Patron Powers: Scirocco - Mu Mastery


ArchLight

 

Posted

[ QUOTE ]
Seriously...

If all the patron shield powers really cost about 1 End per second then they better put us damn close to the resistance/defense cap. 1 End per second is insanely high for any toggle, let alone shields. I'm hoping it was a misprint or the devs are using someon completely different number system than us.

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So, for Dominators, the shields cost a ridiculous amount, the end drain in two of the sets recharges WAY too slowly, and the damage powers and pets we get are inferior to ones we already have...

What a great way to make sense even the few Dominators who were yelling at us to be optimists about our PPPs are now becoming frustrated and confused at this.

When Scirocco's Ball Lightning does less damage than Whirling Hands, has a longer recharge, and costs more end, I think there is a bit of a PROBLEM.

Please tell me the numbers are a joke.


 

Posted

I know I haven't tried these yet, but the numbers look really bad. I was expecting something along the lines of 'primary pool strength'. I guess the patron that is teaching me this bag of tricks is only doing so out of fear that I might squash them with my brawl.

When everyone was saying "Oh Noes!!" about the lack of diversity in the 41+ powers, I was hanging onto what States said, that these powers would be more useful/powerful then the Epic powers that Heroes got. Now, I am not so sure.

Guess I cannot bash it until I try it, but I can't try it until I power-level myself up to 41 as I have only a few toons in the low 30s now.

Maybe the pets will do AV/Hero level damage ... oh wait, I play a MM, I don't get another pet.

Although, I have to admit, having a damage shield and bodyguard, my MM will be able to tank more then my pets, only without mez protection.

Also, not sure why they made 4 different Patron Power threads. They are all the same!!! I guess I get to express my concerns four times in a row?


Freeedom
H: Victra Defile (Rad/Dark) & Hot Hits (Fire/SD)
V: Spike Cream (NW) & Crescent Wind (Nin/Storm)
Sub Hero Inc ARC: 1541
--If you don't like what I have to say, it was probably a typo you are refering to.

 

Posted

After looking at the numbers for the other patron powers in the other threads, I am completely underwhelmed by the numbers. It's very disapointing.


 

Posted

For MMs:

Static Discharge
-Unenhanced Damage at Level 40: 29.76 (Energy)
-Foe: -Endurance
-Range: 40 (Cone)
-Endurance: 18.98
-Recharge Rate: 32 seconds

Charged Armor
Self +Res (Smash, Lethal, Energy)
End: 1/sec
Recharge: 4 sec

Electrifying Fence
-Unenhanced Damage at Level 40: 20 (Energy, DoT)
-Foe: Immobilize, -End
-Range: 40
-Endurance: 19
-Recharge Rate: 32 sec

Electric Shackles [Possible Typo: Long Description says you only need one other power]
-Unenhanced Damage at Level 40: 4.65 (Energy)
-Foe: Hold, -End
-Range: 60
-Endurance: 8.58
-Recharge Rate: 32 seconds

Odd thing I saw was that the final listed power says you only need one other power, geussing this is a typo. If a red name would let me know that would be great.(end Office Space refrence)


 

Posted

Because nobody has posted it yet: At level 40 against a level 40 Bone Spider Minion, my MMs unslotted brawl does 7.04 points of damage.

That would make Static Discharge have a BI of 4.227.

Hmm, that's a bogus looking number however, it doesn't map evenly into a Dev Damage Scale. I guess the Bone spider resists smashing. It's actually hard to find something at level 40 that doesn't resist smashing. :/


 

Posted

Been trying to at least try out Scirocco's story arc, but I crash every time I try to enter his first mission. Crashed at least 6 times trying to enter. This has only happened to me trying to run his mission, I have run numerous other door missions, paper missions, and mayhem missions just fine.


 

Posted

As I feared, 40-50 in CoV is gonna be a EB/AV fest. I'm stuck in the Scirroco arc because he wants me to fight Silver Mantis, then Baracuda, etc. Silver Mantis is a [censored] at 40, shredding my DM/FA to bit even with 4 lucks running.

I was hoping I could get to 50 without tripping over a unsoloable foe every other mission.


 

Posted

Hate to say it, but that was a pretty out there hope. 35-40 in CoV looks more like 45-50 in CoH, with AVs tripping over themselves to be in your missions. I assumed that 41-50 was just going to continue the progression.

Hell, I'm half expecting level 50 CoV missiosn to have 8-man missions place AVs in random spawns instead of bosses, with EBs where the LTs go and bosses for the minions.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Yeah, but this is a big blow to soloability. Not to mention that the heros don't have to jump through these hoops to get their APPs, and far as we can tell from the numbers provided these Patron Pools do not look like they are really worth the trouble to obtain.

It wouldn't be so bad if they finally changed it so that when a Hero/AV is scaled down to Elite Boss status they would lose their uber mez resistances. Elite Boss accuracy is screwy as well, when I pop four lucks I should not be still hit 9 out of 10 times by the EBs attacks.


 

Posted

[ QUOTE ]
As I feared, 40-50 in CoV is gonna be a EB/AV fest. I'm stuck in the Scirroco arc because he wants me to fight Silver Mantis, then Baracuda, etc. Silver Mantis is a [censored] at 40, shredding my DM/FA to bit even with 4 lucks running.

I was hoping I could get to 50 without tripping over a unsoloable foe every other mission.

