CoX has it all - trust me!


Alphane

 

Posted

Well, after a good 2 years plus of playing the game with little breaks I decided I needed to stop playing for a bit and just try my hand at other things. So I cancelled my sub to CoX and searched around for a good 2/3 days pretty much constantly, checking out the other MMO's to see what took my fancy.

In the past I had tried WoW and that seemed way too involved for me, being quite a casual gamer, so I looked to another couple involving a chance to behead someone in every fight (which really didn't appeal to me) or hobbits. I took the free trial and set off to make a new start and enjoy a fresh experience only... I didn't enjoy it at all!

Little did I realise that all the other MMO's seem to basically do just about the same thing all in subtly varied ways. The creation system at the very beginning of said game is what can only be described as being pathetic, when compared to the customisation of CoX!

I logged into said MMO and proceeded to play - but when I took a quest it didn't tell me where to go to (I was used to it being marked on the map in CoX) and now I had to worry about all sorts of pointless things like the durability of my weapons and going to buy food!

So I have now re-subscribed to the one MMO that really IS DIFFERENT! As far as I can tell this is the only truly casual MMO out there and that should be marketed a lot more imo. Even if you only have an hour to spare, you can log in, run a couple of missions, log out and feel that you have accomplished something - it's genius and it makes you feel like the game was built for you, not like you're just another pawn with no individuality.

So basically I wanted to say, 'Hey I'm back' and with a new appreciation for all that CoX is simply because the other MMO's are too complex for their own good and lack the simplicity of being just ... fun!

Oh and btw, CoX community is by far the best - other's simply dont care at all

Anyone else have a similar experience? Write it down below


 

Posted

Still here after 4 years, despite occassional forays to the competition. I'm still playing COH/V. I'm not playing them. Nuff said.


"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon

Myopic Aardvark on Twitter

 

Posted

Same, been here since US release, and i keep coming back to CoX. I've taken breaks to play other games, but i keep coming back to CoX in the end


 

Posted

Everyone Loves CoX!


[url=http://vox-doom.deviantart.com]Take A Gander At This.[/url]

 

Posted

I'm addicted. Now I just need that Vet Reward.


 

Posted

Someone hit the nail on the head in another thread; CoX is built around the MM bit of the whole MMO experience. Too many other games that I've played (most notably Age of Conan and EvE) are brilliant SOLO games, but grouping in them is clunky and ultimately not that rewarding.

CoX has the right mix for this; you get the best out of it if you group up with other people, but you can still solo if you want to. Added to that, there really is bucket loads of "fun" to be had, and that is always something that is a very difficult thing to put into a game ironically enough.

It's also quite nice that with certain characters, playing them is almost therapeutic. Had a bad day at the office or a bit of road rage? Load up your stone / fire brute and do a mayhem mission. Anger management at its very best

CoX is proof that a great game doesn't have to have cutting graphics or overly complicated features, it just has to be something you grin like a pillock at when playing. That's why I'll never cancel my subs to it, even if I do have brief sabaticals now and then.


@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat

 

Posted

[ QUOTE ]
Still here after 4 years, despite occassional forays to the competition. I'm still playing COH/V. I'm not playing them. Nuff said.

[/ QUOTE ]

One up on that.


 

Posted

What SteelRat said.

Pretty much every new MMO I've tried over the past few years has made teaming a fun-crushing, irritating and downright obstructive waste of time. I really don't want to spend 20 minutes trying to figure out who's got what quest and where to go to get most of them done. Like everyone else on Earth who plays MMOs I want to log in, get a team and get into action as soon as possible.

A few friends and me set up a casual-friendly guild in LOTRO on day one (The Blades of Arnor, still going strong) and even though we had loads of active members it was absurdly difficult to run a group and get everyone's stuff done. That's one of the biggest reasons I quit LOTRO, it just went against everything a game based around a damn Fellowship should be.

If the book and movie were set in the game Merry and Pippin would never have gone with Frodo because they were on the "Gather vegetables from Farmer Maggot's field" quest and would have got no XP from Frodo's inevitably unshareable chained "Meet Gandalf at the Prancing Pony" quest. In fact there'd probably have been a massive, acrimonious argument as Merry and Pippin kick off at Frodo and Sam's noobish aggroing of Black Riders.

