Remove MA buildings from Atlas, Galaxy and Mercy
All sub 30 zones IMO.
/signed for the OP suggestion.
No, to the sub 30 one.
The M.A.D. Files - Me talking about games, films, games, life, games, internet and games
I'm not good at giving advice, can I interest you in a sarcastic comment?
@Lyrik
far more pople in cap
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far more pople in cap
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That is true. Not much farming in Mercy, it's all in Cap redside.
Removing them from beginning zones still leaves the villain farming alive and kicking.
But yes, it would be a good idea to get rid of them from starting zones, it would make sense to take them away from sub 10 or 15 zones, a lot of the arcs made are intended for high level characters anyway.
Or how about this; Only Mission Creating terminals in the low lvl zones so people can't play the arcs there? That way they can still add in their content but it will cut down on low lvl farming.
Why not go the whole hog and make the MA system so you can't play it on a toon below 14 or 22 or 38 or 50 bah you get the idea. It doesn't matter what zone you put it in (unless it's a danger zone). If you are serious about not allowing new players to use MA until they know how to use there toons (make it elitist) link it to veteran rewards if you don't have a 3 month badge you can't use before lvl 30. When you have a 6 month badge then we will allow you to play with the big boys little toons. Or better still you device a mission for there toons they have to play and finish to show you they know how to play there toon, then you can personally allow them in to MA
Its hard to resolve in villains because MAs are easier to get to then to them then on heroes. Heroes have serveral areas linked together like a chain. Some more harder to get then others.
But villains is like a web with multiple paths in one portal, espically the ferry from cap to grand.
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Why not go the whole hog and make the MA system so you can't play it on a toon below 14 or 22 or 38 or 50 bah you get the idea. It doesn't matter what zone you put it in (unless it's a danger zone). If you are serious about not allowing new players to use MA until they know how to use there toons (make it elitist) link it to veteran rewards if you don't have a 3 month badge you can't use before lvl 30. When you have a 6 month badge then we will allow you to play with the big boys little toons. Or better still you device a mission for there toons they have to play and finish to show you they know how to play there toon, then you can personally allow them in to MA
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Not realy a sensible idea.
Tbh, Blueside is the bigger problem, this time. Red side, although there shouldnt be one in Mercy, there aren't that many people farming. Maybe the content is better, or maybe people are less fussed. Either way, its not clogging the channels and messing up a newbie zone.
Blueside, Atlas in particular is, well, bad. To put it lightly. If the devs are worried about farming, then having an MA in Atlas and Galaxy is just asking for trouble. Thats like teaching people that farming is alright, and no manner of nerfs and tweaks the the MA will solve that.
A pinch of preventation is worth a hundred pounds of cure.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Tbh, Blueside is the bigger problem, this time. Red side, although there shouldnt be one in Mercy, there aren't that many people. Maybe the content is better, or maybe people are less fussed. Either way, its not clogging the channels and messing up a newbie zone.
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Fixed for you.
Okay maybe 30 was a touch high but I stand by my idea in the sense that removing it from all low level zones would be better than just the start zones.
And if the only reason you're suggestion this is because they, people running MA teams, are clogging up your precious channels I feel very sorry for you.
I assumed you wanted them removed because newbies and low level players don't learn the game or character properly by avoiding the normal game.
Personally no I'm against this the MA buildings aren't the problem and moving them would just be a inconvenience to players.
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And move the RWZ one to Pocket D instead too
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That would make more sense than having it in a warzone
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I assumed you wanted them removed because newbies and low level players don't learn the game or character properly by avoiding the normal game.
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That assumption is correct
By channels I mean broadcast (brain still in its jar...) You only need to stand in Atlas for a few minutes to get an idea of what brand new players must think;
"Hmm, wonder what this games like?"
"Lvl 1 LFFT"
"Lvl 47 LFFT"
"Farm LFM, Empath wanted, No tanks"
"...I guess I found out."
I mean, come on...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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You only need to stand in Atlas for a few minutes to get an idea of what brand new players must think;
"Hmm, wonder what this games like?"
"Lvl 1 LFFT"
"Lvl 47 LFFT"
"Farm LFM, Empath wanted, No tanks"
"...I guess I found out."
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Yup, that's what I thought and if there was another decent non-elf/fairy/dwarf etc.. MMO out there I'd have probably checked that out instead.
In the first half hour of my first time logging in on the blue side I saw almost constant broadcasts requesting teams, I got several tells asking for teams and a few blind team requests. It can be quite off putting especially when I had to re-acquaint myself with how to do even the simplest of actions.
