Hello, welcome to 2005.
Fun?
Embrace the power of the Dark Side.
Doom.
Yep.
This is really doom.
He didn't even mention the free cookies.
Do not resist. Instead, embrace your dark side. Get to know it. Be real good, chummy friends with this thing that was always there. Lurking in the shadows like an old friend, embarrassed to show it's face.
It's not an embarrassment. It can be an ally.
All you have to do is join us. Come to the dark side. Feed your inner darkness' hunger for evil deeds. And maybe... maybe, one day when you're ready... You can feed it something more.
But we'll wait for you to figure out what it wants. What it needs. These small, tiny acts of evil are enough to help it along for now.
Embrace the evil. One little bit at a time.
;3
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Do not resist. Instead, embrace your dark side. Get to know it. Be real good, chummy friends with this thing that was always there. Lurking in the shadows like an old friend, embarrassed to show it's face.
It's not an embarrassment. It can be an ally.
All you have to do is join us. Come to the dark side. Feed your inner darkness' hunger for evil deeds. And maybe... maybe, one day when you're ready... You can feed it something more.
But we'll wait for you to figure out what it wants. What it needs. These small, tiny acts of evil are enough to help it along for now.
Embrace the evil. One little bit at a time.
;3
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SO NOT LISTENING!
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Fun?
Embrace the power of the Dark Side.
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QFT. I find the vast majority of blueside content to be mind-numbingly boring. Every story arc is essentially just fighting the same damn villain group for 10 missions in the same damn tileset.
Redside content? Variety all over the place. Sure, you don't learn as much about the villain groups, but at least you get some damn variety. It's not uncommon for story arcs to be a short, sweet three missions long, with different villain groups in each and on different tilesets.
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Do not resist. Instead, embrace your dark side. Get to know it. Be real good, chummy friends with this thing that was always there. Lurking in the shadows like an old friend, embarrassed to show it's face.
It's not an embarrassment. It can be an ally.
All you have to do is join us. Come to the dark side. Feed your inner darkness' hunger for evil deeds. And maybe... maybe, one day when you're ready... You can feed it something more.
But we'll wait for you to figure out what it wants. What it needs. These small, tiny acts of evil are enough to help it along for now.
Embrace the evil. One little bit at a time.
;3
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SO NOT LISTENING!
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What's the worst that could happen? :3 You start to enjoy it?
Come on, it's not like we're all bad people. What really makes the things we do so bad? I mean, when you stop to seriously think about it.. Isn't Longbow there when they shouldn't be? Golly. That's trespassing. We can't have that, can we? And to make it worse, they're even paying other groups and peoples to come over, too, and cause even more trouble. That's not very fair, is it?
Who's to say you're exactly wrong for going over to Paragon and maybe breaking a few things. It happens. I'm sure their insurance will cover it all. And the bank? They're bloated, corrupt facilities that just support even more broken ones. Crey has an account, I'm sure. And we know what they do there, right? What about Nemesis? I bet he has a number of them. And then there's all the subsidies that they make money off of. You're stealing from criminals. That makes you a hero, doesn't it?
And look at all of these vile villains running around, unchecked. Someone's got to stop them. The RIP? Hah. They're villains themselves. They're just a ruse, thrown up by Lord Recluse to say that he does police his own. But they're corrupt, almost to a man.
Maybe there's good people in the Isles. Maybe. Or, more likely, they're all pretending they're something they're not. Throwing up a mask to help them sleep at night. That nice old teacher, just trying to help people reform? Please. She's starting a little rebellion, and once the movement gets big enough, she'll set it off. And think of all the truly innocent people that would be hurt in that scuffle. You're doing a good thing by stopping her. You don't even have to hurt her - just hand her to the right people, and they'll take care of it all. No death. No mess. Problem solved, nice and clean.
Just because you do things that are bad... doesn't mean you're a bad person. You just gotta be more careful about it. You can be careful, right?
I've played a Brute on red side all the way up to level 30 something, and I couldn't stand it the entire time. I hate the look for the world, the stories, and the concept. The ONLY thing I liked was the AT itself. So, I'm hoping that GoRo will allow us to play all the ATs from level 1 on either side. That's what I'm hoping more than anything.
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He didn't even mention the free cookies.
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That may be. but, the light side has milk.
There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"
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He didn't even mention the free cookies.
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That may be. but, the light side has milk.
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Well unless its soy milk, I'm gonna go be a villain!
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He didn't even mention the free cookies.
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That may be. but, the light side has milk.
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You can keep your heroic milk.
We on the Dark Side can has Grand Marnier. And Absolut. And Crown Royal, and all that kinda stuff. Bad habits, they do a body good. The occasional Assassin-Strike, well... that's just icing on the cake.
QR
To be honest... I've attempted playing Red Side on multiple servers, and multiple builds and I just HATE playing in Mercy... and Port Oakes is ok. I hate the feel of the first few levels. Newspaper, newspaper, newspaper, bank. Repeat. I try to get into it, but I think I'm choosing the wrong builds.
