Playstyles
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So, in essence, the same as Blueside, except the "cops" are fair game, too? Are the various villains doing the same sorts of things they do on Blueside?
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Yes but we don't need to feel quite so guilty about it.
[/ QUOTE ]My bad (but that was good!). I should have said "Are the various street mobs doing the same sorts of things they do on Blueside?"
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Actually, they're fighting each other, lighting fires, tagging buildings, and generally lurking. At a few points there are active gunfights and Mexican Standoffs.
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And that's just the good guys!
Hazard Zones are good street sweeping places heroside. I think each villain zone has at least one area that spawns like a Hazard Zone to match.
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I need a better definition for Street Sweeper, one that covers Redside, too.
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Street Sweeper- one who enjoys "arresting"(street sweeper) or "roughing up"(hunter) npc's in zones in between their main play type. May be more particular to this play type during lower levels; then they may branch out to other types of play.
*I don't believe anyone would go 1-50 just on street content alone. *
May not be deserving of full category...maybe belong as a sub-type under Explorer. (?) (OTOH, may be deserving of TWO seperate catergories with Street Sweeper refering to blueside and Hunter refering to redside)
what do you think?
[/ QUOTE ]I've never played Redside. Blueside, street sweeping is solely of arresting mobs standing around or walking in a limited paths on the streets. They may be threatening civilians in various ways (just threatening, or attempting robbery), committing various acts of larceny or vandalism, fighting one another and/or local law enforcement, or just "hanging out".
What can you do for XP on the streets Redside?
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Ambush Longbow and Arachnos. Also Hellions, Family, Scrapyarders and pretty much anyone you see; but especially Longbow.
I have several villains who make a hobby out of seeking out and destroying high-conning Longbow Wardens. I have been playing CoH since march of '08 and still to this day, the only good Longbow is a Longbow with a red reticle and an empty HP bar. Hate them.
[/ QUOTE ]So, in essence, the same as Blueside, except the "cops" are fair game, too? Are the various villains doing the same sorts of things they do on Blueside?
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Nah, you're not going to see much purse-tug-of-war in the Isles.
You see Arachnos standing guard here and there, or walking around in groups on patrol; same with Longbow. The funny thing about Longbow in CoV is that they often stand around chitchatting with civilians in Nerva, which really sets them up for the odd ASSASSIN-STRIKE! *Hit-points fly into the air* I love that.
Snakes stand around in groups a lot but tend not to do much.... Scrapyarders wander around with strike-signs or following Scrapyard all over Sharkhead. CoV enemy NPCs do different things than what you see in Paragon, all I seem to see in Paragon is the CoT roasting people over an open fire or.... purse tug-of-war.
Boring. At least in the Isles, we have Family standing around arguing... or beating people who owe them money with baseball bats. Sometimes they have gunfights using cars as shields. Its pretty funny, actually.
IMO, "Daredevil" should make it in. There have been a lot of stories on these boards (thinking of one off the Idiot Moment thread) where players kinda have this "rush in and see what happens" attitude. And I can think of one poster who has sort of openly admitted on the boards that "play type" is what works for them. (not naming names).
As other posters have mentioned there are npc's loitering the streets of the rogue that we villains can pop off for fun...I am surprised to hear that you have never played redside...are you not curious?? Boy, now with Going Rogue coming out, you SHOULD roll a villain; then if you truly don't like it you can always have a change of heart and side-switch!
I stand by my definition. Tweaks??
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My only issue with your list is farmer = powerleveler.
Farming for XP .....
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Not necessarily I know 50 levels that run Farms. There is NO XP at that level .. they are doing it for Influence to fund IOs, support lower level alts, or even to just earn Prestige for the SG they help run. I know farmers that insist everyone on the team actually helps defeat the villains inside the farm mission.. you want to sit at the door and collect XP find another farm.
Personally I am a Pugger/teamer/soloist and casual badger. I love pick up groups and and have formed many friendships that way. I have good friends that, when they are on line, I will team with before anyone else. I HATE standing around constantly broadcasting LFT so if no teams jump out at me I will solo and sometimes I just like to solo because nothing seems more heroic than one against many... Kind of like Batman or Superman although both do belong to the Justice League they frequemtly solo.
