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Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Helluva Goon XXX 2: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(7), RctvArm-EndRdx(7), GA-3defTpProc(9)
Level 2: Blazing Aura -- C'ngBlow-Dmg/EndRdx(A), M'Strk-Dmg/EndRdx(13), Sciroc-Dmg/EndRdx(13)
Level 4: Healing Flames -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(19), Panac-Heal/Rchg(21), Panac-Heal/EndRedux/Rchg(21), Panac-Heal(23)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(15), UbrkCons-Dam%(27)
Level 10: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(27), LkGmblr-Def(50)
Level 12: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), Hectmb-Dam%(39)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(33)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(33), RechRdx-I(33), RechRdx-I(34)
Level 20: Consume -- Zinger-Taunt(A), Zinger-Dam%(34), Zinger-Taunt/Rchg(34), Zinger-Taunt/Rchg/Rng(36), Zinger-Acc/Rchg(36), Zinger-Taunt/Rng(36)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Knock%(37)
Level 24: Tough -- HO:Ribo(A), S'fstPrt-ResDam/Def+(39)
Level 26: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 28: Burn -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(42), FotG-ResDeb%(42)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 41: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46), Apoc-Dmg/EndRdx(46), Apoc-Dam%(48)
Level 44: Darkest Night -- EndRdx-I(A)
Level 47: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Knock%(11)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc(17), P'Shift-End%(19)
Code:This is a better build which will run the top chain of Burn>Gloom>Haymaker>KoB>Gloom>Haymaker| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1569;716;1432;HEX;| |78DA7D945B4F134114C767BB5B81D202A55C0AB4A52D970295A50534F14A5404313| |429D6185E4CB3E0583659B7A5179447BF8226FAA09FC13735DEBE89899FC0CBBB97| |7A76CFDFD2A4899336BF993367FE67CE9999CD3D5AF7BFDA7CBC2694DE6B9651AB1| |5AF561B75E9CD1925735F15420CDE9096D53832E29BE5B21DDFDDDD8D2F779179DC| |752BE6A425A55E685464B558A857A55DAA1F84796A5DDE97764DEA1BA6AC1E17AF3| |4AA4670CB3E90E453D7FF757CF972D9D20B1529EFF9DDEEB6342AA65D0AB8830DB3| |7450A751D01D6DD94766CDDC332DB37E3C7ABD62EEEB1CA7506E58C59C51AB53983| |0ED2C43FFA422D09AAAC83B064D7876C05B4CED36F3B5E3E6FA373511A34E8AE612| |CC5349708AD9BD4C25C96AE28DB384D7789407C2B5F90FC187CCB70495F7A0A9115| |E3718650EC5C049E6489C99A4D27A5957F1A65967049C217B17F4BA905318398591| |535F8139BEE5E1B5B4A007FBEC19505CDBF830333BC47452EB856E2F7423D08D403| |706DDD934EB4E916E80D788C067B6BDA3513FC752FB51C718EA18431DE3A8638A10| |543CAE6FF0253144732F40E49B00DF1342EE0135BD219B63256A6019FBA98087609| |5A9D03E87710F8691DB34729B466ED3B8072AF98EA2F6A397099A2A661D4394EE03| |CD8DA18E63A8E32CEA97423D3FD0EC04C7F24E9CE3F8A9F3E005E6FC45F012B8C6E| |71E20FD286247A1B78038F38449E84EFEE4750BBFC0DFCCD37FC0262858F763EB2D| |344512F5ECA3583338BB19C4725EFA1CEEC0DC226B2CEAE01298612E65995FFC42A| |4A1934EB0B6241D1D3AFA32FC57C05566F60C7896F9096FD6D1C9608F11ADF3FD76| |E3DC7C38371FCE6DE1C4977ED444A6C392EDB0AC7458563B2C1B5AEBCBD0DCEE98C| |D6B98248BE25A7A065A2FBEF9D5D7FA42086591B3FA7E6253943B5CF9BE9BFC22BE| |B5FBCFB1FF8F139BAA3CE16A0D3C059F31079F33F77C8E2AC7CEB7F5EFB6F58DB6F| |EFFDB4E8844E1F917CFE00280| |-------------------------------------------------------------------|
Softcapped with spiritual core paragon
2.0 end/sec net gain -
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sounds fun but im british so time zones might get a bit funky
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I wasnt even aware you could form Itrials in RWZ lol on Union they ALL happen in PD there is nothing inconvenient about it. I actually laughed reading through this thread, people moaning because they can't sell in PD? What exactly do they need to sell? That is the biggest load of BS I have ever heard. LOL
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Quote:So you are the sole reason I had to spend 100mill slotting 2 purples into my 'cheap' pvp blaster...thanks for thatI need to learn to be more patient. I just got these iOS burning a hole in my pocket. I clearly was marketing and hope to turn it over fast. That was my decision not the devs.
