A Guide to Hamidon Enhancements


5thAmendment

 

Posted

They dont affect slows as far as I know


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Posted

So.....

Does anyone know if slotting a Dam/Range in Headsplitter affect the length of the Cone?

I've been sitting on one for a while and would like to know.

Thx


 

Posted

i just know that a range in headsplitter will let you hit them from a further distance.


 

Posted

For knockback/up/down: my understanding of the knockback/down powers is that they are essentially the *same* power - knockdown is just "knock back for 0 distance". Slapping a KB enhancement in a KD power will make that power KB instead. Knock*up* I'm not as certain about - I could see it going either way.

Kam


 

Posted

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I thought I read that they had fixed the Cone Range HO bug on Test. Not sure, but I believe the fix is on the way.

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It is fixed. They fixed the cone range and also fixed the normal range portion so when you throw something like Energy Torrent farther back, it actually hits the enemy now.

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Anyone know if this has made it to live yet? Thanks!

-Garrik


 

Posted

Yes, it's live. I have two Dam/Rng in my Headsplitter and it's like sweet, sweet joy. I can easily fit 4 mobs in the cone and I get a distance of, like, 20 feet or so.


 

Posted

If I knew before Issue 4 about dmg/rng and Headsplitter being great, I would've done so. But I sloted 6 dmg/acc in Link long before I ever knew about dmg/rng and cones (ie: Issue 1/2 Hami's). Rest of my attacks are a variety of dmg/acc/mez/rng since I mainly just needed the dmg


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Posted

Well you can always respec and move them around. Dam/Acc are worth more in trade than Dam/range so is should be an easy matter to slot up everything optimally by just going to a single hami raid and trading.


 

Posted

Yeah except im not respec'ing my build on Link. Granted, my elude is harsh to use now with the downtime but other then that, there's no reason to really respec so I'm not going to


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Posted

Does anyone know what's going on w/ the back and forth about the updates changing Enzymes?

Thanks!


 

Posted

Not sure I never heard if it was a boost or loss in %. It seemed like a boost was said in patch notes but was never confirmed.


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Posted

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In a comment on an LJ post in the City of Heroes forum, someone complained that the Lysosome Exposure Enhancement was useless and unwanted, because nobody except a Dark/Dark Def could really use it. Inspired, I went to the powers FAQ at Warcry and ran down the list to see which powers could benefit. I've probably missed a few, but here's my survey of people who can use a Lysosome, which is apparently widely regarded as one of the "most useless" Hami-Os in the game.

These are all the powers I could find that can benefit from two out of the three factors enhanced by a Lysosome Exposure (To-Hit Debuff/Defense Debuff/Accuracy):
<ul type="square">[*]Assault Rifle Blasters (Burst)[*]/Device Blasters (Smoke Grenade)[*]Earth Controllers (Stone Prison, Stone Cages)[*]Dark Miasma Defenders (Twilight Grasp, Fearsome Stare, Petrifying Gaze, Dark Servant)[*]/Dark Blast Defenders (most Blast attacks debuff Accuracy)[*]Radiation Emission Defenders (Radiation Infection—though, granted, the Debuff/End Reduc Hami-O is a better choice for this)[*]/Radiation Blast Defenders (most Blast attacks debuff Defense)[*]Storm Summoning Defenders (possibly; I'm not sure if Tornado takes Acc or not)[*]Broadsword Scrappers (Hack, Slash, Whirling Sword, Disembowel, Head Splitter)[*]Claws Scrappers (Slash)[*]Dark Melee Scrappers (most attacks debuff Accuracy)[*]Katana Scrappers (the same attacks as Broadsword, by whatever names they're called now; the guide I'm looking at isn't updated with the new names)[/list]
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nice post and great thread! I just wanted to add that lysos are good for storm defenders or controllers, in freezing rain (which now takes accuracy enhancements too)

regards,
Liam


 

Posted

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In a comment on an LJ post in the City of Heroes forum, someone complained that the Lysosome Exposure Enhancement was useless and unwanted, because nobody except a Dark/Dark Def could really use it. Inspired, I went to the powers FAQ at Warcry and ran down the list to see which powers could benefit. I've probably missed a few, but here's my survey of people who can use a Lysosome, which is apparently widely regarded as one of the "most useless" Hami-Os in the game.

