Theory On Favoritism Whatchamacallit
No. Scrappers have gotten nerfed mercilessly (At first at the insistence of Tankers), have never gotten a new powerset and have the least number of power pools.
A lot of people play Scrappers because they are easy to solo and are fun. But it's not on account of dev love.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
[ QUOTE ]
No. Scrappers have gotten nerfed mercilessly (At first at the insistence of Tankers), have never gotten a new powerset and have the least number of power pools.
A lot of people play Scrappers because they are easy to solo and are fun. But it's not on account of dev love.
[/ QUOTE ]
God bloos you for being here Mister Geko!
..
...
*eye squint* I'm watching you.
( Why yes, I am tired and bored)
Every AT thinks it is getting short shrift. 3/5 have to be wrong about that.
Why isn't it 4 out of 5, like dentists?
[ QUOTE ]
Why isn't it 4 out of 5, like dentists?
[/ QUOTE ]
Because no squirrels were involved in testing
Here is the deal:
Statesman came into the Tanker forum after Issue 2 and APOLOGIZED for ignoring Tankers.
Issue 3 came and a few items were fixed like movement while in unstoppable and Tanks were OVER buffed in ways that we did not ask for.
Tanks gave VERY good ways to improve us without being overpowered and now we got ignored again.
Next came the Issues 4, 5, 6 and ED which in many ways not only unwound all the Buffs from Issue 3 they put us lower than Issue 2 in damage and defense.
So many of the older tanks have a history of what happens in the gameplay when the entire game is about damage and you do less than anyone else and if you have defenders and control - you don't need tanks.
What happens is a slow bleed to other ATs.
Tanks are common early on but by the time you get to the 20's they are much less so. Why? Boredom. Damage is low and they level slow once out of the teens.
Tanks haven't been ignored, they have had the entire concept and gameplay switch from under them. They took MANY of the Tank suggestions and put them in Brutes. This makes tanks angry.
[ QUOTE ]
You know how Tankers tend to complain that they often don't get anything from the Devs
[/ QUOTE ]
No I don't.
This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
[ QUOTE ]
No. Scrappers *SNIP* have the least number of power pools.
[/ QUOTE ]
I think I am missing something here. What did you mean by this ? All ATs have access to the same pools.
Not being snitty, just don't know what you meant.
The Avalanche has already started, it is too late for the pebbles to vote.
Blue Spot, Son Spot, Cyan Siren, Polar Gale, Scarlett Fury, Stygian Warlock, Lady Lilac, Elsbeth (villian), Furious Squirrel (villian)
Infinity server
[ QUOTE ]
[ QUOTE ]
No. Scrappers *SNIP* have the least number of power pools.
[/ QUOTE ]
I think I am missing something here. What did you mean by this ? All ATs have access to the same pools.
Not being snitty, just don't know what you meant.
[/ QUOTE ]
Ancillary power pools
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
No. Scrappers *SNIP* have the least number of power pools.
[/ QUOTE ]
I think I am missing something here. What did you mean by this ? All ATs have access to the same pools.
Not being snitty, just don't know what you meant.
[/ QUOTE ]
Ancillary power pools
[/ QUOTE ]
Ah thank you, I only have one scrapper and he is only 14.
The Avalanche has already started, it is too late for the pebbles to vote.
Blue Spot, Son Spot, Cyan Siren, Polar Gale, Scarlett Fury, Stygian Warlock, Lady Lilac, Elsbeth (villian), Furious Squirrel (villian)
Infinity server
[ QUOTE ]
Tanks haven't been ignored, they have had the entire concept and gameplay switch from under them. They took MANY of the Tank suggestions and put them in Brutes. This makes tanks angry.
[/ QUOTE ]
They tried fury on tanks and discovered that it was grossly overpowered. It was a good idea so they kept it around. What's wrong with that? The game is better for it. Would you swap fury for less HP, less base damage, and another serious gutting of your primary? Statesman thought not so he shelved the idea.
