Truth of Defiance: Unveiled --->


0th_Power

 

Posted

First off, I'd like to say that I've just "Dinged!" Level 18 today on my Nrg/Nrg Man Blaster. Second, I'd like to say that I have lost all respect for our "awesome" inherent power - DEFIANCE! *FART*

Here's the short 2-part story:

Part One:

I was playing around in Skyway City and fought against a "Red Conned" Level 19 Trollkin Boss - Caliban. I ate about 2 insights just to make sure I land all my attacks. So...I did my opening move: Aim, BU, Sniper Blast, Power Blast, and Power Bolt. That chain consumed Aim+BU time so I then used this chain to follow: Bonesmasher, Power Burst, Power Push, and finally, Sniper Blast. *huff...huff*

He was dead! I didn't even see any affect from Defiance because my health never got that low. BUT WHAT IF IT DID?

Part Two:

I wanted to test the time it would take to defeat the "SAME" enemy (a "Red Conned" Level 19 Trollkin Boss - Caliban) under FULL Defiance!

I eventually found one and so I positioned myself exactly 20 yards from the enemy and I flew straight up to the ceiling and fell the whole way to set my HP to 1 which in turn gave me Full Defiance. During the fall, I ate 2 Lucks & 2 Insights to avoid being fate-testedly one-shotted by a mere flick to the nose (by a boulder...ROTFLMAO!). I landed and did the same initial chain and...

Drum Roll Please?

NO INCREASE IN DAMAGE AT ALL!!!!!

WHAT GIVES WITH DEFIANCE?

I fled ASAP by Flying to the highest building in Skyway and fumed!

I checked the damage notes from the combat window and both initial chains (No Defiance & Full Defiance) regestered at the same #'s!

-strikertouch03


 

Posted

well.... desperation won't let you break the 500% cap. Add BU+AIM to defiance and the net gain will prolly be jack and [censored].

Someone get Circut boi in here to do the math thing.


 

Posted

My attacks start at 100% Damage and Aim+BU give a ~130% boost. I have 3 DOs on all my attacks which makes it a ~50% boost.

100+130+50 = 280%

I still have 220% to fill. Where was Defiance?

LOL! Circuit Boy...I need you!!!

-strikertouch03


 

Posted

There should have been some kind of NOTICEABLE damage difference between the Defianced and non-Defanced powers in the 2 exact chains.

I MEAN NOTHING WAS DIFFERENT AT ALL!!!

-strikertouch03


 

Posted

There's bugs like this with defiance. Sometimes it give you no buff at all when you're damaged, and gives you a buff when you're at full health.

It's still not coded to be 100% right.


Arc Salvo: Okay hold one sec guys, we can't just rush in blindly vs these Nemesis, they've got these ranged aoe's tha-
Teammate1(charging in): Shut up, Arc Salvo, you lame*$% Viewtiful Joe wannabe! What do you know?!
Teammate2(also charging): yeah, ST#& arc salvo u PWR RANGR U!
Arc Salvo: *sigh*

 

Posted

It IS coded to be 100% crap though.

Cheers.


 

Posted

EH, when it came along for me, it was too late, enemies where either do or die, so I never gave it much thought. I'm with the critical hit camp myself, let scrappers have the defiance.



------->"Sic Semper Tyrannis"<-------

 

Posted

Actually it's 100% "Craptacular" kinda like it says on the box.....

The only good thing defiance has ever done is given me a 10% damage boost (more or less) under full health due to it's own inherent bugginess.

Otherwise, it might as well be a Floor Wax.

Cause it ain't a power.


 

Posted

Wouldn't it be great if we had "Scourge"?
Now that would be awesome!
Well...That's wishful thinking for you!
Never to happen though.

-strikertouch03


 

Posted

Defiance (or desperation as it was first called) has always had serious problems. Even if it worked properly it doesn't do blasters a bit of good since we can't live at that health level without purples. So bugged or not, it just doesn't work.


 

Posted

There ya go. Just give something you don't like to someone else, that's fair. Defiance just needs to be re-worked. Something new or else bring the scale out further and tone down the buffs.


 

Posted

[ QUOTE ]
It IS coded to be 100% crap though.

Cheers.

[/ QUOTE ]

cRaP fTw!!!!


 

Posted

It's like it's 100% in line with the whole "risk vs. reward" while at the same time, maximizing the risk and obfuscating the reward.

A clever bit of sleight of hand that needs to be burned to ash, and the ashes scattered to the four winds to never again occupy the same space.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Is it possible that you actually have to be damaged by a villian to get the damage bonus, rather then by falling? The defiance bar will be a full, but the bar could just be a reflection of your low hps and not the actual damage boost.

The damage boost could be coded somewhat similar to Fury, where you have to constantly be attacked or make an attack to raise it.

In short, you have to recieve a massive damage strike droping you to near death in X amount of time to get the damage boost, rather then actually being at X of health to get Y amount damage boost.


 

Posted

[ QUOTE ]
Is it possible that you actually have to be damaged by a villian to get the damage bonus, rather then by falling? The defiance bar will be a full, but the bar could just be a reflection of your low hps and not the actual damage boost.

The damage boost could be coded somewhat similar to Fury, where you have to constantly be attacked or make an attack to raise it.

