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Posts
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Joined
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Its hard to resolve in villains because MAs are easier to get to then to them then on heroes. Heroes have serveral areas linked together like a chain. Some more harder to get then others.
But villains is like a web with multiple paths in one portal, espically the ferry from cap to grand. -
Either that or kills, deferiantly one of the two.
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Well I guess a lot of people would love it if this idea became a reality. Not many heroes or villains are radioactive tanks in any comic. Hulk is the closest but more on super strength and invinciablity. :P Besides he gamma radiation.
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I've had this idea ever since I saw Shivans in action, espiecally the summon version of them. They blast you but also pack power rad based melee attacks. Kinda like tanks and brutes.
So why not a rad based tank? We've seen different archtypes have similar powers to each other. Electric blasts, electric melee. Energy blasts, energy melee. Dark blasts, dark melee. So how about to go with the radiation blasts, radiation based melee class.
Radiation Assault:
An powerset based on powerful melee attacks that either do small debuffs to foes or slowly drain their life away, when they are struck by powerful punches and small blasts of radiation bursts out of the palm of their hands or fists. The ultimate attack would act like the power Fallout for Rad manipulation. A small nuke blast but cause serious damage instead with a larger area of effect radious.
Radioactive Aura
Powerful radioactive auras that focus on genetically enhancing the toughness of the user. Making him tougher and later give him enhance regenation and recovery. Some more potent then others to cause their foes radiation poisoning, which will cause harm or force their foes to be held for a short while. Even one aura that will quickly heal the user at the limited cost of recovery time.
So that's the idea, any thoughts? -
Well didn't want to suggest a Rikri Prestige arch type but it gets the idea at least I guess. ^^;
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For the Mastermind class on CoV you can have Mercs, Zombies, Bots, Ninjas and even Thugs. But I had an idea for an Alien Invaders like theme, kinda like how Rikti work but with differences. They could be shaped like lizard people, fish men, generic looking aliens or even a new concept.
Summons:
They are teleported in or float down like they were in a tracker beam. Perhaps even jetpacks down.
Summons: 1
Simple alien soliders with standard armour for their kind, with blaster pistols.
Summons: 2
A more advance warrior with better armour, blaster rifles with better powers also. Perhaps a melee weapon also.
Summons: 3
A veteran alien invader who has conquered many systems before, with superior weaponry for range and melee combat. Like a blaster cannon and some form of energy melee weapon.
Upgrade Powers:
Upgrade that change the overall look of each summon and gives them more advanced versions of there weapons. Perhaps equiping them with with plasma granades and energy nets to trap enemies.
Other powers or Secondary set:
Perhaps also be given to summons drones like the Rikti war drowns but with an obivous difference. In look mainly, perhaps in a comic flying saucers looking shape. Some types for defense with force fields and some for offense equiped with blasters, also alien gear to buff, debuff allies and enemies. Like your own alien plasma granades.
This is the idea, might have a few holes but I think it maybe good. The concept is good at least I think. -
Uh oh, problem though. Crab Spider Soldiers have a back details all the time, their back pack. And currently it doesn't dissapear even when selecting a different build path like the Bane Spider or Wolf Spider trees.
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Doesn't that include all back details though? Not just capes?
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How can you really tell what is a farm or not? I've seen obvious farms but also seen MA's that have loads of enemies but also an objective. Most gain at least one lv if not 6-7 bars of exp.
But I couldn't tell if it was a farm, or just a really hard mish like some normal mishes. Invloving large zones with loads of groups with at least one objective like save someone or destroy something.