Widescreen?


Ardrea

 

Posted

I am thinking about buying a new monitor, and the widescreen one's have caught my eye.

I'm looking at a 19" widescreen monitor, but then I think "Does CoH even have a widescreen format, or resolution or whatever it is, mode?"

Does anyone know? Because I would hate to buy this monitor and my favorite game doesn't format correctly to the size. Thanks.


 

Posted

I'm using a 20-22 inch widescreen monitor and I love it.


 

Posted

I have mine on a 23", and I hate going back to another screen size. I'm running my normal desktop and COH on 1680x1050 I think.

It makes a HUGE difference. Just make sure you've got a video card that can run those sizes.


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Repurposed

 

Posted

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I'm running my normal desktop and COH on 1680x1050 I think.

[/ QUOTE ]

Same as me.


 

Posted

22" widescreen, running 1440x900 (because my video card's not beefy enough to handle more). You have the same choices for resolution of the game that you do for your desktop.

Even on a 19" WS, you will be amazed how much you can have open, and still see what you're doing.


 

Posted

Okay awesome, so it'll fit the whole screen?

So I guess I'll go for widescreen then. Thanks guys.


 

Posted

You'll also be amazed that even with a widescreen your cat's butt will somehow manage to block the entire monitor.


 

Posted

Yes, the game will adjust for widescreen viewing. The only things that will not appear exactly correct are the load screens. They will still fill the screen, but depending on your resolution they will be slightly deformed from the widening of the graphic. It's not terribly noticeable.

I cant handle playing on my wife's 'standard' monitor though. So, widescreen does sorta ruin you for that.


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Posted

I run at 1920 x 1200 on a Nvidia GeForce Go 7950 gtx, and it works fine.


 

Posted

[ QUOTE ]
You'll also be amazed that even with a widescreen your cat's butt will somehow manage to block the entire monitor.

[/ QUOTE ]Copy that! Times a googleplex!

Although in my case, it's her mouth.

"Look at ME, not THAT! See my mouth? It's EMPTY! Do something about it!"


 

Posted

I kind of like it when my cat slumps down on my mouse. I think she knows what it is called.


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I have to keep blowing the cat fur out from the laser in my mouse...

I miss my 8 button mouse. It died. 4 buttons are not enough.


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Posted

My cat isn't allowed on desks, or dressers or counters or tables. She knows exactly what 'get down' means and half the time all I have to say is 'ge' and she bolts down the hall.


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Posted

Threadjack!

Anyone tried running CoH on a widescreen LCD TV with a PC input? I'd like to hear specifically if anyone has done it on a 37 or 42" widescreen, and if they thought it was worth it or not. I bet the resolution gets very pixelated at that big of a size. Thanks!


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Posted

I'm presently running an Nvidia 6200oc (shun me, I know, just do it) and a 32'' Samsung Flat Panel, though I've seen the game played on larger. Still looks amazing, feels like I'm playing City of Heroic Action Figures.


 

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I've tried using my laptop and wireless to get on my much bigger 34 (or 36? I dunno, bigger) widescreen and the problem with it is that it does NOT recognize "native screen resolution" that way. It defaults to some crapola, and didn't look good at all.

Now, I'm SURE that there is a way to do it better, and I might be misremembering my process. My friend had his computer hooked up to his projection system... 89" of wall-sized glory.


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Repurposed

 

Posted

[ QUOTE ]
You'll also be amazed that even with a widescreen your cat's butt will somehow manage to block the entire monitor.

[/ QUOTE ]

For me it was usually a tail and one or more legs. But I think that's because she couldn't figure out how to have it hang over and stay on top of the CRT.

On a related note, that cat was the reason we never got thinscreens when we had the chance - we know she would of knocked them off the desk.


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Posted

[ QUOTE ]
My cat isn't allowed on desks, or dressers or counters or tables. She knows exactly what 'get down' means and half the time all I have to say is 'ge' and she bolts down the hall.

[/ QUOTE ]Mine knew too. Doesn't mean she would listen. On the other hand, she knew not to push it when I started moving her out of my view, that I would knock her off if she kept it up. Poor mom, she never put her foot down enough


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Posted

Works fine on my widescreen, I just have to change the resolution, and the in-game camera angle can get a bit too close.


 

Posted

Unfortunately CoH suffers from the "you see less when using widescreen" problem. But it still looks real nice.

I use a DVI cable to my 37" and used to run it at 1280x720. It looked fine as long as I had the AA turned up(via Nvidia's drivers). Now I run it at 1920x1080 and it looks even better.