I like bright shiny things but I am NOT fanatical about it .. I am not about to spend millions creating enhancements I can't even use just to get all the Crafting badges (and you know there are serious badgers out there that have done that). I also fall into the builder category since I run two SGs outright and help run a third and am the Base builder for all 3. Oh and I do dabble as a writer with 3 arcs out there for people to play and a number of others waiting in the wings when I decide a story has had enough time in the spotlight.
Can I add one? The helpers ... I am a Taxibot and there are a number of other groups out there just like us that spend time in the Hollows, Kings Row, or where ever lending a hand to new players with heals, buffs, teleport, etc. Hey I have even seen 50 levels lingering outside the Tailors in IP protecting players that arrive there since it seems like the Family is always hanging on the corner within aggro range. Add the players that have created Global channels helping players find everything from a team to a Task Force and anything in between to that category.
Opps almost forgot the players that run Paragon Wiki Arguably the best source of info in the game so players can look up just about anything in game. This list could get pretty long .. the guys that created Vidiotmaps, the one that designed the Midi Hero Builder, people like Red Tomax that were providing game details before the Wiki was even born. And people here on the forums that offer guides and advice to anyone that asks. Did I miss anyone? Probably but you get the idea.. no one is making them do these things and no one is paying them a dime for their time .. they do it because they love the game and want everyone to have the best possible experience they can playing it.
�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon
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Wow! Awesome help, all!
I agree, "playstyle" isn't quite right. Suggestions?
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I don't know if anyone suggested this, but I like 'Approach' to the game. And in some cases I'm submit that the type of character modifies the Approach to the game. My Ill/Storm chaos queen controller and my Dark/Elec debuff defender may be run by the same player, but each would deal with the same obstacle in different ways.
DestineeFable's Guide to an MSTF run (fixed!)
My latest AE madness
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WITHOUT getting into a discussion of the pros and cons of each style, I'm interested in how many different playstyles are distinct enough to have their own names.
I'm aware of:
Farmer
Powerleveler/PLer
Roleplayer/RPer
PvPer
Badger
(Ebil) Marketeer
Any others?
(Casual vs. Hardcore is more an expression of attitude towards the game than a specific playstyle.)
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My only issue with your list is farmer = powerleveler.
Farming for XP .....
[/ QUOTE ]Oh, carp, I'm sorry, Folonius, I didn't see your post until now.
I have NEVER equated Farmer and Powerleveler, that's why I put them on separate lines. And I hope that's even more clear in the current version of the list, where I say "Usually also a Farmer".
I completely recognize that many Farmers are not Powerlevelers. I don't see, though, how anyone could be a Powerleveler without also being a Farmer, but since I can't be absolutely sure of that, I said "Usually".
If you (or anyone else) feel that it is still an invalid assumption, let me know.
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Can I add one? The helpers ... I am a Taxibot and there are a number of other groups out there just like us that spend time in the Hollows, Kings Row, or where ever lending a hand to new players with heals, buffs, teleport, etc. Hey I have even seen 50 levels lingering outside the Tailors in IP protecting players that arrive there since it seems like the Family is always hanging on the corner within aggro range. Add the players that have created Global channels helping players find everything from a team to a Task Force and anything in between to that category.
Opps almost forgot the players that run Paragon Wiki Arguably the best source of info in the game so players can look up just about anything in game. This list could get pretty long .. the guys that created Vidiotmaps, the one that designed the Midi Hero Builder, people like Red Tomax that were providing game details before the Wiki was even born. And people here on the forums that offer guides and advice to anyone that asks. Did I miss anyone? Probably but you get the idea.. no one is making them do these things and no one is paying them a dime for their time .. they do it because they love the game and want everyone to have the best possible experience they can playing it.
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You're describing "Mentor", but you have definitely expanded the definition:
Mentor/Helper: enjoys helping other players enjoy the game, especially newer ones. Always ready to lend a hand. (Includes the people who create game-related support materials; Paragon Wiki, the various map sites, the character design programs, etc.)