These are all the powers I could find that can benefit from two out of the three factors enhanced by a Lysosome Exposure (To-Hit Debuff/Defense Debuff/Accuracy):
<ul type="square">[*]Assault Rifle Blasters (Burst)[*]/Device Blasters (Smoke Grenade)[*]Earth Controllers (Stone Prison, Stone Cages)[*]Dark Miasma Defenders (Twilight Grasp, Fearsome Stare, Petrifying Gaze, Dark Servant)[*]/Dark Blast Defenders (most Blast attacks debuff Accuracy)[*]Radiation Emission Defenders (Radiation Infection&amp;#8212;though, granted, the Debuff/End Reduc Hami-O is a better choice for this)[*]/Radiation Blast Defenders (most Blast attacks debuff Defense)[*]Storm Summoning Defenders (possibly; I'm not sure if Tornado takes Acc or not)[*]Broadsword Scrappers (Hack, Slash, Whirling Sword, Disembowel, Head Splitter)[*]Claws Scrappers (Slash)[*]Dark Melee Scrappers (most attacks debuff Accuracy)[*]Katana Scrappers (the same attacks as Broadsword, by whatever names they're called now; the guide I'm looking at isn't updated with the new names)[/list]
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nice post and great thread! I just wanted to add that lysos are good for storm defenders or controllers, in freezing rain (which now takes accuracy enhancements too)

regards,
Liam

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I've said it before and I'll say it again. In almost all if not every case listed there is a better hami O for that slot.

Usually in attacks that debuff acc or defense the debuff is so unbelievably minor as to not be worth slotting and has such a short duration that you have to be lucky for it to even benefit you for one attack. Pointless to slot for that when you could have slotted for dam/range, Dam/mez, acc/mez, or dam/acc.

Slotting most debuffs for accuracy is a waste in comparison to Debuffs/end redux.

That said, out of your list the only power that I think Lysosome is ideal for would be smoke grenade.

Smoke grenade isn't even used very much anymore and often goes unslotted. Couple that with the incredible frequency of lysosome drops and you have a pretty worthless enhancement in comparison to every other HO that could have dropped.

I will say that travel HOs are pretty crappy as well but most people don't realize that and therefore it can be traded fairly easily. Also being able to slot SS for end redux without giving up on most of the speed enhancement is nice. Same goes for flight now too.


 

Posted

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I will say that travel HOs are pretty crappy as well but most people don't realize that and therefore it can be traded fairly easily. Also being able to slot SS for end redux without giving up on most of the speed enhancement is nice. Same goes for flight now too.

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The movement part of the bonus is less than an SO, but I wouldn't call them crap. I'd guess about 75% of all characters have Flight or Super Speed. You can 2 slot SS or 4 slot Fly and have capped speed for less Endurance. There's certainly a market for them.

I have 6 slotted Hover on my Controller. Using HOs won't slow her down much, but it will make Hover REALLY cheap on Endurance.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

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Slotting most debuffs for accuracy is a waste in comparison to Debuffs/end redux.

That said, out of your list the only power that I think Lysosome is ideal for would be smoke grenade.

Smoke grenade isn't even used very much anymore and often goes unslotted. Couple that with the incredible frequency of lysosome drops and you have a pretty worthless enhancement in comparison to every other HO that could have dropped.


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Lysos are a good filler for some places where I don't have enough of exactly the right HOs. If nothing else it's a 50% ACC SO. They're definitely ideal for smoke grenade - 5 or 6 lysos in SG is a very respectable debuff.

My rad/rad has 3 enyzmes and 3 lysos in rad infection. I had 6 enzymes but I put 3 in enervating field (for the 50% endrdx) and made up the difference with lysos - the diminishing returns from the endrdx on RI mean I wasn't giving up very much.

I think most sets with debuff secondary effects have one power that debuffs more than the others - for /rad it's irradiate. So before slotting lysos for an attack with a debuff, it might be worthwhile to figure out if there is one attack in the powerset that would get a less trivial benefit.


 

Posted

Are Enzymes really a buff and *not* a debuff?
or....... did CoH screw up big in the patch notes?