I play primarily blasters on Blue side, even tried out a defender and a controller, only to find out I play them blaster style too. Scrapper lasted about 6 levels before getting... well... scrapped. Maybe I'm playing the wrong kind of AT on Red Side... any suggestions to try and win me over?
Welcome to the great cosmic balance.
The world needs villains. More importantly HEROES need villains. After all, without villains what are heroes? Oddballs in Spandex running around beating up on muggers, thats what.
The Heroes need us to be the best opposition we can be. It's what gives their lives purpose and meaning. Without us they just run about for a bit then give it up feeling a bit silly and embarassed.
Being the best villain you can be means that they can hold their heads up with pride and say "thats right I just took down <your name> today." This benefits society as a whole and makes the world a better place....
Which makes it all the more enjoyable when you bring their happy little world crashing down around their ears.
Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.
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QR
To be honest... I've attempted playing Red Side on multiple servers, and multiple builds and I just HATE playing in Mercy... and Port Oakes is ok. I hate the feel of the first few levels. Newspaper, newspaper, newspaper, bank. Repeat. I try to get into it, but I think I'm choosing the wrong builds.
I play primarily blasters on Blue side, even tried out a defender and a controller, only to find out I play them blaster style too. Scrapper lasted about 6 levels before getting... well... scrapped. Maybe I'm playing the wrong kind of AT on Red Side... any suggestions to try and win me over?
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Roll a Dom, and play it like a Blaster.
"Trust me, it worked in the Simpsons." - Calash
Haha. Thanks Jasra. I've tried to play a Dom like a blaster... but I still find the early levels of the game red side lacking. I think its the newspaper part I get to that DRAGS. Anyway around Port Oakes? Lol. Maybe I need a more populated Red Side server to team with...
I personally find red-side before 25 to be a little light, but once I hit that point I tend to start enjoying myself more often. Unfortunately, I haven't had a lot of time to seriously dedicate play sessions to levelling, and almost certainly not when there'd be the chance of a team. :/
Curse of a wonky sleep schedule. C'est la vie.
EDIT: MA's actually helped a bit, at least. Especially in making it so I don't have to run the Radio if I don' wanna. And I don't, really.
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He didn't even mention the free cookies.
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That may be. but, the light side has milk.
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You can keep your heroic milk.
We on the Dark Side can has Grand Marnier. And Absolut. And Crown Royal, and all that kinda stuff. Bad habits, they do a body good. The occasional Assassin-Strike, well... that's just icing on the cake.
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Pinnacle is the Dark Side?
This will help turn you away from your evil side.
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One of the primary reasons I rolled Redside is the MM AT. I love sumoning classes. Aside from Diablo II, there haven't been any MMO that really give their summoners power. Everquest you got one summon (albeit both Necromancers and beastlords were insanely strong), In WoW you get one summon at a time, In EQ2 you got one summon at a time (the other pets were like temporary dots that expired after X time). In LOTRO you got one summon at a time (and the class was relatively weak compared to summoners in other games). GuildWars gave you up to 6, but you also could hire party members and then there were the heroics you could unlock; so its not quite the same thing. Plus on a GW Necro it was near impossible to keep all your summons alive between fights if the spawns were any significant distance apart due to the constant degeneration effect. 6 is nowhere near the 20 or 30 I could build in Diablo II but its a lot better than 1.
I didn't read much about the diff game environments, I went simply by AT choice and I was disappointed that the Hero side didn't have any summoners. Since playing redside though, I don't think I'd want to play hero side for the simple fact that I really do enjoy my gameplay on redside. Maybe I would heroside as well but somehow I just don't see myself as innately heroic. I definitely feel more villainous by nature.
My main is a 39 Bot/FF MM, I've also made a Zombie/Dark MM, a Fire/Electric Dom and a Dark/Stone brute. I've thought about making a Blaster, but honestly I feel more at home in the redside so I may wait for the expansion before I do that.
Doc Mech-Nec (Exalted): 50 Bots/FF MM
Crey Radiation Tank (Exalted): 50 Rad/Rad Corr
Servers: Exalted, Triumph, Champion
Alts: 32
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I go both ways, baby.
In the Architect Entertainment system, they have sewer missions for villains now.
New fangled fricking frackin offa my lawn...
My theory is "if you like Blasters you'll like Brutes" but I will admit that the pre-22 levels can be tough.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
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This will help turn you away from your evil side.
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TEH POWR OF KITTEHS COMPELS U!
Ahem...
Red side, Blue side - the inside of the AE buildings look the same. You just have to contend with the Villain market (which does seem to be getting better). I happen to like the Rogue Isles but if you're not keen on them for whatever reason, you could run any villain AT to 50 on nothing but heroic alignment MA missions. Pretend GoRo is out already.
Welcome to the Arachnos Party.
