Another SS/FA build for feedback


-CosmicBlaze

 

Posted

I've got way too many toons. I just recently got around to pulling Steady Arsonist (who I originally soloed to 50, back in the day) back out of retirement. He still has a lot of SOs and the Fitness pool, so it was definitely time for a respec. After reading a few other threads from this forum and playing around with Mids, I came up with the following build. It's not quite at the soft-cap for defense, but I had a hard time finding a way to do that...at least not without losing other important parts of the build. If anyone has any suggestions for improvements, I'd love to hear them. Thanks in advance!

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Steady Arsonist-PLAN: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), S'fstPrt-ResDam/Def+(9), S'fstPrt-ResKB(42)
Level 2: Blazing Aura -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-%Dam(40)
Level 4: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(11), Dct'dW-Rchg(13)
Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Def/Rchg(13), LkGmblr-Def(21), LkGmblr-Rchg+(21)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), BasGaze-Acc/Rchg(33), BasGaze-Rchg/Hold(34)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Knock%(31)
Level 12: Super Speed -- Winter-ResSlow(A)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam(17)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-ResDam(19)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(23), RechRdx-I(27), RechRdx-I(29)
Level 20: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(50), P'Shift-Acc/Rchg(50), P'Shift-EndMod/Acc(50)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(37)
Level 24: Hasten -- RechRdx-I(A)
Level 26: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(37), Mocking-Taunt/Rng(37), Mocking-Rchg(39)
Level 28: Burn -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Dmg/Rchg(43), C'ngBlow-Acc/Rchg(45), Erad-Dmg(45), Erad-Acc/Dmg/Rchg(45), Erad-%Dam(46)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(34), LkGmblr-Rchg+(36)
Level 32: Foot Stomp -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Dmg/EndRdx(42), Erad-Dmg(42), Erad-Acc/Dmg/Rchg(43), Erad-%Dam(43)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Superior Conditioning -- EndMod-I(A)
Level 41: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(48), P'Shift-End%(48)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46)
Level 47: Temperature Protection -- S'fstPrt-ResKB(A)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(25), P'Shift-End%(27)
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 22.38% Defense(Smashing)
  • 22.38% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 23.63% Defense(Energy)
  • 23.63% Defense(Negative)
  • 3% Defense(Psionic)
  • 12.69% Defense(Melee)
  • 13.31% Defense(Ranged)
  • 3% Defense(AoE)
  • 7.2% Max End
  • 27.5% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 18% Enhancement(Accuracy)
  • 15% FlySpeed
  • 202.4 HP (13.5%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -12)
  • Knockup (Mag -12)
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 11.55%
  • MezResist(Terrorized) 2.2%
  • 20% Perception
  • 13% (0.22 End/sec) Recovery
  • 40% (2.5 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 15% RunSpeed



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Iron Eagles

 

Posted

SO Hi I am a Brute Fire Aura/ Super Strength.
I looking for a really good expensive build i willing spend within 8 billion to 20 billion i want a good build
One that has good def, rech rate, and cap fire resis. i got a current one but i want way better. Anyone can help? I really want a good one for Fire Farms to do Fire Caves in 30 min.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Punch