In short, you have to recieve a massive damage strike droping you to near death in X amount of time to get the damage boost, rather then actually being at X of health to get Y amount damage boost.

[/ QUOTE ]

Nope.

The "Fun with Defiance" bit I reference - took my 50 elec/elec to Faultline. Jumped from tall building into canyon. Fired at COT who were staring at the crazy hero. 5000-some pts of damage done.

Just firing alone was... eh, don't remember the number, but significantly less. And the only thing that damaged me there was the ground.


 

Posted

Well, States is "happy with defiance", which means he must be happy with the crapperific bugginess of the inherent.

Fix it please


 

Posted

Could it be that Defiance does not stack with self buffs?

Or, it could simply be that defiance is bugged and not always giving it's bonus when it should. The power activates so rarely that I wonder if it exists at times. I get more use out of the 5% critical with my Spines/DA scrapper.


 

Posted

Ignore Defiance, you'll be much happier. Behave as if Blasters don't have an inherent.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Defiance has been bugged since day 1. It has NEVER worked. But to realize that, the devs would have to play a blaster one single time. So far they have not.


 

Posted

[ QUOTE ]
EH, when it came along for me, it was too late, enemies where either do or die, so I never gave it much thought. I'm with the critical hit camp myself, let scrappers have the defiance.

[/ QUOTE ]

That wouldn't be a bad idea. Unfortunately, Regen kind of spoils it, so it wouldn't work.


Always remember, we were Heroes.

 

Posted

[ QUOTE ]
Defiance has been bugged since day 1. It has NEVER worked. But to realize that, the devs would have to play a blaster one single time. So far they have not.

[/ QUOTE ]

Get a grip. If a dev has ever played a blaster, and I'm positive they have, your allegations have zero credibility. Be careful using such dribble. thats not the way to sway opinion.

I've noticed that defiance works really really well, but don't expect it to be something you can exploit to be ub3r. (get over it, exploit does not automatically mean cheat, lol, look it up).

Defiance worked much better at lower levels when it would take more hits on you in order to put you down, giving you more time to lash out with more attacks under the influence of defiance. Quite deadly as I was one shotting enemies and surviving longer than I should have. In my 20's I noticed that while defiance still did what it was supposed to, I usually had less time to whoop out a can of pwnz because I'm more skishy to mobs of the same level. At level 1 you can take on something 2 levels higher and he will need a few shots to take you down. At level 28 you can take on something 2 levels higher and you will get one-shotted a lot. there's your difference. If you gained levels you gained experience didn't you? I'm not talking about the numbers, I'm talking about your knowledge.


 

Posted

PM'd Cuppa w/ this thread. As I said to her, I can live with defiance, but think it needs to be looked at given that some folks seem to get the boost when at 100% health, and some seem to get no boost when at very low hp. Probably way too many irons in the fire right now with I7 prep, but she did tell me that it was sent to QA, so we'll see


 

Posted

[ QUOTE ]
PM'd Cuppa w/ this thread. As I said to her, I can live with defiance, but think it needs to be looked at given that some folks seem to get the boost when at 100% health, and some seem to get no boost when at very low hp. Probably way too many irons in the fire right now with I7 prep, but she did tell me that it was sent to QA, so we'll see

[/ QUOTE ]

While I do know that defiance is not an exact science like everyone wants it to be, I do feel it should work just a bit different to make up for the utter skishiness at higher levels.

The level of defiance should start rising sooner as hitpoints are lost. It works wonderful at levels below 20 but at higher levels defiance is really not very useful because of the speed and accuracy that damage is usually incoming. (usually if something is attacking you, it will finish you almost immediately)

At the higher levels, if a blaster is at half health, anythign can one shot it, including minions of the same level so you're gonna be lucky to get even one shot off during defiance.


 

Posted

I can aggree with your statement Wokka, that Defiance is more useful in the low levels when we can "survive" hits. The problem though, is that Blasters are fine in the low levels. Always have been IMO. We don't need more help pre-25.

If you know what you are doing, a blaster is the easiest characters to get to 25 (emphasis on the know what you are doing part). However, it is our post 25 game that makes everyone sad. This is the section of the game that has brought out a lot of the complaints that most of us have.

I am not going to do my take on the other inherents, because it really doesn't help our issue. Each AT has their own thing, just let it be that. But, it would be nice if our inherent was useful for as many levels as the other AT's are. It does need to be uber, not in the least. But, I would like to see it be effective.

So, we all know what the problem with Defiance is (apart from the bugginess of it's actual working). It is that we are dead when it kicks in, or those of us who are smart have popped insps or ran. But the real meat of this, is that in the post-25 game, where we actually need a little love, our "inherent" becomes more of a distraction than anything. If it worked equally well at all levels, then I would say we could not really complain, but it doesn't.


 

Posted

My Guess and this is a GUESS mind you, is that by the time the system (Mine, My Interent providers or Cryptics) realizes that a defiance Bonus is supposed to kick in......Your sucking floor.

So essentially I am saying Lag is the issue.

Again this is only a Guess.

I have no hard proof or stats to back it up either.

I am going with pure gut feel on this....and the imperical knowledge gained while making the trip to Tileville

Thank You.