job to change the way they behave, " come out and say so, dont ***** foot around making it look like you are actually concerned about the poor, infantile players who helplessly used the game's tools the way they wanted to, like the little children they are.
I don't think you read the context of conversation. I was replying to the notion SunGryphon proposed that AE is not to blame you have to blame the farmers. My opinion is that farming exists and always has in the game, its hard to fault farmers when the game gives them new and better tools to do so. You can't punish everyone in the game who has every been on a farm team, we'd end up with about a dozen people in the game. We need to repair the broken tool.


 

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no, the Devs won't punish everyone, Positron already made that clear.

but saying people shouldn't take accountability for their actions is laughable.

I know of one person who was banned for a few days (even if it was his second account), he accepted it because he knew what he was doing would get him in trouble and lost a few characters because of it.

Repairing tools won't fix anything, as usual farmers will move on to the next best thing. Nothing has changed over the past 5 years in this regard.


 

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My daughter hit 50 after 13 months of play yesterday. She is 8. She played an Inv/Ice tank for the duration of 3 double XP weekends and a lot of time between. She is unable to read or speak English (being Scandinavian) but she did it anyway, after a lot of hard work.

She did it after seeing me hit 50 on two toons (I started at the same time) after even more work. But then came AE. I got six more 50s that were all involved in boss farms in some way (more for some, less for some).

I tried to bring her into the AE to speed up the process (as she really longed to have a 50) but after 10 min in the AE she said: "Dad, this is CHEATING!" and refused to come near it.

So today she hit 50 doing Crimson's arc. We are still not done and she is looking forward to spawning the Chronos Titan. :-)


 

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Originally Posted by The_Alt_oholic View Post

AE Boss farms, AE LT farms, and other exploits are just that.
.
If the boss farms are an exploit, I wish the devs would do SOMETHING about them, like for example:

* Remove the ability to have spawns of +4 bosses in a mish
* Remove the outdoor maps that enable quick farming
* Remove the auto-SK rule
* Move AE out of Atlas Park
* Cap XP in AE for one mish
* Punish people who advertise AE farms or are looking for them
* (insert random suggestions from the hundreds of threads about this)

But nothing is done, it just goes on and on. In fact, exploitive farming is the first thing any new player is exposed to in this game and the situation has been like this since I14 came out.

I have stopped caring about what XP I gain in normal mishes, as it is just insignifcant amounts compared to the AE.

Quite frankly, XP as a mechanism has lost most of its meaning. I have not really thought about the consequences of that... maybe its a good thing in some weird way.

I feel that I can now play at any level I like basically. Not much work is needed to level.

Which brings me back to the OP... it used to be an accomplishment. It used to feel good to reach 50, something to be proud of.

I hope it stops actually. I really do. I hope XP becomes valuable again.


 

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Originally Posted by TimeWellSpent View Post
Which brings me back to the OP... it used to be an accomplishment. It used to feel good to reach 50, something to be proud of.
And it still is.... for the people who do it the long way. Or for the people who think it is. Yeah, you can't brag about it to a crowd ("big deal, I got five 50s in the same time"), but you can still have that personal feeling of achievement.

/shrug


 

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Originally Posted by TimeWellSpent View Post
I tried to bring her into the AE to speed up the process (as she really longed to have a 50) but after 10 min in the AE she said: "Dad, this is CHEATING!" and refused to come near it.
"If Children can see it isn't fair to cheat, why can't banks?"


I sit in my zen of not being able to do anything right while simultaniously not being able to do anything wrong. Om. -CuppaJo
It is by caffeine alone that I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning. It is by caffeine alone that I set my mind in motion.

 

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To the OP,

Don't feel bad, I seen this game played when it first came out, and I believe it was i2 that I created my first Character an Energy/Fire Blaster, something happened to the account in like i3 and I had to get a new one. Didn't really like Energy like that so I changed to a Fire/Fire Blaster (If I could turn back the hands of time I would not do that to myself). I will say I started him in i3, I believe it was i6 when he became 50. It was a long road filled with death and debt. It was an enjoyable experience, and when you play to 50 the long way with a toon that has no protection or mitigation, you tend to get better with each and every toon.

