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Posts
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here is a new one: the 2 granades, all positional defs is capped (melee=45,5%, ranged= 48,2%, aoe=46,1%) and all meleeattacks. sry no place for supprression because of its damn IOsets
If 1 KBIO is not enough you can exchange the LotG in Combat Training: Defensive with a karma +KBIO
have fun with it:
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Villain Profile:
------------
Level 1: Slice T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(13), T'Death-Dam%:40(17)
Level 1: Wolf Spider Armor S'fstPrt-ResDam/Def+:30(A)
Level 2: Pummel T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(15), T'Death-Dam%:40(17)
Level 4: Combat Training: Offensive Acc-I:50(A)
Level 6: Crab Spider Armor Upgrade RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(9), RctvArm-EndRdx/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(13), RctvArm-ResDam:40(15)
Level 8: Swift Run-I:50(A)
Level 10: Tactical Training: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def:50(11), LkGmblr-Def/EndRdx:50(11)
Level 12: Combat Jumping LkGmblr-Rchg+:50(A)
Level 14: Super Jump Zephyr-ResKB:50(A)
Level 16: Venom Grenade Posi-Acc/Dmg:50(A), Posi-Dam%:50(19), Posi-Dmg/Rchg:50(19), Posi-Dmg/Rng:50(43), Posi-Acc/Dmg/EndRdx:50(45)
Level 18: Arm Lash Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(21), Oblit-Dmg/Rchg:50(21), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(45), Oblit-%Dam:50(46)
Level 20: Frag Grenade Posi-Acc/Dmg:50(A), Posi-Dam%:50(23), Posi-Dmg/Rchg:50(23), Posi-Acc/Dmg/EndRdx:50(25), Posi-Dmg/Rng:50(34)
Level 22: Health Numna-Regen/Rcvry+:40(A), Mrcl-Rcvry+:40(25)
Level 24: Bayonet T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(43), T'Death-Dmg/EndRdx/Rchg:40(50), T'Death-Dam%:40(50)
Level 26: Frenzy Erad-Dmg:30(A), Erad-Acc/Rchg:30(29), Erad-Dmg/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(45), Erad-Acc/Dmg/EndRdx/Rchg:30(46), Erad-%Dam:30(50)
Level 28: Serum Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(31), Mrcl-EndRdx/Rchg:40(31), Mrcl-Heal/Rchg:40(46), Mrcl-Heal/EndRdx/Rchg:40(48)
Level 30: Fortification RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(31), RctvArm-EndRdx/Rchg:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 32: Tactical Training: Leadership GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(34), GSFC-ToHit/Rchg/EndRdx:50(34), GSFC-Rchg/EndRdx:50(36), GSFC-ToHit/EndRdx:50(36), GSFC-Build%:50(36)
Level 35: Summon Spiderlings BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(37), BldM'dt-Acc/EndRdx:50(37), BldM'dt-Acc/Dmg/EndRdx:50(37), BldM'dt-Acc:50(40), BldM'dt-Dmg:50(42)
Level 38: Call Reinforcements BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(39), BldM'dt-Acc/EndRdx:50(39), BldM'dt-Acc/Dmg/EndRdx:50(39), BldM'dt-Acc:50(40), BldM'dt-Dmg:50(40)
Level 41: Stamina P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(42), P'Shift-EndMod:50(42)
Level 44: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48), LkGmblr-Def/EndRdx:50(48)
Level 47: Mental Training Run-I:50(A)
Level 49: Combat Training: Defensive LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Conditioning
------------
------------
Set Bonus Totals:
13% DamageBuff(Smashing)
13% DamageBuff(Lethal)
13% DamageBuff(Fire)
13% DamageBuff(Cold)
13% DamageBuff(Energy)
13% DamageBuff(Negative)
13% DamageBuff(Toxic)
13% DamageBuff(Psionic)
14,3% Defense(Smashing)
14,3% Defense(Lethal)
15,5% Defense(Fire)
15,5% Defense(Cold)
13,6% Defense(Energy)
13,6% Defense(Negative)
3% Defense(Psionic)
21,8% Defense(Melee)
15,8% Defense(Ranged)
22,4% Defense(AoE)
1,8% Max End
47,5% Enhancement(RechargeTime)
5% Enhancement(Heal)
27% Enhancement(Accuracy)
10% FlySpeed
156,6 HP (14,6%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Held) 8,25%
MezResist(Immobilize) 10,5%
MezResist(Stun) 5,5%
13% (0,23 End/sec) Recovery
20% (1,07 HP/sec) Regeneration
3,15% Resistance(Fire)
3,15% Resistance(Cold)
10% RunSpeed
2% XPDebtProtection
| Copy & Paste this data into Mids' Hero Designer to view the build |
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here is my quick build for you
capped defenses and not so far away from what you made:
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