I will wait and see. Hope it's not long though.
Still all in all I am very pleased with the latest patch -
just aim for S/L softcap or 32.5% to S/L/E/N
either way you want gloom slotted properly. underslotting it is criminal -
Quote:Its only there because it looks pretty, and I have one floating around somewhereDwarf doesn't look nicely playable to me but ya put a global rechg there. I would think that endurance wise it could be safe, I think ya can take the 3rd from haste to inner light. I can envision what gets used and what doesn't so if you're happy with your intents then fair enough.
Yeah toss up between closer to perma hasten or definite perma inner light....decisions -
Quote:More or less exactly what I slot, minus the glad proc. Usually a SF: KB or res/end for meI typically slot the powers as such:
CJ: lotg+, kismet proc (only if build needs it)
Tough: steadfast res/def, glad armor +def, on some builds there is occassionally another resist power that can be muled for these procs.
Weave: lotg+, lotg def, lotg def/end
Hasten: 1-2 rchg IOs depending on build's total rchg. Base slot rchg IO can be +5'd with enh boosters for higher % to make perma easier.
SS: 1 kb res IO
Maneuvers: lotg+, lotg def, lotg def/end
So for me that's 4-7 slots. Completely worth it for what they give me. -
All the best Ava hope China treats you aswell as you have treated us on Union!
Sorry to see you go
@Black Assassin -
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Managed to get the softcap without the glad armour proc what do you guys think in terms of my ST DPS and survivability? End will be manageable?
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
WardBringer: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Hero Profile:
Level 1: Gleaming Bolt -- HO:Nucle(A), HO:Nucle(13), HO:Nucle(15), LdyGrey-%Dam(15), ShldBrk-%Dam(17)
Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A)
Level 2: Gleaming Blast -- HO:Nucle(A), HO:Nucle(19), HO:Nucle(21), LdyGrey-%Dam(21), RechRdx-I(23)
Level 4: Essence Boost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(27), Dct'dW-Rchg(29)
Level 6: Shining Shield -- EndRdx-I(A)
Level 8: Radiant Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), C'ngImp-Acc/Dmg/Rchg(31), Achilles-ResDeb%(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(33)
Level 12: Luminous Detonation -- ShldBrk-DefDeb(A), ShldBrk-%Dam(17), ShldBrk-Acc/DefDeb(33), ShldBrk-Acc/Rchg(34), ShldBrk-DefDeb/EndRdx/Rchg(34), ShldBrk-Acc/EndRdx/Rchg(34)
Level 14: Thermal Shield -- EndRdx-I(A)
Level 16: Inner Light -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(36)
Level 18: Incandescent Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37), Achilles-ResDeb%(37), C'ngImp-Acc/Dmg/Rchg(37)
Level 20: White Dwarf -- P'Shift-End%(A)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
Level 24: Tough -- Aegis-Psi/Status(A)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40), Ksmt-ToHit+(40)
Level 28: Solar Flare -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 30: Reform Essence -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(43), Dct'dW-EndRdx/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Heal(45)
Level 32: Photon Seekers -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(46), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-EndRdx/Dmg/Rchg(46)
Level 35: Restore Essence -- RechRdx-I(A)
Level 38: Light Form -- GA-RechRes(A), Aegis-ResDam/Rchg(48), TtmC'tng-ResDam/Rchg(48)
Level 41: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(50)
Level 47: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Zephyr-ResKB(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Combat Flight -- LkGmblr-Rchg+(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(25)
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Level 20: White Dwarf Antagonize -- Zinger-Taunt(A), Zinger-Taunt/Rchg(3), Zinger-Taunt/Rchg/Rng(3), Zinger-Acc/Rchg(5), Zinger-Taunt/Rng(5), Zinger-Dam%(7)
Level 20: White Dwarf Flare -- FrcFbk-Rechg%(A)
Level 20: White Dwarf Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 20: White Dwarf Step -- Zephyr-ResKB(A)
