Looking for opinions from all defenders.
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Given how hectic battle usually is I don't mind the anchor falling, I find its my responsibilty to pick a decent choice as anchor and thus get around the issues with people tabbing & clobbering the first target.
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Me neither, I just recast if I think it's worth it. Luitenants towards the back of the group generally work well, if I'm teaming with a decent fire blaster I tend to use bosses instead.
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Thanks to Cognito, who yelled many times "Shields are down" i felt i was making a big difference in team.
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Hey I didn't shout!
Panicked, maybe!
Well hope I didn't offend. Its just that people underestimate how awesome FF shields are. And if you noticed on that TF, my Ice tanks HP hardly blipped thanks to your sheilds - and started to plummet when the shields dropped. Hence the reminders!
I'd far rather not be hit at all than get pounded and need healing!
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Thanks to Cognito, who yelled many times "Shields are down" i felt i was making a big difference in team.
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Hey I didn't shout!
Panicked, maybe!
Well hope I didn't offend. Its just that people underestimate how awesome FF shields are. And if you noticed on that TF, my Ice tanks HP hardly blipped thanks to your sheilds - and started to plummet when the shields dropped. Hence the reminders!
I'd far rather not be hit at all than get pounded and need healing!
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Hey i am happy that you did that. And it wasn't harsh it's kinda nice "shields are down, shields pls" way. For the fist time i felt i was making a difference in the battle. Maybe i rarely thanks for heals, rezs or teleports but i always thank for bubbles, AM and other usual stuff. Because especially new players must know that by using these powers making a difference. And i tend to invite non healing defenders into teams first. Everybody loves Empaths, Kinetics and Radiation defenders so they find teams really easy. Non-healing bubblers, tricksters and stormers often have a hard time to find teams, especially in low levels in the Hollows.
So here's a little tip for non healing defenders, especially new ones. Develop your leadership ability and form your own teams.
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Non-healing bubblers, tricksters and stormers often have a hard time to find teams, especially in low levels in the Hollows.
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Man, we need to do a regular Defiant team. My Earth/Storm is itching to get out and see more of Paragon and I don't know for how much longer I'll be able to hold him.-
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Thanks to Cognito, who yelled many times "Shields are down" i felt i was making a big difference in team.
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Hey I didn't shout!
Panicked, maybe!
Well hope I didn't offend. Its just that people underestimate how awesome FF shields are. And if you noticed on that TF, my Ice tanks HP hardly blipped thanks to your sheilds - and started to plummet when the shields dropped. Hence the reminders!
I'd far rather not be hit at all than get pounded and need healing!
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Tankers realising buffs arent on people or people could actually do with them etc etc are the better Tankers. Players that acknowledge the type of defender in the team and adapt to the best play to suit the defender are better imo. A "Take it All" Tanker that can have Fort drop and not know, is either, still learning or distracted, if Fort isnt required, they should know. Some Tankers are built with more than enough defence, but sometimes at a loss in damage output or taunt control and so Fort on someone else can prove better. On non "Take it All" Tankers, I bye and large dont see the purpose of Fort on them, experience from my empaths side of the fence has shown they are usually not the ones who need it.
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One thing that I have tried to do recently, since I've played with anchors alot more is avoid arresting the anchor, or confused people before the non anchors/non confused people. I never really paid it much heed before!
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I tend to "take the mickey out of anchor droppers". Its a bit like naming and shaming "Guys <insert name here> is trying to get us all killed " or "Whose side are you on <insert name here>? ", then people generally start to try to avoid it.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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I tend to "take the mickey out of anchor droppers". Its a bit like naming and shaming "Guys <insert name here> is trying to get us all killed " or "Whose side are you on <insert name here>? ", then people generally start to try to avoid it.
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That gives me an idea for a bind too. Gonna call it "(insert name here) is being more useful to the team when he's dead!". Ill use him for fallout, vengeance, and if im feeling nice, mutate
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Thanks to Cognito, who yelled many times "Shields are down" i felt i was making a big difference in team.
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Hey I didn't shout!
Panicked, maybe!
Well hope I didn't offend. Its just that people underestimate how awesome FF shields are. And if you noticed on that TF, my Ice tanks HP hardly blipped thanks to your sheilds - and started to plummet when the shields dropped. Hence the reminders!
I'd far rather not be hit at all than get pounded and need healing!
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Hey i am happy that you did that. And it wasn't harsh it's kinda nice "shields are down, shields pls" way. For the fist time i felt i was making a difference in the battle. Maybe i rarely thanks for heals, rezs or teleports but i always thank for bubbles, AM and other usual stuff. Because especially new players must know that by using these powers making a difference. And i tend to invite non healing defenders into teams first. Everybody loves Empaths, Kinetics and Radiation defenders so they find teams really easy. Non-healing bubblers, tricksters and stormers often have a hard time to find teams, especially in low levels in the Hollows.
