Missed Patch Note


45th_Parallel

 

Posted

Why is it that the developers continuously tries to hoodwink its players with terms like "never intended" or "bug" or "left out" or "mistake"? When something is changed, pleased just come straight out, state the changes and give the reason why they were changed.

Now, with the lines: "This global change altered debuffs as well as buffs.", could you just tell us what are all the powers that were altered and not wait for players to slowly feel something is not quite right, then test and find out changes, and then even then, have developers deny it continously?


"Honesty is for the most part less profitable than dishonesty." -- Plato

Playing Gods (51106) - Heroic Lvl 5-20
What Rough Beast (255143) - Villainous Lvl 40-50

 

Posted

[ QUOTE ]
And what are the chances we'll get an actual 2nd update on this that is more explicit, and factually correct?

Such as:

"We reduced the effectiveness of Enervating Field only. Rads can just take it on the chin, or roll a Dark"

[/ QUOTE ] More Likely is that the drop in resistance debuffs will happen in the next patch. This was just a 'Preemptive Strike'


 

Posted

[ QUOTE ]
Why is it that the developers continuously tries to hoodwink its players with terms like "never intended" or "bug" or "left out" or "mistake"? When something is changed, pleased just come straight out, state the changes and give the reason why they were changed.

Now, with the lines: "This global change altered debuffs as well as buffs.", could you just tell us what are all the powers that were altered and not wait for players to slowly feel something is not quite right, then test and find out changes, and then even then, have developers deny it continously?

[/ QUOTE ]


Why? Its called "Spin"


 

Posted

Oh my.

Rads are sharpening pitchforks.

Stormies and DDs are worried.

Bubblers are frustrated.

Oh my.

And I used to think that defenders were the calmest, tamest bunch around here


 

Posted

[ QUOTE ]
New note:

All powers that debuff Resistance have less effect than they did before Issue 5. This includes all versions of Enervating Field, Freezing Rain, and Tar Patch.

Dev. Note:

In the Global Defense Decrease, all Controller and Defender powers that modify Resistance were decreased in effect. This global change altered debuffs as well as buffs. While this part of the change was not explained before, it was intentional and it was taken into account during balance testing of Issue 5. With the defensive buffs lowered in effectiveness, the debuffs would have been too strong in comparison if left unchanged, making power sets with debuffs too powerful compared to others.

We apologize for not having this out with the rest of the patch notes.

[/ QUOTE ]

Not to hang the messenger, but frankly I'm a little tired of the dev's BS. Telling their testers that they didnt nerf a power, that they were tired of being accused of stealth nerfs, etc? Sorry you had to deliver such an obvious load of lies. That thread was up for months, and you guys couldnt comment on it til now? For sahme trying to sneak yet another one past a client base thats repeatedly shown itself to be more intelligent than you.


 

Posted

[ QUOTE ]
Oh my.

Rads are sharpening pitchforks.

Stormies and DDs are worried.

Bubblers are frustrated.

Oh my.

And I used to think that defenders were the calmest, tamest bunch around here

[/ QUOTE ]

Like I say -- Defenders are fierce when backed into a corner. Now you just have to pretend the entire game is a corner and you're set.


 

Posted

Damage resistance debuff has little to do with the global defense nerf...if anything, I would expect a nerf to -acc debuffs.


 

Posted

Well, I started posting on the defender boards again. Look at how calm blasters are now since I have been away for awhile.


 

Posted

OMG I feel so bad for CuppaJo, you know she was just sitting at her desk having her morning coffee thinking what a wonderful day this would be.

Then......."Hey Cuppa, can you post this missed patchnote."
"Sure what's it about?"
...Read...Read.....Chokes on coffee!

But this is just one more nail in the coffin for any faith I had left in the devs.


 

Posted

[ QUOTE ]
Oh my.

Rads are sharpening pitchforks.

Stormies and DDs are worried.

Bubblers are frustrated.

Oh my.