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WITHOUT getting into a discussion of the pros and cons of each style, I'm interested in how many different playstyles are distinct enough to have their own names.
I'm aware of:
Farmer
Powerleveler/PLer
Roleplayer/RPer
PvPer
Badger
(Ebil) Marketeer
Any others?
(Casual vs. Hardcore is more an expression of attitude towards the game than a specific playstyle.)
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My only issue with your list is farmer = powerleveler.
Farming for XP .....
[/ QUOTE ]Oh, carp, I'm sorry, Folonius, I didn't see your post until now.
I have NEVER equated Farmer and Powerleveler, that's why I put them on separate lines. And I hope that's even more clear in the current version of the list, where I say "Usually also a Farmer".
I completely recognize that many Farmers are not Powerlevelers. I don't see, though, how anyone could be a Powerleveler without also being a Farmer, but since I can't be absolutely sure of that, I said "Usually".
If you (or anyone else) feel that it is still an invalid assumption, let me know.
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I usually equate a powerleveler as someone who is farming for XP ... that's why I lump the powerleveler into the farming category. I know some people don't agree with the idea, but xp is just another form of rewards. Rewards is the target of farming hence why I lump them together.
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WITHOUT getting into a discussion of the pros and cons of each style, I'm interested in how many different playstyles are distinct enough to have their own names.
I'm aware of:
Farmer
Powerleveler/PLer
Roleplayer/RPer
PvPer
Badger
(Ebil) Marketeer
Any others?
(Casual vs. Hardcore is more an expression of attitude towards the game than a specific playstyle.)
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My only issue with your list is farmer = powerleveler.
Farming for XP .....
[/ QUOTE ]Oh, carp, I'm sorry, Folonius, I didn't see your post until now.
I have NEVER equated Farmer and Powerleveler, that's why I put them on separate lines. And I hope that's even more clear in the current version of the list, where I say "Usually also a Farmer".
I completely recognize that many Farmers are not Powerlevelers. I don't see, though, how anyone could be a Powerleveler without also being a Farmer, but since I can't be absolutely sure of that, I said "Usually".
If you (or anyone else) feel that it is still an invalid assumption, let me know.
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I usually equate a powerleveler as someone who is farming for XP ... that's why I lump the powerleveler into the farming category. I know some people don't agree with the idea, but xp is just another form of rewards. Rewards is the target of farming hence why I lump them together.
[/ QUOTE ]Ah, the joys of communicating in a purely text medium.
I thought you were saying that *I* was equating Farmer and Powerleveler, and that that was what you were taking issue with.
I understand, now, I think. (I may not get there as fast I used to, but I do get there. )
(latest version)
There are as many ways to play the game as there are players. Here in no particular order, are a few of the different Player Types:
Farmer: enjoys finding and running the content that gives the best "Bang for the Buck".
Powerleveller/PLer: a subset of Farmers, Powerlevellers are working on getting a character to level 50 as fast as they can.
Leveller: enjoys getting the next level, the next power, the next set of slots. Enjoys "finishing" a character and starting the next one. The difference between them and Powerlevelers is that speed is not as much of a factor, nor are they always Farmers.
Roleplayer/RPer: Enjoys the role-playing aspect of the game, from having a specific concept for their character that guides their costume and/or power choices, to creating an entire life story, to interacting with other players while staying "in character" as much as possible.
<ul type="square">MRP/ERP: a subset of RPer that enjoys "Mature" or "Erotic" Roleplay.[/list]PvPer: enjoys Player versus Player combat, whether in the Arena or in the PvP zones.
Badger: enjoys collecting badges. Often specializes in a specific type of badge.
Marketeer: enjoys "playing the market", maximizing their Influence/Infamy through buying and selling at Wentworths/the Black Market. "Ebil Marketeers" are claimed to be manipulating the market to their own advantage.The actual practicality of that is a subject of much heated debate.
Hardcore: enjoys the challenge of trying to avoid ever being defeated. Either from level 10 up ("Debt = Delete"), or at ANY level ("Defeat = Delete"). (Note: this usage of "Hardcore" is different from "Casual vs. Hardcore".)