Silver Meshweaver (Melee, Pets): Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Presence
Villain Profile:
------------
Level 1: Slice C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(5), C'ngImp-Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/EndRdx:50(15)
Level 1: Crab Spider Armor Upgrade RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(7), RctvArm-EndRdx/Rchg:40(15), RctvArm-ResDam/EndRdx/Rchg:40(19), S'fstPrt-ResDam/Def+:30(43)
Level 2: Combat Training: Defensive LkGmblr-Def:50(A), LkGmblr-Rchg+:50(3), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/Rchg:50(46)
Level 4: Combat Training: Offensive Acc-I:50(A)
Level 6: Swift Run-I:50(A)
Level 8: Combat Jumping Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(9), Zephyr-ResKB:50(9)
Level 10: Tactical Training: Maneuvers LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(11), LkGmblr-Rchg+:50(11)
Level 12: Arm Lash Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(19), Oblit-Acc/Dmg/EndRdx/Rchg:50(25), Oblit-%Dam:50(42)
Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(25), Zephyr-ResKB:50(33)
Level 16: Health Numna-Regen/Rcvry+:40(A), Mrcl-Rcvry+:40(17), Mrcl-Heal:40(17)
Level 18: Boxing Mako-Dam%:50(A)
Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(42)
Level 22: Tactical Training: Leadership GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(23), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-Rchg/EndRdx:50(34), GSFC-ToHit/EndRdx:50(43), GSFC-Build%:50(43)
Level 24: Mental Training Run-I:50(A)
Level 26: Frenzy Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(46), Oblit-%Dam:50(50)
Level 28: Fortification Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(29), Aegis-EndRdx/Rchg:50(29), Aegis-ResDam/EndRdx/Rchg:50(34), Aegis-ResDam:50(37), S'fstPrt-ResKB:30(40)
Level 30: Serum Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(31), Numna-Heal/Rchg:50(31), Numna-Heal/EndRdx/Rchg:50(33), Numna-Heal:50(33), Dct'dW-Heal/Rchg:50(50)
Level 32: Wolf Spider Armor RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(34), GA-3defTpProc:40(37), RctvArm-EndRdx/Rchg:40(46), RctvArm-ResDam/EndRdx/Rchg:40(50)
Level 35: Summon Spiderlings SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(36), SvgnRt-Acc/EndRdx:50(36), SvgnRt-Acc/Dmg/EndRdx:50(36), SvgnRt-Acc:50(37)
Level 38: Call Reinforcements SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(39), SvgnRt-Acc/EndRdx:50(39), SvgnRt-Acc/Dmg/EndRdx:50(39), SvgnRt-Acc:50(40), SvgnRt-PetResDam:50(40)
Level 41: Tactical Training: Assault EndRdx-I:50(A)
Level 44: Tough Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(45), Aegis-ResDam:50(45), Aegis-ResDam/EndRdx/Rchg:50(45)
Level 47: Weave LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(48), LkGmblr-Def:50(48), LkGmblr-Rchg+:50(48)
Level 49: Provoke Taunt-I:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Conditioning
------------
------------
Set Bonus Totals:
8,5% DamageBuff(Smashing)
8,5% DamageBuff(Lethal)
8,5% DamageBuff(Fire)
8,5% DamageBuff(Cold)
8,5% DamageBuff(Energy)
8,5% DamageBuff(Negative)
8,5% DamageBuff(Toxic)
8,5% DamageBuff(Psionic)
15,1% Defense(Smashing)
15,1% Defense(Lethal)
18,8% Defense(Fire)
18,8% Defense(Cold)
12,9% Defense(Energy)
12,9% Defense(Negative)
6% Defense(Psionic)
20,4% Defense(Melee)
16% Defense(Ranged)
22,3% Defense(AoE)
6% Enhancement(Heal)
43% Enhancement(Accuracy)
37,5% Enhancement(RechargeTime)
10% FlySpeed
108,4 HP (10,1%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -12)
Knockup (Mag -12)
MezResist(Confused) 5,5%
MezResist(Held) 8,8%
MezResist(Immobilize) 4,4%
MezResist(Sleep) 5,5%
MezResist(Stun) 9,9%
7,5% (0,13 End/sec) Recovery
42% (2,25 HP/sec) Regeneration
10% Resistance(Smashing)
10% Resistance(Lethal)
10% Resistance(Fire)
10% Resistance(Cold)
10% Resistance(Energy)
10% Resistance(Negative)
10% Resistance(Toxic)
10% Resistance(Psionic)
20% RunSpeed
5% XPDebtProtection
| Copy & Paste this data into Mids' Hero Designer to view the build |
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i have an ice/rad on 50 and he is really fast on killing mobs without AV's and RM's
its quite like an ice/dark: high STdamage and aoe controll -
here is a nice graph to look on:
http://paragonwiki.com/w/images//8/8...e_xp_graph.gif -
the confuse is only a muling power and so i took the cheapest 5 of the set.