After playing CoX all other games are just exasperating in their lack of design for teaming. I cannot fathom why MMO designers seem to lack the foresight to get teams running like they do in CoX, where everyone can see everyone's quest, the leader can select one mission from the list so that everyone knows what they are doing and where they are going and everyone gets decent XP from missions they don't personally have. It's total common sense, or so you'd think.


 

Posted

Yup I just recently resubbed after a break and come back with a renewed appreciation of just how good a game this is. It has its flaws, and it is old for me now in the sense that I've seen and done most of it, but the total package is just right for me as a casual player, and the devs do keep adding things to keep it fresh.


 

Posted

Agree with everything thats been said above!

I tried out other MMO's in between CoX, and what Soul_Storm mentioned about "other MMO's seem to basically do just about the same thing all in subtly varied ways" is true from what I've experienced.

I tried WoW for a month, but it needed alot of time to advance at a good pace, not so good for a casual gamer.

LOTRO; about 2 months, and I joined near enough on release, perhaps it's wrong to expect alot from a newly released MMO, as there will be the basic content and a few bugs likely in the works, but I found the combat and questing system rather repetitive.

In CoX, there are aspects included which have made it stand out among the rest in my opinion;

-The true implimentation of the term "casual play"; with the mission and teaming structure, and the inclusion of the new xp curve, players which do not wish to spend many many hours grinding don't have to..
-Knockback, something which really makes a combat situation feel a bit more alive as opposed to a rooted fight.
-Ragdoll Physics, again, like knockback, it's all just visuals and not a groundbreaking feature, or something that just CoX has used, but it really helps to immerse the player in the fight (would only get better if they included the Euphoria engine, now that would be interesting!)

This game definitely has got an edge over some of the competition in the MMO market, even if this may be a biased opinion as I've played this game for near enough 2 years, and all the others combined doesn't even equal 6 months, but if it's kept me and others alike hooked this long it has to be doing something right!


 

Posted

Well I've had a similar sequence of events, just from the other side of things. I started out in EVE, which was great to begin with but the playerbase effectively owns the game so it became like a second job, and my nights were spent mining asteroids and using my second account to ferry the goods back to base...it was tedious....and I mean REALLY tedious.

As I played EVE I then subscribed to Planetside, which was incredible when I first played it, but endless PvP gets dull very quickly, okay you levelled and tried different configurations, and the immense battles were beautiful to be involved in, but it just felt a little shallow.

So I quit EVE and signed up to Everquest 2 (WoW wasn't out at that time) which was great fun but ridiculously complex, I tried WoW when that appeared and eventually dropped all other games for it because a friend joined in. It was fine for a year but I realised I just wasn't having fun and the subs that kept coming out every month were effectively a waste. I still have that character: Eriknafobia languishing at 42 it took me all that time to get him there, and he was my highest character....GRIND!!!!!

That was before they raised the level cap..:S

I was perusing the shops 2 and a half years ago, and I saw CoH, villians had only just been released and I remembered the reviews of CoH saying it was great fun and with a fantastic character designer. I remember when the American Beta was underway being intrigued by this game and wanting to play it....so now I had the chance and I got it. It didn't dissapoint, the character creation, as you all know, was unparalleled and the community just welcomed me in. That first day I remember taking my fledgling 1st character: Parabole into this brave new world and meeting another newbie, together we formed a Supergroup that went nowhere but I'd never in all my MMO experience felt a part of a community. In all the others I was a newcomer, someone who needed to earn trust, someone who would perhaps cause problems with their ineptitude. I'm not saying that everyone was like that in all the games, there were some generous souls who helped out but the attitude was very much "leave em to it."

I've never dropped my subs since the day I initially subscribed, if ever the game seems to sag at all I think back to those stupid asteroids, or the ridiculous distance I'd have to cross in WoW ON FOOT, or the insanely complex invention system in Everquest, and it makes me glad to be a part of this game and this community

I've since tried D&DO and Tabula Rasa, I do still enjoy Tabula Rasa, but D&D can stay where I left it....

Saying that though, I'll give WAR a go when it appears; as long as CoX is this good (and all the signs point to it beating even the current YAY factor in the near future) I'll not be leaving this behind


I don't wanna save my soul now,
I just wanna lose control,
And even if it takes a lifetime, to learn:
I'll learn!

