Isolator for villains


Abigail Frost

 

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Does this mean that villains can get isolator too, if thats the case, then heroes should get jail bird too.

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Now we begin to see the continued shortsightedness of the Devs' handling of Isolator.

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Wow, ye of little faith.

Isolator is marked as "Hero Only". Villains can kill the contaminated for 100 years, and never get the badge.

Only Heroes can get the badge.

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One thing I am curious on is the hero's can now get the badge from the training zone at later times.

Will villains have a chance to get the training zone exploration jail badge at a later time? I missed it on my first 40 which is my badge toon and I really dont want to have to start a new one just to get it.

I understand the hero side is a bit different since that badge did not exist for quite a while when the game came out so there was no way to get it at all but would be really nice if we had a chance to get the villain training badge again if we missed it.

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Yeah, I was around for cov beta, I think we should get a 2nd chance at jail bird because we diddnt know it exsisted at the time.

@NIGHTOFIRONSTAR


My Lego Models http://www.flickr.com/photos/30369639@N07/ lemur lad: God you can't be that stupid... I'm on at the same time as you for once, and not 20 minutes into it you give me something worth petitioning?
Lady-Dee: Hey my fat keeps me warm in the winter and shady in the summer.

 

Posted

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One thing I am curious on is the hero's can now get the badge from the training zone at later times.

Will villains have a chance to get the training zone exploration jail badge at a later time? I missed it on my first 40 which is my badge toon and I really dont want to have to start a new one just to get it.

I understand the hero side is a bit different since that badge did not exist for quite a while when the game came out so there was no way to get it at all but would be really nice if we had a chance to get the villain training badge again if we missed it.

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Odds are no, since Ignorance of the badge was not what has been the driving force behind trying to get a second chance at Isolator.


 

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Odds are no, since Ignorance of the badge was not what has been the driving force behind trying to get a second chance at Isolator.

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True enough, but it would be nice if 'Back into Breakout' granted it for the few that did miss out. I made my main as a throwaway that I didnt expect to enjoy, very early (the first 10minutes of headstart). I see how much the Isolator thing divides heroside, so I don't get bugged about it, but I do miss it. It's just been my feeling that when the map is of 'the same place' then the markers should be there. verisimilitude and all that.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

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Does this mean that villains can get isolator too, if thats the case, then heroes should get jail bird too.

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Now we begin to see the continued shortsightedness of the Devs' handling of Isolator.

[/ QUOTE ]

Wow, ye of little faith.

Isolator is marked as "Hero Only". Villains can kill the contaminated for 100 years, and never get the badge.

Only Heroes can get the badge.

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Speaking as someone who mostly plays Villaisn nowadays, but nonetheless has Isolator on a few heroes ... I say: GOOD.

It'll make those heroes who go Turncoat and become villains a little bit SPECIAL-er, since they'll be among the very few Villains able to sport "Isolator" at all.


 

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Isolator is marked as "Hero Only". Villains can kill the contaminated for 100 years, and never get the badge.


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Not gonna stop villains from killing the mob to prevent heroes from getting it.

Not gonna stop villains from killing the heroes who are forced to camp if they want it.


 

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Isolator is marked as "Hero Only". Villains can kill the contaminated for 100 years, and never get the badge.


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Not gonna stop villains from killing the mob to prevent heroes from getting it.

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The key part of that sentence is "to prevent heroes from getting it." There is NO REASON for a villain to kill a level 1 contaminated EXCEPT GRIEFING. This is, I think, trouble waiting to happen.

On the other hand...
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Not gonna stop villains from killing the heroes who are forced to camp if they want it.

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That's OK since there's a reason for the villain to do it - they can gain Reputation.


 

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Isolator is marked as "Hero Only". Villains can kill the contaminated for 100 years, and never get the badge.


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Not gonna stop villains from killing the mob to prevent heroes from getting it.


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Wow, can you imagine how truely wrong it would be for a villain to kill the lone mob that all the heroes are camped there to get? I can already see the blizzard of griefing posts after one or two jerks realize this is a good way to get the attention their parents never gave them.