I am proud of that, I don't care if someone gets to 50 in the same day, they can never say I been through ED, no defience, old defience, lots of debt, unsmooth xp, no patrol xp, no inventions, TO drops at level 45, and a lot more(or less however you want to look at it). I earned every bar on that toon and piece of influence so I hold my head up and feel sorry that the new generation will not get to experience the long road. Even now doing it the hard way is easier than the easy way back then.

AE is AE, people that expliot it will get mad if/when it gets nerfed, me I use it for RPing, and personal fun use, it could give half xp or no xp and I would still be fine. As far as farming goes it was there when I started and will always be there you can't stop it.

Not trying to defend farming, but sometimes farming isn't really farming it is just grinding, seriously what is the difference between doing the same map full of a certain enemy type and running level 50 invinc/relent mishes, I like the mishes for the mish bonus xp and drops.


"Yes, winning all the time can be boring."
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Originally Posted by Da_Captain View Post
Not trying to defend farming, but sometimes farming isn't really farming it is just grinding, seriously what is the difference between doing the same map full of a certain enemy type and running level 50 invinc/relent mishes, I like the mishes for the mish bonus xp and drops.
This is true. What IS the difference betwen farming and grinding?


 

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I fail to remember a time when 50 was anything more than a personal accomplishment. My first 50 I got over 2 years after i started playing, but even by then some people had 10+ 50's


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Originally Posted by Lightfoot View Post
I may have run into the same player. Took at least 3 powers from each of the Travel Pools and three powers out of the Medicine Pool.

On an Empathy / Energy Blast Defender.

Character only had the one Blast they were required to take at level 1, everything else was support and movement.
I really don't see the problem here... I have a emp/rad "Pure empath" defender i rolled many months (16-18) ago who i have been lvling slowly, mainly due to people favouring kins over empaths nowdays, He only has, at lvl36 or 37, can't quite remember, neutrino bolt for an attack, has taken all the heals and buffs, most of which are now 6 slotted, first pool was teleport, for recall friend, second is speed, for hasten, 3rd is leadership, for more buffs and finally the fly pool for thematic reasons... that is 4 pools gone, as a team support toon the only other primary power i'm due to take is cozmic burst for it's -37.5% defence debuff (all) and epic pool psy mastery, for mass hypnosis and woc... so that limits me for any other powers.

As team support that is what i concentrrate on, so calling me a bad player because you view my choice of travel powers (teleport, super speed and fly) as stupid i resent heavily.

I will admit that on a couple of my toons i have been AE PL'ed to some degree, mainly on my Fire/Mind blaster where i used a farm to get from mid 20's to 32 for psychic shockwave, the power that was central to my build and which i was under perfoming without in that range, I also used an SG's PI arc team to get my L4 archery blaster up to 15 so i could start the faultline arcs, but all other lvls on them, and all other toons were worked for, either solo or in proper teams. My first 50 took me 1 day shy of my 12 month vet badge, mainly due to my altism, but now, aproaching my 21 month vet i still only have 2 50's and a 47 and i worked hard on each of them.

I have met players at 40+ or with mulitple 50's that ask very basic questions or make very silly mistakes that anyone that had played the game content outside of an AE PL/farm would know/not make, i don't complain about them, i try to help them. I can see the allure of getting some high lvl characters quickly, to join in with the big contant with other players at higher lvls, if that's what they wantto do, that's fine, but when they do decide to venture out of AE and experience the rest of the game do you REALLY expect them to stick arround, or at the very least leave the safe haven of an AE building if all they get from the vets is abuse reguarding to how they got to where they are? I don't think so.


Quote:
Originally Posted by Forbin_Project View Post
Then it's time for them to get off the cross, use the wood to build a bridge, and get over it.
In one little corner of the universe, there's nothing more irritating than a misfile...

 

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Originally Posted by St_Angelius View Post
I really don't see the problem here... I have a emp/rad "Pure empath" defender i rolled many months (16-18) ago who i have been lvling slowly, mainly due to people favouring kins over empaths nowdays, He only has, at lvl36 or 37, can't quite remember, neutrino bolt for an attack, has taken all the heals and buffs, most of which are now 6 slotted, first pool was teleport, for recall friend, second is speed, for hasten, 3rd is leadership, for more buffs and finally the fly pool for thematic reasons... that is 4 pools gone, as a team support toon the only other primary power i'm due to take is cozmic burst for it's -37.5% defence debuff (all) and epic pool psy mastery, for mass hypnosis and woc... so that limits me for any other powers.