OK, totally out of character? On some level I'd rather play heroes, too, but 99% of my game time is on the red side, for many of the same reasons. After the highly detailed city of the Rogue Isles, going back to Paragon City feels like playing on somebody's train set, or, worse, like something some newbie threw together in an afternoon in Second Life. After going without the War Walls, being boxed up in them feels oppressive, like being in jail. The Rogue Isles have the architecture of a charming seaside town; Paragon City looks like a Fuhrerland theme park designed by the architecture team of Le Corbusier and Speer (with the possible exceptions of Kings Row, Perez Park, and Founders Falls, the only even halfway tolerable neighborhoods in the city). If you exclude the mind shatteringly awful issue 0, 1, and 2 content from the hero side, the villain side has about twice as much non-taskforce content, and the taskforces we do have average much higher quality. And yeah, hands down, no hero archetype is anywhere near as fun for me as stalkers and masterminds are, since I naturally gravitate to stealthers and/or summoners.
If it helps? Villains in this game really aren't all that villainous. There's a running argument these last four years about one level 40+ contact that I won't name for fear of dragging the argument into this thread, too, but the reason that contact's missions come as such a shock to the system, for most players is ... that they can't read. OK, that's unfair; the real reason is that unless you count kidnapping sub-missions in Mayhems and bank robberies in Newspaper missions, he's the first contact to ask you to actually hurt civilians. And at the risk of getting modsmacked for wandering too close to current events, robbing banks is feeling pretty cathartic for me this year.
(Yes, I know about the "deliver victims to the Vahzilok" mission. Pay attention, people: nothing bad happens to those people, because the mission is also designed to lead the cops straight to the kidnappers.)
One contact. At level 40+. Other than that and the bank robberies, you are pretty much never asked to fight civilians. The vast majority of the time, you don't even fight superheroes, because there just aren't that many of them in the Rogue Isles for you to fight; the vast majority of the time you're fighting rival villains. (Your average villain gets the Spider Smasher badge way, way earlier than your average hero does. Isn't it ironic, don't you think?)
P.S. Do yourself the biggest favor anybody ever did for themselves and get the (expletive deleted) out of Mercy Island at level 5.
I honestly don't know how much more obvious the developers could have made it: Mercy Island is a slum. OK, upper Mercy isn't all that bad. But your level 5-9 contact in Mercy Island is entirely optional, and neither one of them is anywhere near as good as the level 5-9 contacts in Port Oakes. Grinding your way to 12 or 15 in Mercy Island makes as much sense as trying to grind your way to level 12 or 15 in Atlas Park. As soon as you finish your first contact in Mercy Island, zig zag to the Port Oakes ferry (or use your Pocket D VIP Card if you have one, it also exits to Port Oakes), tag your first Broker, and get on to the real villain game. It's more fun, and the rewards are substantially greater.
Missions open up at 5 in Port Oakes, at 10 in Cap au Diable, at 20 in Sharkhead, at 25 in Nerva, at 30 in St. Martial, and at 40 in Grandville, and the sooner you get to each of them, the happier you'll be.
My moral compass doesn't like villains very much.
In fact personally I think the world has enough GTA in it for real. I have no interest in beating up cops, burning down schools or stealing medical supplies from hospitals. This attitude earns me the occasional sneer from you villainous types but I'm ok with that. You're Bad Guys, who cares what you think.
So for over three years I have played Blue. Played Blue, played Blue, and played moar Blue. I've played every single bit of Blue that I care to, I think. I am, in fact, bored stoopid with this game but I keep playing because they keep adding so many damn cool things. But no matter how much I keep playing Blue, part of me glances a bit sideways when no ones looking at Brutes. And maybe Masterminds... Once I looked at a Dominator too I guess...with a little...envy.
And then in my darkest night. As my brain struggled to derive some measure of entertainment from this Blue Game I have loved so much for three years.
A miracle.
So! In preparation for my upcoming salvation I gritted my teeth and rolled a BRUTE!
Well! I can tell you I found it quite unsavory. For a bit. I did have a kickass costume that's true. My concept was starting to come together too! A Cyber/Monk techno martial artist from the future! Well, sort of coming together anyway...
So I took the first mercenary job I could get (something about beating up old people at the local home I think, I don't really remember), and I took a look around at the city I was in.
Holy crap does that look good. Not just sorta good. Really good. Sure my framerates on max setting have dropped from 60 to 30 but 30's cool. The enemies are fresh. I never saw these snake guys before. Smash, Crash, Dead snakes! Level up! Train, Bone Smasher? Now? This early? Hellz yaeh! Next mission. Beat up Arachnos? No problemo! Been doing it for years. Hmm some Longbow over there...Ahh what the hell that Ms. Liberty was always so feckin' "Barbie" anyway. OK, what now? Kidnap homeless for medical experiments?
...
Uhmm. Well, I guess two homeless really aren't that big a deal.
You know what I said to the last one as I threw his @ss in the van?
"You shoulda got a job junkie!"
Oh hell, what have I gotten myself into?