 

Posted

Like I said a while ago on the SGW forums. CoX is the only game that keeps bringing me back. Once my sub was cancelled because of lack of prepaid cards but after that it never got cancelled. Hitting 24 months now in a few weeks and for me that is longer then any game I've played. I might not always play activily, or don't touch the game for a few weeks but I always get back.

Till now there isn't a game that has the same effect on me and I have tried lots of other MMO's in the past two years and while some I enjoyed immensely the pick up and play of this game is just that great.


The M.A.D. Files - Me talking about games, films, games, life, games, internet and games

I'm not good at giving advice, can I interest you in a sarcastic comment?

@Lyrik

 

Posted

[ QUOTE ]
Same, been here since US release, and i keep coming back to CoX. I've taken breaks to play other games, but i keep coming back to CoX in the end

[/ QUOTE ]

I ain't going there - too easy a target.

As I have posted before, I have Lots of games on my Cube, DS and PC. All unfinished and with work and RL, I dont get much time to play at all. That said City of is my game of choice, and I choose this over all of my other games any day.

42 months +
and still loving it.


 

Posted

[ QUOTE ]
Someone hit the nail on the head in another thread; CoX is built around the MM bit of the whole MMO experience. Too many other games that I've played (most notably Age of Conan and EvE) are brilliant SOLO games, but grouping in them is clunky and ultimately not that rewarding.

[/ QUOTE ]
You know I never really looked at AoC in that perspective, I love CoH from the first moment I logged into my first character I've been playing MMO's for just over a decade now from ye old days of Ultima Online to the latest science fictional Exteel and I have never come accross a more entertaining game than the "City of" franchise. They have never seized to amaze me and I've technically speaking been playing since US release of Issue 3 and still find my self playing it (On and off ofc! ).
So group hug for the devs/makers of the "City of" fellas for they get another Moral Boost


 

Posted

one thing i see is that after playing GW for over 3 years, other games are ether grind feeding or they are extremely confusing.
first i tried WoW, i yawned and never looked at it again
then i tried LOTRO, i like it but the lvling system is just tiring.
after that i tried COX, i already had a trial laying around with a full version key, but at that time logging in didn't work.
now COX is the only second game interesting enough to play, even while i tried TR after COX i again yawned on TR.
COX is still the best game to me, i have full control of what i want and i can just do what my imagination allows.


 

Posted

I'm still an MMO newb in comparison; even though I'm a 20+ year gaming veteran, I've only recently gotten into multiplayer gaming in anything like a big way. CoX was my first MMO and that's probably why it's got a special place in my heart as much as anything else. They do say, after all, that you "never forget your first"


@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat

 

Posted

I played this game since 2005 of and on, but always returned. I used to have that with SWG as well but that game changed so much, so drastically and too often that it lost any sparks it used to have.
So for that I'm just so very glad that I still have CoX to returned too, where new things have been added to it, but the basic gameplay luckily stayed the same.


 

Posted

I Play MMO`s since UO Comes out, but no one ever comes Close to COX. Teaming is just awsome here and Chars are Individuals. Most i like that i never have to stay in close Lvl Range to my Friends, Mentor System is my best Friend.


Braddack


 

Posted

You've obviously never seen me play.

I'm a newb. Trust me.


@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat

 

Posted

/agree I do like the 'casual- friendly' aspect of the game, in fact the only reason I'm taking a break right now is that I am halfway through a 2 week villa holiday in (VERY) sunny Mallorca. See you in a week ppl!


Allodoxaphobia is the fear of opinions.

Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. MARCUS AURELIUS (121-180 AD)

 

Posted

Forum software a bit ropey though, maybe I shouldn't try to post on a mobile whilst sippin' a cold one by the pool :P


Allodoxaphobia is the fear of opinions.

Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. MARCUS AURELIUS (121-180 AD)

 

Posted

/Giant Raspberry



have one for me please


 

Posted

I agree it is a great game, you can be as casual as you like or go hardcore and grind it out to 50 in no time.

Unfortunately due to lack of finances, cost of household bills getting a bit high. So something had to go and I'm having to cancel my subs

Now if only the character creation wasn't so involved my hubby would have played...but like he said he doesn't want to spend hours on creating a character. So it would be nice if at some time you could choose between a quick creation mode and the normal complex one most of us love.

Ma