AE stopping the farming
[ QUOTE ]
[ QUOTE ]
I'll be honest, i dont know how you have "no problem" finding teams. When there's a handful of people in PI now or a few so many in Talos or FF as compared to the decent amount pre-AE.
[/ QUOTE ]
Get in global channels. As far as I know, ever server has some dedicated to people who play on their server, managed either by large SG networks or by general concept, like raiding. Even better, through teaming with folks in the larger channels, try to find smaller, more private or focused channels with people who share your interests in playstyle.
I don't know how anyone who's an old vet gets by looking for teams in broadcast or /search.
[ QUOTE ]
The reason i'm saying our vets are leaving is because i just couldnt have imagined them enjoying this PLing forever idea; i guess i'm wrong though.
[/ QUOTE ]
The old vets aren't all PLing. They just aren't all experiencing the problem you are, because I'd venture that most of them have networks that nicely sidestep shifts in how people play. I'm an old vet, and I'm not farming the AE - I hardly touch the thing nowadays. I hang out in channels where I get multiple Task Forces in a night, and could team more casually if I wanted. When I'm not on TFs, I tend to prefer to solo though.
[/ QUOTE ]
Yeah global channels, that does sound like a good idea to keep the game going "The old fashioned way." You are right on both comments to my quotes, i knew there was an underground crowd of people somewhere. I guess why i'm complaining so much is that there's just an underground crowd of us now, doesnt seem like there's anything more. Oh well, life changes, people either cope with it or get crushed by it. Personally i see myself saying goodbye to this game soon . Not before i see myself with a green firesword though!
[ QUOTE ]
Yeah global channels, that does sound like a good idea to keep the game going "The old fashioned way." You are right on both comments to my quotes, i knew there was an underground crowd of people somewhere. I guess why i'm complaining so much is that there's just an underground crowd of us now, doesnt seem like there's anything more. Oh well, life changes, people either cope with it or get crushed by it. Personally i see myself saying goodbye to this game soon . Not before i see myself with a green firesword though!
[/ QUOTE ]
Give AE time to die out a bit. Those that PL their characters will be shocked at CoH's lack of extensive end-game content and begin wondering what the point of leveling to 50 really is.
Global Channels are awesome. Even on a less-active server like infinity, I have no problem doing a daily TF. In fact, I often have to turn down team invites because I'm busy helping SG mates work out builds.
As a farmer, I believe issue 16 will drastically change the atmosphere of AE and farming. Those that have nothing to contribute i.e. PL lowbies will find it increasingly difficult to get on a team - farmers are nice people, but we aren't going to work for free.
Some days I log on and find a group almost immediately after I start looking for one. Those days I don't give AE a second thought.
Other days I can't find a group for a while, the missions I have are rough for me and that's when AE comes in. It passes the time and I get xp and influ and tickets. I usually get a level which allows me to go solo the stuff I couldn't find a group for.
I understand some of the AE bashing. I agree it would be better if more players were out in the rest of CoX instead of bunched up in AP. But I don't completely agree with the non-AE elitism that is coming across on the forums.
If someone doesn't choose me to do something because I don't have a certain amount of badges and accolades they're missing out on teaming with a (hopefully) kind, fun, willing-to-learn player.
[ QUOTE ]
Why wouldnt it happen? If AE is causing people to leave the game, won't they remove it seeming that they want people to stay?
[/ QUOTE ]
And you of course have hard, incontrovertable proof that AE is the one, main thing causing people to unsubscribe from CoH?
I'd like to see THAT proof.
oh knock it off already. You're not the genius maverick that's gonna single-handedly tear down farming with your amazing ideas. give it up. Sorry I'm just sick of seeing this topic everywhere.
[ QUOTE ]
As of most people playing City of Heroes. They are getting sick and tired of constant farming in Atlas. Level 1-50 in a matter of days and people not knowing how to play there class. My idea is changing AE so all groups can only be level 50, no Auto SK and 1 boss per group. If this dosent work, i suggest removing AE. AE is ruining this game, i've been playing nearly 4 years and i want to be able to do Task Forces and Raids. Sure there are still Task Forces and Raids but not as many and the people who are level 50 and in the Task Force that have used AE to get to 50 have no idea what they are doing, please sort it out Dev's.
