So, how long did it end up taking?


Aces_High

 

Posted

Whenever we coaxed a redname into talking about power customization, they'd always say it was a huge amount of work. My response was always, "I don't care, I want power customization, do it anyway." Well, I'm gonna get my wish come issue 16, so now I want to know: how long DID it end up taking? How many man hours was it? Obviously they're not done yet or we'd probably be in beta, but once they finish I want to know how long it took. For posterity.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

While I'd love for you to get the information you're seeking, I doubt the company would release it. We might, however, get an approximation (or you might get a PM). I really don't see them handing out details on this sort of stuff publicly (as I'd consider it commercial in confidence), but I'd happy to be proven wrong.


 

Posted

It took a number of years equal to Graham's Number.


 

Posted

unless they're otherwise allowed to say, I'd assume we'll find out after i16 comes out.


 

Posted

BaBs found the "Power Customization" button that the original Devs hid in the code, and he turned it on. It took about five seconds.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

it took them as long as it took them to realize that champions was going to have it.


Leader of the NITES of DARKNESS VG

Join my fan club today!

 

Posted

[ QUOTE ]
it took them as long as it took them to realize that champions was going to have it.

[/ QUOTE ]

So, two years, then?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

[ QUOTE ]
[ QUOTE ]
it took them as long as it took them to realize that champions was going to have it.

[/ QUOTE ]

So, two years, then?

[/ QUOTE ]

Wouldnt be suprised if it was originally designed for GR but due to the microtransactions was pushed forward to i16.

You know . . . . like the VEATS were.


 

Posted

It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

As was pointed out in a different discussion I6 was not City of Villains, it was Along Came a Spider which added 3 PVP Zones to the Hero Game and included a graphical update.


 

Posted

[ QUOTE ]
It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

As was pointed out in a different discussion I6 was not City of Villains, it was Along Came a Spider which added 3 PVP Zones to the Hero Game and included a graphical update.

[/ QUOTE ]
Yes I've also noticed that the Devs have not been too precise in clearing up this particular point. The Devs have told us that I16 is -not- the Going Rogue expansion but that doesn't mean the Issue is not going to go live "coincidentally" with release of the expansion the same way I6 and CoV did.

We'll eventually find out the truth of this matter of course, but it is fun to speculate.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

[ QUOTE ]
It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

[/ QUOTE ]


It hasn't?


 

Posted

[ QUOTE ]
it took them as long as it took them to realize that champions was going to have it.

[/ QUOTE ]
Devs' response prior to superhero MMO competition: "That's going to take too much work to ever do."
Devs' response after advent of superhero MMO competition: "We're going to provide that ASAP!"

It's not that it's cynical to suspect this is how it happened.
It's just that it's good to know that our Devs can respond to valid MMO competition regardless.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Well BAB's has always said it wasn't hard to do, just time consuming.


 

Posted

[ QUOTE ]
[ QUOTE ]
It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

[/ QUOTE ]


It hasn't?

[/ QUOTE ]
Not when BAB says it.

He may be a good Dev (in fact I know he is) but basically nothing he says in this forum about things happening in the future can ever be completely trusted 100%. He has a bad habit of having "limited" credibility in that area whether on purpose or not. Ironically if he's telling the truth here he's "embellished" other statements so much it's hard to take him at face value anymore. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

[ QUOTE ]
Well BAB's has always said it wasn't hard to do, just time consuming.

[/ QUOTE ]
Let's just say "something" happened so that they found the time to do it.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

[/ QUOTE ]


It hasn't?

[/ QUOTE ]
Not when BAB says it.

He may be a good Dev (in fact I know he is) but basically nothing he says in this forum about things happening in the future can ever be completely trusted 100%. He has a bad habit of having "limited" credibility in that area whether on purpose or not. *shrugs*

[/ QUOTE ]

Why bother believing any redname, then? They are all subject to the same marketing filter. Can any of us, with 100% certainty, say what's going to happen in the future about anything? High standards, much? Sheesh.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

I'd believe BAB's post before I believe speculation, but that's me.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

[/ QUOTE ]


It hasn't?

[/ QUOTE ]
Not when BAB says it.

