Devs- Are you too RP-minded?
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I sooo want to fix that pic of the Doc...
[/ QUOTE ]
... what's wrong with it?
[/ QUOTE ]
It normally looks like this.
[/ QUOTE ]
So .. It's a rectangle, but they give me a square to work with
Yeah if the bottom portion were cut off and it could be made more square, it wouldn't look goofy like that. Cut the doctor's elbow off. CUT IT OFF!
Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed
Should look more like this.
He looks like he's about to pick his nose with the Sonic Screwdriver.
If the devs were RP-minded, the bio bug would be getting addressed before something silly like powergamers screaming to 50 in who-the-[censored]-cares amounts of time.
Wow I can't believe this nonsense got to such a huge thread.
Find us here at Templars of the Abbey Webpage
Arc # 57740 - 'A Star is Rising Part One'
Arc # 90575 - 'A Lesson Taught'
Arc # 139943 - 'And The Game Goes Tilt'
[ QUOTE ]
Wow I can't believe this nonsense got to such a huge thread.
[/ QUOTE ]
Welcome to the internet!
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
ok, i loled.
Devs are pro money.
you all got that right? sweet.
(no 'pie joke' unless i get it, i mean , i really dont get it, so if someone is kind enough..)
[ QUOTE ]
Well, speaking as an RPer, farmers are not the only ones with multiple accounts. I have three. Also, I am an MMO veteran, not just a CoH veteran. Why is all this important, I'll get to that.
Every MMO I have ever played has a Eula and within that is always a clause dedicated to what should happen to a player if they use an exploit repeatedly instead of reporting it and letting it be. When developers get wind of these exploits they use data mining to look at the experience/monetary curve compared to what it looks like through the players that abuse the exploit. They then caution the player base that they will implement a "fix" or, as most players call it, a "nerf."
Also stated, or restated in most cases, is the policy to make adjustments to characters/accounts that continue to utilize said exploit since it is now found to be an exploit. The most recent example is not in CoH but WoW where people were abusing an error in programming where they could use two builds at the same time. Players went up in arms stating the "developers put it in the game therefore...yada yada yada." But that team did explain it was an exploit and acted quickly to remedy the situation.
My point is, exploits "are" exploits and "every" MMO development team act upon issues that allow players to gain experience and monetary compensation beyond the normal rate.
Do I think the badges should be removed? No. I agree they should be made easier to obtain. Will I give up my three accounts? No. I enjoy this game and the future that has been presented to me.
The solution to MA not being used as a farming tool is to simply go back to how you were doing it before, but do not be surprised if the developers change certain missions to include a timer once they discover that is the one being used. And if you think, for one minute, certain "up coming" hero MMO's won't do the same you are mistaken.
As my final point, I am an RPer. I play to progress my characters and their stories. I do not post on the forums often because I see a lot of hate whenever changes are made. Sometimes these posts are by RMTers, Trollers, even members of another development team trying to fan the flames. It happens and I'd rather not take part in the silly flame wars because I know half of the posts are not genuinely thought out, but merely put in place by people desperately wanting attention by crying "doom."
However, when I saw this post that slams RPers, the player base that is the least vocal on these forums (aside from the RP section and possibly Virtue) I finally decided to use my voice. I am a roleplayer (and a writer) and (like the books I write) enjoy watching my characters grow. Exploits are like turning to the last page of my books to see the ending. Yes, you know where everything is going, but what about the journey that you missed?
I have less than a dozen 50s (both red and blue) and I moved them there through normal casual gameplay over the last five years. When things get boring, same mission over and over climbing to 50, I use the character's story to liven things up. Whether its in my head or being the only one in the group RPing, I still manage to find a way to make the game interesting. After all, creating new characters, and new stories to go with them, is one of the main draws of this game.
-Gets off her soapbox-
[/ QUOTE ]
"Slams RPers"? What part exactly slammed RPers? Well whatever you imagined was slamming, why don't you pretend it didn't happen? RPers are good at pretend right?