Min/Maxer, Optimizer: enjoys figuring out how the get the absolute best Defense/Accuracy/To Hit/etc. they can, and working to achieve that build. Sometimes also called Hardcore.
Forumite: enjoys the Forums, frequently spending more time there than in the game.
Soloer/Soloist: enjoys solo play, possibly even in preference to team play.
Teamer: enjoys playing with a specific group of in-game acquaintances/friends.
Pugger: enjoys playing on Pick-Up Group teams.
Commander: enjoys assembling and leading teams.
TFer/SFer: specifically enjoys Task Forces and/or Strike Forces. Knows them inside and out.
Fighter/Combatant: the actual combat itself is the Fighter's primary reason for playing the game.
Steamroller/Speedster: enjoys completing missions/TFs/SFs/etc. as quickly and efficiently as possible.
Grouper: enjoys interacting with their SG/VG, especially as an officer.
Explorer: Explorers come in different types:
<ul type="square">World Explorer, Tourist: enjoys exploring the out-of-the way areas, and/or collecting Exploration Badges. Often clears the "Fog of War" from the entire zone map.
Mechanics Explorer, aka Analyzer, Investigator: enjoys exploring how the game and the powers work, and how they interact.
Seeker of the Obscure: A subset of World Explorer, the Seeker likes to hunt down the really obscure. Like the "meat locker" in the RWZ Base. (No, I'm not going to tell you where it is, because that would spoil the fun.)[/list]Wanderer: has no particular playstyle, plays multiple alts at erratic times and dates, willing to try pretty much anything. (May have the attention span of a fruit fly on caffeine.)
Mentor/Helper: enjoys helping other players enjoy the game, especially newer ones. Likes to lend a hand, show somebody "the ropes", help them get to a difficult (or interesting) destination, etc. (The people who create game-related support materials; Paragon Wiki, the various map sites, the hero/villain designer programs, etc., are all Mentors)
Daredevil: enjoys testing their own limits, frequently attempting things with no guarantee of success. Win or lose doesn't matter as much as the rush of facing impossible odds . . . and sometimes pulling it off anyway. Frequently Scrappers, Daredevils can actually be any Archetype.
Sweeper: enjoys "Street Sweeping" - defeating the "local" mobs found throughout the game, both on the streets and elsewhere in the various zones . Frequently used for full levels' worth of XP at low levels, often used to get "those last few XP" at higher levels.
<ul type="square">Power Sweeper: leveling a character all the way to 50 solely by Street Sweeping.[/list]Tester: enjoys playing on the test server(s) to explore what's new in each patch and Open Beta. A Closed Beta Invite is their "Golden Ticket".
Content Monger: enjoys collecting souvenirs.
Socializer: enjoys the interaction with other players.
Architect/Writer: enjoys creating MArch missions/arcs for the story. Tends to focus on having the story "just so".
Engineer/Mechanic: enjoys creating MArch missions/arcs for the mechanics of it. Tends to focus on perfecting the mechanical details.
AEer/MAer/MArcher: prefers running Mission Architect content to regular content.
Completist: enjoys doing every mission and taskforce in the level range and getting every contact to maximum reputation. May spend a lot of time with XP turned off.
Builder/Base Builder: enjoys designing and building Super Bases.
Organizer: enjoys organizing and running costume contests, raids, etc.
Costumer: enjoys designing and creating costumes.
Artist: enjoys creating fan art, CoH-related videos, etc.
NOTE: the following types of play are specifically prohibited by the rules of the game. These actions may subject the player to punishment up to and including termination of their account:
Griefer: enjoys reducing other players' enjoyment and/or success at play, and/or interfering with other player's actions.
Exploiter: enjoys ferreting out and utilizing content that gives excessive rewards (as determined by the Devs).
So what Type of Player are you? We all do different things at different times, and may play different characters different ways. If you see a Type on the list that resonates for you, and if it were removed would reduce your enjoyment of the game, or even cause you to quit, then that's definitely one of your Player Aspects.
I am a Soloer/Wanderer/Pugger.
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Leveller: enjoys getting the next level, the next power, the next set of slots. Enjoys "finishing" a character and starting the next one. The difference between them and Powerlevelers is that speed is not as much of a factor, nor are they always Farmers.