-
Here some impressions of what this build is able to do:
These Giant Monsters i did without outsidebuffs, inspis or any non-automatic temppower:
Adamastor:
http://img88.imageshack.us/i/adamastor.jpg/
Babbage:
http://img193.imageshack.us/i/babbage.jpg/
Eochai (as you are able to read in the chat i invited him only to get the merits):
http://img200.imageshack.us/i/eochai.jpg/
Jack in Irons:
http://img88.imageshack.us/i/jackinirons.jpg/
Jurassik (Here you have to read the chat beacuse if the selfdestruction of Jurassik):
http://img185.imageshack.us/i/jurassik.jpg/
Kraken:
http://img169.imageshack.us/i/kraken.jpg/
Lusca (The person in the picture is only present because me was boring after 3 hours blunt hitting keys. So i had to talk to someone):
http://img200.imageshack.us/i/lusca.jpg/
Mfg Helge
PS: The fight against Kronos Titan I've moved since I first must make Crimson's storyarc.
PPS: The battle againts lusca was the worst and took me 4 hours and almost 16 deathes -
a team on Zukunft ended the Strike Force a few minutes ago with a MM in it.
7 of 8 were from Battle Nexus OS:
Helge rad/cold corr (-reg,-res,-def)
Slyfox ice/cold corr (-reg,-res,-def)
Seph's back robo/dark MM (-reg,-res,-dmg,-tohit)
Red Crab Arachnossoldier (-res,-def)
Nemesis Prime ss/stone brute
Mads Dark Speed dark/kin corr (-reg,-dmg)
Brt Zrt Arachnossoldier (-res,-def)
Omega Sentinel Arachnossoldier (-res,-def)
so it is doable.
but look at the massive debuffs
The Endfight was long but amazing and ended positive.
the only problem was that i forgot to make a picture of our team
at least: please excuse my bad english. -
das obere is die bezahlte spielzeit das andere halt das was du insgesamt hast. (wirst wohl die abrechnung auf mehr als 1 monat gestellt haben)
-
you should move 2 IOs for better perfomance:
1. 1 from assault to stamina and then 4 perfromce shifter in stamina for: +max endu
2. 1 from tactical training assault to health and a miracle +heal into health for more recovery -
[/color]<blockquote><font class="small">Antwort auf:[/color]<hr />
Aber das stimmt, Amazon liefert kostenlos, soweit ich weiss.
[/ QUOTE ]
Nicht ganz richtig.
Amazon liefert ab 20 kostenlos wodurch dies bei der GvE-Edition zutrifft das 24,95 kostet.
Wogegen CoV mit 19,95 knapp drunter liegt.
CoH kannste allerdings net bei amazon direkt kaufen sondern nur über die als zwischenhändler -
ich habs mir damals über amazon gekauft.