Tanks may have been ignored, and that's debatable certainly, but they were'nt the only ones. Anyone remember the AV MAG change, and the 8mo+ it took it add the stupid purple triangle "fix"? I'd say controllers have at least as big a complaint about being ignored as tanks.
You want to talk pathetic damage and inability to solo? My invuln/axe was a breath of fresh air after my I3 grav controller! Propel was garbage in those days, no containment, and when you finally hit 32 your pets added marginal damage at best.
My only advice is to find something you enjoy playing and quit obsessing over an AT that is actually doing pretty well. It worked for me. Parked the grav at 44 around I4 and never looked back.
[ QUOTE ]
Tanks haven't been ignored, they have had the entire concept and gameplay switch from under them. They took MANY of the Tank suggestions and put them in Brutes. This makes tanks angry.
[/ QUOTE ]
You know? This thread was doing well as long as it was kept generic.
Every AT can come in and cry about this or about that. Every. Single. AT.
Let's not turn this into a "my AT is treated worse than yours" thread
[ QUOTE ]
[ QUOTE ]
Why isn't it 4 out of 5, like dentists?
[/ QUOTE ]
Because no squirrels were involved in testing
[/ QUOTE ]
O Rly? <o.O>
[ QUOTE ]
Here is the deal:
Statesman came into the Tanker forum after Issue 2 and APOLOGIZED for ignoring Tankers.
Issue 3 came and a few items were fixed like movement while in unstoppable and Tanks were OVER buffed in ways that we did not ask for.
Tanks gave VERY good ways to improve us without being overpowered and now we got ignored again.
Next came the Issues 4, 5, 6 and ED which in many ways not only unwound all the Buffs from Issue 3 they put us lower than Issue 2 in damage and defense.
So many of the older tanks have a history of what happens in the gameplay when the entire game is about damage and you do less than anyone else and if you have defenders and control - you don't need tanks.
What happens is a slow bleed to other ATs.
Tanks are common early on but by the time you get to the 20's they are much less so. Why? Boredom. Damage is low and they level slow once out of the teens.
Tanks haven't been ignored, they have had the entire concept and gameplay switch from under them. They took MANY of the Tank suggestions and put them in Brutes. This makes tanks angry.
[/ QUOTE ]
And this only happened to tanks? Look at your controller brethren, almost the same story. Suggestions by the community ignored, now overbuffed in ways we didn't ask for, yada yada yada.
And, frankly, is that treatment worse than the Blasters who have had their secondaries acknowledged as sub-par for over a year and to date have received two tweaks, both unrelated to the secondaries.
Or Defenders, with a role-blur problem since beta, still unacknowledged, let alone unresolved.
Every AT can tell a sad tale of dev misbehaivor if they want. And they all think the way they were mistreated (neglect, promises but no fixes, fixes but the wrong ones) is the worst possible form of mistreatment.
It's the culture of victimization live on-stage in the CoH Forums.
Every AT is better off than most of its proponents portray it to be, and every AT could use more attention than the devs have time to give. Such is life.
The devs react better to constructive ideas, especially ones that take neighboring ATs into account, than to claims of favoritism - even accurate ones. People should spend their energy differently, either constructively - or if nto constructively in playing the game instead of ranting on the boards.
IMO.
[ QUOTE ]
It's the culture of victimization live on-stage in the CoH Forums.
[/ QUOTE ]
SUNDAY SUNDAY SUNDAY! Down at the CoH Forums! Victimization, Live, On-Stage, No Holds Barred! $15 for adults $5 for the kiddies! Bring the kiddies! BRING THEM!
[ QUOTE ]
Every AT is better off than most of its proponents portray it to be, and every AT could use more attention than the devs have time to give. Such is life.
[/ QUOTE ]
*joins the Pilcrow fan club*
I'd put this in my sig if I had one. It's worth remembering when a character seems to be having trouble.
[ QUOTE ]
Every AT is better off than most of its proponents portray it to be, and every AT could use more attention than the devs have time to give. Such is life.
[/ QUOTE ]
Actually most of us in Scrapper-land think Scrappers own.