*sigh*


 

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Isolator is marked as "Hero Only". Villains can kill the contaminated for 100 years, and never get the badge.


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lmao, yeah, id tp em into a mob, im sure i wouldnt be the only one, btw I cant belive that so many ppl responded to this post

Not gonna stop villains from killing the mob to prevent heroes from getting it.


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Wow, can you imagine how truely wrong it would be for a villain to kill the lone mob that all the heroes are camped there to get? I can already see the blizzard of griefing posts after one or two jerks realize this is a good way to get the attention their parents never gave them.

*sigh*



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My Lego Models http://www.flickr.com/photos/30369639@N07/ lemur lad: God you can't be that stupid... I'm on at the same time as you for once, and not 20 minutes into it you give me something worth petitioning?
Lady-Dee: Hey my fat keeps me warm in the winter and shady in the summer.

 

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Yeah... I'm totally going to go for the Isolator badge on my main hero. I'll probably go for it on my main villain when/if the option to switch sides arises.

But griefing just ticks me off. I get so much of that in Warburg just trying to collect nukes so I can continue soloing EBs and Heroes with my squishy l'il Stalker (other people playing Stalkers are [censored]. I, on the other hand, will back up anybody who just wants the Rocketman badge or the nukes and gets attacked by said [censored]-Stalkers).

I mean, seriously... you want attention, go call your mommy.

Let the heroes kill their Contaminated already! =P


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

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Isolator is marked as "Hero Only". Villains can kill the contaminated for 100 years, and never get the badge.


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Not gonna stop villains from killing the mob to prevent heroes from getting it.


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Wow, can you imagine how truely wrong it would be for a villain to kill the lone mob that all the heroes are camped there to get? I can already see the blizzard of griefing posts after one or two jerks realize this is a good way to get the attention their parents never gave them.

*sigh*



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Eh, Griefings always going to be a problem no matter what they do. Just look at Hamidon.


 

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It'd be pure evil if someone decided to grief by tpfoeing the Contaminated halfway across the map and just leaving him there. You wouldn't even know who did it, you'd just think he despawned.


 

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As a Badger who missed the Celebrant badge by 3 hours on my main badger toon (I petitioned for my character creation date), and who never has a chance to get the Hallowe'en event and Winterlord badges, I have no sympathy _at all_ for those people whining about how difficult Isolator is going to be.

Maybe if they make all the Hallowe'en mobs available (doubtful, since they are all over Croatoa now), and give another chance at Frozen Fury (I have Cold Warrior), I may have the tiniest degree of sympathy - although I doubt it.

As for the villains wanting another pop at Jail Bird - everyone knew about Jail Bird when CoV went live. The badge had been in there during Beta... I wasn't even involved in any part of the beta testing, and knew where it was. On day 1 of the CoV public release I got the badge. This makes the Jail Bird example a load of crap - it was available for months before the game even went live.


Hak Inc�
"Justice by the sword since 2005"

"......anyone who read the description of a blaster and actually rolled one up isn't capable of understanding... how to breath without visual aids and an iron lung." - TheMightyScourge

�Love is the triumph of imagination over intelligence.�

 

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As for the villains wanting another pop at Jail Bird - everyone knew about Jail Bird when CoV went live. The badge had been in there during Beta... I wasn't even involved in any part of the beta testing, and knew where it was. On day 1 of the CoV public release I got the badge. This makes the Jail Bird example a load of crap - it was available for months before the game even went live.

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Everyone knew about Jailbird? Where's your indication that badges even exist in the CoV tutorial for those people who had never played CoH, but thought being a Villain sounded cool?


 

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As for the villains wanting another pop at Jail Bird - everyone knew about Jail Bird when CoV went live. The badge had been in there during Beta... I wasn't even involved in any part of the beta testing, and knew where it was. On day 1 of the CoV public release I got the badge. This makes the Jail Bird example a load of crap - it was available for months before the game even went live.

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Everyone knew about Jailbird? Where's your indication that badges even exist in the CoV tutorial for those people who had never played CoH, but thought being a Villain sounded cool?

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Whether they had the knowledge of the badge is immaterial. The badge was still there. It had been discussed openly since beta. But you're saying that badges don't exist in the tutorial for new players? It looks like that was simply a badly worded statement, so I will treat it as such.