sowohl die CoV als auch die GvE-Edition -
on my rad/cold corr i have neutrinobolt, x-ray beam and cosmic burst its a good attack chain
if you want some aoes take irradiate and neutron bomb -
get a ranged AT (don't get into meleerange because of the holdpower in ssset) which has at least a toggle (to get rid of heal self), a power with regdebuff (selfexplaining) and good dmgoutput (to get him at least down)
-
don't forget about your boom
its a fantastic way to get dmg to your enemies -
don't forget about smoke to open an AVfight
thaw is good but the duration is very short
the rezz ha to be in the early 20th -
on my ill/rad/ice troller i got perma-hasten with 188,8% recharge (hasten and meta included)
i checked its with 176,3% perma (119,9s recharge for hasten) -
maybe you should look into my thread the PA is perma because of the disapperingtime form 3 seconds
-
that is like i would do it:
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Fire Sword Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(25)
Level 1: High Pain Tolerance Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(5), ImpArm-ResDam(7), ImpArm-ResDam/EndRdx(7)
Level 2: Mind Over Body ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(9), ImpSkn-EndRdx/Rchg(9), ImpSkn-ResDam/EndRdx/Rchg(11), ImpSkn-Status(11)
Level 4: Cremate Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/Rchg(17)
Level 6: Fast Healing Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17), RgnTis-Regen+(19), Numna-Heal(19), Mrcl-Heal(21), Numna-Heal/EndRdx(21)
Level 8: Combat Jumping LkGmblr-Rchg+(A)
Level 10: Indomitable Will RedFtn-Def(A), RedFtn-EndRdx(23), RedFtn-Def/EndRdx(23), RedFtn-Def/Rchg(40), LkGmblr-Rchg+(40)
Level 12: Breath of Fire Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(25), Ragnrk-Acc/Dmg/Rchg(27), Ragnrk-Acc/Rchg(27), Ragnrk-Dmg/EndRdx(29)
Level 14: Build Up AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit(46)
Level 16: Hasten RechRdx-I(A), RechRdx-I(29)
Level 18: Super Speed Winter-ResSlow(A)
Level 20: Rise to the Challenge HO:Golgi(A), HO:Golgi(31)
Level 22: Quick Recovery P'Shift-EndMod(A), P'Shift-End%(36), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-EndMod/Rchg(37)
Level 24: Hurdle Jump-I(A)
Level 26: Health Numna-Heal(A), Numna-Heal/EndRdx(34), Numna-Heal/Rchg(34)
Level 28: Fire Sword Circle Oblit-Dmg(A), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Rchg(33), Oblit-%Dam(33)
Level 30: Incinerate HO:Nucle(A)
Level 32: Stamina P'Shift-EndMod(A), P'Shift-End%(33), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(37), P'Shift-EndMod/Acc(37)
Level 35: Heightened Senses RedFtn-Def/EndRdx(A), RedFtn-Def(43), RedFtn-EndRdx(43), RedFtn-Def/Rchg(45), LkGmblr-Rchg+(45)
Level 38: Greater Fire Sword Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(40)
Level 41: Strength of Will ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(42), ImpSkn-EndRdx/Rchg(42), ImpSkn-ResDam/EndRdx/Rchg(42), ImpSkn-Status(43)
Level 44: Focused Accuracy AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(46), AdjTgt-EndRdx/Rchg(46), AdjTgt-ToHit/EndRdx/Rchg(48)
Level 47: Laser Beam Eyes Apoc-Dmg(A), Apoc-Dmg/Rchg(48), Apoc-Acc/Rchg(48), Apoc-Dmg/EndRdx(50)
Level 49: Energy Torrent ExStrk-Dmg/KB(A), ExStrk-Acc/KB(50), Posi-Acc/Dmg(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint HO:Micro(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
27,5% DamageBuff(Smashing)
27,5% DamageBuff(Lethal)
27,5% DamageBuff(Fire)
27,5% DamageBuff(Cold)
27,5% DamageBuff(Energy)
27,5% DamageBuff(Negative)
27,5% DamageBuff(Toxic)
27,5% DamageBuff(Psionic)
48% Enhancement(Accuracy)
57,5% Enhancement(RechargeTime)
10% FlySpeed
246 HP (18,4%) HitPoints
10% JumpHeight
10% JumpSpeed
MezResist(Confused) 15%
MezResist(Held) 21,6%
MezResist(Immobilize) 26%
MezResist(Sleep) 19,4%
MezResist(Stun) 17,2%
MezResist(Terrorized) 15%
18% (0,3 End/sec) Recovery
52% (2,91 HP/sec) Regeneration
20% ResEffect(FlySpeed)
20% ResEffect(RechargeTime)
20% ResEffect(RunSpeed)
7,56% Resistance(Fire)
7,56% Resistance(Cold)
2,52% Resistance(Energy)
2,52% Resistance(Negative)
10% RunSpeed
4% XPDebtProtection
------------
Set Bonuses:
Mako's Bite