Sorry for any mispellings :P
[/ QUOTE ]
I would rather not do TF's with people that are being forced to do it because the thing they really like got shut down.
I've been on some amazing PuG's since AE started. Everyone seems to be able to do what they want....so if I'm on a PuG with other players...it's because that's what they want to do too.
[ QUOTE ]
[ QUOTE ]
They keep forgetting about the spawn slider coming. >
[/ QUOTE ]
You do realize that the spawn slider, unless enabled for AE missions, is meant as a tool to attract people to farm the normal game content, where the Devs actually have much better control over exploits and Risk vs Reward concepts, right?
[/ QUOTE ]
you have the sekrit info that this will not be in AE? will there be separate difficulty changers for AE???? A betting man would say no.
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
[ QUOTE ]
You don't like it don't participate. Heck, you can even go as far as not even playing with anyone that plays AE.
IBTD
[/ QUOTE ]
New SG forming now!! AE Virgins
dedicated to ignoring that annoying building that sprouted up like a 7-11.
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
[ QUOTE ]
[ QUOTE ]
IMO: I think Posi and rest of his team, should take all rewards OUT of AE, unless proven by a dev or gm. That will kill farming in AE. Kthx. Earn your stripes, not your AE reputations.
[/ QUOTE ]
I believe this is the best way to make AE not so popular.
[/ QUOTE ]
No. It destroys any reason for doing AE in the first place.
[ QUOTE ]
but if you get rid of important things like recipes or salvage, more teams will start forming normal missions to make money off of it.
[/ QUOTE ]
Wait...WHAT?
If you remove the rewards, how are they supposed to "make money off it". Straight inf rewards are nice, but they're a bare pittance compared to the value of drops.
[ QUOTE ]
but it's just out of control right now
[/ QUOTE ]
I disagree. You have no frame of reference for what an "in control" environment with the MA looks like.
[ QUOTE ]
A lot of people respond and say "Teams are still out there", yes they are, but in a much much shorter amount.
[/ QUOTE ]
Again, if you build it, they will come. The only people who "can't get a team together" are people who aren't trying.
[ QUOTE ]
A lot of the vets are leaving this game because they just cant find teams or TFs easily
[/ QUOTE ]
Nobody promised "easy". The days of sitting back and waiting for half a zillion people to invite you is over (at least for now).
I think the devs play on both sides of the Farming issue!
If I were a Dev, I would remove the XO from AE missions, increase the number of tickets required to buy stuff, slightly increase the amount of tickets obtained from a mission...that would nearly eliminate the AE from a farming tool and move the mechanic of this feature to content based...( I am sure the dev team is looking at the mastermind behind User Content and is kicking them)
In order to remove regular farming, I would make missions non repeatable, I also wouldn't allow to drop missions.
If a mission wants to be repeated, it can be done so as far as the mission gets nerfed XP.
In order to prevent the market issues that create farming I would cap items bids on the BM/WW...If certain recipes only go for 10 million and not 50 million there would be no need to play the market/Farm/PL!
To me it seems the devs like farming, they went so far as to create custom difficulty settings that allows a player of 1 play like a team of 8....I am against farming but the devs seem to be happy to assist farming!
http://s305.photobucket.com/albums/n...stumes%202011/
[ QUOTE ]
What proof could you possible want?
[/ QUOTE ]
Proof that vets are leaving the game.
Like he asked.
[ QUOTE ]
the proof that i just found 6 people in PI
[/ QUOTE ]
That's anecdotal evidence. Moreover, what do you really expect at 11 AM Central time on a Thursday? A large quantity of the player base is at work during this time period.
[ QUOTE ]
the proof that i try to find a team for the new TF of the 5th column, and find about 7-8 people total in FF?
[/ QUOTE ]
That's not proof. That's stupidity. Look beyond just the immediate zone. This is what the /search is for. Also look in the chat channels. Mine your friends lists. It really isn't that tough.
[ QUOTE ]
Yes, if i really tried hard, i could probably find a team like you say i can. But why would i want to do it if it's so hard, if so many people now go from 1-50 in the same 100 ft radius?
[/ QUOTE ]
Because you don't want to simply take a character from 1-50 in a 100 foot radius. Because you want to do something besides MA.
