Any suggested builds Elc/sheild?


Barbie_Ink

 

Posted

G'day

Are there any suggested builds for an Elc/sheild?

Cheers


 

Posted

Good ones


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Sorry nobody's helped you until now.

Most of the Scrapper guides are pretty old, for three reasons.

  • Some info has not changed, so new guides would be reiterating a lot of the same material
  • The game (especially the high-end game) has become a LOT more complex, complicating the difficulty of making a truly comprehensive guide
  • People just want to play, not write guides

Fortunately for you, the powerset combo you're interested in has one of the more up-to-date guides available:

Fury_Flechette's Electric/Shield and Fire/Shield for any budget


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Here is my Elec/Shields guy's build. This is not a budget build.

I personally just like teleport powers, so Spring Attack has replaced Jacobs Ladder. Jacobs Ladder is the better power, and you can use the same enhancements in it, so the build doesn't change short of that. Grant Cover is also something I opted out of, just for lack of space to pick it. You can fiddle around if you want, it helps for defense debuff resistance. I don't have many issues without it though.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Incarnate: Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Havoc Punch

  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (7) Mako's Bite - Chance of Damage(Lethal)
Level 1: Deflection
  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense
  • (43) Gladiator's Armor - TP Protection +3% Def (All)
Level 2: Battle Agility
  • (A) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense/Endurance
  • (11) Luck of the Gambler - Defense
  • (46) Defense Buff IO
Level 4: True Grit
  • (A) Regenerative Tissue - Heal/Endurance
  • (11) Regenerative Tissue - Endurance/Recharge
  • (13) Regenerative Tissue - Heal/Recharge
  • (13) Regenerative Tissue - Heal/Endurance/Recharge
  • (15) Regenerative Tissue - +Regeneration
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (17) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (19) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Thunder Strike
  • (A) Armageddon - Chance for Fire Damage
  • (21) Armageddon - Damage/Endurance
  • (21) Armageddon - Damage
  • (23) Armageddon - Damage/Recharge
  • (23) Armageddon - Accuracy/Recharge
  • (25) Force Feedback - Chance for +Recharge
Level 10: Active Defense
  • (A) Recharge Reduction IO
Level 12: Boxing
  • (A) Empty
Level 14: Tough
  • (A) Aegis - Resistance/Endurance
  • (25) Aegis - Resistance
  • (27) Aegis - Resistance/Endurance/Recharge
Level 16: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense
Level 18: Chain Induction
  • (A) Hecatomb - Chance of Damage(Negative)
  • (29) Hecatomb - Damage/Endurance
  • (31) Hecatomb - Damage
  • (31) Hecatomb - Damage/Recharge
  • (31) Hecatomb - Accuracy/Recharge
Level 20: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 22: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (34) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Against All Odds
  • (A) Endurance Reduction IO
Level 28: Spring Attack
  • (A) Obliteration - Damage
  • (34) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Obliteration - Chance for Smashing Damage
Level 30: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Lightning Rod
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Chance for Smashing Damage
Level 35: Shield Charge
  • (A) Eradication - Damage
  • (39) Eradication - Accuracy/Recharge
  • (40) Eradication - Damage/Recharge
  • (40) Eradication - Accuracy/Damage/Recharge
  • (40) Eradication - Accuracy/Damage/Endurance/Recharge
  • (42) Eradication - Chance for Energy Damage
Level 38: Conserve Power
  • (A) Endurance Reduction IO
Level 41: Laser Beam Eyes
  • (A) Apocalypse - Chance of Damage(Negative)
  • (42) Apocalypse - Damage/Endurance
  • (42) Apocalypse - Damage
  • (43) Apocalypse - Damage/Recharge
  • (43) Apocalypse - Accuracy/Recharge
Level 44: Energy Torrent
  • (A) Ragnarok - Damage
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Accuracy/Damage/Recharge
  • (45) Ragnarok - Accuracy/Recharge
  • (46) Ragnarok - Damage/Endurance
  • (48) Force Feedback - Chance for +Recharge
Level 47: Physical Perfection
  • (A) Endurance Modification IO
  • (48) Performance Shifter - EndMod
  • (50) Performance Shifter - Chance for +End
Level 49: One with the Shield
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 50: Spiritual Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Longbow Core Superior Ally
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (50) Miracle - +Recovery
  • (50) Miracle - Heal
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (46) Performance Shifter - EndMod
  • (48) Endurance Modification IO
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 15.5% DamageBuff(Smashing)
  • 15.5% DamageBuff(Lethal)
  • 15.5% DamageBuff(Fire)
  • 15.5% DamageBuff(Cold)
  • 15.5% DamageBuff(Energy)
  • 15.5% DamageBuff(Negative)
  • 15.5% DamageBuff(Toxic)
  • 15.5% DamageBuff(Psionic)
  • 16% Defense(Melee)
  • 11% Defense(Smashing)
  • 11% Defense(Lethal)
  • 12.88% Defense(Fire)
  • 12.88% Defense(Cold)
  • 12.88% Defense(Energy)
  • 12.88% Defense(Negative)
  • 6% Defense(Psionic)
  • 15.06% Defense(Ranged)
  • 15.06% Defense(AoE)
  • 1.8% Max End
  • 63% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 92.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 180.7 HP (13.5%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 3.3%
  • MezResist(Stun) 4.4%
  • 17% (0.28 End/sec) Recovery
  • 46% (2.57 HP/sec) Regeneration
  • 7.56% Resistance(Fire)
  • 7.56% Resistance(Cold)
  • 24% RunSpeed
  • 2% XPDebtProtection