(Fire Sword)
MezResist(Immobilize) 3,3%
20,1 HP (1,5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3,3%
Numina's Convalescence
(High Pain Tolerance)
12% (0,67 HP/sec) Regeneration
25,1 HP (1,87%) HitPoints
Impervium Armor
(High Pain Tolerance)
2,5% (0,04 End/sec) Recovery
Impervious Skin
(Mind Over Body)
MezResist(Sleep) 2,2%
20,1 HP (1,5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7,5%
Mako's Bite
(Cremate)
MezResist(Immobilize) 3,3%
20,1 HP (1,5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3,3%
Numina's Convalescence
(Fast Healing)
12% (0,67 HP/sec) Regeneration
25,1 HP (1,87%) HitPoints
Miracle
(Fast Healing)
2,5% (0,04 End/sec) Recovery
Luck of the Gambler
(Combat Jumping)
7,5% Enhancement(RechargeTime)
Red Fortune
(Indomitable Will)
MezResist(Immobilize) 2,2%
1,26% Resistance(Fire,Cold)
2% DamageBuff(All)
Luck of the Gambler
(Indomitable Will)
7,5% Enhancement(RechargeTime)
Ragnarok
(Breath of Fire)
4% (0,07 End/sec) Recovery
2,52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Adjusted Targeting
(Build Up)
2% DamageBuff(All)
1,26% Resistance(Energy,Negative)
Winter's Gift
(Super Speed)
20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Performance Shifter
(Quick Recovery)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25,1 HP (1,87%) HitPoints
2,5% (0,04 End/sec) Recovery
2,5% DamageBuff(All)
Numina's Convalescence
(Health)
12% (0,67 HP/sec) Regeneration
25,1 HP (1,87%) HitPoints
Obliteration
(Fire Sword Circle)
MezResist(Stun) 2,2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25,1 HP (1,87%) HitPoints
2,5% (0,04 End/sec) Recovery
2,5% DamageBuff(All)
Red Fortune
(Heightened Senses)
MezResist(Immobilize) 2,2%
1,26% Resistance(Fire,Cold)
2% DamageBuff(All)
Luck of the Gambler
(Heightened Senses)
7,5% Enhancement(RechargeTime)
Hecatomb
(Greater Fire Sword)
4% (0,07 End/sec) Recovery
2,52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Impervious Skin
(Strength of Will)
MezResist(Sleep) 2,2%
20,1 HP (1,5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7,5%
Adjusted Targeting
(Focused Accuracy)
2% DamageBuff(All)
1,26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
Apocalypse
(Laser Beam Eyes)
16% (0,89 HP/sec) Regeneration
40,2 HP (3%) HitPoints
4% DamageBuff(All)
Explosive Strike
(Energy Torrent)
1,5% DamageBuff(All)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------| -
an kin/ele/dark defender is also a bad thing too handle
without recovery and endurance all opponents will be down soon -
aoe monster with already perma Drain Psyche that stund elites
-
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
Level 50 Natural Corruptor
Primary Power Set: Assault Rifle
Secondary Power Set: Dark Miasma
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Burst Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(9), Apoc-Acc/Rchg(17), Apoc-Dmg/EndRdx(40)
Level 1: Twilight Grasp Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(5), Dct'dW-Heal(13), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-EndRdx/Rchg(34)
Level 2: Slug Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(43)
Level 4: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(5), TmpRdns-Rng/Slow(11), TmpRdns-EndRdx/Rchg/Slow(31), TmpRdns-Acc/Dmg/Slow(37)
Level 6: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(7), DarkWD-Rchg/EndRdx(7), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(37)
Level 8: Swift Run-I(A)
Level 10: Howling Twilight RechRdx-I(A), RechRdx-I(11)
Level 12: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def(13)
Level 14: Health Numna-Regen/Rcvry+(A), Numna-Heal(15), Mrcl-Rcvry+(15)
Level 16: Super Jump Jump-I(A)
Level 18: Flamethrower Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(19), Ragnrk-Acc/Rchg(43), Ragnrk-Dmg/EndRdx(45)
Level 20: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Fearsome Stare Abys-Acc/Rchg(A), Abys-EndRdx/Fear(23), Abys-Acc/EndRdx(23), Abys-Fear/Rng(43), Abys-Acc/Fear/Rchg(46)
Level 24: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Ignite Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(29), Posi-Acc/Dmg/EndRdx(29)
Level 28: Shadow Fall LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(31), EndRdx-I(40)