Imho, I agree with the OP except the red side, I didn't and still don't see very much farming broadcasts in mercy, but I see a lot in Atlas and Galaxy. However, if it has to be uniform or fair, removing the AE building from Mercy wouldn't be much of an issue tbh, a level 1 who knows what they are doing (so not new players) can get to Cap quite easily without dying on the way.
The only argument I can think of against this idea is that the MA system is advertised as something new and innovative to MMO's and is a selling point, would subs suffer if those people wanting to use it straight out of the bag couldn't get to it? In all honesty though getting to adjacent zones and by doing so learning the basics of the game doesn't take too long at all and would provide for better mission creating, imo.
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And move the RWZ one to Pocket D instead too
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That would make more sense than having it in a warzone
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Which is why I suggested it
@Golden Girl
City of Heroes comics and artwork
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You only need to stand in Atlas for a few minutes to get an idea of what brand new players must think;
"Hmm, wonder what this games like?"
"Lvl 1 LFFT"
"Lvl 47 LFFT"
"Farm LFM, Empath wanted, No tanks"
"...I guess I found out."
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Yup, that's what I thought and if there was another decent non-elf/fairy/dwarf etc.. MMO out there I'd have probably checked that out instead.
In the first half hour of my first time logging in on the blue side I saw almost constant broadcasts requesting teams, I got several tells asking for teams and a few blind team requests. It can be quite off putting especially when I had to re-acquaint myself with how to do even the simplest of actions.
Imho, I agree with the OP except the red side, I didn't and still don't see very much farming broadcasts in mercy, but I see a lot in Atlas and Galaxy. However, if it has to be uniform or fair, removing the AE building from Mercy wouldn't be much of an issue tbh, a level 1 who knows what they are doing (so not new players) can get to Cap quite easily without dying on the way.
The only argument I can think of against this idea is that the MA system is advertised as something new and innovative to MMO's and is a selling point, would subs suffer if those people wanting to use it straight out of the bag couldn't get to it? In all honesty though getting to adjacent zones and by doing so learning the basics of the game doesn't take too long at all and would provide for better mission creating, imo.
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Yet then people moan that there are no teams... merge the servers!
TBH I think that if you hate broadcast being filled up with people playing the game you should just switch it off.
But while I disagree on reasons for the change I support the change to remove the too easy access to people who don't know what is going on yet from PL teams. I'd also support a minimum entry level to MA even though I use it to PL my alts from 1 upwards. (I have been around a while and do know mostly what I'm doing ).
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That assumption is correct
By channels I mean broadcast (brain still in its jar...) You only need to stand in Atlas for a few minutes to get an idea of what brand new players must think;
"Hmm, wonder what this games like?"
"Lvl 1 LFFT"
"Lvl 47 LFFT"
"Farm LFM, Empath wanted, No tanks"
"...I guess I found out."
I mean, come on...
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Yeah, it is (or more precisely was ) pretty annoying, however the /ignore command is very useful tool to get rid of their constant spam.
With most of those farm spammers on my ignore list now I can actually stand being in Atlas Park now.
I do, however, agree with Techbot_Alpha, getting rid of the MA buildings in the starter zones could be beneficial.
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Yet then people moan that there are no teams... merge the servers!
TBH I think that if you hate broadcast being filled up with people playing the game you should just switch it off.
But while I disagree on reasons for the change I support the change to remove the too easy access to people who don't know what is going on yet from PL teams. I'd also support a minimum entry level to MA even though I use it to PL my alts from 1 upwards. (I have been around a while and do know mostly what I'm doing ).
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I don't mind the broadcast. I find it mildly annoying, and sad, but I just go on my spree until lvl 5, then run the Hollows missions.
But my point was the horrible effect this is having on new players. (E.g. You agree with me )The broadcast is all they will see in Atlas. LFFT, LFM, LFEmpath, No tankers, etc. There are lvl 50s walking around that have been made in one week, and have no idea how to play. As far as Im aware, thats a pretty bad thing.
Yeah, sure, you can argue that 'People pay to play how they want, [censored], so shuddup.' But, in the long term, thats not going to work out. As it will be bad for the game, and thus bad for the players. Bad for Us.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The AE buildings are in the starter zone because the philosphy behind the MA was to create an alternative way of leveling from 1-50.
So the suggestion should actually be: "change the philosophy behind MA, and don't expect players to be able to level from 1-50 without playing game content outside the MA".
I really should do something about this signature.