As team support that is what i concentrrate on, so calling me a bad player because you view my choice of travel powers (teleport, super speed and fly) as stupid i resent heavily.

I will admit that on a couple of my toons i have been AE PL'ed to some degree, mainly on my Fire/Mind blaster where i used a farm to get from mid 20's to 32 for psychic shockwave, the power that was central to my build and which i was under perfoming without in that range, I also used an SG's PI arc team to get my L4 archery blaster up to 15 so i could start the faultline arcs, but all other lvls on them, and all other toons were worked for, either solo or in proper teams. My first 50 took me 1 day shy of my 12 month vet badge, mainly due to my altism, but now, aproaching my 21 month vet i still only have 2 50's and a 47 and i worked hard on each of them.

I have met players at 40+ or with mulitple 50's that ask very basic questions or make very silly mistakes that anyone that had played the game content outside of an AE PL/farm would know/not make, i don't complain about them, i try to help them. I can see the allure of getting some high lvl characters quickly, to join in with the big contant with other players at higher lvls, if that's what they wantto do, that's fine, but when they do decide to venture out of AE and experience the rest of the game do you REALLY expect them to stick arround, or at the very least leave the safe haven of an AE building if all they get from the vets is abuse reguarding to how they got to where they are? I don't think so.
If abuse means getting rid of people who think having 3 travel pools and ignoring a rad secondary for MOAR EMPATH POWERZ then I'm all for it.

I want a real empath, not a "pure" empath.

The reason people favor kins over people like you isnt because they favor kins over emps, its because a kin can just take SB and FS and be relatively good at their job, an emp who is all over the map like you isnt likely someone who keeps the whole team constantly RA-ed and keeps a few forts up while blasting when they have spare time.


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Originally Posted by SunGryphon View Post
Exactly my point. Take away one thing or change it, and people will find another way to do what they want. IT IS THE PEOPLE. I refuse to believe that people cannot be held accountable for their actions.
I think you made a great point, but I actually disagee. I don't think you can lay praise or blame on a customer when the service is readily available.

For example, you can have a game that doesn't allow hacking and exploits, but if the developers don't enforce their policy, is is really the player's fault? Won't more people, likewise, hack and exploit the game if there is no enforcement? And ultimately, won't the game evolve into a hackfest?

The "City of..." series is no different in my opinion. I think it's a great, ground-breaking game, but I certainly don't blame players for avoiding parts of the system when the tools are so pervading and available.

Anyone remember the Katie Hannon TF, or more specifically, the "KH express"? In that case, the developers decided to do something about it. Can we blame the players for avoiding the content until that point?

Anyhow, back to my point, the customer pays for the subscription, and normally is not to blame for anything that goes right or wrong with the service. The only exclusion to this, in my opinion, is when a person gets banned. In that situation, it's your own fault (most of the time).


 

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Originally Posted by Mr_DJ View Post
Don't let noobs ruin what was an accomplishment for a lot back then, I know I spent somewhere between 400-600 hours getting my first level 50. Now a days, it doesn't take as long, but doesn't make it any less enjoyable (YMMV) and this is coming from someone who has around 20 characters that are level 50.

Heh, now I gotta say it..."Back in my day, we didn't have all these fancy little dodads that made life easier! We had to walk 15 miles in the snow going uphill to school, both ways!"
eh even before the AE and the XP curve fix, my fire/em blaster took 150 hours to get to 50 with zero pl'ing until level 46 (then i mentored for a few sg friends).

my first 50, a fire/sonic controller took 310 hours.

the fact that it took you 400-600 hours to get your first 50 does not speak well of you.


 

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I remember on trial making a bunch of toons, not knowing how to play them. I kept making and deleting toons, going to different servers (some of those toons still exist in limbo somewhere), eventually settling on Triumph, with a ele/fire blaster. I was running out of cool name ideas, so named him Cruxhshadow (after the band). Managed to hit lvl 14, FINALLY got flight, really dug him and then realized, i wasn't getting any XP anymore. So, i bought the game. I played him hardcore. I teamed, i did TFs, i learned how to play the game, through trial and error, asking questions, and whatnot. I remember PROUDLY declaring that i had stamina fully slotted and enhanced (n00b!). Earning my 3 month vet trenchcoat (and rushing to the tailor to put it on, along with my Roman shoulder pads from the 10 ITFs i've done). Finally I was on some mission, lvl 49, the LONGEST YARD, i hit 50. I'm a very vulgar person and the string of curses and allusions to orgasms that came out of my mouth would have made Andrew Dice Clay blush. Finally, i hit 50! I was giddy.