[/ QUOTE ]

I got as far as silver mantis tonight, with my em/ fa and gave up after 3 defeats in a row ( set on Vicious).
I loaded up on purple and green pills knowing it wouldn't be easy. I got her down to 1/3 health all three times, but she just tore thru me. (I even had a /kin corr with me the last time and it made no difference)


 

Posted

/sickened


 

Posted

Agreed. Maybe it's a bug. Did you report it? They'll tell you if it is working as intended. I hate when they do that, but that has been my experience.

Just as a note: I had a mission that mentioned that a Hero would be present. I got to fight Luminary. She appreared as an EB for the Viscious setting. Scared the be-jezzuz outta me because she was where I least expected her.


 

Posted

I will agree that the recharge on the pets seems a bit harsh, I can understand not wanting brutes to have permanent pets, but 50% of the time should be acceptable I think?

Anyone have any idea how much endurance you can recover from the single target brute 'mu-lightning'? I was thinking we might be able to slot it with 2 acc and 3 endmod so that it would be similar to eating a small blue pill (if you hit). Purely conjecture, but it would be nice.

On the Corruptor side, I was really looking forward picking up power-sink. Being a /dark I worry about my blue bar much more than my green bar, I figured I would have to use 3 recharges in the power to get it useful, and that appears to be the case. 1 minute between applications should be survivable, even while blasting with shadowfall and darkest night going.

All of the above is of course, just my opinion.


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

I keep looking at the numbers and reading the reports... the Patron Powers appear to be a bit, um, lame.

I just don't understand how one of the lead Devs (Cuppa) can PUBLICLY state the Villain Patron Powers are STRONGER than the Hero Epic Power Pools. I really question if the Devs understang MMOs, especially their own.

Cheers,

SUN


 

Posted

[ QUOTE ]
I will agree that the recharge on the pets seems a bit harsh, I can understand not wanting brutes to have permanent pets, but 50% of the time should be acceptable I think?


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I have a feeling the devs are assuming the power will be triple-slotted with rechargers, and that does come close to having a pet out 50% of the time.

I go back and forth on this - I don't see a good reason for the pets to only be up half the time (under the best circumstances). On the other hand, if they're anything like the aggro-monkeys I'm picking up in the missions, it's not like they're going to live out their full lifespan anyway.


 

Posted

[ QUOTE ]
I keep looking at the numbers and reading the reports... the Patron Powers appear to be a bit, um, lame.

I just don't understand how one of the lead Devs (Cuppa) can PUBLICLY state the Villain Patron Powers are STRONGER than the Hero Epic Power Pools. I really question if the Devs understang MMOs, especially their own.

Cheers,

SUN

[/ QUOTE ]

It was Matt Miller (Positron) who said it in an interview. It's really too early to tell because everyone is looking at these powers "on paper". Yes, my brute woulda loved FA instead of 2 ranged attacks and a pet.

But like everyone else, the "on paper" numbers look rather weak. I would just like to get Body Mastery rather than Mace/Mu/Leviathan/Soul Mastery


 

Posted

Yes, it was Positron that said:

" MMORPG.com: In terms of balance, is there an equivalent power set available to the heroes in CoH, or is this a villainous advantage?

Matt Miller: The Patron Powers are stronger and more powerful than the “equivalent” powers in City of Heroes (the Ancillary Power Pools), because there is less diversification and the fact that Patron choices are permanent alterations to your character."

CoV - Patron Power Q&A


 

Posted

in the REscue Wretch mish, i can upgrade wretch with my upgrade robot power, doubt it does anything.


 

Posted

[ QUOTE ]
But like everyone else, the "on paper" numbers look rather weak. I would just like to get Body Mastery rather than Mace/Mu/Leviathan/Soul Mastery

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Please be aware that, based on analysis of at least the Soul Mastery set, it does look like the PPPs are at least no worse than comparable EPPs. The PPPs don't look great when compared to base powers from primary/secondary powersets, but neither to hero EPPs.

I realize of course that this fact does not address the matter of the Power/Body/Primal Forces Mastery sets, which Villains simply do not get. However, for the powers which we can compare directly, the PPPs are not particularly bad as EPPs go.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I'm hoping someone will test out the end drain on the Mu attacks on Test so I don't have to do it.

My stalker has successfuly gotten to level 40 sans stamina, with not too many end problems. However, the blue bar is probably the main thing holding me back. What I'd like to know, is the end regained from the Mu attacks reliable enough to use to replensish your endurance during a drawn out fight? Or is this a pipe dream?

If anyone's tried this on Test, I'd love to know.


 

Posted

Alright I don't know if this is at all relevant but I got ahold of spirit shark from Captain Mako pool on my brute. Pure lethal damage.

The Spirit shark unslotted does about as much damage as my Air Superiority attack(2acc 2rech). It uses the Fire Melee Combust animation.

Looking at that, i'm gonna have to go lvl up to around 43 to get it six slotted and put it against my hurl boulder attack.

Heres to hoping it stacks up.


 

Posted

Question.
Do Mu powers have the same ability as other electric powers to "overload his synapses, leaving him writhing for a moment"? and if not then why?


 

Posted

[ QUOTE ]
Question.
Do Mu powers have the same ability as other electric powers to "overload his synapses, leaving him writhing for a moment"? and if not then why?

[/ QUOTE ]

Because other elec powers have End Drain


 

Posted

Does anyone have the brawl index numbers? Especially for brutes.

Thanks


 

Posted

I dunno if many people have even gotten past 40 because of the zone crash bugs lol.