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The AE buildings are in the starter zone because the philosphy behind the MA was to create an alternative way of leveling from 1-50.
So the suggestion should actually be: "change the philosophy behind MA, and don't expect players to be able to level from 1-50 without playing game content outside the MA".
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Not really.
If they want to level from 1-50 in MA, and really want it that way, its only a yellow line trip to Kings Row. Not that hard, is it?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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[ QUOTE ]
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Yet then people moan that there are no teams... merge the servers!
TBH I think that if you hate broadcast being filled up with people playing the game you should just switch it off.
But while I disagree on reasons for the change I support the change to remove the too easy access to people who don't know what is going on yet from PL teams. I'd also support a minimum entry level to MA even though I use it to PL my alts from 1 upwards. (I have been around a while and do know mostly what I'm doing ).
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I don't mind the broadcast. I find it mildly annoying, and sad, but I just go on my spree until lvl 5, then run the Hollows missions.
But my point was the horrible effect this is having on new players. (E.g. You agree with me )The broadcast is all they will see in Atlas. LFFT, LFM, LFEmpath, No tankers, etc. There are lvl 50s walking around that have been made in one week, and have no idea how to play. As far as Im aware, thats a pretty bad thing.
Yeah, sure, you can argue that 'People pay to play how they want, [censored], so shuddup.' But, in the long term, thats not going to work out. As it will be bad for the game, and thus bad for the players. Bad for Us.
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Or remove MA from Atlas, GC... etc as you suggest and have broadcast devoid of pretty much everything but occasion costume comps and the occasional DJ spamming broadcast to listen to whichever radio is currently in vogue.
I do agree with you on removal, just not the reasoning.
Yip if it removes the farm / pl spam on broadcast in the starter zones then it be a good move.
I ve posted something similar a while ago, seemed to be lot worse on Union then over on Defiant for the /b spam.
Sad really how it used to be lot more friendly and welcoming now its just terrible if your a new player and have to be confronted with all that.
@Snow.
Defiant: Snow + many other alts
Arc ID 61069
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The AE buildings are in the starter zone because the philosphy behind the MA was to create an alternative way of leveling from 1-50.
So the suggestion should actually be: "change the philosophy behind MA, and don't expect players to be able to level from 1-50 without playing game content outside the MA".
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Not really.
If they want to level from 1-50 in MA, and really want it that way, its only a yellow line trip to Kings Row. Not that hard, is it?
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It would still mean you wouldn't be able to level from 1-50 entierly within the MA, since you would also have to take a train journey and zone.
And for villains, the journey from Fort Darwin to Port Oakes MA is actually quite difficult and dangrous at level 1.
I'm not saying that the buildings shouldn't be removed though, just that the policy should be changed.
I really should do something about this signature.
Since when does taking a train level you up? You can go straight from the starting point to the station/to King's Row and run towards the MA without getting a single xp point.
The M.A.D. Files - Me talking about games, films, games, life, games, internet and games
I'm not good at giving advice, can I interest you in a sarcastic comment?
@Lyrik
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The AE buildings are in the starter zone because the philosphy behind the MA was to create an alternative way of leveling from 1-50.
So the suggestion should actually be: "change the philosophy behind MA, and don't expect players to be able to level from 1-50 without playing game content outside the MA".
[/ QUOTE ]
Not really.
If they want to level from 1-50 in MA, and really want it that way, its only a yellow line trip to Kings Row. Not that hard, is it?
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It would still mean you wouldn't be able to level from 1-50 entierly within the MA, since you would also have to take a train journey and zone.
And for villains, the journey from Fort Darwin to Port Oakes MA is actually quite difficult and dangrous at level 1.
I'm not saying that the buildings shouldn't be removed though, just that the policy should be changed.
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Well you can hardly say that it is intended as an alternative way to lvl from "X"-50 without putting a level cap on it and restricting one of the unqiue selling points in the world of MMO's, but if the cap was 5 then it would only take about a day.
IMO I think we shouldn't be able to run MA arcs in the starter zone buildings but be able to create content in them.
Pretty self explanitory, really.
Absolutely new players should be able to learn how to play the game, and find teams at the same level that are doing normal things.
Then, at a slightly later level, they can investigate MA.
Experienced players will be able to head on to MA if they want to, or do normal things without being swamped with farmcalls in the low level zones.
An added bonus is that the Devs might be able to cut back on having to take so many steps against farming. Those that really want to will always do it. So make it a *tiny* bit harder (one zone away), and a good chunk of people might ease off it.
Just my suggestion, anyway.