And I used to think that defenders were the calmest, tamest bunch around here

[/ QUOTE ]

That's kind of the problem. 'We' Defenders (I'm not really an ATist, liking my Controllers and Tanks as well, but my heart belongs to Defenders at the end of the day) have taken a lot in stride ever since the game went live. And slowly, ever so slowly you tire of the Devs cutting this away cause you step on Blasters' toes, cutting that away cause you step on Controllers' toes and not giving you jack in return. While blatant bugs in several Defender Primaries keep getting ignored without so mucb as a word all along.

Of course, people react differently. Defenders seem to have a higher boiling point than some other ATs, it might seem. I don't know. I can only speak for myself... and I'm getting sick and tired only now, after having been around since a bit before Public Beta... so I guess that actually makes me relatively patient.


PS.
Even though I play other Primaries, I consider myself first and foremost a Stormie. And I'm not worried. I'm seething.


"If you're going through hell, keep going."
Winston Churchill

 

Posted

Cuppa,

I appreciate your response. In case you're not already aware, here are some related facts that you might want to relay to the developement team:

- The only resistance debuff that's been weakened is Enervating Field, not Tar Patch or Freezing Rain.

- The Freezing Rain debuff for defenders is still weaker than its controller counterpart, as it has been, apparently for a long time (the same is true for Snow Storm).

Also, I think many forum readers will find the explanation you gave ironic, considering that Sonic/* and */Sonic Defenders saw an unprecedented Increase in resistance debuff capability at the same time the Global Defense Decrease was implemented.

There has also been speculation that EF was decreased in order to balance a Rad/Sonic Defender's single target debuff capability. However, this analysis doesn't really hold up to scrutiny either, considering that a Sonic/Sonic can stack resistance debuffs on a single target to the order of 200%.

I still have a hard seeing what the goal is here. The only explanation that makes sense to me would be an attempt at evening the playing field by setting all AoE defender debuffs at 30%.


 

Posted

[ QUOTE ]
[ QUOTE ]
We apologize for not having this out with the rest of the patch notes.

[/ QUOTE ]

This was first reported on July 17th on the test server, and there were continual denials from the devs from then until now that there was any change, not very confidence inspiring.

[/ QUOTE ]

We're continuously played for naive and clueless fools repeatedly it seems. Only thing we can feel good about all the nerfs at this point is that due to repeated lies and half truths we have enough "proof" to show that we the players are not the naive and clueless ones and have enough messages and past references in the forums to prove it how on top of things we are.. So sad.. Sigh... Wish the devs would stop treating us like 5 yrs old who have no clue what we're talking about... I'm wondering if the head guy at FEMA is trying to follow in the Devs footsteps or something..


 

Posted

Is there a reason that this wasn't applied to defense debuffs, or was that also just missed in the patch notes?


 

Posted

Oh yeah. Should maybe add that.

If any messengers (ie. CuppaJo) get shot (or lynched by a mob with torches and pitchforks) it's not personal.

All anger on my part is directed at the man who said that the Devs considered Defenders the most balanced AT out there... and then went and took down every single Defender Primary down a peg.


"If you're going through hell, keep going."
Winston Churchill

 

Posted

[ QUOTE ]
Even though I play other Primaries, I consider myself first and foremost a Stormie. And I'm not worried. I'm seething.

[/ QUOTE ]

And, at heart, I always consider myself a bubbler. She was the first toon I played without feeling like I was flailing.

I wonder how this will all play out?

I'm guessing Statesman will make some kind of apologetic post within the next 24 hours ... with a further statement about how he's most happy with defenders as they stand. And yes, he even understands how certain sets are perceived as underperforming. But, rest assured, the devs have their eyes on the situation.


 

Posted

Well, can defenders P L E A S E get a damage increase then? In light of the controller containment feature, defenders now have, by far, the weakest offense in the game.

Otherwise, this is a defender damage nerf (it's not a controller damage nerf, since their containment feature more than compensates for it).


 

Posted

We wouldn't lynch or shoot poor CuppaJo! We still love her!


 

Posted

I don't have anything positive to say, so I shouldn't even be posting. But I opened the stupid reply window and here I am. Would be such a waste to close it without hitting submit.


Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata

 

Posted

[ QUOTE ]
Well, can defenders P L E A S E get a damage increase then? In light of the controller containment feature, defenders now have, by far, the weakest offense in the game.