I didn't say RP should be gone and I didn't degrade RPers. I pointed out that there are basically two minds in this game, the players and the RPers. And the devs seem to be catering their decisions and releases more to RPers than players over the past year or so. I was calling for more of a balance. While RPers are an important aspect of this game, they are the MINORITY. While many RPers may not post in the forums, the number of regular players that don't post is even larger.
I don't see the problem with things that allow others to get more enjoyment out of the game if it is not a genuine detriment to others. And I don't consider market prices to be so. I'm sorry if rising costs mean you have to leave Pocket D a little more often, but you can't expect the same reward for less work.
This game is grindy. And people say WoW is moreso. But the thing with WoW is you got new spells EVERY level, not to mention new weapons and armor. I had something to look forward to every time I dinged. New stuff to play around with. In CoX, you get one new power ever 2-3 levels. At the upper levels this is SUCH a grind. This totally effects the mentality of leveling. Getting enhancement slots doesn't excite me. Playing away for 3 levels with my only reward at the end of each being 3 circles bores me more than not. So I can't blame people for wanting to get past that as quickly as possible. And the end-game grind in WoW is much more enjoyable when you have an arsenal of abilities at your command compared to the mid-game grind of CoX and 3-4 active attack powers.
I'm curious to what would make one think that removing badges = catering to RPers...some of those badges have [censored] awesome titles.
[ QUOTE ]
I'm curious to what would make one think that removing badges = catering to RPers...some of those badges have [censored] awesome titles.
[/ QUOTE ]
The badges are being removed due to complaints of farming. RPers are some of the loudest opponents to farming. Apparently the fear that someone might be having fun outside of the expected manner supercedes the desire for catchy titles.
You're equating farming for badges with farming for XP and loot, which is not quite the same thing.
@Acyl
VIRTUE
Blue: Realpolitik, Leading Lady, Glass Lass, Superball, Alec Kazam
Red: Battery Acid, Obsolete, Bugfix
[ QUOTE ]
I'm curious to what would make one think that removing badges = catering to RPers...some of those badges have [censored] awesome titles.
[/ QUOTE ]
Doesn't do RPers any good if they can't get them
That easy badges got removed is just an illustration that getting the devs involved is a double edged sword
[ QUOTE ]
RPers are some of the loudest opponents to farming.
[/ QUOTE ]
throw hyperbole out the window already, I think the loudest opponents to farming are the ones who can't stand RMT emails
[ QUOTE ]
[ QUOTE ]
RPers are some of the loudest opponents to farming.
[/ QUOTE ]
throw hyperbole out the window already
[/ QUOTE ]
Take a look at the boards. That isn't hyperbole if anything its understatement
[ QUOTE ]
[ QUOTE ]
RPers are some of the loudest opponents to farming.
[/ QUOTE ]
throw hyperbole out the window already, I think the loudest opponents to farming are the ones who can't stand RMT emails
[/ QUOTE ]
What part of that is hyperbole?
Now if I had said "All the loudest opponents of farming are RPers" then you would have an argument for hyperbole.
The statement I said is 100% factual. SOME of the loudest opponents ARE RPers.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
RPers are some of the loudest opponents to farming.
[/ QUOTE ]
throw hyperbole out the window already
[/ QUOTE ]
Take a look at the boards. That isn't hyperbole if anything its understatement
[/ QUOTE ]
Perhaps. Perhaps not. Here's the thing, though:-
The infamous cat-Rikti thing was an exploit that lets characters level very quickly, and lets folks earn a lot of game currency very fast.
Badges aren't profitable in the same way; farming for a badge doesn't make you rich, it doesn't let you bypass game content by gaining levels. It doesn't give you anything you can sell to other players. Badges are an achievement and in-game goal, but they're a different sort.
Now. The argument that 'RPers killed MA farms' asserts that story-oriented players complained about the MA being taken over by folks farming XP and drops. Maybe that's true.
