Black_Mute

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  1. Quote:
    Originally Posted by Lohenien View Post
    The way thew new FE was coded (to the best of my knowledge) it now turns on a flag for your character. After that every single applicable power in every powerset (not pool powers and also not patron/ancillary iirc) was coded to deal some fire damage if the player has that flag activated.

    Basically, pool, patron and ancillary were left out on purpose.
    FE works with quicksand on my Tank and it's damage is buffable. I was shocked to discover it was doing 120 damage when my damage was capped at 300%.
  2. Will a MMs Lore pets help the MM from taking damage in BG mode?
  3. Black_Mute

    Super

    I saw this a few days ago on demand and I thought it was just okay. It didn't really have many funny moments and the effects were very B movie.
  4. Been running the new trials so much since I120 that I haven't focused a whole lot of attention on the market, but I will donate at least another 2.5 billion this week sometime. I don't like my prestige total sitting at 45 million.
  5. They are planning to make two more of these films and they are all under contract to be released by 2015. Maybe they'll explain more in those films.

    But yah if I had to nitpick, then it would probably be how they went into the sewer at night and when they came out 5 min. later it was 2 o'clock in the afternoon.
  6. So I noticed on my Fire/SS tank that when I hit Fiery Embrace and cast Quicksand it would do damage; however, it normally doesn't do damage without FE. Then if you look at the detailed info. in the powers info. it says it does do 27 pts of fire damage at level 50??? So why isn't QS doing damage whenever I cast it without FE?
  7. Quote:
    Then... have you lost interest in making more?
    If you have, then I'll take some if it will make you more interested >.>
  8. If you go Spiritual and get the very rare Spiritual Core Paragon, then you will have some really nice recharge in this build. Spiritual will help you more than Musculature imho for a /Fire scrapper. Having your healing flames up faster and it healing for more will make you more survivable. Consume recharge faster won’t hurt either.

    Got rid of the Mako’s Bite damage proc. in Nimble Slash. Those things are only good in single target attacks in PVP imho.

    Fire Shield was replaced with Titanium Coating for the 1.5% HP boost.

    I like the way you have Ablating Strike slotted.

    I like Eradication I Blazing Aura for the 2.25% +HP, but you’ll need an end red IO in there.

    Three slotted Steadfast for the +1.5 HP and that way you can keep the kb protection.

    Put the Winter’s Gift slow resist in CJ because it stacks nicely with the Temp. Protection slow resists. Especially in the second mission of the ITF. Got a Karma: KB IO.

    Plasma Shield got Titanium Coating for the 1.5% HP boost.

    I like to have Consume fully slotted with a set of Efficiency Adapter.

    You don’t need those Ribos in Tough. Just put another set of Titanium Coating.

    I do like Sweeping Strike the way you have it slotted.

    Burn I made some changes for the +HP.

    Weave I put in a +rech and gave you a KB IO.

    I dropped Acrobatics because you have 16 kb pts of protection and nothing in PvE should knock you back. Changed it out for SS with a stealth I so you will be invisible to most NPCs.

    Just put a regular stun IO in RoTP. No advantage to having a purple there.