New CoH players may not know about Isolator. I certainly didn't when I started. It was my second main toon who became my main badger, using the information I had gleaned form getting one toon up to 50 already. Was I someone who was ranting and raving about getting Isolator? No, I wasn't. I rolled a new toon and went on my way. Those people who had toons pre-I2, as has been stated many times, could have re-rolled. Their choice not to, but still the complaints come in. They made a choice not to re-roll for a badge which, by the complaints, is obviously of game-breaking importance to them. The devs are offering that badge now, but making it difficult. Big deal. Like I said, no sympathy at all for them. If they truly thought it was that big a deal they would have re-rolled.

If I came to CoV as a new player, and decided to collect badges, I certainly wouldn't do it on my very first character - there is too much scope for missing the unlockable contacts. As a brand new player, I wouldn't even know what badges were. However, I would learn enough that my second toon would get Jail Bird, and be able to pace my character progression to ensure that I could fulfil my requirements for unlockable contacts. People who Badgered in CoV right from day 1 knew of the existence of badges already, and (if they had even the slightest ability to read) knew that Jail Bird was available in the first area.


Hak Inc�
"Justice by the sword since 2005"

"......anyone who read the description of a blaster and actually rolled one up isn't capable of understanding... how to breath without visual aids and an iron lung." - TheMightyScourge

�Love is the triumph of imagination over intelligence.�

 

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I admit, I dind't get it on my main. I started about a week after Celebrant was no longer awarded and openly admit, didn't know about Isolator.

I was corrupted into a badge collector, started out slowly with the accolades and the like. And the last few rounds of badges pushed me to the 302 mark, but I still kick myself for not having Isolator.

Now, while I'm glad it can be obtained, I'll most likely have to wait until 5:00am on a sunday to try to get it, or a few month's from now. I've never been a big PvP person and have tried to stay away from it, the smack talk and general school yard bullying tactics are what turn me off about it. But that's besides the point... It's there and obtainable again.

I just hope the griefing isn't too bad


 

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Just had a thought. As well as villain griefing, the "anti-Isolator" people may grief as well. There may be hordes of people who don't hink this badge should be awarded hopping around bumping off the poor little single spawned Contaminated, just to make their point. Good luck ever getting it if that happens.


Hak Inc�
"Justice by the sword since 2005"

"......anyone who read the description of a blaster and actually rolled one up isn't capable of understanding... how to breath without visual aids and an iron lung." - TheMightyScourge

�Love is the triumph of imagination over intelligence.�

 

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But would be nice is if the spawn timer were reduced some because as it stands now, you will be lucky to get 1-2 kills a day. And to kill 100 of them is a long way away from getting this badge. So you are looking at 2 months or more depending if you get exactly 2 kills a day.


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I see NO problem with the spawn rate as it currently stands. It took me 2+ months to redo all the levels when I rerolled. So, this is perfect compensation. When are you all going to realize this? The way its designed right this minute is to factor in all the pain & suffering that those of us who choose reroll had to go through. Period. End of discussion. I (being one of the adamant anti-isolator crowd) and very pleased with this implementation. Deal.

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My main badge hunter was created during CoH Headstart.
I chose not to waste months of effort with a reroll for the sake of one badge.
Since making that decision I have never once asked/argued for a means to get Isolator.
I made my decision and was willing to live with it.

The only injustice that all pre-I2 characters have had to deal with was being forced to make the choice whether or not to reroll for Isolator in the first place. Now clearly you are a bit bitter about your decision - your tone implies that you are upset that you might have made the wrong choice in rerolling now that there is -some- way to get Isolator outside of Outbreak. Were I in your position I'd probably be upset too. But it was clear there was only going to be two outcomes to this A) the Devs would never change anything or B) they would. By not rerolling I knew I A) would've ended up not wasting any leveling time or B) might have had a second chance to get it whether I wanted it or not.

