SG mode to determine base rent?


Accualt

 

Posted

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So wether or not we run around in SG mode, which I do quite abit just to change colors, will become pointless with a new SG.

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I don't think so. For sake of discussion, let's assume the information we have on this is true...We all know that CoH bases are coming AFTER CoV bases, not at the same time. So I think if you started now with a new CoH SG name and costume you should be able to scrape up some presitge points rather quickly in the meantime. No, not as much as you probably would have originally, but at least you'll have something. Also, remember we really don't know how much rent will be. We could be getting 100 prestige points for every hour we stay in SG mode, but rent could be something like 5 points a month. Just speculating here, but you see my point I hope, it's too soon to say you're going to get hosed or not on this.


 

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I see. Somewhat misleading since the quote starts with "Other news from GenCon" implying that there's more...

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My apologies for the misunderstanding as that was not my intention at all. All I did was copy/paste the message from my SG's board and delete the poster's signature and name.


Official Bureaucrat of Freedom
Ignis-Daemon-Lvl50 Fire/Rad
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Mihoshi Sato-Lvl50 Katana/SR
Cyborg Warrior-Level 40 Robots/Poison
X Syndicate Officer

 

Posted

I bet when you have your SG colors on you stop getting Inf and insted get Prestige.

you're advertiseing your SG so they get all the credit for your kills



atleast thats what i think


 

Posted

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I bet when you have your SG colors on you stop getting Inf and insted get Prestige.

you're advertiseing your SG so they get all the credit for your kills



atleast thats what i think

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I'll take that bet and you can pay me now.

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Zeb said they'd be datamining for this so that once Prestige is implemented, already active SGs will have lots of it.

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(from the OP)

It didn't happen like that in the past since they can datamine for it, so I doubt it will change.


 

Posted

It still seems silly to me.

Why introduce a whole new (complicated) system when there's a perfectly viable one in place already. And we NEED more things to spend influence on, one can only stand so many costume contests under Atlas.


 

Posted

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It still seems silly to me.

Why introduce a whole new (complicated) system when there's a perfectly viable one in place already. And we NEED more things to spend influence on, one can only stand so many costume contests under Atlas.

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It does seem silly, but why waste a perfectly good bit of code that his been there since the beginning. Anyone remember the old SG value of "Time" (i think), this was supposed to be time in SG Mode. Now it is being recycled into "Prestige".


 

Posted

I don't know where to start on this.... so I'll just list off my thoughts.

- The supergroups who had spent their time saving influence to get a base just took a backhand to the face.
- In the high levels people are overflowing with influence. There is no real use for it at all anymore. A major chance for being so rich to mean something just went out the door.
- The people who were planning on being a one man SG and just buying themselves a personal base just got boned (until apartments proper come out.)
- I think having to be in supergroup mode is dumb, as it'll force me to mess up my character. Even if I keep the costume colors the same, I'll still have to wear the SG insignia instead of the ring straps I've had on my toon since forever.
- Making people be in a supergroup costume flies in the face of groups like the Justice League, Teen Titans and the Avengers.
- If people have to be in supergroup mode, then there need to be different ways to place the insignia. On your chest, on just one side of your chest, as an armband, or as a belt.


 

Posted

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It still seems silly to me.

Why introduce a whole new (complicated) system when there's a perfectly viable one in place already. And we NEED more things to spend influence on, one can only stand so many costume contests under Atlas.

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It does seem silly, but why waste a perfectly good bit of code that his been there since the beginning. Anyone remember the old SG value of "Time" (i think), this was supposed to be time in SG Mode. Now it is being recycled into "Prestige".

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I agree that SOMETHING needs to be done with SG Mode, but I just think this is a silly thing to do with it.

Now if bases cost influence, but things you PUT in the bases cost prestige, that would make more sense to me.


 

Posted

Ok to all the other points, but this one...

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- The people who were planning on being a one man SG and just buying themselves a personal base just got boned (until apartments proper come out.)

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How so? A one man SG is a one man SG. If that person was always in SG mode and Prestige points are based on how long you were in that mode, then how are people like this boned? The system doesn't really care if it's one guy, the system just cares how long that one guy was in SG mode. No?


 

Posted

well if they can check for how long you've been in that costume then i don't see why they can't see how much Inf you gained with it on and give you Pres


 

Posted

well if this is true, I think I'll be like prestige contributor #1 for my SG. as far as I can remeber, I've had my SG colors on pretty much 24/7 for like months.

what can I say, I liked my head being consumed by white flames =]


officially a "self-important forum-facsist[sic]"

 

Posted

I can only hope it doesn't go in. That would be... insane.

What could be more arbitrary than rewarding 'time spent in SG colours'?

I have characters who aren't even IN a SG, but were hoping to spend Inf to get themselves a base, having formed a supergroup with only one member (them). I'm sure I'm not alone in that. This Prestige idea is just utterly lame.


 

Posted

I don't really like that idea. It's too easily abused. No matter how sophisticated they try to get, they will not out do what players can do on their systems. They have no control outside of their game client and servers.And I doubt that datamining will be of much benefit. I really doubt they store more than a couple of months of the kind of detailed data. Handling that much data is never easy. Unless they make an annoucement long before bases go in, you are going to have a classic case of haves and haves not in the game.


 

Posted

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It still seems silly to me.

Why introduce a whole new (complicated) system when there's a perfectly viable one in place already. And we NEED more things to spend influence on, one can only stand so many costume contests under Atlas.

