A Guide to Hamidon Enhancements


5thAmendment

 

Posted

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Assuming that it is a level 5 spread, and assuming that the level cap might someday be increased to 60, will the effectiveness of a hamidon enhancement stay consistent through that level range? In other words, will a level 50 hamidon enhancement that gives a 50% boost to a power's effect on a level 50 character continue to give a 50% boost on said power when the character reaches level 55? Or will the hamidon enhancement's effectiveness begin to lower as you level up?

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The effectiveness would slowly degrade but at 54/55, they would still be more effective then an SO and obviously, past that point IF it is a 5 level 'gap', they would go red and nullify


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Things I see the following enh good for besides what Jonbo298_ posted:

Dmg & Mez: Controllers pets that actually mez. Ie: Jacks


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Enzyme Exposure - Increase ToHit and Defense Debuffs, and Endurance Reduction: This can be used in any powers that do either of the 3. MOST effective in Radiation Infection.

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RI uses ToHitDeb so this wouldn't be a great place to put it except for the EndRed part of this.

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Membrane Exposure - Increase ToHit and Defense Buffs, and Increase Attack Rate: This can be used on powers that either increase the tohit buff, defense buff, or take recharge enhancements. This is VERY awesome in Elude (trust me )

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For non tank/Scrapper classes, this power would best be used in Hasten

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Lysosome Exposure - Increase ToHit and Defense Debuffs, and Increases Accuracy: This one can be used in a variety of powers. If it does any of the 3 mentioned, it can be slotted. This is the MOST effective in Smoke Grenade


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This could be used for Manuevers and Tactics

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just trying to help with what i've seen in patch notes, personal experience and testing. I guess I'll just keep my mouth shut and let the blind continue to lead the blind.

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Ah, but you see, I *also* read the patch notes. I've seen *nothing* like this in them. Oh, and did you know they were archived in the support KB database? They are. There are only two of them that even have "Hamidon" and "enhancement" in their texts:

9/30/04: * Fixed (Increased) Hamidon Heal and Travel Enhancements.

3/08/05: * Changed the reward for Hamidon Mini buds so they give a random SO Enhancement.

3/08/05: * Hamidon Enhancements are now rewarded to each eligible player when the Nucleus is killed (not when the Hamidon mini buds are killed). Eligible players are those that did damage to the Hamidon Nucleus or were on a team with someone who did damage to the Hamidon Nucleus.

As for "personal experience" and "testing" - the only personal experience and testing yet listed shows that they are, at *minimum*, +3/-5. Nobody has tested, or *can* test, the minus side. So, with respect, I'm gonna have to call BS on your "testing".

Kam


 

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Clarification: Membrane/Lysosomes are a tohit debuff also, not a tohitbuff. The end reduction part helps a ton in Rad Infect also


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You have not metioned any "Testing" or personal experience, you referenced a patch note that noone else seems to have ever heard of.

If you can and will test it for us we would be very glad to see the information first hand, however without any testing at all and no redname posts to reference and aparently (via the previous post) no patch notes archived that agree with what you say it is still hearsay.

I'm not saying it isn't true, but I seriously doubt it to be the case.

If I am not mistaken a level 45 sked to a level 48 will yield the lowest possible HO drop at 47. Testing this any further as far as I am aware is impossible. It would be nice to know but as said multiple times, it is pretty much a moot point.


 

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Final word:

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Can you confirm or deny the rumors that Hamidon enhancements are good at a range of +/- 5, rather than +/- 3?


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Those rumors are false. With the exception of a bigger boost to your powers, they work the same as other enhancements.

Thank you,
Vyvyanne


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Kam


 

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9/30/04: * Fixed (Increased) Hamidon Heal and Travel Enhancements.


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If this is indeed true that they "fixed" Hami Travel Enhancements then it must have truly been broken before - because they are still broken now. I recently tested Travel-Hamis in flight quite extensively. Unfortunately I am at work and cannot recall all the numbers.
I do know that Travel HOs give less speed than a comparable SO. The percentage of speed increase currently with an HO is about 30% instead of the 50% that it should be.
The one test number that I do remember off the top of my head (because it is the way I ultimately slotted my Fly as a result of these tests) is that Fly slotted with 3 50++ speed SOs yields approximately 53 mph. Fly slotted with 2 50++ speed SOs and 1 travel HO yields approximately 52mph - less than all SOs.
The only reason I even slotted the HO after testing is because it still give the end red benefit for a reduction of only 1 mph - well worth it in my book.
I also tested 3 HOs vs 3 50 (even lvl) speed SOs and though I don't have the numbers here at work - I can tell you that 3 SOs was faster. (I can post numbers later if any are interested). If the travel HOs were working correctly it should only take 2 HOs to equal 3 SOs. This most definitely is not the case currently.
I hope this is fixed soon. Here's to wishfull thinking.


 

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I am a little confused here, can someone please verify the following ToHit Enhancements. I here some are Tohit and some are ToHitDeb. Which is which??

Lysosome Exposure - Increase ToHit and Defense Debuffs, and Increases Accuracy:
Enzyme Exposure - Increase ToHit and Defense Debuffs, and Endurance Reduction:
Membrane Exposure - Increase ToHit and Defense Buffs, and Increase Attack Rate:
Cytoskeleton Exposure - Increase ToHit and Defense Buffs, and Endurance Reduction:

Thanks in advance for the information.


 

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I'll try and clarify better, sorry if I confused others

If it has a Defense DEbuff, the Tohit part is also a Tohit DEbuff (Lysosome and Enzyme)

If it has a Defense Buff, the tohit part is also a Tohit Buff (Cytoskeleton and Membrane)


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If I am not mistaken a level 45 sked to a level 48 will yield the lowest possible HO drop at 47. Testing this any further as far as I am aware is impossible. It would be nice to know but as said multiple times, it is pretty much a moot point.