The RV Isolator hack (I won't grace it with a kinder description) is the way it is because it was perhaps the only way the Devs could ever even attempt to give people like you any kind of adequate "consideration" for the time you've wasted. I understand that. But then again two wrongs never make a right, and the likelihood that I'll step up to beat my head against the wall to get RV Isolator is next to nil at this point. I haven't had Isolator for over two years due to a silly and arbitrary Dev design whim so I think I can live a few more years without it.

It's just that I simply don't buy the argument you make that this is "perfect compensation". Your 2+ months of pain & suffering involved having fun doing things in a open enjoyable PvE environment doing various things with all the game had to offer. The pain & suffering involved in RV Isolator couldn't be farther from anything I'd ever consider fun or enjoyable if it tried. I honestly don't think anyone should be "very pleased with this implementation" because even if you think there's some kind of justification for it, it only foretells the lack respect and low level of effort the Devs are now willing to stoop to. The Devs had well over a year to come up with a solution for Isolator that could've been hard as heck to achieve -and- be something that was not mind numbingly frustrating and too heinous to even think about doing. RV Isolator is all they could come up with? Thanks but no thanks.

If other people are happy about this that's fine, I guess there's no real accounting for taste. But if RV Isolator is what people get for being in the game since day one then as far as I'm concerned they could've put the 5 minutes of effort they spent on this to better use fighting I7 bugs.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

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Just had a thought. As well as villain griefing, the "anti-Isolator" people may grief as well. There may be hordes of people who don't hink this badge should be awarded hopping around bumping off the poor little single spawned Contaminated, just to make their point. Good luck ever getting it if that happens.

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And as one of the so called "Anti-Isolators", I would like to state that doing so would be just as deplorable as a villain player whacking the spawn just to screw with the hero players.


 

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As for the villains wanting another pop at Jail Bird - everyone knew about Jail Bird when CoV went live. The badge had been in there during Beta... I wasn't even involved in any part of the beta testing, and knew where it was. On day 1 of the CoV public release I got the badge. This makes the Jail Bird example a load of crap - it was available for months before the game even went live.

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Everyone knew about Jailbird? Where's your indication that badges even exist in the CoV tutorial for those people who had never played CoH, but thought being a Villain sounded cool?

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Because your not supposed to know the badge is there. They are "Easter Eggs", intended to reward those willing to explore (In CoV) or crazy enough to see what happens if you whack 100 contaminated (In CoH). So, much like the law, ignorance of the badges is not a good excuse.


 

Posted

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As for the villains wanting another pop at Jail Bird - everyone knew about Jail Bird when CoV went live. The badge had been in there during Beta... I wasn't even involved in any part of the beta testing, and knew where it was. On day 1 of the CoV public release I got the badge. This makes the Jail Bird example a load of crap - it was available for months before the game even went live.

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Everyone knew about Jailbird? Where's your indication that badges even exist in the CoV tutorial for those people who had never played CoH, but thought being a Villain sounded cool?

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Because your not supposed to know the badge is there. They are "Easter Eggs", intended to reward those willing to explore (In CoV) or crazy enough to see what happens if you whack 100 contaminated (In CoH). So, much like the law, ignorance of the badges is not a good excuse.

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No one knew that thier was a tutorial badge in break out durring cov beta, my geuss is that everyone assumed it diddnt exist at the time like isolator.


My Lego Models http://www.flickr.com/photos/30369639@N07/ lemur lad: God you can't be that stupid... I'm on at the same time as you for once, and not 20 minutes into it you give me something worth petitioning?
Lady-Dee: Hey my fat keeps me warm in the winter and shady in the summer.

 

Posted

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As for the villains wanting another pop at Jail Bird - everyone knew about Jail Bird when CoV went live. The badge had been in there during Beta... I wasn't even involved in any part of the beta testing, and knew where it was. On day 1 of the CoV public release I got the badge. This makes the Jail Bird example a load of crap - it was available for months before the game even went live.

[/ QUOTE ]

Everyone knew about Jailbird? Where's your indication that badges even exist in the CoV tutorial for those people who had never played CoH, but thought being a Villain sounded cool?

[/ QUOTE ]

Because your not supposed to know the badge is there. They are "Easter Eggs", intended to reward those willing to explore (In CoV) or crazy enough to see what happens if you whack 100 contaminated (In CoH). So, much like the law, ignorance of the badges is not a good excuse.