Switched to Redside, same thing with my robot/bubble MM. I was giddy.

I'm now about 8 months i'd guess in the game, have one other 50 (a scrapper). Sure, the euphoric high isn't quite there anymore, but the sense of pride is. I was teaming with a vet who had an insane list of vet badges, who said she had 14 total 50's. Also on the team was someone with NO vet badges, who told us he made 12 50's over the double Xp weekend. This pissed me off. IMO, its an insult to those who have struggled to get to 50, its an insult to those loyal players who have been in this game since beta, it has completely ruined the way i look at 50. I no longer look at a person's level to know how they play. I look to see how many AE badges they have.

Some anecdotal stories: I now am playing a controller (lvl 44). Besides the usual putting together a PuG team that iddn't know how to go to a zone, insisted on TP because they chose flight and the 600 yards was TOO FAR AWAY and would take TOO LONG to go there (nevermind that during this argument, she would have been there. and 600 yards is covered in about 15 seconds, i've counted). But when i was around lvl 34, i had a pug team along with some regular friends i've played with, a SG mate, etc. CoT mission, inside their lovely caves. 6 of us total. We kept getting team wiped. One person's fire imps would go wild because he insisted on leading the charge, another would "accidentally" let loose a tornado, we were getting aggro of 3 mobs on average every encounter. Then one of them says "I really should get slots for my toon." I asked ... "You have no enhancements? How do you get to lvl 34 w/o enhancements??" His reply, he made that toon that day, and just got out of AE when i invited him to team. So, I kick him off the team. He's a useless toon, that is only causing aggro and getting us killed. His friend gets upset, i kick him too. So now we are down 2 people. 4 ppl in a six-man spawned CoT mission. And wouldn't you know it, we end up mopping the floor with them? No accidental aggro, perfect control, great damage, clearing mobs like NOTHING.

Oh, and my 50 blaster, that i still play on occasion, has turned into, quite unintentionally, into a blapper upon his last respec. Between my epic powers (self rez, fire shield), and the AoE powers i have, and that i have Short Circuit turned into an endurance SAP (and fast recharge, 2 of those, and anything lower than an AV is down to nothing). He has gone 1v1 with cyclops and Minotaurs, and lived. Somehow, i don't see the AE kiddies who hit 50 in a day or two being able to do that. Not when they still don't know what power does what, and do the button mash thing. Not when some people have their rest, sprint, brawl, and origin temp power in numbers 1-5, their attacks 6-0 and then the 2nd tray, and don't have the sense to reorganize.

This post turned out longer than planned ... but in short, I agree with the original poster. AE farming pisses me off to know end. It was meant for stories, got turned into farms, and nothing is being done about it. Take the XP earned, and make it into patrol XP. So the people have to go into the actual game world and play to get anywhere. After all, everything in AE is holograms right?

When people spam broadcasts (instead of using the AE channels that were CREATED) saying lvl 45 PB LFT in AE-park---- er, atlas park .... that's a problem.


 

Posted

I still think for me getting to 50 is quite an accomplishment with all the alts that I have. I've been playing this game on and off since 2005 and only last month got my first 50 (and soon after another since I dual box).

As for AE, I tried one mission, didn't like the "simulated" experience and kept on going exploring the rogue isles.


 

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Originally Posted by Mr_DJ View Post
Repairing tools won't fix anything, as usual farmers will move on to the next best thing. Nothing has changed over the past 5 years in this regard.
Eh, nothing has changed except the speed and ease of farming.

Farmers will always farm, but I think it's more the issue of how easy it is to farm now. Before you needed to know someone with a PI farm, meaning SOMEBODY had to earn it. And if you didn't know people, you probably weren't going to get on a random farm team. You had to worry about sidekicks and having enough people. You had to travel to PI and to the mission. You had to worry about resetting the mission. You had to fight regular spawns, max of level 52.

AE has vastly decreased the amount of effort required to make and play a farm. You can now form a farm in almost any zone, including Atlas Park, where travel is trivial even for a level 1. You can fight enemies that you know pose no threat to you, who do damage you highly resist. You can fight enemies who are weak to your type of attacks. You can tailor a group made up of bosses, up to level 54. You can not worry about sidekicks at all.