What you're doing is simply making excuses for laziness.
[ QUOTE ]
I think the devs play on both sides of the Farming issue!
If I were a Dev, I would remove the XO from AE missions, increase the number of tickets required to buy stuff, slightly increase the amount of tickets obtained from a mission...that would nearly eliminate the AE from a farming tool and move the mechanic of this feature to content based...( I am sure the dev team is looking at the mastermind behind User Content and is kicking them)
In order to remove regular farming, I would make missions non repeatable, I also wouldn't allow to drop missions.
If a mission wants to be repeated, it can be done so as far as the mission gets nerfed XP.
In order to prevent the market issues that create farming I would cap items bids on the BM/WW...If certain recipes only go for 10 million and not 50 million there would be no need to play the market/Farm/PL!
To me it seems the devs like farming, they went so far as to create custom difficulty settings that allows a player of 1 play like a team of 8....I am against farming but the devs seem to be happy to assist farming!
[/ QUOTE ]
If I were a dev, I would eliminate exploits whenever found. I would continue to tweak and refine. I would quickly get the next issue into beta to add content and make a "new shiny". I would go ahead with GR and put it out as soon as it was ready.
Kinda like they are doing...Geee, I oughta be a dev!!!
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
you have no idea what you are talking about. at all. raising the amounty of anything only drives farming further. and just so you know, the dev's aren't against farming. they are against using exploits to gain rewards. the market is a market for a reason. and all you are seeing is the IWANTITNAO peoples prices. not the ICANWAITFORIT peoples prices. get off your self lifted high horse and stop worrying about how others play the game and worry about yourself.
you do realize also that it is the farmers putting things in the market for you to purchase correct? if they didn't do this prices would be about 5 times higher then they are right now. supply and demand is the term you need to familiarize yourself with.
lastly, no one is forcing you to run content you don't want to. if you don't like farming then don't do it.
oh, last lastly, what is going to happen when i16 hits and people are customizing their toons? are all you people gonna be here [censored] that customization is ruining the game because people aren't teaming with you because they are to busy customizing their toons?
[ QUOTE ]
I'll be honest, i dont know how you have "no problem" finding teams.
[/ QUOTE ]
Because we're trying harder than you are (thought that isn't saying much).
I wanted to do a Cavern of Transcendance on one of my toons. I put a notice up on the boards about it. that got me about 2 people.
I hit up my friends list for two more. And pulled three pickups. We started right on time.
[ QUOTE ]
When there's a handful of people in PI now or a few so many in Talos or FF as compared to the decent amount pre-AE.
[/ QUOTE ]
Again, stop simply looking at the population of a few select zones and declaring teaming unviable. You have the population of the entire *BLEEP!* server to pull from!
[ QUOTE ]
I'm trying to find ways to stop so many people exploiting the AE system and making easy to kill 52 bosses.
[/ QUOTE ]
Unfortunately, no you're not. You're trying to find a way to force people to play the way that's most convenient for you.
[ QUOTE ]
It takes out the roleplaying feel to this game when i spend time soloing arcs while a bunch of others just PL their way to lvl 50 which now just means nothing.
[/ QUOTE ]
1: The game isn't all about RP. Honestly, I've found more than a slight veneer of meta-level RP to be creepy when confronted with it.
2: That's why it's called a "Hero's Journey", not a "Heros' Journey".
3: 50 never really meant all that much to begin with. Yes, you could access high level content and unlocked the epics. Other than that, it was simply beating on baddies with a bigger bat.
Egads! Excessively exuberant exercise of atrociously actualized aliteration! Auugh!
[ QUOTE ]
If you are that obsessed with wanting to farm your entire time, then i don't see the point of me playing this game anymore. The old vets like i played this game to have fun on teams, fighting challenging AVs, doing the good old hami raid.
[/ QUOTE ]
Not everyone has the same idea of "fun" as you do.
Not everyone plays the same way you do.
Not everyone has to.
[ QUOTE ]
It's all changed to this PLing idea
[/ QUOTE ]
As I'm not PL'ing every character I own to 50, your assertion of "all" is off-base. And I highly doubt I'm unique.
[ QUOTE ]
and what makes me mad is that it's easy to fix it
[/ QUOTE ]
That's because you don't have to actually implement it yourself. You're just armchair-generaling it.