Roleplayer/RPer: Enjoys the role-playing aspect of the game, from having a specific concept for their character that guides their costume and/or power choices, to creating an entire life story, to interacting with other players while staying "in character" as much as possible.
Marketeer: enjoys "playing the market", maximizing their Influence/Infamy through buying and selling at Wentworths/the Black Market. "Ebil Marketeers" are claimed to be manipulating the market to their own advantage.The actual practicality of that is a subject of much heated debate.
Pugger: enjoys playing on Pick-Up Group teams.
Fighter/Combatant: the actual combat itself is the Fighter's primary reason for playing the game.
Sweeper: enjoys "Street Sweeping" - defeating the "local" mobs found throughout the game, both on the streets and elsewhere in the various zones . Frequently used for full levels' worth of XP at low levels, often used to get "those last few XP" at higher levels.
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I enjoy getting new powers to use, to the point that I practically refuse to exemplar before level 50 and rarely consider playing a powerset more than once unless I downright love it. Depending on the character, I'll either get this XP by teaming or street-sweeping (my current scrapper has gotten to 43 on street-sweeping), but since I can't stand unchallenging combat, I'll usually get bored with anything too easy. Since my characters tend to have lifespans best measured in weeks (see leveller), I don't even bother trying to join SGs anymore, so I focus on playing in PUGs when I team. I marketeer to make my characters have enough cash to afford good builds by the time they're level 40 or so. On the occasions when I don't feel like levelling or marketeering, I RP.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
Awesome latest list.
I declare myself a soloer/fighter/mechanics explorer/wanderer/daredevil.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
I'd have to be a Wandering RP'er (definitely not MRP or ERP, though)
Guess I'm a Soloer/Costumer ...but I can't find my primary reason for playing on your list, maybe there's a type missing? I play CoH because I enjoy creating character concepts - completing concepts with appropriate powers is probably my *only* reason for leveling a character up at all.
I used to say that I play CoH because I like playing with Super-hero dolls, but that's not strictly true, I'm all about the concepts (the combination of name, AT, origin, power sets/power choices, bio & costume) The rest is just fluff to me.
I'd be a Fighter/Daredevil/Sweeper/Teamer/Badger/RPer/Costumer.
My first character was a Scrapper, accounting for my Fighter/Daredevil aspects. I've adopted the words of Gimley as my creed: "Impossible odds? No chance of survival? What are we waiting for!?" Thus was born the Corruptor who fights like a Scrapper, the infamous Capt. Stormrider.
The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)
Virtue Forever.
The list of what types I don't identify with is shorter than the list of types I do...guess that makes me a Wanderer.
OK, I would say I am a Leveller (40%)/Badger (25%)/Forumite (5%)/World Explorer (2%)/Seeker of the Obscure (2%)/Socializer (25%)/Architect Writer (1%)
I like creating characters, levelling them up, and using them to explore the world around me, particularly unlocking badges and unlocking new zones. I tend to solo because it isn't always easy to find a team, and I don't like to stand around waiting for new teammates between missions. I like knowing things about the game (contacts; maps; how powersets work together) that maybe other people don't know yet, but that's just "the pleasure of finding things out" stretched out over the last four and a half years. To me, it is significant that if Paragon City was in the real world, it would be the same size as Manhattan...and I have cleared the "Fog of War" from almost every zone, both hero-side and villain-side, even the Shadow Shard.
Everything else (the Market, Base Building, PvP, Role Playing, Min/Maxing, Content Mongering) doesn't interest me in the slightest, but I do enjoy the Social aspect of this game, and part of that includes the Forums!!!
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Farmer: enjoys finding and running the content that gives the best "Bang for the Buck".
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Tripp,
I have to say this definition sounds like a farmer's self-praise.
It says nothing about repeatedly playing the same mission...forever if they can get away with it - which is what farming is.
...finding and repeating running missions without completing them for what they perceive to be the best "Bang for the Buck"...
It isn't really "content" it's "missions".
I don't even think they are necessarily the "best bang for the buck" if you aren't getting the mission complete xp/inf. Phat loot maybe. "best bang for the buck" is pretty generic.
