Necrotech_Master

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  1. Necrotech_Master

    Master of Lambda

    the only thing that ive seen worse than the MO lambda badges are the MO keyes island badges as described in that other thread snow globe posted
  2. i personally really enjoy KM on a stalker

    BU + CS -> placate -> BU + AS can kill a boss or at least dent it 3/4 of its hp
  3. Quote:
    Originally Posted by DarkGob View Post
    The Black Market interface was already "improved". Although I liked some of the additions on the whole it was made laggier and thus more frustrating to use.
    the market isnt laggy for me at all

    the only time i notice when the market is laggy is when i turn "autocomplete" off, its oddly not laggy at all when its on
  4. they already have 3 options for solo players

    1. respec recipes: while they can be a little pricey on the market, all you have to do is get lucky for a drop or just fork over some inf on the market

    2. wait for freespecs to be handed out: recently they have handed out around 1-2 freespecs per issue which im sure is likely to be fairly common with major releases

    3. if your that impatient about option 1 or 2 just buy a respec from the online/ingame store where you can buy more character slots, ect: i know this is not the preferred method, but it is there
  5. Quote:
    Originally Posted by Adeon Hawkwood View Post
    I was doing the mission "Stop Nemesis Attack!" from Black Scorpion which
    i actually hold on to this mish to farm the AVs in it since it is still bugged and the patrons are all considered enemies now, been that way for like 2 issues at least
  6. ill/cold is also really good for soloing at least once you get more powers and such

    if you like the control of mind but want to have more dmg output, then i would try a dominator thats mind/*

    the mind/fire dom i have is a beast at locking things down and aoe dmg especially with perma dom
  7. the few things i know that will ignore kb regardless of how much you have is one attack from both BABs and sister p

    BABs has a power called [back alley power punch] which is a special version of energy transfer which does unresistable mag 28 KB

    sister psyche just has a version of levitate with unresistable knockup


    off top of my head i do not really know of much which passes the mag 12 mark aside from AV very high mag stuff or AV unresistable kb as in the examples above
  8. im in the group that overall hates the temp power recipes

    yes they are on a different drop table, but that doesnt stop them from taking up 2/3 or more of your inventory space

    i have to regularly delete 2-3+ temp power recipes every mish to keep my inventory from filling up

    if anything i wish i could turn OFF temp power recipe drops since they are nothing but junk
  9. some of those sound alright, but i could see several of them being annoying

    honestly i already hate how the trial is turning out and once i have all the badges i doubt i will do it much, as ive said in the feedback thread the biggest problem i have with it is the antimatter beam if you do not have any self heals, the freezing time will also seriously be a problem if trying to go for that last badge since you cant avoid anything if you are held for 10+ sec
  10. i dont think its just you, even on the other servers poeple have found random portals or baddies that got missed (few servers even had goliath warwalkers turning up in PI)
  11. changing your diff wouldnt matter in a search for AE arcs

    what i think occurred is that all the guest author arcs were actually removed and the reason they no longer come up in the system through a search
  12. Necrotech_Master

    Ruladak the Hip

    Quote:
    Originally Posted by Oathbound View Post
    Well yeah, these guys were added way back when. AV's have gotten a good deal more challenging since then. If the Shard got a revamp (which dear lord it could use) I'd hope they would pump them up a bit.

    These are supposed to be aspects of a reality devouring pseudo-god, after all. They should certainly be more threatening than some old roman guy and a few purple clouds.
    aside from a revamp theres a potential 3-4 more zones which could be added in because IIRC there were 7 total aspects of rularuu and we are only interacting with 3 of them
  13. Necrotech_Master

    Ruladak the Hip

    Quote:
    Originally Posted by Oathbound View Post
    (Also, was he real Rularuu, or the Aspect of Rularuu (which if memory serves is the same size as Ruladek/Lanaruu/Faathim)?)
    the aspect of rularuu is nothing more than a name

    technically lanaruu, faathim and ruladek are all aspects of rularuu

    only the 2 which have offensive abilities are used in the CoP
  14. Necrotech_Master

    Ruladak the Hip

    it would have been even more epic it it was rularuu instead of ruladek lol
  15. calling players out by name is against forum rules just an FYI

    you could describe the situation but you cant list names
  16. difficulty has never affected completion bonus, the completion bonus has always been static relative to the level of the mission
  17. Quote:
    Originally Posted by Rajani Isa View Post
    If World of Conusion for Mental Manipulation is not causing agro, I think that's a bug - as I recall it is also a damage aura.
    this is my guess as to whats happening
  18. Quote:
    Originally Posted by Madame Pistacio View Post
    2nd Place Team: 250 Million Inf. Per Player and a Luck of the Gambler + Recharge- @wac, @Necrotech Master, @IneffableBob with a time of 24:21

    Team With Fewest Deaths: 250 Million Inf. Per Player - @wac, @Necrotech Master, @IneffableBob (0 deaths, 24:21)
    /doublewin lol
  19. Quote:
    Originally Posted by Derangedpolygot View Post
    No. Confuse powers are not flagged to aggro. I've done this many, many times. WoC without a proc slotted will not aggro. With any proc, it will(when the proc successfully fires).

    They will aggro if they see you, like trying this without stealth.
    well we are both correct, i just checked in game detailed info and the mental manipulation version of world of confusion does not cause aggro but the psi mastery version does cause aggro

    idk why one causes aggro and one does not
  20. world of confusion does not keep you hidden, it reveals your position normally

    single target confuses and mass confuse do not reveal your position though
  21. Quote:
    Originally Posted by Greyhawke View Post
    So what are the rewards now? Are IoPs back? Ot is it trial type rewards?
    theres 3 options:

    plain reward merits

    50% reward merits + random auto temp power based on original items of power (this option also awards the master thief/power liberator badge)

    penumbra of rularuu incarnate salvage


    original items of power are basically nonexistent now
  22. the contagious confuse proc i do not think causes aggro cause i use it on almost all of my toons with confuse and rarely if ever get aggro which is usually only from special AVs like in LRSF

    the dmg procs DO cause aggro, that i am certain of
  23. Quote:
    Originally Posted by Snow Globe View Post
    You can, if I remember correctly, start the trial solo. You won't win, but I think you can start it.
    this is true, ive tried it lol
  24. Quote:
    Originally Posted by Kallandra View Post
    I hope they visit all the instances of Pocket D afterwards, and not just Pocket D 1... There's more than 8 instances at the moment.
    as of now ive seen as many as 15 instances of pocket d
  25. i think ionic is fine

    void i think would look more epic if your character did the ground punch animation or a similar animation to statesmans zeus lightning bolt (just the animation his character does not the rest of the graphics)

    pryonic is really good, but using the same animation as fire ball or blaze is not very tasteful, just rehashing very boring animations

    cryonic is alright, its prolly the least epic of the other ones, honestly i think it would make a world of difference if it was changed to use a "throw spines" animation