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Justice
Incarnate - 50 Elec/SD
Keplar - 50 DM/SR
Gravaton Cleric - 50 Grav/Kin

 

Posted

Quote:
Originally Posted by Keplar View Post
Here is my Elec/Shields guy's build. This is not a budget build.

(Turns on powahs. Checks incarnates are on. Adds up on fingahs.)

Ok.....


Every 31 seconds, that's a....um.... 2150 point nuke.

Assuming anything stays alive long enough to fuel the AAO all the way to the end.

WELL PLAYED.

It's good to see an old-school elec-shield STURM UND DRANG build again.

"Not a budget build." LOL....


 

Posted

With Hasten, the recharge, and the recharge procs, I get LR/Shield Charge every ~18 to ~23 seconds (if the procs go off more than once within the recharge). Build Up matches with them. It is pretty outrageous.

Trying to do something similar with my TW/WP guy. I don't think I can get the recharge up that high though, while retaining def caps/respectable resist levels for S&L + regen. I used pretty much all my money on the EM/Shields guy too, but I have a ton of enhancement unslotters (and can just get more from the market if needed), so I'd swap the overly expensive enhancements...just too bad they don't use the same sets.

The good news on the recharge front is that I can put the Force Feedback: +Recharge in 9239298 powers.

We need to start a petition to allow that buff to stack.


Justice
Incarnate - 50 Elec/SD
Keplar - 50 DM/SR
Gravaton Cleric - 50 Grav/Kin

 

Posted

This is what I'll probably go for, along with Rebirth Destiny.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Elec-Shield: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Havoc Punch