Level 20: White Dwarf Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13)
Level 20: White Dwarf Sublimation -- Empty(A)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1705;738;1476;HEX;| |78DA6D54DB4E1351143DD3396D69A1F646A1C8ADB4052A854223BE99189168D00A4| |5127D24031D60923AC59942F4D107BFC107FD06FFC10FF00FFC058488891AC4BA7B| |F66A19AD276DD6CCEA5EEBECBDCFD97DFC7275E0C383D7778496B857375C77BB6A1| |ABBE68E63D9FBA6135C379A478E5117B4FA9F194E6D053CBD4F7B03B737F6F64CDB| |B58ECD52E5E8B965378EDCED15B26BE6FF8A5A357BA2EE927F7CCD3E301DD36E963| |A0FE16AA3512F6D1D9A662DA21EEF5BFB074D3289AAB78A69D44CC73DB00EE3EA7D| |CD3EB65C6BC7AA5BCD57224DC92DD3F7A75F60B5A4B84D20851850A88B6B1DFCE41| |3A22C452CA00B312EC5495BA3298D10C39AE22EFCA0C847834F02FAC10EC267A828| |149E9246671FA93FD21497AE305E5F076E308E5519BF9086536E09FF14FB5C12116| |4CE1FAC1264297E9371E209700BB8CB9ACC47CA252945968421CEC117425E096006| |280274B0F0EFD7B8079D5E647C8C533A5002FD8C67945B04F946906F8BB828735AF| |41DE7917BCFA8D15E71EC15472D39D492432D79D492470D79D4744EBE49EC957CCB| |BDD6A8BE14737A0A7E33F09B81DF0CFCF4201F675B3F7C8BFB2D891B614E1F49313| |73B088C012F85AA5552EEA3C87DF482F7BFF10B7809FCCD38D7020A5DE137CA7D1C| |F7671C77610E673E8F3B318F3B318F3B11A0FD2651DBE429FB2D9C01BF02CF19BF9| |37F16BDC9E25C7F10378DB39F5EE63C16CBECBD5864CC51FD05E80A01F68A135784| |AE889E2CA22765F424423125C4941053FE27264A314BF05E42CC98ECCE237D68890| |9C5B4AD5AAD82F7D7CFE8608F62A98729F730377B98E51EA6E26574DEAD2ABB732E| |3415158A89F619AAFCB664779A4408159D8449014E5BC0E45F719AF694E3861E12C| |ED2847BE30B1C7FE68DC7CD4E67304DED550DB77FE224D4323CC48EE779507667C4| |9FB4D9C9D7001E32CA17408731E032A6A467BEDEE0BFEC8AD39398AF00E6AB0FF3D| |587F91AF6EA717AE9FFE8C3D087A11F807EC4AB57BD57A56E125746797F005A2B0C| |BF| |-------------------------------------------------------------------|
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Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(50)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(7), Ksmt-ToHit+(7)
Level 2: Dampening Field -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(9), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(11)
Level 4: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15)
Level 6: Spine Burst -- Erad-Dmg(A), Erad-Acc/Rchg(17), Erad-Dmg/Rchg(17), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-%Dam(21)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(25), GSFC-Build%(25)
Level 10: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(27), Decim-Dmg/Rchg(27), Decim-Acc/EndRdx/Rchg(29), Decim-Acc/Dmg/Rchg(29)
Level 12: Entropic Aura -- EndRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 16: Super Speed -- Zephyr-Travel/EndRdx(A)
Level 18: Energy Protection -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 20: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34), Erad-%Dam(36)
Level 22: Energy Cloak -- GftotA-Def/EndRdx(A), GftotA-Def(36), GftotA-Def/Rchg(36)
Level 24: Boxing -- Empty(A)
Level 26: Ripper -- Erad-Dmg(A), Erad-Acc/Rchg(37), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(37), HO:Nucle(39)
Level 28: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(40), Dct'dW-Rchg(40)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(40)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43)
Level 35: Energy Drain -- P'Shift-End%(A), RedFtn-Def/Rchg(43), LkGmblr-Def/Rchg(43), SW-Def/Rchg(45), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(45)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 41: Mu Bolts -- Empty(A)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(48)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 50: Spiritual Partial Core Revamp
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), EndMod-I(13)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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manoeuvres has a larger defence bonuse
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i have 45 WW slots on my main AE farmer on primary account so thats....90bn of storage, errr 20 gleemails so thats up to 110bn and then the stufff on hand so 112bn possible storage space
Suffice to say I dont even have 2% of that amount but i have the potential to store it!