The current definition also blurs the line between farmers and PL'rs quite a bit. Not that the two don't usually go hand-in-hand.
A player being power-leveled definitely fits the current definition of a farmer. Though they often don't actually "run" in the missions. It's kind of a zen thing - running without running.
I'll and on non-exploiter separately as they are deemed a separate group, and I -- as a player -- am apparently unable to determine what an exploiter is - only the DEVs can.
I'm not sure if that is really the case either.
^^^Another farming sermon, oh yaaaaaay! Because that's just what we needed, more nanny-fication about farming in this forum.
If you don't want to farm or PL, don't do it. PROBLEM SOLVED!
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It says nothing about repeatedly playing the same mission...forever if they can get away with it - which is what farming is.
...finding and repeating running missions without completing them for what they perceive to be the best "Bang for the Buck"...
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I'll take exception to that, as I do farm (mostly on one of my 50s, but also on my mid 20~30s types), but I finish my missions, because (as you mention) there's the XP/Inf bonus. In most other games I've played the CoX farming definition is just flatly impossible, due to lack of constant instancing, but there are still farmers.
I farm soloing by getting one of the "Endless repeater" contacts (or the radio/paper) and running effectively the same mission over and over and over, then when I outlevel them (or if i get bored with aliens/roman traitors/whathaveyou), I move on to the next repeater or zone, or thanks to the MA, I can run exactly the same mission repeatedly, finishing it every time (yeah, no xp/inf, but tickets work just as well). With the non-MA stuff I guess I lose a little time traveling, but thanks to calling the contact and usually playing in a smaller zone (ie. not the shard or RWZ most of the time) I can frequently get the same doors for many of them.
It should be noted that I'm a wanderer by nature, but I occasionally find some build or goal I like and manage to focus enough to do the same things or play the same character for as much as a couple of weeks at a time.
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Guess I'm a Soloer/Costumer ...but I can't find my primary reason for playing on your list, maybe there's a type missing? I play CoH because I enjoy creating character concepts - completing concepts with appropriate powers is probably my *only* reason for leveling a character up at all.
I used to say that I play CoH because I like playing with Super-hero dolls, but that's not strictly true, I'm all about the concepts (the combination of name, AT, origin, power sets/power choices, bio & costume) The rest is just fluff to me.
[/ QUOTE ]I currently have that lumped in under RPer.
How about:
Roleplayer/RPer: enjoys the role-playing aspect of the game, from having a specific concept for their character that guides their choice of AT, Origin, Powers and Costume, to creating an entire life story for their character, to staying "in character" as much as they can while interacting with other players. RPers frequently also write fiction about their character(s).
<ul type="square">Concept Artist: an RPer who enjoys the "concept" aspect of RP, combining AT, origin, powers, costume and bio to fill out the concept of their character, but is not as interested in interactive RP.
Actor: an RPer who focuses more on the interactive portions of RP, and isn't as concerned with the "concept" of their character(s).
MRP/ERP: an RPer who enjoys "Mature" or "Erotic" Roleplay. (Note: MRP/ERP is a bit of a "touchy" subject in the game, and many RPers react negatively to it. All RPers should be assumed NOT to be MRP/ERPers until you know otherwise.)[/list]
Stand down, stand down!
Okay, I was trying to inject some humor, and that definition is nowhere near as informative as I've tried to be with the others.
I'm going to get advice on this from the Farming Discussion thread, then I'll change it.
Okay, how about this for Farmer and Powerleveler:
Farmer: A player who enjoys "Farming": repeatedly running content for the Rewards (XP, Inf., Prestige, Drops, etc.). Although any content can be farmed, and any goal can be farmed for, Farmers generally concentrate on game content that gives an above-average amount of XP (and other Rewards) for the overall effort needed to collect it.
<ul type="square">Powerleveller/PLer: a subset of Farmers, Powerlevellers try to get a character to level 50 as fast as they can.[/list]
And I've moved the list to the Player Guides section, here.
Many thanks to all who contributed, and don't hesitate to continue over there.
Thank you all!
Thanks!