Your assertion is about as reasonable as being mad that nobody's brought out a functional warp drive yet.
[ QUOTE ]
and nothing is getting done.
[/ QUOTE ]
MALE BOVINE COPULATING FECES!
Work is being done on the MA to fix bugs, remove exploits, normalize rewards, etc.
Saying otherwise is either ignorance or prejudice talking.
What you're probably trying to say is "It's not happening fast enough FOR YOU."
[ QUOTE ]
The reason i'm saying our vets are leaving is because i just couldnt have imagined them enjoying this PLing forever idea; i guess i'm wrong though.
[/ QUOTE ]
What if *GASP* they're actually putting together teams on their own?
The reason i'm saying our vets are leaving is because i just couldnt have imagined them enjoying this PLing forever idea; i guess i'm wrong though.
Finding just 6 people in PI means nothing. The only evidence you will likely find if you look for me on Justice as to whether or not I am online is if I say anything in one of the global channels I'm in, I unsilence someone in one of those channels that is set to Silence on Join, or if you happen to see my character that I'm playing. Luckily, my characters are all easily recognizable as me if you've run across any of my characters in the past. Same colors, same chest emblem, Texas in the name, same SG (yes, it's a solo SG).
You won't find me on Seach lists, you won't see me on Friend's lists or GFriend's lists, on global channel lists or anything where I'm visible to the spammers.
I know of several other people that are using variations of the same hide features I use.
Also, when I'm in PI it's generally due to an Invasion of some type, talking to one of my contacts for the first few times before I get a phone number, or going into a mission door in PI. Oh yeah, the inevitable street hunts for Carnies etc that the contacts have me do. But you'd still have to actually see me or see my text to know I'm there.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
[ QUOTE ]
Many people on the forums have been whining on about how the AE is killing the game when they fail to realize that only the AE babies are getting bored and leaving not the realy players like myself and many many others still playing this game today.
[/ QUOTE ]
Exactly.
60 months and still here. My husband and our friends who cofounded our SG on Pinnacle have 61 months, we're all still here. My SG coleader on Liberty has 63 months, he's still here. I have dozens of other friends on Liberty and Virtue who range from 48-62 months and they're still here.
AE came. AE is still here. So are we. The AE babies? Some are still here, some PL'd to 50 repeatedly and got bored and left.
[ QUOTE ]
Give AE time to die out a bit. Those that PL their characters will be shocked at CoH's lack of extensive end-game content and begin wondering what the point of leveling to 50 really is.
[/ QUOTE ]
The point of getting to 50 is to enjoy the character. Whether it's TFs, MS and Hami raids, invasions, roleplaying, completing story arcs you haven't finished, hanging out with friends, whatever. Or try a new powerset and AT combo. I have dozens of alts and I am not bored. With so many options, unlike other games where it's "Tank, Mage, or Cleric" and there is no difference between one Tank and another here there is a difference between one Tank and another.
[ QUOTE ]
Global Channels are awesome. Even on a less-active server like infinity, I have no problem doing a daily TF. In fact, I often have to turn down team invites because I'm busy helping SG mates work out builds.
[/ QUOTE ]
Global channels are the key to finding activity if you're finding yourself at odds for teaming. If you play on Liberty send me a tell in game to @Steele Magnolia for an invite to LBx.
[ QUOTE ]
As a farmer, I believe issue 16 will drastically change the atmosphere of AE and farming. Those that have nothing to contribute i.e. PL lowbies will find it increasingly difficult to get on a team - farmers are nice people, but we aren't going to work for free.
[/ QUOTE ]
I don't run farms, but I agree. Farmers won't have any incentive to carry deadweight anymore.
Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
BOYCOTT NCSoft (on Facebook)
https://www.facebook.com/groups/517513781597443/
Governments have fallen to the power of social media. Gaming companies can too.
1: It's a good thing you're not a dev.
2: Removing XP from MA would destroy any use for MA outside of a small clique. You'd only see people with their 50's in there.
3: If people want to farm or have fun farming, that's their right. Farming is still a legitimate style of play, regardless of your likes or dislikes. Abuse of EXPLOITS while farming, however, is an entirely different ball of wax.