    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mercury Menace: Level 50 Magic Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Nimble Slash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Dmg/EndRdx/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(23), C'ngImp-Acc/Dmg/EndRdx:50(34)
    Level 1: Fire Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(11), TtmC'tng-ResDam/EndRdx/Rchg:50(23)
    Level 2: Ablating Strike -- Hectmb-Dmg/EndRdx:50(A), Hectmb-Dmg/Rchg:50(5), Hectmb-Acc/Dmg/Rchg:50(5), Hectmb-Acc/Rchg:50(25), Hectmb-Dam%:50(31), Achilles-ResDeb%:20(45)
    Level 4: Healing Flames -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(11), Dct'dW-Heal/Rchg:50(17), Dct'dW-Heal/EndRdx/Rchg:50(25), Dct'dW-EndRdx/Rchg:50(36)
    Level 6: Blazing Aura -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(13), Erad-Acc/Dmg/Rchg:30(29), Erad-Acc/Dmg/EndRdx/Rchg:30(36), EndRdx-I:50(43)
    Level 8: Blinding Feint -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(13), C'ngImp-Dmg/EndRdx/Rchg:50(15), C'ngImp-Acc/Dmg/Rchg:50(31), C'ngImp-Acc/Dmg/EndRdx:50(36)
    Level 10: Temperature Protection -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(39), S'fstPrt-ResKB:30(43)
    Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(15), Winter-ResSlow:50(33)
    Level 14: Super Jump -- Jump-I:50(A)
    Level 16: Plasma Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(17), TtmC'tng-ResDam/EndRdx/Rchg:50(37)
    Level 18: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
    Level 20: Consume -- Efficacy-EndMod:50(A), Efficacy-EndMod/EndRdx:50(21), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc/Rchg:50(37), Efficacy-EndMod/Acc:50(39), Efficacy-Acc/Rchg:50(39)
    Level 22: Kick -- Acc-I:50(A)
    Level 24: Tough -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(27), TtmC'tng-ResDam/EndRdx/Rchg:50(33)
    Level 26: Sweeping Strike -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(27), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(40), Armgdn-Dam%:50(40), Sciroc-Dam%:50(48)
    Level 28: Burn -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(34), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Oblit-%Dam:50(43), Sciroc-Dam%:50(48)
    Level 30: Weave -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(31)
    Level 32: Maneuvers -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(34)
    Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(46)
    Level 38: Super Speed -- Clrty-RunSpd:50(A), Clrty-EndRdx:50(42), Clrty-Stlth:50(46)
    Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(42)
    Level 44: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(45), GSFC-ToHit/Rchg:50(45), GSFC-ToHit/Rchg/EndRdx:50(46), GSFC-Rchg/EndRdx:50(50)
    Level 47: Physical Perfection -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(48), P'Shift-EndMod/Rchg:50(50), P'Shift-End%:50(50)
    Level 49: Rise of the Phoenix -- Dsrnt-I:50(A)
    Level 50: Spiritual Radial Boost
    ------------
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(7), Numna-Regen/Rcvry+:50(7), Mrcl-Rcvry+:40(37)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(9), P'Shift-EndMod/Rchg:50(9), P'Shift-End%:50(42)
    Level 4: Ninja Run



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  9. I like that you can go afk in a pvp zone for hours on end because noone is in them and farm your alt. accounts to get pvp recipes to sell to make billions in influence!

    You asked what I liked about pvp...
  10. I get directed to a different topic about the TV show Supernatural when I click the link.
  11. I jumped the gun a little on the inf. burning and the 88s are now in the 5th spot. Hopefully we can reach the 4th spot by this time tomorrow.
  12. Quote:
    Originally Posted by FourSpeed View Post
    Loosely speaking, somewhere around 134-135 Billion inf was burned so far.


    4
    Which Crazy 88 has donated the most and how much inf.?
  13. Rep valid kills or kills period?
  14. Yah, 17,247,000,000 inf. was in my e-mail after I consolidated it all late last night.

    It's gone...
  15. What I'm wondering is why the gangbanger nurse that got shot in the butt didn't turn into a zombie? Wasn't he shot by those crossbow arrows that the one guy keeps reusing after shooting infected zombies?
  16. Just quickly looking it over I'd take out your LoTG +rech in CJ and replace it with a karma kb protection since you have six LoTG slotted.
  17. The Gravitron fight was pretty epic imo.
  18. Thanks for pointing this link out. The AMC OnDemand channel I have hasn't uploaded this up episode yet.
  19. Can't recall when they stopped working, but why hasn't this been fixed? I enjoyed browsing it to see the top victors in the arena and punishers of the different mob types.
  20. Black_Mute

    Chuck 11/1/10

    Why would Chuck's mom remove the intersect from Chuck and then give Eli the clue to the car containing the intersect?
  21. Black_Mute

    WTF Purples?

    I found a set of Armageddon purples in my base the other day and between the five of them I got about 2.25 billion. I don't know for certain why the prices have gone up for purples, but I hope they stay this way because I can IO out several of my toons without purples with 2.25 billion. They could go down in price after I19 because people will be respecing and possibly be getting rid of them to make a quick buck or I can see them going up with people making new incarnate builds and needing them.
  22. Quote:
    Originally Posted by JeremyM View Post
    So what if the a player trys to "game the system"?

    Make a new Praetorian...
    Rush to level 20 as fast as they can (not too hard these days)...
    Join the supergroup granting the 100,000 prestige...
    Quit... (and the 100K stays with the SG)
    Delete the toon...
    Make a new Praetorian and start the process all over again?

    Use this as a system to generate as much prestige as the SG wants?
    (not that it is really overpowering to have super huge bases, but I am not sure that is what the Devs want)

    Has idea been tested to prevent possible abuse of the system?

    x Jeremy M.
    If you want prestige that bad, then I say go for it. Would be probably easier to just recruit new Praetorians.

    I'm more curious about how the system knows to grant only the first SG a Praetorian joins 100k prestige. Also, nice bug fix as that stinks people are losing the prestige in there groups when Praetorians leave them.