  • (A) Mocking Beratement - Taunt
  • (5) Mocking Beratement - Taunt/Recharge
  • (7) Mocking Beratement - Taunt/Recharge/Range
  • (7) Mocking Beratement - Accuracy/Recharge
  • (9) Mocking Beratement - Taunt/Range
  • (9) Mocking Beratement - Recharge
Level 1: Fire Shield
  • (A) Aegis - Resistance/Endurance
  • (11) Aegis - Resistance
  • (11) Aegis - Resistance/Recharge
Level 2: Blazing Aura
  • (A) Obliteration - Damage
  • (17) Obliteration - Accuracy/Recharge
  • (21) Obliteration - Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (23) Obliteration - Chance for Smashing Damage
  • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 4: Healing Flames
  • (A) Doctored Wounds - Heal/Endurance
  • (13) Doctored Wounds - Endurance/Recharge
  • (13) Doctored Wounds - Heal/Recharge
  • (15) Doctored Wounds - Heal/Endurance/Recharge
  • (15) Doctored Wounds - Heal
  • (17) Doctored Wounds - Recharge
Level 6: Boxing
  • (A) Stupefy - Accuracy/Recharge
  • (43) Stupefy - Endurance/Stun
  • (46) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Stun/Range
  • (50) Stupefy - Accuracy/Stun/Recharge
Level 8: Knockout Blow
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (25) Basilisk's Gaze - Accuracy/Recharge
  • (25) Basilisk's Gaze - Recharge/Hold
  • (27) Basilisk's Gaze - Endurance/Recharge/Hold
Level 10: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 14: Kick
  • (A) Kinetic Crash - Damage/Knockback
  • (42) Kinetic Crash - Accuracy/Damage/Knockback
  • (45) Kinetic Crash - Accuracy/Knockback
  • (45) Kinetic Crash - Recharge/Knockback
  • (45) Kinetic Crash - Recharge/Endurance
  • (46) Kinetic Crash - Damage/Endurance/Knockback
Level 16: Plasma Shield
  • (A) Aegis - Resistance/Endurance
  • (40) Aegis - Resistance
  • (40) Aegis - Resistance/Recharge
Level 18: Rage
  • (A) Adjusted Targeting - Recharge
  • (19) Adjusted Targeting - Endurance/Recharge
  • (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (33) Adjusted Targeting - To Hit Buff/Recharge
  • (40) Adjusted Targeting - To Hit Buff
Level 20: Consume
  • (A) Mocking Beratement - Taunt
  • (37) Mocking Beratement - Taunt/Recharge
  • (37) Mocking Beratement - Taunt/Recharge/Range
  • (39) Mocking Beratement - Accuracy/Recharge
  • (39) Mocking Beratement - Taunt/Range
  • (39) Mocking Beratement - Recharge
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 24: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Weave
  • (A) Endurance Reduction IO
  • (27) Luck of the Gambler - Recharge Speed
Level 28: Burn
  • (A) Recharge Reduction IO
  • (29) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Chance for Smashing Damage
Level 30: Assault
  • (A) Endurance Reduction IO
Level 32: Foot Stomp
  • (A) Force Feedback - Chance for +Recharge
  • (34) Obliteration - Damage
  • (34) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 38: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 41: Char
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (42) Basilisk's Gaze - Accuracy/Recharge
  • (42) Basilisk's Gaze - Recharge/Hold
  • (43) Basilisk's Gaze - Endurance/Recharge/Hold
Level 44: Fire Blast
  • (A) Tempest - Chance of End Drain
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Chance of Damage(Energy)
  • (50) Recharge Reduction IO
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 0: The Atlas Medallion
Level 0: Portal Jockey
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (3) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (3) Performance Shifter - EndMod/Recharge
  • (5) Performance Shifter - EndMod/Accuracy
  • (29) Performance Shifter - Chance for +End
------------
Set Bonus Totals:
  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 9.88% Defense(Smashing)
  • 9.88% Defense(Lethal)
  • 15.5% Defense(Fire)
  • 15.5% Defense(Cold)
  • 8% Defense(Energy)
  • 8% Defense(Negative)
  • 3% Defense(Psionic)
  • 9.25% Defense(Melee)
  • 5.5% Defense(Ranged)
  • 9.25% Defense(AoE)
  • 3.6% Max End
  • 105% Enhancement(RechargeTime)
  • 3% Enhancement(Stun)
  • 45% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 5% FlySpeed
  • 56.22 HP (3.75%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -7)
  • Knockup (Mag -7)
  • MezResist(Held) 5.5%
  • MezResist(Stun) 6.6%
  • MezResist(Terrorized) 2.2%
  • 11.5% (0.19 End/sec) Recovery
  • 6% (0.37 HP/sec) Regeneration
  • 2.5% Resistance(Smashing)
  • 2.84% Resistance(Fire)
  • 2.84% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 1.26% Resistance(Toxic)
  • 1.26% Resistance(Psionic)
  • 18% RunSpeed
------------
Set Bonuses:
Mocking Beratement
(Punch)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 7.5% Enhancement(RechargeTime)
Aegis
(Fire Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Obliteration
(Blazing Aura)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Doctored Wounds
(Healing Flames)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
  • 1.26% Resistance(Toxic,Psionic)
Stupefy
(Boxing)
  • 2.5% (0.04 End/sec) Recovery
  • 28.11 HP (1.88%) HitPoints
  • 3% Enhancement(Stun)
  • 6.25% Enhancement(RechargeTime)
Basilisk's Gaze
(Knockout Blow)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Temperature Protection)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Kinetic Crash
(Kick)
  • 3% RunSpeed
  • 2.5% Resistance(Smashing)
  • Knockback,Knockup protection (Mag 3)
  • 6% (0.37 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Aegis
(Plasma Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Adjusted Targeting
(Rage)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Mocking Beratement
(Consume)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Speed)
  • Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Weave)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Burn)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Obliteration
(Foot Stomp)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 7.5% Enhancement(RechargeTime)
Basilisk's Gaze
(Char)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Positron's Blast
(Fire Ball)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Vengeance)
  • 7.5% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery



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Posted

Yay... another farm thread. Look through the rest of the boards and copy-pasta from those.


I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

I designed my SS/FA build for doing trials and incarnate stuff, hehe. Sits at 33% s/l, so a single small purple can cap him. Fire isn't just good for killing AE stuff, it's good for killing anything. Even AVs don't like it.

Had to eat two purples or one medium to stand up to incarnate stuff though, unless there's team buffs around. I had to tank Siege and Nightstar at one point in a BAF because was a fairly small team (13 people), and most of us was level 50 or 50+1. Barely managed to defeat them with 15 seconds to go. XD


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Quote:
Originally Posted by Errant View Post
Yay... another farm thread. Look through the rest of the boards and copy-pasta from those.
The original post was not farm related. I'm sorry that someone jumped on it with a farm question in the second post. Just ignore that one and take a look at the first build, please. I intend to use him in task forces and incarnate trials, like any of my other toons.


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Posted

I'm also looking for a non farming SS/FA build, I was feeling distinctly squishy last night.
He's only level 26 but I am going to respec him to get tough and weave sooner.


Feel The Burn

 

Posted

Here is my build (Altho I haven't resepcced into it yet because its an all around build but it would do well with farming too) that is soft-cap to 45% S/L Defense. Very nice global rechage with spiritual Core Paragon. However, I am not sure of but I think the "new" Alpha Incarbate ability, Agility that has 33% added global recharge, feense to all and endurance mods may prove to be even better with this build. I don't have the numbers but a few good guys on this thread helped me with it some time back. Here is the build:

Note: It has no temperature protection meaning that fire attacks may get thru.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Helluva Goon XXX 2: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Knock%:35(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(5), RctvArm-ResDam:40(7), RctvArm-EndRdx:40(7), GA-3defTpProc:50(9)
Level 2: Blazing Aura -- C'ngBlow-Dmg/EndRdx:50(A), M'Strk-Dmg/EndRdx:50(9), Sciroc-Dmg/EndRdx:50(11), FotG-ResDeb%:50(45)
Level 4: Healing Flames -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(13), Panac-Heal/Rchg:50(13), Panac-Heal/EndRedux/Rchg:50(15), Panac-Heal:50(15)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17)
Level 8: Knockout Blow -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(17), Hectmb-Acc/Rchg:50(19), Hectmb-Dmg/EndRdx:50(19), Hectmb-Dam%:50(21)
Level 10: Combat Jumping -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(11)
Level 12: Haymaker -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
Level 14: Super Speed -- Zephyr-ResKB:50(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(23), RctvArm-ResDam:40(25), RctvArm-EndRdx:40(25)
Level 18: Rage -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(27), RechRdx-I:50(27)
Level 20: Consume -- Zinger-Taunt:50(A), Zinger-Dam%:50(21), Zinger-Taunt/Rchg:50(31), Zinger-Taunt/Rchg/Rng:50(31), Zinger-Acc/Rchg:50(33), Zinger-Taunt/Rng:50(33)
Level 22: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/Rchg:35(34), KntkC'bat-Knock%:35(34)
Level 24: Tough -- HO:Ribo(A), HO:Ribo(46), S'fstPrt-ResDam/Def+:30(46)
Level 26: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(33), LkGmblr-Def:50(45), LkGmblr-Rchg+:50(46)
Level 28: Burn -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(37), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-%Dam:50(40)
Level 30: Stealth -- LkGmblr-Rchg+:50(A)
Level 32: Foot Stomp -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg/EndRdx:50(36), Armgdn-Dam%:50(37), FrcFbk-Rechg%:50(37)
Level 35: Fiery Embrace -- RechRdx-I:50(A)
Level 38: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 41: Ring of Fire -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(42), Enf'dOp-Acc/EndRdx:50(42), Enf'dOp-Immob/Rng:50(42), Enf'dOp-Acc/Immob/Rchg:50(43), Enf'dOp-Acc/Immob:50(43)
Level 44: Melt Armor -- DefDeb-I:50(A)
Level 47: Fire Ball -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(48), Ragnrk-Dmg/EndRdx:50(50)
Level 49: Rise of the Phoenix -- RechRdx-I:50(A)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 50: Nerve Radial Paragon
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(23), KntkC'bat-Dmg/Rchg:35(50), KntkC'bat-Knock%:35(50)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(45)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(40), P'Shift-EndMod/Acc:50(40), P'Shift-End%:50(43)
------------
Set Bonus Totals:

