Vanden's Power Icon Fix updated


Arbegla

 

Posted

OP has been updated.

Enjoy!


 

Posted

Ya know, Vanden, the work you've done to make the power icons as best they can be ... it's fantastic. Keep up the good work.


CHAMPION!

 

Posted

Best. Mod. Ever.


 

Posted

Huzzah for bronze color on th Mystic Fortune temp powers. will make it easier for quick check on teammates buff bar!


 

Posted

[ QUOTE ]
Ya know, Vanden, the work you've done to make the power icons as best they can be ... it's fantastic. Keep up the good work.

[/ QUOTE ]

What he said.

Awesome job!


@Demobot

Also on Steam

 

Posted

[ QUOTE ]
Huzzah for bronze color on th Mystic Fortune temp powers. will make it easier for quick check on teammates buff bar!

[/ QUOTE ]
They look more orange to me, but yeah. Make it so much easier to see who needs a fortune buff!


 

Posted

Yeah the vet powers look orange to me, but that's fine. Makes them easily identifiable.


 

Posted

Yeah, I'll probably change the description to "amber" for the next round of updates...


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Excellent work, Vanden.

Just one tiny request, though. If you concur, could you make the Self Destruction button look a little more different than the Nuclear Blast (Warburg Missile)? I'm sure you'll see the problem if one mistakes one for the other.

May I suggest that the Self Destruction button have a red icon on a yellow background to distinguish it from the red on white Blast button?

Thanks.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

QR

I dig the icon color change for the Booster Pack powers


Thanks a lot for that!


 

Posted

[ QUOTE ]
May I suggest that the Self Destruction button have a red icon on a yellow background to distinguish it from the red on white Blast button?

[/ QUOTE ]
That would be sexy.


Quote:
[Team] Nicholas Flamel: i turned my mircrowave on
[Team] Nicholas Flamel: it took me out like a sausage
Blueskin, Inc. ~ Champion
Nites of Darkness ~ Pinnacle

 

Posted

May I suggest a change to the Mission Teleporter icon?

Use the same color scheme as the other Booster Pack icons, but change the symbol to this.

While the teleport symbol is appropriate and correct, using a unique inner symbol will allow it to more easily be distinguished from other teleport icons.


@Cannonfodder
Victory: The Hall of Justice Virtue: The Hall of Doom
Slash Commands, Binds and Macros, Oh My!, CoV Stat Booster Accolade Cheat-Sheet, Don't Let Me Make Money Off Your Ignorance!!!, Day Job Acquisition Guide, "Tricky" TA

 

Posted

What program can open and edit these?


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

Just a heads-up to everyone who likes this mod: it's been updated, and it's a big update. Enjoy!

I'd ask you to up-rep GuyPerfect for his major contribution to the icon pack, but he has rep disabled, so instead I'll say to remember to thank him at least as much as you thank me, however much that may be.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Not into the whole rep thing, but thanks a ton Vanden for continuing to do this, and thanks Guy for the help!


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Vanden View Post
Just a heads-up to everyone who likes this mod: it's been updated, and it's a big update. Enjoy!

I'd ask you to up-rep GuyPerfect for his major contribution to the icon pack, but he has rep disabled, so instead I'll say to remember to thank him at least as much as you thank me, however much that may be.
Thanks for the update!

You can still up-rep those with rep turned off. They can read the comments if they want or ignore them. And if they ever turn rep back on, the history of +/- rep will still affect their status.

IOW, you can never really 'turn it off', you can only set it 'not to show.'


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
  • Umbral Aura/Stygian Return PBAoE border removed
This power works just like Soul Transfer in Dark Armor and (as of Issue 16) Dark Mastery for Defenders... it requires nearby enemies to work, which makes it a PBAoE and not an only-affects-self power. Instead of removing the border from Stygian Return, I motion that the border be added to Soul Transfer.

And yeah, I've received rep since I've had it disabled. And still the only bad thing I've gotten was because I replied to a PK thread. (-:


 

Posted

Quote:
Originally Posted by GuyPerfect View Post
This power works just like Soul Transfer in Dark Armor and (as of Issue 16) Dark Mastery for Defenders... it requires nearby enemies to work, which makes it a PBAoE and not an only-affects-self power. Instead of removing the border from Stygian Return, I motion that the border be added to Soul Transfer.

And yeah, I've received rep since I've had it disabled. And still the only bad thing I've gotten was because I replied to a PK thread. (-:
True, but the rez portion of the power (which is what the inner symbol shows), affects the caster, and I like to make the border (which shows what the power will affect) match the inner symbol (which shows what effect the power will have). That's the same logic I used when changing the inner symbol on Power Sink and Energy Drain to the endurance drain symbol.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

If that's the case, then the overlay should be changed to the generic damage icon. The power is most definitely a PBAoE attack and only works with at least one enemy around.


 

Posted

Quote:
Inherent/Brawl changed to have "miner damage melee" inner symbol
Inherent_Brawl.texture
Caught this. :)

Also, I believe that the Vengeance type powers should have a corpse below the buff symbol. They'd then better represent the effects of the power (a "corpse buff").


@Cannonfodder
Victory: The Hall of Justice Virtue: The Hall of Doom
Slash Commands, Binds and Macros, Oh My!, CoV Stat Booster Accolade Cheat-Sheet, Don't Let Me Make Money Off Your Ignorance!!!, Day Job Acquisition Guide, "Tricky" TA

 

Posted

Quote:
Originally Posted by GuyPerfect View Post
If that's the case, then the overlay should be changed to the generic damage icon. The power is most definitely a PBAoE attack and only works with at least one enemy around.
Well that would just be confusing, I think, since the point of the power is the rez.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Hm, can you check if IceBlast_FrostBreath.texture exists in your Powers folder? Beef Cake probably just missed it when he was making the installer.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by Vanden View Post
Hm, can you check if IceBlast_FrostBreath.texture exists in your Powers folder? Beef Cake probably just missed it when he was making the installer.
Yep. Texture not there. May want to double-check what's in the installer vs. what is on the change list.

BTW, can the next round of changed icons convert the all the versions of Ice Patch from a Knockback icon to a Knockdown icon?

Also, check to see if Cold Domination - Arctic Fog is in the installer. It's showing a defense buff icon in my game currently.


@Cannonfodder
Victory: The Hall of Justice Virtue: The Hall of Doom
Slash Commands, Binds and Macros, Oh My!, CoV Stat Booster Accolade Cheat-Sheet, Don't Let Me Make Money Off Your Ignorance!!!, Day Job Acquisition Guide, "Tricky" TA