Here's what I found in this thread...(ty btw)

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Enzyme Exposure - Increase ToHit and Defense Debuffs , and Endurance Reduction: This can be used in any powers that do either of the 3. MOST effective in Radiation Infection

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and here's CoH's "contribution"...

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Recent Updates: 05.25.05
........... Changed Enzyme Exposure +Defense boost to match the +Defense given by other Hamidon Enhancements.

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but then......

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Recent Updates: 06.01.05
.........Reverted out the change to the Hamidon enhancement "Enzyme Exposure"

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So what's this mean?

hmmmm...............

Anyone know for sure if Enzymes Debuff Defence.. or Buff it?

5th Amendment / 38 DM/Reg
"You have the right to remain silent, and I'd be only too happy to help!"


5th Amendment / 38 DM/Reg
"You have the right to remain silent, and I'd be only too happy to help!"

 

Posted

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That said, out of your list the only power that I think Lysosome is ideal for would be smoke grenade.

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Actually, Lysosomes work well in Dark Masima Twilight Grasp. TG needs a hit check to land, I believe, so the +acc portion of the Lyso is welcome. In addition, TG debuffs -acc/dmg. So in addition to Darkest Night, you can stack Twilight Grasp on top of that for -acc debuffs or debuff a foe outside of DN mob range.


Imperor lvl 50 fire/kin
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___________________________
Angels/Demons of the Night SG/VG
I'm not responsible for my stalker's tiny paws... EVAH!

 

Posted

Yeah, slotting TG with one or two lysos would be a good idea.

Though you would want to slot most of it up with heal/ends and recharge HOs.

The main problem with the Lysos is how few powers benefit from it more than other HOs and the frequency of the drops.

Lysos are probably the most frequently dropped HO and the least useful.


 

Posted

Ok, hot news.
In a triumph forum thread this was said.

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Microfilament Exposure: Travel Speed/End reduce- great for travel powers, speed boost, and accelarate metabolism....the benefit to travel powers is self explanatory....i will explain the gains to speed boost and AM........by slotting one of these in SB and AM you will boost the recharge speed of all those buffed by 10-25 seconds.....also applicable for any buff that takes a run speed enhancement.

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Can anyone verify. If Travel/end enhancers can actually increace recharge buffs that would shoot this up from a bottom of the barrel crappyO to a top notch ValueO.

I would test this myself but I have none of these enhancers seeing as my hami raider is a TPer.


 

Posted

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boost the recharge speed of all those buffed by 10-25 seconds

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I'm not sure what this means. It looks like he's saying it improves the Recharge Reduction buff of SB and AM. If that's the case, it's definitely a bug. Nothing is supposed to affect Recharge Reductions buffs. I have no idea what the "10-25 seconds" means though.

If this is true, a 6 HO slotted AM would go from +30% Recharge Reduction Buff to +84% or +120%, depending on whether or not the HO was +30% or +50%. Given that the Microfilament HO gives a +30% movement bonus and +50% End Reduction bonus, it could go either way.

As the founder of an all-Rad SG, I know how sick 8 stacked AM can be. This extra Recharge Reduction would be just plain silly.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

If anyone has any travel/ends I would greatly appreciate them testing this. Shouldn't be too hard to test.

Once again, I would but I have none of these enhancers.


 

Posted

It's been done before and it is SLIGHTLY less then an SO. I did a race with someone who had a 1 slotted swift (same enhancement level) and he had 2 SO run speeds in SS and I had 2 Travel/Ends in SS. He beat me by a small bit (Forum Troll I believe) in a run around of a building


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Posted

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It's been done before and it is SLIGHTLY less then an SO. I did a race with someone who had a 1 slotted swift (same enhancement level) and he had 2 SO run speeds in SS and I had 2 Travel/Ends in SS. He beat me by a small bit (Forum Troll I believe) in a run around of a building

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No not the speed test, the recharge test. Read the previous post. I know about the speed problem but someone is saying that they enhance what is normally completely unenhanceable. The recharge boost.

Thats what I want to see tested by another party. I'm not sure I'm willing to believe this one one person's say so but if two independant people on the forums support this claim, that would be good enough for me.


 

Posted

Oh dangit, sorry &gt;_&lt; I didnt read the post above first


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