Level 30: Assault EndRdx-I(A), EndRdx-I(31)
Level 32: Full Auto Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
Level 35: Tactics AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx(36), AdjTgt-EndRdx/Rchg(36), AdjTgt-ToHit/EndRdx/Rchg(46)
Level 38: Dark Servant DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(39), DarkWD-ToHitdeb/Rchg/EndRdx(39), DarkWD-Rchg/EndRdx(39), Acc-I(40)
Level 41: Charged Armor ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(42), ImpSkn-EndRdx/Rchg(42), ImpSkn-ResDam/EndRdx/Rchg(42), ImpSkn-Status(46)
Level 44: Conserve Power RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Summon Adept ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(48)
Level 49: Petrifying Gaze BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50), BasGaze-Rchg/Hold(50), BasGaze-EndRdx/Rchg/Hold(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint EndRdx-I(A)
Level 2: Rest Empty(A)
Level 1: Scourge
------------
Set Bonus Totals:
11% DamageBuff(Smashing)
11% DamageBuff(Lethal)
11% DamageBuff(Fire)
11% DamageBuff(Cold)
11% DamageBuff(Energy)
11% DamageBuff(Negative)
11% DamageBuff(Toxic)
11% DamageBuff(Psionic)
2,5% Defense(Energy)
2,5% Defense(Negative)
1,25% Defense(Ranged)
3,15% Max End
2,75% Enhancement(Terrorized)
51% Enhancement(Accuracy)
1,5% Enhancement(FlySpeed)
1,5% Enhancement(RunSpeed)
102,5% Enhancement(RechargeTime)
1,5% Enhancement(JumpSpeed)
1,5% Enhancement(JumpHeight)
4% Enhancement(Heal)
112,4 HP (10,5%) HitPoints
MezResist(Confused) 10%
MezResist(Held) 10%
MezResist(Immobilize) 12,8%
MezResist(Sleep) 12,2%
MezResist(Stun) 10%
MezResist(Terrorized) 12,2%
17,5% (0,29 End/sec) Recovery
48% (2,15 HP/sec) Regeneration
6,93% Resistance(Fire)
6,93% Resistance(Cold)
1,26% Resistance(Energy)
1,26% Resistance(Negative)
2% XPDebtProtection
------------
Set Bonuses:
Apocalypse
(Burst)
16% (0,72 HP/sec) Regeneration
32,1 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Doctored Wounds
(Twilight Grasp)
MezResist(Terrorized) 2,2%
1,26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
Decimation
(Slug)
MezResist(Immobilize) 2,75%
12 HP (1,12%) HitPoints
2,25% Max End
6,25% Enhancement(RechargeTime)
Tempered Readiness
(Tar Patch)
1,5% (0,03 End/sec) Recovery
1,5% Enhancement(Slow)
0,9% Max End
3,75% Enhancement(RechargeTime)
Dark Watcher's Despair
(Darkest Night)
16,1 HP (1,5%) HitPoints
2,5% (0,04 End/sec) Recovery
5% Enhancement(RechargeTime)
2% DamageBuff(All)
Luck of the Gambler
(Combat Jumping)
10% (0,45 HP/sec) Regeneration
7,5% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
12% (0,54 HP/sec) Regeneration
Ragnarok
(Flamethrower)
4% (0,07 End/sec) Recovery
2,52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Glimpse of the Abyss
(Fearsome Stare)
2,75% Enhancement(Terrorized)
20,1 HP (1,87%) HitPoints
9% Enhancement(Accuracy)
6,25% Enhancement(RechargeTime)
Positron's Blast
(Ignite)
2,5% (0,04 End/sec) Recovery
1,58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6,25% Enhancement(RechargeTime)
Luck of the Gambler
(Shadow Fall)
10% (0,45 HP/sec) Regeneration
7,5% Enhancement(RechargeTime)
Positron's Blast
(Full Auto)
2,5% (0,04 End/sec) Recovery
1,58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6,25% Enhancement(RechargeTime)
Adjusted Targeting
(Tactics)
2% DamageBuff(All)
1,26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Dark Watcher's Despair
(Dark Servant)
16,1 HP (1,5%) HitPoints
2,5% (0,04 End/sec) Recovery
5% Enhancement(RechargeTime)
Impervious Skin
(Charged Armor)
MezResist(Sleep) 2,2%
16,1 HP (1,5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7,5%
Expedient Reinforcement
(Summon Adept)
Status Resistance 2,5%
3% DamageBuff(All)
6,25% Enhancement(RechargeTime)
Basilisk's Gaze
(Petrifying Gaze)
2,5% Defense(Energy,Negative), 1,25% Defense(Ranged)
2% (0,03 End/sec) Recovery
7,5% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------| -
There is no need to get it perma. If you get it to 1:30 cool down, its enough because these time will be filled by the 2 empathyauras
-
if someone wants to have an AV/RMsoloing build for an ilklu/rad troller pm me and i will send you two