  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (42) Mako's Bite - Accuracy/Damage
  • (43) Mako's Bite - Damage/Endurance
  • (43) Mako's Bite - Damage/Recharge
  • (43) Mako's Bite - Accuracy/Endurance/Recharge
Level 1: Deflection
  • (A) Luck of the Gambler - Recharge Speed
  • (5) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
Level 2: Battle Agility
  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Endurance
Level 4: True Grit
  • (A) Healing IO
  • (40) Healing IO
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (11) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 8: Thunder Strike
  • (A) Obliteration - Chance for Smashing Damage
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage
  • (40) Force Feedback - Chance for +Recharge
Level 10: Active Defense
  • (A) HamiO:Membrane Exposure
  • (17) HamiO:Membrane Exposure
  • (29) HamiO:Membrane Exposure
Level 12: Jacobs Ladder
  • (A) Scirocco's Dervish - Chance of Damage(Lethal)
  • (31) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (31) Scirocco's Dervish - Accuracy/Damage
  • (31) Scirocco's Dervish - Damage/Recharge
  • (34) Scirocco's Dervish - Damage/Endurance
  • (37) Obliteration - Chance for Smashing Damage
Level 14: Boxing
  • (A) Empty
Level 16: Against All Odds
  • (A) Endurance Reduction IO
Level 18: Tough
  • (A) Aegis - Resistance
  • (19) Aegis - Resistance/Endurance
  • (19) Aegis - Resistance/Recharge
Level 20: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
  • (21) Luck of the Gambler - Defense/Endurance
Level 22: Chain Induction
  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (23) Mako's Bite - Accuracy/Damage
  • (27) Mako's Bite - Damage/Endurance
  • (27) Mako's Bite - Damage/Recharge
  • (29) Mako's Bite - Accuracy/Endurance/Recharge
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Defense/Endurance
Level 26: Hasten
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 28: Grant Cover
  • (A) Defense Buff IO
Level 30: Phalanx Fighting
  • (A) Defense Buff IO
Level 32: Lightning Rod
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Chance for Smashing Damage
  • (34) Obliteration - Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Recharge
Level 35: Shield Charge
  • (A) Obliteration - Chance for Smashing Damage
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (36) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage
Level 38: Ring of Fire
  • (A) Thunderstrike - Accuracy/Damage
  • (50) Damage Increase IO
  • (50) Damage Increase IO
Level 41: Fire Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (42) Damage Increase IO
  • (50) Damage Increase IO
Level 44: Fire Ball
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (45) Positron's Blast - Accuracy/Damage/Endurance
  • (45) Positron's Blast - Damage/Recharge
  • (45) Positron's Blast - Damage/Endurance
  • (46) Positron's Blast - Accuracy/Damage
  • (46) Ragnarok - Chance for Knockdown
Level 47: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
Level 49: One with the Shield
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 50: Agility Core Paragon
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (5) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod
  • (3) Performance Shifter - EndMod/Accuracy
  • (15) Performance Shifter - EndMod/Recharge
  • (15) Performance Shifter - EndMod/Accuracy/Recharge
  • (17) Performance Shifter - Accuracy/Recharge
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



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Posted

Here's mine. Expensive? Hell yes. Worth it? Hell yes.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Demobot Mark III: Level 50 Natural Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Charged Brawl -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), S'fstPrt-ResDam/Def+(9), LkGmblr-Def/EndRdx(46)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Rchg+(11)
Level 4: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/EndRdx(13), Numna-Heal(21), Numna-Heal/Rchg(21), Numna-EndRdx/Rchg(33)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(39)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(23)
Level 12: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(50)
Level 16: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(27)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(29), GSFC-ToHit/EndRdx(31), GSFC-Build%(31)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(45)
Level 28: Grant Cover -- LkGmblr-Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 35: Shield Charge -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(39), Armgdn-Dam%(39), Erad-%Dam(40)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(40), LkGmblr-Rchg+(40)
Level 41: Mu Bolts -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43), Apoc-Dam%(50)
Level 44: Ball Lightning -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(46), Ragnrk-Dmg/EndRdx(46)
Level 47: Electric Shackles -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-EndRdx/Rchg/Hold(48)
Level 49: One with the Shield -- GA-3defTpProc(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Warworks Core Superior Ally
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(34), P'Shift-EndMod/Acc(43), P'Shift-End%(43)
------------
Set Bonus Totals:

  • 18% DamageBuff(Smashing)
  • 18% DamageBuff(Lethal)
  • 18% DamageBuff(Fire)
  • 18% DamageBuff(Cold)
  • 18% DamageBuff(Energy)
  • 18% DamageBuff(Negative)
  • 18% DamageBuff(Toxic)
  • 18% DamageBuff(Psionic)
  • 19.75% Defense(Melee)
  • 12.88% Defense(Smashing)
  • 12.88% Defense(Lethal)
  • 13.81% Defense(Fire)
  • 13.81% Defense(Cold)
  • 13.5% Defense(Energy)
  • 13.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 17.25% Defense(Ranged)
  • 16.94% Defense(AoE)
  • 6% Enhancement(Heal)
  • 100% Enhancement(RechargeTime)
  • 72% Enhancement(Accuracy)
  • 10% FlySpeed
  • 160.6 HP (12%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 3.3%
  • MezResist(Stun) 6.6%
  • 21.5% (0.36 End/sec) Recovery
  • 58% (3.24 HP/sec) Regeneration
  • 7.56% Resistance(Fire)
  • 7.56% Resistance(Cold)
  • 15% RunSpeed



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|


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