We just want the devs to move us from near perfect to perfect so all you other rabble base will belong to us.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
[ QUOTE ]
[ QUOTE ]
Every AT is better off than most of its proponents portray it to be, and every AT could use more attention than the devs have time to give. Such is life.
[/ QUOTE ]
Actually most of us in Scrapper-land think Scrappers own.
We just want the devs to move us from near perfect to perfect so all you other rabble base will belong to us.
[/ QUOTE ]
Yeah, Since Issue 2, Scrapper's main problem is GETTING dev attention.
Don't worry regen scrappers.
[ QUOTE ]
I think it deals with population amounts of characters. The more played Archtypes are put into the queue ahead of others when it pertains to fixes and new stuff.
Yes? No? Pie?
[/ QUOTE ]
Depends on your perspective.
If you ask a TA/A whether the developers pay more attention to the sets and ATs that get heavier traffic, the answer will be a slight rustle as we spin in our graves.
If you ask a Claws scrapper, though, the answer is a psychosis-induced giddy jig.
If you ask the developers, the answer is, "We try to keep a close eye on everything in the game and impliment balance changes where needed. If any set or AT, regardless of popularity, is underperforming or under-represented, we try to discern why and make changes to bring it up to par."
Then those of us dedicated to TA/A come stumbling out of the mausoleum and make vaguely threatening gestures and groans. Then we get stuck in one spot for a while, looking around in confusion while we wait for our arms to recharge so we can gesture again and wonder why our groans aren't making the pain from being stabbed in the face go away.
[ QUOTE ]
when the entire game is about damage and you do less than anyone else and if you have defenders and control - you don't need tanks.
[/ QUOTE ]
That may be true...but if you have defenders and tanks....you don't need controllers.....and if you have controllers and tanks, you don't need defenders.
I don't see this as an issue. No AT should be required.
[ QUOTE ]
Yeah, Since Issue 2, Scrapper's main problem is GETTING dev attention.
Don't worry regen scrappers.
[/ QUOTE ]
Are you kidding? Some poor regen scrapper accidentaly taunted the devs, and the entire secondary hasn't been able to lose dev agro for the last handful of issues.
Formerly Fx_10
It's like someone taped two ninjas together to make a giant ninja!
Founder of Team Awesome!
Official Justice Chairperson of Awesomeness
[ QUOTE ]
No. Scrappers have gotten nerfed mercilessly (At first at the insistence of Tankers), have never gotten a new powerset and have the least number of power pools.
A lot of people play Scrappers because they are easy to solo and are fun. But it's not on account of dev love.
[/ QUOTE ]
Exactly!!! I mean....EXACTLY!!!!
...did someone mention pie?
[ QUOTE ]
No. Scrappers have gotten nerfed mercilessly (At first at the insistence of Tankers), have never gotten a new powerset and have the least number of power pools.
A lot of people play Scrappers because they are easy to solo and are fun. But it's not on account of dev love.
[/ QUOTE ]
Uhm, no. The devs tossed "the deal"* out the window for Scrappers. They've been trying to undo this [censored] up ever since. Hence, the "merciless nerfing".
*"The Deal" is the original concept that if you want to deal damage, your ability to withstand incoming damage is reduced and vice versa. The better you do the one, the less you are able to do the other.
[ QUOTE ]
*"The Deal" is the original concept that if you want to deal damage, your ability to withstand incoming damage is reduced and vice versa. The better you do the one, the less you are able to do the other.
[/ QUOTE ]
What about Brutes? Or Dominators?
Brutes have both. Doms have neither.
"I don't want it to appear that I'm willing to settle for anything. No-one likes a zombie without standards." -UnknownSubject |
So I got bored and pondered.
You know how Tankers tend to complain that they often don't get anything from the Devs, while Scrappers seem to revel in the splendor that is yummy stuff?
I think it deals with population amounts of characters. The more played Archtypes are put into the queue ahead of others when it pertains to fixes and new stuff.
Yes? No? Pie?