Compare farming that requires you to fight certain enemies, requires sidekicks, with lower exp overall in the highest level zone in the game to farming where you can fight any enemies you want, doesn't need sidekicks, and offers more exp (because you can do an all-boss farm if you want).

Farmers will always exist, and there will always be people who get powerleveled. AE is a tool that makes the task tremendously easy and with a way better risk/reward ratio. I don't think there was ever a case where some new player accidentally traveled to PI, got on a farm team without knowing any better, quickly hit 50, and didn't know how to play the game or do anything outside of a PI farm. But now with AE there's hundreds of them. Since AE it's been possible to "accidentally" hit 50. It's always sad to meet someone whose first impression of the game is zoning into the first area, joining some random team for a few hours, and then hitting max level.


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Originally Posted by PRAF68_EU View Post
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Originally Posted by ClawsandEffect View Post
So far the winner was the tank that demanded my REGEN SCRAPPER stop fighting and spend all my time healing him. He said I was being selfish with my heals. I told him he obviously knew nothing about regen. He told me I was a healer and I wasn't healing, and kicked me from the team. I had a good laugh about that one.
Having no knowledge of scrappers or regen, I just looked at the Paragon Wiki Scrapper Regen powerset and got a good laugh as well


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Originally Posted by trisomy21 View Post
eh even before the AE and the XP curve fix, my fire/em blaster took 150 hours to get to 50 with zero pl'ing until level 46 (then i mentored for a few sg friends).

my first 50, a fire/sonic controller took 310 hours.

the fact that it took you 400-600 hours to get your first 50 does not speak well of you.
The fact you are judging someone based on their playstyle or time spent on a toon doesn't speak well of you either. The majority of my time spent in game is sitting in mercy bsing with people. Time spent means nothing, it doesn't differentiate mission time from logged in time.


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Posted

Im kinda happy in a way for ae and farms to get me to 50 quick. i did the crunch to 50 twice..put in so many hours and saw lots of the game content. with the new ae farms, im getting new toons up to higher levels quickly and discovering i dont care for the powers and such. so im glad i get a chance to test them out instead of putting in the long hours to eventually hate the build.


 

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Originally Posted by Cavatina View Post
If abuse means getting rid of people who think having 3 travel pools and ignoring a rad secondary for MOAR EMPATH POWERZ then I'm all for it.

I want a real empath, not a "pure" empath.

The reason people favor kins over people like you isnt because they favor kins over emps, its because a kin can just take SB and FS and be relatively good at their job, an emp who is all over the map like you isnt likely someone who keeps the whole team constantly RA-ed and keeps a few forts up while blasting when they have spare time.
So, because i have 3 travel powers i'm all over the map and thus not effective and a bad empath?

Very wrong. I stick to the main group, I keep fort on at least 2 players, sometime 3, I gather for my RA's whenevery they are up, and with hasten they recharge quicker, also kepping the whole team clear minded and anyone that still flys through their end gets a nice dose of adreniline boost, and if i was running all over the map what would the point of me running 3 leadership toggles that keep me on the cusp of end drain and end gaain between bouts of recovery aura?

About the only time I'm "All over the map" Is in the situation of a team split, in which case i can get to a toon in trouble quickly save their A** then get to the main group in double quick time.

All in all you have proved my point for me, i tell you my build and you make a snap judegment on how i play. Well, i'll tell you, i played my empath last night for 4 hours straight in 2 different teams, and the only death i had to use resurect on was when a tank lost control of a large mob and i got 2 shotted by a boss... i'm sorry, i can't heal while i'm dead. but i had no complaint from either team about my play style or my ability to keep them alive thank you very much!


Quote:
Originally Posted by Forbin_Project View Post
Then it's time for them to get off the cross, use the wood to build a bridge, and get over it.
In one little corner of the universe, there's nothing more irritating than a misfile...

 

Posted

It's not the people with 3 travel POOLS that I find laughable. There is nothing wrong with having Recall Friend, Hasten, Hover, and Fly. It makes perfect sense.

The ones that were being made fun of were the ones that have: Flurry, Superspeed, Air Superiority, Fly, Jump Kick, Super Jump.....on a Ice/Emp CONTROLLER. And if the 4th pool is Medicine it's even funnier, since there is nothing Medicine can do that Empathy can't do better.