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No one knew that thier was a tutorial badge in break out durring cov beta, my geuss is that everyone assumed it diddnt exist at the time like isolator.

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Just because you didn't know does not mean that nobody knew. I knew, and I'm sure a few others knew as well.


 

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As for the villains wanting another pop at Jail Bird - everyone knew about Jail Bird when CoV went live. The badge had been in there during Beta... I wasn't even involved in any part of the beta testing, and knew where it was. On day 1 of the CoV public release I got the badge. This makes the Jail Bird example a load of crap - it was available for months before the game even went live.

[/ QUOTE ]

Everyone knew about Jailbird? Where's your indication that badges even exist in the CoV tutorial for those people who had never played CoH, but thought being a Villain sounded cool?

[/ QUOTE ]

Because your not supposed to know the badge is there. They are "Easter Eggs", intended to reward those willing to explore (In CoV) or crazy enough to see what happens if you whack 100 contaminated (In CoH). So, much like the law, ignorance of the badges is not a good excuse.

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No one knew that thier was a tutorial badge in break out durring cov beta, my geuss is that everyone assumed it diddnt exist at the time like isolator.

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Just because you didn't know does not mean that nobody knew. I knew, and I'm sure a few others knew as well.

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DOH! I didnt know that, oh well


My Lego Models http://www.flickr.com/photos/30369639@N07/ lemur lad: God you can't be that stupid... I'm on at the same time as you for once, and not 20 minutes into it you give me something worth petitioning?
Lady-Dee: Hey my fat keeps me warm in the winter and shady in the summer.

 

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Those people who had toons pre-I2, as has been stated many times, could have re-rolled. Their choice not to, but still the complaints come in. They made a choice not to re-roll for a badge which, by the complaints, is obviously of game-breaking importance to them. The devs are offering that badge now, but making it difficult. Big deal. Like I said, no sympathy at all for them. If they truly thought it was that big a deal they would have re-rolled.

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Yes pre-I2 toons "could have re-rolled", so from that point of view I've never had much sympathy for Isolator whiners either.

But I think the point you've missed is -why- were pre-I2 toon players even forced to make that choice?
Why were they barred from a badge simply because they were in the game prior to badges being introduced?
What good purpose did it end up serving that couldn't otherwise have been easily avoided by the Devs?
Why did the Devs take so long to give us a fix that amounts to a big 'screw you' to the player base?

The only big deal I've ever had was the real answers to these questions... And I'm still waiting...


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

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Just had a thought. As well as villain griefing, the "anti-Isolator" people may grief as well. There may be hordes of people who don't hink this badge should be awarded hopping around bumping off the poor little single spawned Contaminated, just to make their point. Good luck ever getting it if that happens.

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I know you mean this as a general "what-if" scenario, but please allow me to point out that while I have been vocal about Isolator not getting put in post-Outbreak, I would never, ever intentionally grief someone in that way.


 

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Those people who had toons pre-I2, as has been stated many times, could have re-rolled. Their choice not to, but still the complaints come in. They made a choice not to re-roll for a badge which, by the complaints, is obviously of game-breaking importance to them. The devs are offering that badge now, but making it difficult. Big deal. Like I said, no sympathy at all for them. If they truly thought it was that big a deal they would have re-rolled.

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Yes pre-I2 toons "could have re-rolled", so from that point of view I've never had much sympathy for Isolator whiners either.

But I think the point you've missed is -why- were pre-I2 toon players forced to even make that choice?
Why were they barred from a badge simply because they were in the game prior to badges being introduced?
What good purpose did it end up serving that couldn't otherwise have been easily avoided by the Devs?
Why did the Devs take so long to give us a fix that amounts to a big 'screw you' to the player base?

The only big deal I've ever had was the real answers to these questions... And I'm still waiting...

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The game didn't keep track of who took out 100 isolators at the time, so it would have either been impossible to find out who "deserved" the badge, and who just earned it for making the character before issue 2, or hard as hell.

And even if the game did keep track, Positron has stated that datamining is very time consuming to do.