So here's a little tip for non healing defenders, especially new ones. Develop your leadership ability and form your own teams.
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Herostats is a wonderful thing for a Bubbler to use because it times the buffs you apply to everyone, then changes from green to yellow to red before the buff runs out. It's also magic for Unstoppable/Elude/Overload/any sort of power with a 'crash' so you can time it to perfection. I've even managed to time an Energy drain perfectly so all my toggles didn't drop on my /EA brute after Overload ran out
I have noticed though that herostats seems to be out by a few seconds on some powers recently. not sure if it's the lag cos of the invasion or not though.
Defiant 50's
Many and varied!
@Miss Chief
I soon changed my bind, instead of "$target is my anchor please kill him last" to "Come on, $target is my anchor and is still alive, kill him!!! NOW!!!" and soon after I just went for the "HEEL DA HEAL0RZ!!" one.-
Now you guys have given me new ideas, thx
I sometimes wish blasters would wait for fulcrum shift before doing there nova and then i also wish they would stay put next to the alive nme left over so i can restore there end I hate wasting a power.
If someone dies it would be nice for them to wait for vengence before accepting there rez(or using an awaken) Love my power boosted vengence and again hate wasting powerboost when i not got time to fire vengence off.(fair enough if they dont relise anyone had vengence on the team but i always make a note i got it when joining one.
used to bother me when ppl didnt want SB but i now relise its not for everyone and the speed does some peoples heads in in certain maps.(myself i love it on me where ever i am and i think the benifits way outdo the negatives's e.g a tanker having sb means they taunt more(in theory) which also means team gets hit less= more survival,scrappers hit nmes more= they die quicker, healers heal more etc etc)
I sometimes still give the non SB wanters ID just to hear them moan that they think i have gave them SB lol Thats just my evil side though
Nice thread Shan
Well Sb'd tankers can make better recoveries during ambushes, like the ones on STF that are likely to be spread or keep the pace up when there are alot of -rechg, slows and -end about.
I have with SB clicked a target and pressed F to run right up to the target and still overshot the target, maybe it doesnt work that well with hurdle but the moment one needs to leap a bit hurdle is applied.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I always put my anchor on the meanest looking boss in the room as he is probably the one you most want to have debuffed.
When he goes down just switch to a different durable looking foe if you feel there is still a need for the debuff to be applied.
Just my 2c worth, I have been on a few PuGs with my stormie recently and both times I have been told not to use
a) freezing rain, because it makes the odd thing run.
b) snow storm, because people can't see what they are doing and it causes them lag
c) lightening storm, due to the knock back
d) Huricane, it moves mobs and people can't see whats happening.
e) Turn of steamy mist due to gfx lag.
Now I have been playing a storm defender for over 2 years, so I'm pretty good at knowing when to use KB and rain etc. But these lot didn't even give a chance, after the 1st of each one its "STOP RAIN" or "STOP KNOCK BACK N00B"
Thus basically turning me into a low dmg elec blaster with a heal.
Really makes me wonder why I do anything but solo on one of my scrappers......
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Just my 2c worth, I have been on a few PuGs with my stormie recently and both times I have been told not to use
a) freezing rain, because it makes the odd thing run.
b) snow storm, because people can't see what they are doing and it causes them lag
c) lightening storm, due to the knock back
d) Huricane, it moves mobs and people can't see whats happening.
e) Turn of steamy mist due to gfx lag.
Now I have been playing a storm defender for over 2 years, so I'm pretty good at knowing when to use KB and rain etc. But these lot didn't even give a chance, after the 1st of each one its "STOP RAIN" or "STOP KNOCK BACK N00B"
Thus basically turning me into a low dmg elec blaster with a heal.
Really makes me wonder why I do anything but solo on one of my scrappers......
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They're idiots, ignore them.
Hurricaning into the centre of a spawn and scattering is bad but someone telling you to drop Steamy Mist or Snow Storm due to GFX needs a new PC, its not your problem.
Snow Storms gotten better too, used to be truely awful.
Anyone telling you not to Freezing Rain is a plank too. I've had Tanks tell me the same thing, I just leave the team. Snow Storm & FR is a great combo.
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Just my 2c worth, I have been on a few PuGs with my stormie recently and both times I have been told not to use
a) freezing rain, because it makes the odd thing run.
b) snow storm, because people can't see what they are doing and it causes them lag
c) lightening storm, due to the knock back
d) Huricane, it moves mobs and people can't see whats happening.
e) Turn of steamy mist due to gfx lag.
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This made me laugh. I sorry that PUGs are that way, I dont do many of them.
its not really the PuGs, its specific people who think its their duty to throw their weight around.
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its not really the PuGs, its specific people who think its their duty to throw their weight around.
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Both lucus and Hammerfall is right. When you are with your friends you can't see that kinda players. Also not all PuGs are bad. But there are so many of that kinda players. Sooner or later you'll come across with one on a PuG.