He may be a good Dev (in fact I know he is) but basically nothing he says in this forum about things happening in the future can ever be completely trusted 100%. He has a bad habit of having "limited" credibility in that area whether on purpose or not. *shrugs*

[/ QUOTE ]

Why bother believing any redname, then? They are all subject to the same marketing filter. Can any of us, with 100% certainty, say what's going to happen in the future about anything? High standards, much? Sheesh.

[/ QUOTE ]
Marketing filters are bad enough. But beyond that the only standard I require from a Dev is that they not joke around with us so much that we never know if they are being serious or not.

I don't consider that too "high" a standard to follow, but that's me. YMMV.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

[ QUOTE ]
[ QUOTE ]
Well BAB's has always said it wasn't hard to do, just time consuming.

[/ QUOTE ]
Let's just say "something" happened so that they found the time to do it.

[/ QUOTE ]

probably something like the addition of a couple of dozen new people to Paragon Studios. Of course, I could be wrong. They could have been secretly working on it since the release of CoV. Which, I believe I stated once in a previous Power Customization thread a couple of years ago.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

Posted

[ QUOTE ]
Not when BAB says it.

He may be a good Dev (in fact I know he is) but basically nothing he says in this forum about things happening in the future can ever be completely trusted 100%. He has a bad habit of having "limited" credibility in that area whether on purpose or not. Ironically if he's telling the truth here he's "embellished" other statements so much it's hard to take him at face value anymore.

[/ QUOTE ]I know that I mentioned this in another thread not too long ago, but I currently give BaB's statements a higher reliability than I do Positron's.

The fact is that Positron has made several point blank concrete statements (for example: the respec will be given out on the 21st) which then turned out to be completely untrue. The respec was not given out on the date that Positron said it would be. Things like this have happened more than once. Also, a number of other posts that Positron has made were also untrue, but it is possible that we misinterpreted his meaning. Unlikely, but possible.

I currently have Castle listed as Highly Reliable. This is because he doesn't often make concrete statements, but when he does they've either always turned out to be completely true, or he has come back to the forums and posted; "Whoops, my mistake. Starsmans post was correct" or "Here are the corrected values" or words to that effect.

I rate Arcanaville even higher at Highly Reliable/Functionally Accurate. While not a dev his posts have been more accurate than theirs, and unlike the devs since he is not an NCSoft employee he has no motivation to disemble.


 

Posted

[ QUOTE ]
Yeah, people tend to over look that whole tripling to quadrupling of the size of the development team. I mean, I'm sure that had nothing to do with it.

[/ QUOTE ]
Who knows maybe they've been working on it since April 28th 2004...

Actually we have a pretty good idea they've been working it for a very long time regardless of the exact dates or size of the Dev team. There was another forum poster (I forget who at the moment) who had collected a series of like 20 different Dev quotes showing how the Devs' responses to the "Are we getting power customization?" question have evolved over the years. From that list it was pretty clear to conclude that they were hinting that they were working on this in some form or fashion pretty much all along.

But it's hard to believe the fact that Champs Online is about to offer that kind of thing a few weeks from now -didn't- encourage the Devs to get a little more serious about it. Remember our Devs chose to officially tell us about the Going Rogue expansion within a week or so of when Champs Online started to release more info after their press open beta event. Things like this aren't always pure coincidences.

If Champs Online does nothing else it'll help motivate our Devs to work a wee bit harder.
That can only be a good thing for us.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

[ QUOTE ]

I rate Arcanaville even higher at Highly Reliable/Functionally Accurate. While not a dev his posts have been more accurate than theirs, and unlike the devs since he is not an NCSoft employee he has no motivation to disemble.

[/ QUOTE ]

I believe Aracanville is a her.

Or my crush just got weirder.


 

Posted

[ QUOTE ]
It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

As was pointed out in a different discussion I6 was not City of Villains, it was Along Came a Spider which added 3 PVP Zones to the Hero Game and included a graphical update.

[/ QUOTE ]

It hasn't?


 

Posted

[ QUOTE ]
[ QUOTE ]
It still hasn't been denied that I16 is the synchronization patch for Going Rogue.

As was pointed out in a different discussion I6 was not City of Villains, it was Along Came a Spider which added 3 PVP Zones to the Hero Game and included a graphical update.

[/ QUOTE ]

It hasn't?

[/ QUOTE ]

Facts...you can use them to prove anything that's even remotely true...



That blue thing running around saying "Cookies are sometimes food" is Praetorian Cookie Monster!
Shoot on sight, please.