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47 isn't the lowest possible Hami-O drop. I got a 46 Tohit Debuff / Defense Debuff / End (or Acc, can't remember which) when I was level 46 (SK'd to a 50). Unless of course, that was a bug. This was also prior to the change of the buds in that they no longer give the H.Os. However, it is entirely possible that there are no longer any lvl45 or 46 Hami-Os, so I may be wrong given the change to the way the Hami-Os are distributed.

Another spot that people might want to stick one of these is in Blizzard. It accepts ToHit Debuffs and to the best of my recollection, End Redux as well. I think Bitter Ice Blast also accepts ToHit Debuffs. Of course, BiB is getting Dmg / Range and Dmg / Acc if I can get them.

Question though. In the Dmg / Mez Hami-O's, does the Mez portion count for holds such as Freeze Ray and Bitter Freeze Ray? How about for powers that slow, such as Ice Storm?



 

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For dmg/mez's, the mez portion does affect the holds, etc..Dont think it affects the slow portion. Checking a dmg/mez, Mez portion consists of Sleep, Disorient, Immobilize, Hold, Confuse, Fear, and Intangibility. Looks like Slow isnt on that list.

Dont know about lvl45 Hami enhancements as I've never tried getting one


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Well, I didn't exactly TRY to get that lvl46 one.

Kinda a kick in the pants for the first raid that I was on that was successful. Hit the debt cap too that time. No one wanted to trade since it was a lvl46.



 

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haha, wasnt saying you were trying to I was just stating I've never tried getting a lvl45 Hami enhancement


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Greetings,

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47 isn't the lowest possible Hami-O drop. I got a 46 Tohit Debuff / Defense Debuff / End (or Acc, can't remember which) when I was level 46 (SK'd to a 50). Unless of course, that was a bug.


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Just to bring up some informal testing:

1) On a recent Hamidon raid, a level 46 was side-kicked to a level 50 during the whole raid, including the death of the nucleus. This character received a level 46 Lysomes Exposure.
2) Just out of curiosity, I asked to see the enhancement in a trade window. The number “46” was clearly red to my level 50 character. This shows that the enhancements are +3/-3 as Vyvyanne posted.

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Those rumors are false. With the exception of a bigger boost to your powers, they work the same as other enhancements.

Thank you,
Vyvyanne


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I know. Just having some fun.



 

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I really wonder exactly how sk rewards are calculated. I can't ever figure them out.

A level 45 sked to a level 48 ends up with a level 47 enhancer, but a level 46 sked to 50 gets a level 46 enhancer?

Also the XP rewards get all kinds of weird. I've done tests where someone sked to even level with the enemies gets the same XP as being 2 levels below them, but if they are 5 levels below them they pull in crazy amounts of XP.


 

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Since I havent seen it posted yet, I thought I'd point out that Hami-O */MEZ enhancements don't affect endurance drain. I tested it the other day since I heard rumors they helped.

No such luck.


 

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Clarification: Membrane/Lysosomes are a tohit debuff also, not a tohitbuff.

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Damn, i guess that means i can't use them in Focused accuracy then. (other than the end reduction). Thanks for the clarification.

As a side note, Jonbo it's nice to see i'm not the only BS/SR scrapper out there


My MA Arcs: [29581 - A Knight to Remember] [107587 - Upgrade] [41834 - Construction Blues]

Playing on: Protector - Guardian - Victory

 

Posted

no Lysome is ToHit Debuff, Defense Debuff, Accuracy Bonus
Membrane is ToHit Buff, Defense Buff, Recharge Rate Increase


 

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Thanks for clearing that up Maldroth. I missed that one post that cleared it up. So it looks like i can use it

I hope i can get enough to 6 slot it


My MA Arcs: [29581 - A Knight to Remember] [107587 - Upgrade] [41834 - Construction Blues]

Playing on: Protector - Guardian - Victory

 

Posted

Excellent post - its been added to my favorites!


Malakim

-Playing since COH beta and still love the game!

 

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Last night I got a Cytoskeleton (Increase ToHit and Defense Buffs, and Endurance Reduction) and I could not find anyone to trade for it. I was *really* disappointed. I went to bed late last night after playing CoH until the wee hours, laid in bed and realized:

Cytoskeleton is perfect for Focused Accuracy! Slap my forehead stupid for not thinking of it before. (I think it's because FA is way down at the bottom of the scroll of my enhancements page.) But "increases tohit buff" and "reduces endurance cost" are pretty much exactly the two types of enhancements FA needs.

Now I want two more of them, and I won't ever need to add a fourth slot to FA (and might -after testing- be able to go with two cytoskeletons and use the third slot elsewhere.)


 

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I guess this means that those increase attack rates are just 30% and not 50% then?

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I have Fortitude 6-slotted with Membrane Hami-Os. According to Herostats, my recharge time is 14 seconds, with perma-hasten. I haven't tested it without.

What's the base recharge of Fort? And how much does Hasten speed things up by? I haven't tested it without Hasten on yet; perhaps I should.


 

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I just want to Test and tested, unhastened, a single Hami-O Membrane Exposure Enhancement in Recovery Aura, which has a base recharge time of 480 seconds, unHastened. UnHastened, the recharge with a single recharge Hami-O was approximately 337 seconds, which works out to an approximately 42.4% improvement--a far cry from the 30% Statesman said.


 

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Yeah, this is how Hami's work now after so many pages of reading, etc..

If the buff is 20% on the SO (defense, etc..) the Hami buff is 30%. If the buff is 33% on the SO (rechg, dmg, etc...) the Hami buff is 50%


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