Each and every defender is unique in his/her abilities and build, and each powerset can be used in many different ways. It is not solely up to a defender to 'fit' their powers in to a team. The team also has to learn what powers the defender has/uses and fit their strategy around it (this same principle applies to all ATs btw). The most important thing any character can do is sort out some appropriate binds for their most-used powers and then everyone should know what part they will be playing in any team, and the whole team should benefit from much better and successful gameplay.
I have to say having both a scrapper in the 40s and a defender in the 30s have given me a good perspective on both sides of the fence. Above all, it has made me very conscious of KB on my stormy, and appreciative of all types of defenders on my scrapper, it is far too easy to underestimate their impact
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If someone dies it would be nice for them to wait for vengence before accepting there rez(or using an awaken) Love my power boosted vengence and again hate wasting powerboost when i not got time to fire vengence off.(fair enough if they dont relise anyone had vengence on the team but i always make a note i got it when joining one.
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I have to say on my DA I prefer not to wait too long before using my self-rez because it's reliant on enemies being above me, and if I wait they'll either wander off or get killed But then I don't think I've every actually teamed with someone with vengance
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If someone dies it would be nice for them to wait for vengence before accepting there rez(or using an awaken) Love my power boosted vengence and again hate wasting powerboost when i not got time to fire vengence off.(fair enough if they dont relise anyone had vengence on the team but i always make a note i got it when joining one.
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I have to say on my DA I prefer not to wait too long before using my self-rez because it's reliant on enemies being above me, and if I wait they'll either wander off or get killed But then I don't think I've every actually teamed with someone with vengance
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I wouldn't wait to use RotP with a Firetank either but clicking RotP is not "accepting a res" or "using an awaken" but hell, I usually wouldn't wait with any Tank. That part might of actually been a dig at me really from Lycon
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Responding to a few point made in this thread.
I agre that generally SB helps improve a team but I still prefer not to have it on my characters. First time it hppens in a team I will ask to be excluded from future buffs and 9 times out of 10 that happens. As has ben said, simple communication goes a long way.
I sympathise with the Storm isues as well. Lady Leprehaun is a Stormie 'troller and I don't think there is a single poer in the set that won't get you told off when you use it!
With the exception of Tankers (which I can't get to grips with!) and the Epics (no 50s yet!) I have played all the ATs up to level 20ish and a few into the late 30s. It CAN give you a fantastic insight into how to play effectively when teamed with others but only if you make the effort to think about the effects of what you do. It is easy to just get into the mindet of your current AT and forget the big picture (Scrapperlock anyone?)
I don;t know if it's because I seem to have a better "knack" for the sets or some other reason but I usually find that my D3 tends to be much more appreciated on teams than any of my other support Alts. Have others found similar? If so it may be worth a discussion on why that should be?
There is bound to be one character you find a place with. I normally see Kins, Rads, Empaths and Bubblers receiving more love than Dark, its silly really. Even one person with a 50 kin and a 50 dark prefers his kin, but people behind a character make the character and everyones bound to find a character they gel with sooner or later.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Hmmm, why only love Kins and not Darks when you have enough love for both of them?
Altitis is such a wonderful disease.
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
Playwise I much prefer Dark to Kin.
Being the buffbot sucks. And you get those */Kin Controllers stepping on your toes all the time.
Being the debuff monster and stepping on the Controllers toes for a change is far more entertaining.
Feeling useful in AV fights is great too, Dark/Sonics is throughly unpleasant to em.
Twilight Grasp has a narrow radius. Please for the love of Heaven, do not ask for a heal while running away from me. Either run away and rest, or stay near to me, and hope I hit an enemy, and heal you.
Witch Hazel- level 41 electricity/electricity/electricity blaster
Doctor T. Tree- level 50 dark/dark/dark defender
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It certainly does, it's like painting a target around someone and saying 'kill this person first'. Even setting a bind to say that such a person is the anchor, please kill this person last' doesn't help.
What I have found is that if you press tab, the first person to come up in a mob is usually the same for everyone, the game appears to have a set 'order', so pressing tab a few times can soemtimes stop the anchor from dying immediately.
There's a bit of confusion about anchors IMO, do you put it on the boss to reduce his/her damage potential, knowing that the boss will probably be the first to go down, or do you put it on a minion, knowing they might go down easily? perhaps an Lt instead?
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I always go for Lieuts personally, and the tip on tabbing through a few mobs to pick your target is a great one. Any bosses etc should still be in the AOE and thus debuffed.
Given how hectic battle usually is I don't mind the anchor falling, I find its my responsibilty to pick a decent choice as anchor and thus get around the issues with people tabbing & clobbering the first target.
My pet hate when playing my Dark Defender is people who scatter the group. Especially any Gale & Hurricane users who just run into the middle and scatter to the four winds.