 

Posted

It is true that you see less... at the same camera distance.

Pull the camera back a little to regain the upper and lower field of vision you just lost and now you see more side to side, albeit everything's a little bit smaller. But usually the upgrade to a wide screen is also an upgrade to better resolution or, at least, a better quality monitor, which makes it acceptable that everything is smaller since it's also a lot clearer and crisper and better resolved.

You can always compensate for the smaller picture by moving the monitor closer to you.


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Posted

[ QUOTE ]
Threadjack!

Anyone tried running CoH on a widescreen LCD TV with a PC input? I'd like to hear specifically if anyone has done it on a 37 or 42" widescreen, and if they thought it was worth it or not. I bet the resolution gets very pixelated at that big of a size. Thanks!

[/ QUOTE ]

I run on my 70" LCoS and there's very little pixelation, if any. I ususally run at 1920x1024. Haven't hooked the true gaming PC up since I moved 2 months ago, but when I do... ooooooo baby!


 

Posted

[ QUOTE ]
Threadjack!

Anyone tried running CoH on a widescreen LCD TV with a PC input? I'd like to hear specifically if anyone has done it on a 37 or 42" widescreen, and if they thought it was worth it or not. I bet the resolution gets very pixelated at that big of a size. Thanks!

[/ QUOTE ]

I've run it on 32" just fine. The larger screens are going to have the drawback of finding a comfortable distance to play from. At 32" screen and 3ft distance I started noticing I was looking to the left and right much more with my whole head vs just eye-scanning. At 37" and above this would be more pronounced so you will need to sit back from the screen maybe 5ft.

Personally I think if you're going to set at a desk then about 27" would be optimal, large enough for good viewing at 3ft but not so large as to require extra effort.

Remember you'll probably want to fiddle around with font setting as well, you may find at the larger screen sizes and viewing distances that some fonts won't work as well as on smaller screens.


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Posted

[ QUOTE ]
Threadjack!

Anyone tried running CoH on a widescreen LCD TV with a PC input? I'd like to hear specifically if anyone has done it on a 37 or 42" widescreen, and if they thought it was worth it or not. I bet the resolution gets very pixelated at that big of a size. Thanks!

[/ QUOTE ]

It's not LCD, but I occasionally run it on my 46" plasma.

It's amazing.


 

Posted

[ QUOTE ]
Anyone tried running CoH on a widescreen LCD TV with a PC input? I'd like to hear specifically if anyone has done it on a 37 or 42" widescreen, and if they thought it was worth it or not. I bet the resolution gets very pixelated at that big of a size.

[/ QUOTE ]

The visual perception of resolution can be tricky, but there are some simple things you can do to estimate.

First, be warned that not all large TVs actually support their full resolution through the "PC input(s)", especially if they've got only an analog VGA input. For example, the 42" LCD in our conference room at work displays a beautiful 1,920 x 1,080 if you connect a sufficiently powerful PC via the HDMI inputs (either true HDMI, or with a DVI-D to HDMI adapter), but can only display a visibly lower quality 1,360x768 if you connect an older laptop with the VGA input. This is one of several differences between getting a LCD TV that is also a monitor, and getting a LCD monitor that is also a TV.

Once you have that sorted out, you need to know that screen size, screen resolution, and viewing distance are all inter-related. In general, the "sharpness" of the picture is connected to how many pixels are within a given solid angle of the center of your vision, which is controlled by the dpi resolution of the screen and how far away you are. The "immersion" of the picture is connected to how much of your vision it takes up, which is controlled by the physical size of the screen and how far away you are. For a given screen, being closer will improve the apparent immersion but reduce the apparent clarity.

In general, to get the a high quality image for solo gaming, you want to pick the highest resolution that it's practical to get (1,920 x 1,200 would be typical these days - you can go higher but the cost goes way up), and then pick a screen size that has it just about filling your center view at the distance you'll be watching it at. If you're playing sitting at a desk, a 24" to 30" should do the job; if you're on a couch in front of an entertainment center a 32" - 35" may work; if you've got a large or long room you may need to go up to 42" or more to get the same visual effect.

Note that this is slightly different advice than you want for movie viewing; movies are designed to not have crucial information / content at the edges, and a lot of the "immersion" is by deliberately having the image background extend past your central vision. Games, on the other hand, frequently are set up to have important information around the edges of the screen, so you want to be able to take that in with a glance.


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