Otherwise, this is a defender damage nerf (it's not a controller damage nerf, since their containment feature more than compensates for it).

[/ QUOTE ]

I think you might've missed all the replies to this: Only Enervating Field was nerfed, all the other powers are untouched.


 

Posted

[ QUOTE ]

I'm guessing Statesman will make some kind of apologetic post within the next 24 hours ... with a further statement about how he's most happy with defenders as they stand. And yes, he even understands how certain sets are perceived as underperforming. But, rest assured, the devs have their eyes on the situation.



[/ QUOTE ]

As a regen since beta, if this happens ....

you should be frightened ...

very very frightened


 

Posted

[ QUOTE ]
[ QUOTE ]
Well, can defenders P L E A S E get a damage increase then? In light of the controller containment feature, defenders now have, by far, the weakest offense in the game.

Otherwise, this is a defender damage nerf (it's not a controller damage nerf, since their containment feature more than compensates for it).

[/ QUOTE ]

I think you might've missed all the replies to this: Only Enervating Field was nerfed, all the other powers are untouched.

[/ QUOTE ]

I did real the other replies.

[ QUOTE ]
New note:

All powers that debuff Resistance have less effect than they did before Issue 5. This includes all versions of Enervating Field, Freezing Rain, and Tar Patch.


[/ QUOTE ]

Just wait....


 

Posted

[ QUOTE ]
We wouldn't lynch or shoot poor CuppaJo! We still love her!

[/ QUOTE ]

Don't make me change my Avatar (I already realize that's exactly what you want me to do anyways, you sneaky little rascal). Not that I didn't love CuppaJo as well, but if the slow trickle of Defender Liefelding hits the Liefelding Cap (which is only 400% for Defenders -- starting from a 65% base that is already lower than what Blasters hit with 5 Annoyance SOs) then it's hit the Cap. No amount of Love Buffing will Un-Cap it then.


"If you're going through hell, keep going."
Winston Churchill

 

Posted

[ QUOTE ]
I'm guessing Statesman will make some kind of apologetic post within the next 24 hours ... with a further statement about how he's most happy with defenders as they stand. And yes, he even understands how certain sets are perceived as underperforming. But, rest assured, the devs have their eyes on the situation.



[/ QUOTE ]

I'm a hugs'n'puppies kind of gal normally, but I don't think we'll see another red name post in here.


 

Posted

Original Post edited to add "but not" - Tar Patch and Freezing Rain are classified as differently.


 

Posted

[ QUOTE ]

New note:

All powers that debuff Resistance have less effect than they did before Issue 5. This includes all versions of Enervating Field, Freezing Rain, and Tar Patch.

Dev. Note:

In the Global Defense Decrease, all Controller and Defender powers that modify Resistance were decreased in effect. This global change altered debuffs as well as buffs. While this part of the change was not explained before, it was intentional and it was taken into account during balance testing of Issue 5. With the defensive buffs lowered in effectiveness, the debuffs would have been too strong in comparison if left unchanged, making power sets with debuffs too powerful compared to others.

We apologize for not having this out with the rest of the patch notes.


[/ QUOTE ]

I wonder if this includes villain resistance debuffs as well. Because defense debuffs are still pretty freaking sky-high by comparison, and lowering the effectiveness of resistance debuffs, the thing that didn't do much in the first place, while leaving defense debuffs the same, would be pretty much insane.

In fact, I'm really wondering just exactly what whichever dev told you this was thinking when they told it to you. Resistance debuffs have the same effectiveness regardless of actual resistance, except for defenders in the arena - as far as I've seen. This means lowering resistance debuffs to balance lowered resistance buffs makes no real mathematical sense as such.

Of course, saying a power change makes no mathematical sense seems to have about the same effect as saying a power change isn't sufficiently yellow, it seems. I'm actually amazed, seriously amazed, that the devs would look at resistance and resistance debuffs, defense and defensive debuffs, and apply the fix the defensive situation needed to the resistance situation, and then leave the defensive situation alone.

Thats a cross-up you typically only see in bureacracies hundreds of times larger than Cryptic can field.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)