It's not having 3 POOLS that is seen as being dumb, it's having 3 actual travel powers and skipping the useful powers in the pool.

Personally, I don't like "pure" empaths. If the team is making micemeat of the enemies, and all their buffs are applied and no one needs healing, they are just standing around soaking up XP for doing almost nothing. Being able to contribute to damage when there is nothing else occupying your attention is important to me.

If that's how you choose to build and play your character, I don't have a problem with it, it is YOUR character after all. It doesn't mean I have to like it though.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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I do attack targets, when everyone is buffed up and i feel i won't take aggro for doing so, but that is mainly to apply the def debuff to the higher ranked mobs. but having a low damage rating myself i see my attacks having very little impact on the targets, so i would rather keep my attentions fixed on what i can do. Attacking drains my end, which, as i have already stated, when recov aura isn't in effect my leadership toggles prevent any end gain as i have no room in the build for stamina, so attacking too much mean i won't have the end needed for heals and buff when they are needed. I haven't played my empath for a few months till last night, as a few of my other alts had really captured my imagination, so getting back on it last night i found myself perfoming a real ballencing act, i had fun, the players in my teams had fun and i did my job as effectively as i could, which yes, did mean attacking sometimes, but with lots of stuns and holds flying round meant lots of clear minds as well as the usual buffs.

I found it fun relearning how to use the toon, like turning off sprint when i wasn't moving because it would make my end plumet, and thanx to hero stats keeping a close eye on buff timers to make sure those who needed fort etc never went without it.

I have played some in some teams where i have needed to be sk'ed on some of my toons and have felt like i am doing nothing but soaking up xp, and i didn't like it, so with all my toon, including my empath, i make sure i am contributing somehow all the time.


Oh.... and even if i wasn't doing all that i could still hardly be classed as not contributing... I could turn off all my leadership toggle and see how long you can go without needing my help.... i don't mind, i'd not have to worry about my end so much then.


Quote:
Originally Posted by Forbin_Project View Post
Then it's time for them to get off the cross, use the wood to build a bridge, and get over it.
In one little corner of the universe, there's nothing more irritating than a misfile...

 

Posted

Well, on the type of team I described previously I probably wouldn't need your help.

If my IOed out regen scrapper gets into a situation where he is taking more damage than he can heal himself your empath probably won't keep him alive more than another few seconds.

Relax, I'm not now, and never was, attacking your playstyle.

I said I disliked it, not once did I say it was not valid. It is entirely possible to dislike something while simultaneously accepting the validity of it. I also dislike opera music, but I will never say the singers are untalented. Hence, it is a perfectly valid form of music that I happen to dislike.

You at least accept my explanation about the travel power thing? No one ever specified What they were talking about, you included up until the post I responded to originally.

An Empath having Recall Friend, Hasten, Hover, and Fly makes perfect sense, they are all tools that serve to make them a better Empath.

Having Teleport and Superspeed on top of them is where it gets ridiculous.

After reading the posts in question I see how one could get confused as to what exactly was being said. It wasn't the 3 pools, it was the travel powers combined with powers that make little or no sense for that character to have that was being questioned.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by The_Alt_oholic View Post
I'm there with you, Doc.
It's pretty sad and a bit pathetic as far as I'm concerned.

There is no honor among thieves. A stolen level 50 isn't really a level 50.

Once having a level 50 was a sign that you knew how to play the game (at least to some degree), now it means that you can play an epic archetype on the same day that you started playing.
Not much of sense of accomplishment there.

In a game that is about the journey, those players have just ignored the bulk of the game. I've seen plenty of posts about how there is nothing to do once you get to level 50, and there go tons of new players PL'd strait to 50 the first day and they run face first into the wall.

Sad.

It's a great game if you actually play it.
I will agree with you on this. I find that this game is all about the journey. I have never made a backstory my toons at creation. Its not until i end up playing them that they come about. Like my fire/storm controller. I just made a modern day young looking wizard in a trench coat, more goth than anything. 2nd costume, little more wizardy. Then the science pack came out. Well, he's a wizard right? Now i can turn into a tiny fire imp. 4th costume, an 8 foot tall storm demon. And now I have a backstory from actually PLAYING him and getting a feel for him.

My 50 blaster is much different now then when he first hit 50. I still play him for ITF's and such, for fun.