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It does seem silly, but why waste a perfectly good bit of code that his been there since the beginning. Anyone remember the old SG value of "Time" (i think), this was supposed to be time in SG Mode. Now it is being recycled into "Prestige".

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I agree that SOMETHING needs to be done with SG Mode, but I just think this is a silly thing to do with it.

Now if bases cost influence, but things you PUT in the bases cost prestige, that would make more sense to me.

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Seems I forgot my sarcasam tags.


 

Posted

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It still seems silly to me.

Why introduce a whole new (complicated) system when there's a perfectly viable one in place already. And we NEED more things to spend influence on, one can only stand so many costume contests under Atlas.

[/ QUOTE ]

It does seem silly, but why waste a perfectly good bit of code that his been there since the beginning. Anyone remember the old SG value of "Time" (i think), this was supposed to be time in SG Mode. Now it is being recycled into "Prestige".

[/ QUOTE ]

I agree that SOMETHING needs to be done with SG Mode, but I just think this is a silly thing to do with it.

Now if bases cost influence, but things you PUT in the bases cost prestige, that would make more sense to me.

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Seems I forgot my sarcasam tags.

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I'm sorry, those Tags expired in July.


 

Posted

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It still seems silly to me.

Why introduce a whole new (complicated) system when there's a perfectly viable one in place already. And we NEED more things to spend influence on, one can only stand so many costume contests under Atlas.

[/ QUOTE ]

It does seem silly, but why waste a perfectly good bit of code that his been there since the beginning. Anyone remember the old SG value of "Time" (i think), this was supposed to be time in SG Mode. Now it is being recycled into "Prestige".

[/ QUOTE ]

I agree that SOMETHING needs to be done with SG Mode, but I just think this is a silly thing to do with it.

Now if bases cost influence, but things you PUT in the bases cost prestige, that would make more sense to me.

[/ QUOTE ]

Seems I forgot my sarcasam tags.

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I'm sorry, those Tags expired in July.

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Um no, those tags are covered by the NDA. Which you have both now broken. I have alerted the authorities.


 

Posted

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It still seems silly to me.

Why introduce a whole new (complicated) system when there's a perfectly viable one in place already. And we NEED more things to spend influence on, one can only stand so many costume contests under Atlas.

[/ QUOTE ]

It does seem silly, but why waste a perfectly good bit of code that his been there since the beginning. Anyone remember the old SG value of "Time" (i think), this was supposed to be time in SG Mode. Now it is being recycled into "Prestige".

[/ QUOTE ]

I agree that SOMETHING needs to be done with SG Mode, but I just think this is a silly thing to do with it.

Now if bases cost influence, but things you PUT in the bases cost prestige, that would make more sense to me.

[/ QUOTE ]

Seems I forgot my sarcasam tags.

[/ QUOTE ]

I'm sorry, those Tags expired in July.

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Um no, those tags are covered by the NDA. Which you have both now broken. I have alerted the authorities.

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oh n0es!!


 

Posted

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Seems I forgot my sarcasam tags.

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So *was* there an old SG value of 'Time'?

This has to be wrong. I cannot believe the Devs would do something as ridiculous as controlling access to a highly desirable game feature on a basis of TIME SPENT DOING SOMETHING. What are we supposed to do, just log in and stand about and earn a base for it?

I've spent hours upon hours fighting alongside my SG mates - does that count for nothing unless I was wearing the requisite blue underwear at the time?!


 

Posted

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How so? A one man SG is a one man SG. If that person was always in SG mode and Prestige points are based on how long you were in that mode, then how are people like this boned? The system doesn't really care if it's one guy, the system just cares how long that one guy was in SG mode. No?

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Eh, I guess so. It's really just a matter of the details. It just seems more likely for a high level person to be able to maintain a base through influence than through prestige. I mean, if prestige doesn't scale with level and the rent runs higher than what an average person can get a month, you have a pretty effective wall.

With an influence based SG base system, different lavels and different amounts of influence being taken in has to be accounted for. That may not be the case with prestige.


 

Posted

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So *was* there an old SG value of 'Time'?

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Yes, it might have been "Time In" or something similar, but it was definitely there.


 

Posted

I think it is a brilliant and very cool idea. It will force me, at least, to actively think about my priorities of team over being a rogue individual.

I wish they wouldn't grandfather prestige though. I would much rather that we all start with a level playing field of zero and can work over time to buy our bases. I'd much prefer to slowly build our base over time and make it bigger and badder than dropping down a huge and complete base on day 1.


 

Posted

So basicly all this means is that my chest symbol will always be my SG's and I can say good bye to my straps and bandoliers....


 

Posted

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I wish they wouldn't grandfather prestige though.

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Yeah. It's not the idea I have trouble with, it's the suggestion that it would be datamined. Rewarding or penalising people for choices that were completely inconsequential at the time is a no-no.


 

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So basicly all this means is that my chest symbol will always be my SG's and I can say good bye to my straps and bandoliers....


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No, it means you have a bit more of an opportunity to roleplay. Do you wear the gimpy Supergroup colours and add to the fame and prestige of the team or at this time do you feel more like an individual who wants to look cool and dress as you like. Conform and benefit the team or go rogue and look cool.


 

Posted

Or, the devs could make it so people don't have to go through such a stupid decision and let toons keep their ring straps and bandoliers while in SG mode.

Making people compromise their character is not a good way to convince them into using supergroups.