NCSoft Is Not Our Enemy, But I'm Really Questioning Their Business Sense
Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components
Tempus unum hominem manet
Kosmos
Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)
And it's things like this that make me believe NCSoft shut down City of Heroes because it was an embarrassment to them -- they bring Korean-style grinders to the US market again and again, and they keep sliding off into oblivion as people realize what a horrible, endless grind the game is for little payoff... while City of Heroes, almost the complete antithesis of Korean-style grinders, keeps bumbling along -- no sweeping success, but still making steady money for the company. By killing City of Heroes, NCSoft can look at its stable of MMOs and convince itself that when it brings a Korean-style MMO to the Western market and it flops, it flops because the Western market doesn't want an MMO about the subject of the MMO, and turn a blind eye to the reality that the Western market doesn't want Korean-style grinders, regardless of subject. By existing, City of Heroes is walking proof that NCSoft doesn't have a clue what the Western MMORPG market wants. So it had to go.
|
THIS!!!!! THIS!!!! THIS!!!! A THOUSAND TIMES THIS!!!! A MILLION TIMES THIS!!!!!
DING DING DING DING!!!!
That's it! We have a winner! Game over! Everyone else can go home!
You have won not only the thread, but the entire subject. THIS is the truth. When everything is peeled away, THIS - IS - THE - TRUTH.
I'm going to look at the bright side: If they're bringing another game over, maybe some former Paragon employees will find some jobs supporting the new title.
Thought for the day:
"Hope is the first step on the road to disappointment."
=][=
Ugh... thanks for that lovely image. Now I need the brain bleach...
My stance on this is as follows: If NCsoft fancy themselves a Korean developer first and foremost, then I sincerely hope the Korean market alone can support them, because dick moves like theirs are not endearing them to the Western market. Look at their line-up of games very seriously and consider that Guild Wars 2 is their only even remotely Western game.
You know, I'm fine with City of Hero not doing well in Korea. Fair's fair that their Korean Grindfest MMOs don't do well anywhere else, though, isn't it? I know for a fact that Blade and Soul will not be getting my money, even if I didn't find the game itself laughable.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
My stance on this is as follows: If NCsoft fancy themselves a Korean developer first and foremost, then I sincerely hope the Korean market alone can support them, because dick moves like theirs are not endearing them to the Western market. Look at their line-up of games very seriously and consider that Guild Wars 2 is their only even remotely Western game.
|
Very sad i think the suits have decided it closes and that's it. NCSoft has shot themselves in the foot with closing COH. I will not be playing Blade and Soul even if its the best MMO ever nor GW2 which i was thinking of playing.
In fact the saying "it will be a cold day in Hell" seems to apply when thinking about playing another NCSoft game. And if anybody asks me about playing any of NCSofts games i will do my best to put them off.
I agree individually that will not hurt NCSoft but if all the players who play COH did it then it would start to hurt NCSoft
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Well, like I said (here? elsewhere? I forget): If NCsoft want to give up on the Western market, then that's fine. I hope the Korean market can support them, because I'm not interested in their sloppy seconds.
|
They want to make and present games the Korean core company understands.
Guild Wars 2 is such a game. It's very easy to see how that game will fit perfectly in Asia.
Dungeon Runners, Auto Assault, Tabula Rassa and City of Heroes never fit there. Exteel... not sure what happened to that one. I would had figure that one would fit fine toward the Asian market.
Anyways, my prediction is that Wildstar will be a disappointment for them. The art direction of the game alone will be rejected in the Asian market, and the game will be lucky to live 3 to 4 years.
@Golden Girl
City of Heroes comics and artwork
I don't think they want to give up on the Western market, I think they want to give up on the western culture.
|
The let 'em have it. But I'm not going to support that. Not with my money, nor with my business.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Hmmm...the complaints on their artistic style has me thinking.
Isn't that what some CoH players themselves complained about in CoH
In fact, I believe that's what CoH players have complained about in many western made games
So saying, "Gaaaah typical asian style art" is well...retarded.
And about the breast size of the characters? Like CoH didn't have people maxing out or not leaving the breast slider at minimum (when the default was at the 50% mark).
Now, the questioning of whether or not NCSoft will keep a game up and running, is valid. But then, I have that question with any game period.
NCSoft isn't the only MMO publisher that has canceled games that had a fan base.
BrandX Future Staff Fighter
The BrandX Collection
Dungeon Runners, Auto Assault, Tabula Rassa and City of Heroes never fit there. Exteel... not sure what happened to that one. I would had figure that one would fit fine toward the Asian market.
|
Massively has an article on the shutdown notice.
Originally Posted by Massively
NCsoft said that the game was no longer "financially viable," adding, "We know that we have many loyal players who love Exteel. Although this decision was a painful one, in the end it was a business decision that had to be made. We encourage everyone to play and have fun with the game that you love in the time you have left."
|
Anyways, my prediction is that Wildstar will be a disappointment for them. The art direction of the game alone will be rejected in the Asian market, and the game will be lucky to live 3 to 4 years.
|
Yes it's not hyper stylized like GW2 or Blade & Soul but I don't think it's a complete cultural disconnect like spandex clad super heroes.
Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components
Tempus unum hominem manet
Isn't that what some CoH players themselves complained about in CoH
In fact, I believe that's what CoH players have complained about in many western made games |
My problems with the art style is that it's confusing, nonsensical and weird for the sake of being weird with no options to break the specific style. So what if I DON'T want to look like I combat-rolled through someone's second hand clothes closet and then tumbled down a steep cliff? Can't.
Sure, I can see myself making one or two characters in that style, but there are only so many I can make that are defined as "weirdly dressed" before I run out of material. That's been at the centre of my pro-anime arguments since day one - anime in general is more than just THAT. It encompasses many styles, genres and visual approaches, yet Korean MMOs always seem to go for the exact same one, and I happen to find that one to be both ugly and overdone.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Hmmm...the complaints on their artistic style has me thinking.
Isn't that what some CoH players themselves complained about in CoH |
And about the breast size of the characters? Like CoH didn't have people maxing out or not leaving the breast slider at minimum (when the default was at the 50% mark). |
That also may be key to Warcraft's success. It's not offensive to most women because unlike most MMOs it does not go crazy in the skinemax fan-service.
NCSoft isn't the only MMO publisher that has canceled games that had a fan base. |
Well, this makes me mad.
Yeah they don't care, notice, blah blah blah.
Whatever minuscule weight my opinion carries on the fate of NCSoft just trundled all the way across to the DIAF Nao! section of the scales of cosmic judgement.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Don't know about that. Carbine is directly controlled by the parent company in Korea so I would imagine they would have plenty of oversight and the look reminds me a JRPGs like Phantasy Star Online and action/combo/block attacks tells me that it's not our old school "press key, watch animation, cool down, press key" style.
Yes it's not hyper stylized like GW2 or Blade & Soul but I don't think it's a complete cultural disconnect like spandex clad super heroes. |
That also may be key to Warcraft's success. It's not offensive to most women because unlike most MMOs it does not go crazy in the skinemax fan-service.
|
Looking at you, SWTOR.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Hmmm hopefully they will give us priority into a closed beta. Why hopefully?
Call a plumber.
Frankie says it best.
Well, I just was in the Wildstar website and looked again at the video section. Saw the gameplay video (I had not noticed it before.) It... bore me to death.
It is as slow as World of Warcraft, you go about killing X number of critters that are just standing about the world... its horrible!!! Well, scratch that off the list of games to look at in the future!
But we're not a Korean game, for Koreans, so...
My characters at Virtueverse
Faces of the City