i15 moaners.
Hmm...
*Grabs a seat and pulls out the popcorn.*
Sorry, don't mind me.
QR
Its also worth bearing in mind that there are more veteran players in this game, than they are likely to get new ones.
So looking after the players they have might be a good idea.
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The only reason CoH has retained as many veterans as it has is because its basically the only game in town that's why many of the veterans are still here not because they "truly love the game" but because it was the only game that fulfilled a need that's why 5 years down the line even tho there largely board with the game there still here because there was nothing else.
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That just makes it all the more vital that they do everything they can to KEEP us veteran players.
Because, at the end of the day, WE are the ones still here after several years, whilst many others are gone after 6 months.
Alienating a portion your core user base isn't exactly smart, especially when you're in a niche game who's subscriber numbers aren't exactly massively impressive.
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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IIRC all devs bar one who were working on CoX moved to NC when it bought the IP (announced 6/11/07). Ok - Cryptic still has STatesman, but most other devs who created the early content moved to NC and produced the more recent content.
[/ QUOTE ]Nope. The people working on CoH at that time did move to NC, but that was a team of, what, 15 or so? Many of whom (possibly almost all, not sure) had NOT been with CoH from the start.
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That's the thing Champions is just "new" there's no way the Devs can match it for new content it would be foolish to even try.
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The trick is not to compete, but instead show it is better to stay with what you know. Attempting a distraction (issue 15) by throwing a tired and worn ball on the ground, while shouting "look ball!". Only works with dogs. I always thought of video gamers as more of a cat mentality. They look at things and go "yeah, and?"
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The only reason CoH has retained as many veterans as it has is because its basically the only game in town that's why many of the veterans are still here not because they "truly love the game" but because it was the only game that fulfilled a need that's why 5 years down the line even tho there largely board with the game there still here because there was nothing else.
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This is also why as champions comes closer to being released, CoH should be showing how much it has to offer players, old and new. Instead of lackluster offering that issue 15 is looking like it is going to be. Saying "well new players like the game", just doesn't cut it.
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IIRC all devs bar one who were working on CoX moved to NC when it bought the IP (announced 6/11/07). Ok - Cryptic still has STatesman, but most other devs who created the early content moved to NC and produced the more recent content.
[/ QUOTE ]Nope. The people working on CoH at that time did move to NC, but that was a team of, what, 15 or so? Many of whom (possibly almost all, not sure) had NOT been with CoH from the start.
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Why I threw in the 'most other devs' bit - I'm not sure about earlier changes in personnel. I thought that most of the team of 15 had been in since pretty much the start though, but happy to be told I'm wrong.
By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)
Except a large percentage of our veterans spend 90% of there time moaning about things that's hardly going to attract new plays.
Imagine a potential new player decides to drop bye the forums are they
A) going to see a happy friendly community that loves the game they play
or
B) see a bunch of old moaning sods that are fed up with the game because the developers don't add what they want add and instead proclaim there off to play champions.
So assuming your reading the same forums i am there going to see B why would they sub there far more likely to go look up champions and play that.
Since any search for city of heroes gets you to the US site and only by changing the language (what fool thought that one up?) can you get to the EU forums. I would be amazed if anything anyone said on here ment a thing.
Then perhaps the devs actually need to start doing something to address all the moaning, instead of just ignoring it?
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
really when i google city of heroes i get the EU site first when i google city of heroes forum i get EU first. if i purchase through steam i get EU so there's a fair to even chance that they will end up on the EU.
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Except a large percentage of our veterans spend 90% of there time moaning about things that's hardly going to attract new plays.
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So you're saying we should lie?
I'm disappointed by the recent development and (lack of direction) of CoH. When I'm discussing City of Heroes -- which is what I tend to do here on the forums -- I'm going to express that disappointment. As long as I, and others, do that civilly and without malice, shouldn't we be entitled to? In fact, shouldn't it be considered honest feedback, which should be of value to the developers?
After all, I don't have any obligation to get new players into City of Heroes or to secure NCSoft's financial future. That's the developer's and NCSoft's marketing department's job. It's their job to make sure the word-of-mouth is good -- not ours.
on topic short poll ..name any MMO where the players have had as much input into the content of the game as CoX ..
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Since any search for city of heroes gets you to the US site and only by changing the language (what fool thought that one up?) can you get to the EU forums. I would be amazed if anything anyone said on here ment a thing.
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I just did a google search, first page up was uk.cityofheroes.com
I would guess, tho since i havnt been online since my weekend away for too long I wudnt know, that the US forums reflect our mentality.
For the record I am not interested in Shiney for Shiney's sake. I'm not stupid and easily swayed by cosmetic changes or just because something is new, nor (after having worked in and around advertising/design/branding) am I swayed by marketing.
I am looking for a superheroic MMO with potential for the next five to ten years, one that will grow and become as big, as popular, and as finessed to the Nth degree as 'City of' has become.
Potential, Potential, Potential.
I think there are much more veteran players playing CoX than new ones.
Therefore its very important to entertain and keep the veterans happy and give them what they want.
If most of the veterans get bored and leave, CoX might aswell close the servers cause there will be almost nobody left playing the game.
A game as old as CoX wont get a meaningfull number of new subscribers, not with 2 new shiny Superhero games comming.
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Except a large percentage of our veterans spend 90% of there time moaning about things that's hardly going to attract new plays.
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You'll find the same thing on any forum for any other game. People who have been playing a game for a long time yearn for something new and they hope it'll appear on the game they like the most - otherwise they wouldn't still be here. It's dangerous to take veterans for granted though...