4: Capping item bids would not lead to lowered pricing. It'd simply lead to more and more items bumping up against the artificial cap.
...Holy smoke people, well if i didnt know there's an entire page bashing what i said 12 hours ago. As for you hyperstrike, the point of AE wasn't just to make easier influence and experience, it was made so people can make their missions that they thought would be fun, and to see how much people like their ideas. Once again i never said to destroy PLing, just find ways to make it weaker so that the less than half of the people on this game stay in the same building. It's really amazing to me how personal all of you make this when i just suggest to get rid of the PLing in this game. Not even get rid of PLing, just find a way to stop so many people from using it. If you get rid of recipe rolls or salvage in AE, more teams will form and do normal missions to try to get these recipes to sell for more money, it's pretty basic if you ask me. I mean jeeze, i didnt ask to give 50% experience in AE or anything, just keep normal missions rolling faster than the almost dead pace they're at now.
Oh, and when i say RPing, i mean just playing the game and talking to contacts, not RPing like only playing in Virtue.
and like we have said to you time and time again, don't sit around waiting for something. go out and start something yourself or get involved in the global chat channels on your server or use coalition and sg/vg chat. it IS that simple. take some initiative, the bull by the horns, the ropes... whatever saying you want to use and make the /search work for you.
You know, a team is up to 8 people with 1 leader. You are telling me that there are so few people now that anyone that wants to play the old way, they have to be the leaders? If i actually want to play the game the way it was made, i have to go and search for the few others hidden on the other corners of the globe? Yes i can do that, but my question is why? Why is it that now, the only people that want to play the other 95% of this game are an underground society? Whatever, if it's gotten to the point that people that just want to PL are calling me lazy, maybe i should just leave this game for good.
did it ever occur to you that you justy might have to take some steps in finding a team and not rely on pug's all the time? and of course the many people in this and similar threads saying they have no problem getting teams must all be wrong, right? maybe it is time for you to leave the game behind then.
and where is your evidence that all AE is is a PL tool? you have none. did it maybe occur to you that people are runnign story based arc's because they may be tired of running the same stuff again and again and again and again?
use the /search command to find people of your lv and ask them if they would like to run some regular missions. just remember that if the name is greyed out that they are already on a team. you can't be lazy and expect people to come knocking on your door to do stuff. sometimes you have to get out and make things happen.
[ QUOTE ]
You know, a team is up to 8 people with 1 leader. You are telling me that there are so few people now that anyone that wants to play the old way, they have to be the leaders? If i actually want to play the game the way it was made, i have to go and search for the few others hidden on the other corners of the globe? Yes i can do that, but my question is why? Why is it that now, the only people that want to play the other 95% of this game are an underground society? Whatever, if it's gotten to the point that people that just want to PL are calling me lazy, maybe i should just leave this game for good.
[/ QUOTE ]
Yes. Global channels are totally an underground society. Thats why theres always at least a good 200 or so people in a lot of the major ones on Infinity server every night.
Get over yourself. if you want teams so bad, get your [censored] out there and make them yourself via pming available people and politely asking, or find a good, active SG.
Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!
Arc ID 58363!
QR
Speaking as a person who has played 3 ATs (2 Villain and 1 Hero) to 50 long before the AE was introduced and has 3 going on 4 lvl 50s due to the AE I must say that it is my opinion that no matter what you do the AE farming isn't going away anytime soon.
Many people on the forums have been whining on about how the AE is killing the game when they fail to realize that only the AE babies are getting bored and leaving not the realy players like myself and many many others still playing this game today.
Making the difficulty slider only apply to normal missions would not only require the Dev team to rework the code to seperate the two mission groups but also make it more likely for exploits to appear and quite frankly I think we have had enough of the xploits for one year (Tiki LT farm anyone?)
All in all I belive adding the difficulty slider would not only help farmers like myself restore some purples and other much needed items back onto the BM but also encourage players to test thier mettle and thknoage of thesince I love to challenge myself solo but I don't like bugging people to anchor a map while i set it and look for other players willing to sit around for no viable reason.
Long story short (I know "Too late.") I welcome the difficulty slider option for it is much needed and will more than likely cause farmers to be able to work on Develoer made content in hopes of gaining more recipes instead of just hoping to find people for AE missions for the sake of a decent challenge.