  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 34.44% Defense(Smashing)
  • 34.44% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 8.5% Defense(Energy)
  • 8.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 25.38% Defense(Melee)
  • 7.25% Defense(Ranged)
  • 6% Defense(AoE)
  • 3% Enhancement(Immobilize)
  • 81.25% Enhancement(RechargeTime)
  • 63% Enhancement(Accuracy)
  • 5% FlySpeed
  • 157.4 HP (10.5%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 13.2%
  • MezResist(Stun) 2.2%
  • MezResist(Terrorized) 2.75%
  • 17% (0.28 End/sec) Recovery
  • 40% (2.5 HP/sec) Regeneration
  • 7.56% Resistance(Fire)
  • 7.56% Resistance(Cold)
  • 1.88% Resistance(Negative)
  • 5% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Punch)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor
(Fire Shield)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Gladiator's Armor
(Fire Shield)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Panacea
(Healing Flames)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Smashing,Lethal)
  • 10% (0.62 HP/sec) Regeneration
  • MezResist(Repel) 1000% (10% chance)
Hecatomb
(Knockout Blow)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Kinetic Combat
(Haymaker)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Blessing of the Zephyr
(Super Speed)
  • Knockback (Mag -4), Knockup (Mag -4)
Reactive Armor
(Plasma Shield)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Rectified Reticle
(Rage)
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Perfect Zinger
(Consume)
  • MezResist(Terrorized) 2.75%
  • 10% (0.62 HP/sec) Regeneration
  • 5% Enhancement(RechargeTime)
  • 2.5% DamageBuff(All)
  • 3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
Kinetic Combat
(Boxing)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Steadfast Protection
(Tough)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Weave)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Burn)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)
Armageddon
(Foot Stomp)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Grant Invisibility)
  • 7.5% Enhancement(RechargeTime)
Enfeebled Operation
(Ring of Fire)
  • 3% Enhancement(Immobilize)
  • 1.88% Resistance(Negative)
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.75% Enhancement(RechargeTime)
  • 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Ragnarok
(Fire Ball)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Kinetic Combat
(Brawl)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Helluva Goon XXX 2: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(7), RctvArm-EndRdx(7), GA-3defTpProc(9)
Level 2: Blazing Aura -- C'ngBlow-Dmg/EndRdx(A), M'Strk-Dmg/EndRdx(13), Sciroc-Dmg/EndRdx(13)
Level 4: Healing Flames -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(19), Panac-Heal/Rchg(21), Panac-Heal/EndRedux/Rchg(21), Panac-Heal(23)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(15), UbrkCons-Dam%(27)
Level 10: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(27), LkGmblr-Def(50)
Level 12: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), Hectmb-Dam%(39)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(33)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(33), RechRdx-I(33), RechRdx-I(34)
Level 20: Consume -- Zinger-Taunt(A), Zinger-Dam%(34), Zinger-Taunt/Rchg(34), Zinger-Taunt/Rchg/Rng(36), Zinger-Acc/Rchg(36), Zinger-Taunt/Rng(36)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Knock%(37)
Level 24: Tough -- HO:Ribo(A), S'fstPrt-ResDam/Def+(39)
Level 26: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 28: Burn -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(42), FotG-ResDeb%(42)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 41: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46), Apoc-Dmg/EndRdx(46), Apoc-Dam%(48)
Level 44: Darkest Night -- EndRdx-I(A)
Level 47: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Knock%(11)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc(17), P'Shift-End%(19)



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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This is a better build which will run the top chain of Burn>Gloom>Haymaker>KoB>Gloom>Haymaker

Softcapped with spiritual core paragon

2.0 end/sec net gain


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child