Extending that argument to claim that the story-oriented folks have an axe to grind against badgers is different, because farming for badges is a different case.
@Acyl
VIRTUE
Blue: Realpolitik, Leading Lady, Glass Lass, Superball, Alec Kazam
Red: Battery Acid, Obsolete, Bugfix
maybe I missed it >.> or just not looking in the right threads continue as usual gentlemen
because honestly, in that giant thread from Positron, I didn't notice any direct "farm hate." Though there was plenty foaming at the mouth with jumping the gun as "all farming is bad and will get you banned"
[ QUOTE ]
Extending that argument to claim that the story-oriented folks have an axe to grind against badgers is different, because farming for badges is a different case.
[/ QUOTE ]
There have been loud story oriented folks, against badge farms. Just a quick look seems to indicate that they were also 2nd or third tier badgers upset that MA provided one more way for them to be outdistanced. There have also been Rpers insisting all farming and PLing should go.
Finally there are the very, very loud Auteurs who feel the only reason their arcs aren't being played or rated well are conspiracies and farmers out to keep them down. Even now there is a large thread on the MA boards that's little more than whining about low ratings. These people complain they can't get into the hall of fame, well its the hall of fame, not the hall of mediocrity
[ QUOTE ]
[ QUOTE ]
Extending that argument to claim that the story-oriented folks have an axe to grind against badgers is different, because farming for badges is a different case.
[/ QUOTE ]
There have been loud story oriented folks, against badge farms. Just a quick look seems to indicate that they were also 2nd or third tier badgers upset that MA provided one more way for them to be outdistanced. There have also been Rpers insisting all farming and PLing should go.
Finally there are the very, very loud Auteurs who feel the only reason their arcs aren't being played or rated well are conspiracies and farmers out to keep them down. Even now there is a large thread on the MA boards that's little more than whining about low ratings. These people complain they can't get into the hall of fame, well its the hall of fame, not the hall of mediocrity
[/ QUOTE ]
They're mainly complaining because of large groups of griefers actively preventing even high-rated arcs from getting into the hall of fame, mind you. Not related to farmers in any way, for the record.
And then we have the farmers who are busy blaming everyone but themselves for an exploit being fixed.
[ QUOTE ]
And then we have the farmers who are busy blaming everyone but themselves for an exploit being fixed.
[/ QUOTE ]
Yeah...the badgers who like the current situation have a right to be annoyed with the changes, I can see that. But even then, not all the badge folks are up in arms over this, 'cause it seems lots of folks thought those badge targets were pretty whack.
But the Rikti farms were a different thing. Farming for XP/inf/drops isn't the same as farming for badges. Can't equate the two. A lot of people who were mad about the Rikti change are now pointing fingers at the badge change as evidence farmers are being victimized.
But it's not the same thing.
@Acyl
VIRTUE
Blue: Realpolitik, Leading Lady, Glass Lass, Superball, Alec Kazam
Red: Battery Acid, Obsolete, Bugfix
Not sure if so much they were "whack" as it was a bad idea...
Dev Choice, Hall of Fame, Ratings...ugh, even the Virtual badges seemed rather stupid...hey I get a badge for dieing in a test run...hey I get a badge for "earning tickets" in a test run *facepalm*
[ QUOTE ]
And then we have the farmers who are busy blaming everyone but themselves for an exploit being fixed.
[/ QUOTE ]
Thats bs but a good line you have been peddling. The farmers have had no problem with the comm officer exploit being fixed. Thee problem has been the developers insane reactions. Level pacters have been banned, the devs refuse to issue any guidelines about what is acceptable in the game, and positron has gone into his "I am right because I am the king". What's annoying is he could defecate in the mouths of many posters and they would just exclaim how delicious it was
we're getting off light imo, bad is bad of course, but our punishment is light in contrast to other MMOs...
[ QUOTE ]
[ QUOTE ]
I sooo want to fix that pic of the Doc...
[/ QUOTE ]
... what's wrong with it?
[/ QUOTE ]
It normally looks like this.