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Then perhaps the devs actually need to start doing something to address all the moaning, instead of just ignoring it?
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There is nothing, absolutely NOTHING the devs could do, that would stop the complaining. Even if there were detailed requests, and they supplied all of them, there'd be a "You just don't listen/understand!" line from some people.
Listening and even doing that which has been requested won't stop those that used to like the game, are now sick of it but don't want to admit it to themselves, and know where the forums are.
"I love the game (but I'm going to complain constantly)", seems awfully close to "I loved the game, but I'm tired of it and don't recognise the fact".
Another thing that would help would be if everyone was banned from the forums at work (including me, no exceptions). Constant access erodes the enthusiasm, and seems to add to the ennui that will inevitably arrive with anything if you are exposed to it for long enough.
�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org
EU, Union mostly.
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Potential, Potential, Potential.
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Jesus, be careful ML.
You came close to summoning The Allsopp there.
Its one thing to express disapointment its another to be out right hostile which is what many of the recent posts have been.
even before the 5th aniversery was announced people were complaining that it would just be another invasion and asking why the Devs could come up with new stuff but look what happens when they do its never anuff here we are getting the anouncment of i15 mere weeks after i14 hit and were complaining that theres not anuff being added.
Not all that long ago myself and others were accused of being ungrateful because we dared ti suggest that it would have been nice if the valkyrie mac pack had included weapon models for more than just broad sword.
if asking about weapon models is ungrateful then what the hell is all the moaning about the Devs promised this and the devs said they would do that and they never did it that would seem to me to be just as ungrateful even more so honestly many on this forum sound like spoilt children never content with what they get.
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Except a large percentage of our veterans spend 90% of there time moaning about things that's hardly going to attract new plays.
Imagine a potential new player decides to drop bye the forums are they
A) going to see a happy friendly community that loves the game they play
or
B) see a bunch of old moaning sods that are fed up with the game because the developers don't add what they want add and instead proclaim there off to play champions.
So assuming your reading the same forums i am there going to see B why would they sub there far more likely to go look up champions and play that.
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You aint seen me proclaiming anything mate.
And if there was something to be positive about i'd be positive.
I agree with a note Shadowe makes in his blog.
If Positron is going to annouce something else really major that's coming with Issue 15, they've done it the damn wrong way around...
Let Posi do his big announcement proclaiming zone revamps/graphical update/powerset prolifirations/Powerset customisation (pick any of the following two) and then put up an article detailing what else is going to be in Issue 15, don't do the detail of 'well this stuff is in issue 15 but we can't reveal anything major otherwise it'll steal Positrons thunder when he does his speech' because, as shown, it's just hacking people off.
I've got my fingers crossed for something major coming out of the announcement....ah..still 12 hours away though here (really, you should be doing your announcement at NOON US time, which is 8pm here, 9pm central Europe as mentioned).
Badge Earned: Wing Clipper
A real showstopper!
The devs had the idea for side-switching hero/villain for a long time, and i think they said in the past they are likely to implement it.
THAT would have been a good and clever Issue, that would keep many players playing i think, do hero arcs as a former villain etc...
Cathedral of pain anyone ?
How hard can it be to fix this trial, certainly not 2 years......
The problem is the devs have good ideas but they implement most of them totally wrong and instead of ironing out those bugs and shortcommings they create new halfready stuff.
There is a reason we have bugs in the game that exist over several years, without ever been fixed......
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even before the 5th aniversery was announced people were complaining that it would just be another invasion and asking why the Devs could come up with new stuff but look what happens when they do its never anuff here we are getting the anouncment of i15 mere weeks after i14 hit and were complaining that theres not anuff being added.
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It's not enough for the following reasons:
a) the Devs have known the exact date of the 5th Anniversary for some time now. They have had plenty of time to get something cool and exciting happening.
b) A large chunk of the dev team has been working on I15 for a LONG time. (I'd guess close to a year.) They come up with 2 TFs, one of which fails to plug a much needed hole in the Villain SF arcs.
c) The rest of the issue is simply shiny bits.
d) When you stack I14 and I15 up against previous issues, they are weak in comparison. ISsues 9 to 12 were excellent. Issue 13 gave us a new zone (albeit a bit wierd and not in any continuity) and an excellent TF.
I14 turned Atlas into CoF
I15 will not redress that.
Thelonious Monk
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Its one thing to express disapointment its another to be out right hostile which is what many of the recent posts have been.
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You think this is hostile? Heh. You should have been here for ED. Now, them was some rough weathers, oh aye, winds that would snap the mast in twain if you put as much as a handkerchief on it and every minute or so a wave the size of Essex would come crashing down and snap the keel, sending all of us into the sea. Sometimes we were rescued, and sometimes we weren't.
That's the thing Champions is just "new" there's no way the Devs can match it for new content it would be foolish to even try.
Whats important is what happens post champions release these days people burn through content like there lives depend on it how long before similar threads appear across on champions forums it'll be far sooner than 5 even 4 years time because with 2 games in town then 3 then eventually 4 as DC and marvel get of the ground players are going to be going
"look in city of you can make your on missions why cant we do that in champions"
"look in champions they have shape shifting why cant i do that"
etc etc
The only reason CoH has retained as many veterans as it has is because its basically the only game in town that's why many of the veterans are still here not because they "truly love the game" but because it was the only game that fulfilled a need that's why 5 years down the line even tho there largely board with the game there still here because there was nothing else.