Feel free to gleemail you billions and ill help you store it all -
Quote:That build is a bit all over the place...Kinda dont need 53% def 45% is enough you have lost out on so much recharge because of ithere is cheap 50 s/l def proct'd out f/k better acc--esp with vigor so u can kill 4+ boss with impunity.
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this is what i would run
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(5), BasGaze-Rchg/Hold(7), BasGaze-EndRdx/Rchg/Hold(9)
Level 1: Transfusion -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(40), Dct'dW-Rchg(43), Acc-I(45)
Level 2: Fire Cages -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(9), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Dam%(13), TotHntr-Dam%(13)
Level 4: Super Speed -- Zephyr-ResKB(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Hot Feet -- Erad-%Dam(A), Sciroc-Dam%(31), Oblit-%Dam(31), ImpSwft-Dam%(31), Sciroc-Acc/Dmg/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(37)
Level 10: Siphon Speed -- Acc-I(A), RechRdx-I(19), RechRdx-I(23)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(15), Stpfy-Acc/EndRdx(15), Stpfy-Stun/Rng(17), Stpfy-Acc/Stun/Rchg(17)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Knock%(46)
Level 16: Increase Density -- S'fstPrt-ResDam/Def+(A)
Level 18: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResKB(19)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), Ksmt-ToHit+(23)
Level 22: Speed Boost -- Zephyr-ResKB(A)
Level 24: Cinders -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(25), BasGaze-Rchg/Hold(25), BasGaze-EndRdx/Rchg/Hold(27)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29)
Level 28: Stealth -- LkGmblr-Rchg+(A), Krma-ResKB(29)
Level 30: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), S'bndAl-Dmg/Rchg(34), S'bndAl-Build%(34)
Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-EndMod/EndRdx(36), Efficacy-Acc/Rchg(37), Efficacy-EndMod/Acc(37)
Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39)
Level 41: Fissure -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43), FrcFbk-Rechg%(43)
Level 44: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48), HO:Nucle(50), G'Wdw-Dam%(50)
Level 49: Earth's Embrace -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(50)
Level 50: Spiritual Core Paragon
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), EndMod-I(3)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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now that is some serious PvP farming right there
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you could slot vigor which boosts all your regen powers and gives a 33% end reduction which will sort endurance problems. Its also gives an accuracy boost which will help with any attacks with low accuracy values
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I'm not at pc right now so don't have access to mids but this is what I can see so far
-stamina is under slotted i would say 1 +end proc and 2 end mods (shifted to 55 each if u have the boosters spare)
-slot health with the numi/miracle/pana uniques
- slot siphon life with 3 acc/dam and 3 heal/end HOs
- dark regen wants the ToE +end proc and then frankenslot to get to max rech/ end redux
- switch out to soulgloom is hot and darkest night is nice also
- don't bother slotting micro filaments in fitness SOs/IOs will be fine
- pick OG or CoF ( cloak of fear needs a lot of help to become useful)
- personally I would slot 5 armas and the %BU in soup drain
Rest would be slotting to get to 32.5% def to s/l/e/n or m/r/(aoe)
Hope this is both good and helpful advice -
Quote:My thoughts exactly, although i prefer the S/L softcap as it makes it easier to get permahasten and dont have to worry about getting redside.It looks like a permahasten build but I'll be honest I dont understand why there are no big powers that need recharge (like AM or DP). Personally I'd go for a layered defense build (Ranged DEF atop Resist shield) or aim to softcap to S/L using scorpion shield (assuming that does not break concept but looking at the toon name probably would not work).
Although it is possible to get S/L/E with scorpion shield which is a big draw