Wait. HOW many possible character combinations?


Arcanaville

 

Posted

Okay,

We talk, over and over again about how extensive the character customization is. And most of the time we're talking about the costume editor.

Let's do a bit of "back of the napkin" math to run up a guesstimate of possible build combinations.


As of right now on Live.

14 Archetypes

Blasters have 13 primary and 7 secondary sets
Controllers have 9 primary and 13 secondary
Defenders have 13 primary and 13 secondary
Scrappers have 15 primary and 10 secondary
Tanks have 10 primary and 15 secondary
Peacebringers have, essentially, 1 primary and 1 secondary
Warshades have, essentially, 1 primary and 1 secondary
Brutes have 16 primary and 11 secondary
Corruptors have 13 primary and 13 secondary
Dominators have 8 primary and 8 secondary
Masterminds have 7 primary and 11 secondary
Stalkers have 12 primary and 9 secondary
Soldiers, at final level, have 2 primaries and 2 secondaries
Widows, at final level, have 2 primaries and 2 secondaries

1281 Primary/Secondary

9 Primary powers (EATS and VEATS have more choices)
9 Secondary powers (Again, EATS and VEATS have more choices)
4 Inherent Fitness
3 Static Inherent (Brawl, Sprint, Rest)
1 Origin Inherent (One of 5 origins)
4 Ancillary pool choices (10 pools, 4 each powers deep, plus 3 additional "third tier" powers in the travel pools)
1 Epic pool choice (9 pools, 5 powers, varied by the 14 ATs)

24 Power choices


67 Assignable slots

73 Alpha combinations (including "blank")

46 Judgement combinations (again, including "blank")

73 Interface combinations

118 Lore combinations

46 Destiny combinations

37 Hybrid combinations

Granted, a significant fraction of these are legal-but-broken-in-play or illegal configurations.

But I haven't even begun to delve into possible enhancement combinations, and we're already talking about numbers in the tens or hundreds of QUADRILLIONS.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
1281 Primary/Secondary
1. That number right there is impressive enough already.

2. You forgot to mention pool powers. I'd imagine figuring out the combinations from just that alone would be a headache.

3. Counting blank slots... do we really need to cheat at this point?!


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Rylas, I hate your avatar >_>

Every time I scroll down in a thread you post in (also, that other poster with the avatar of all the pokemon stacking), my laptop hiccups for like 3-5 seconds when I get to your posts...and it happens every time, even if you posted twice on one page and after the page fully loads.


 

Posted

Quote:
Originally Posted by Rylas View Post
1. That number right there is impressive enough already.

2. You forgot to mention pool powers. I'd imagine figuring out the combinations from just that alone would be a headache.

3. Counting blank slots... do we really need to cheat at this point?!
  1. Yep!
  2. Actually no I didn't. I just forgot to paste them in from another document. It's fixed now.
  3. I know. It's absolutely insane how customizable this game is.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by Leo_G View Post
Rylas, I hate your avatar >_>

Every time I scroll down in a thread you post in (also, that other poster with the avatar of all the pokemon stacking), my laptop hiccups for like 3-5 seconds when I get to your posts...and it happens every time, even if you posted twice on one page and after the page fully loads.
1.2MB animated gifs have that effect.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Nice. It never occurred to me to try out that many combos.

I did however spend some time doing the math to get a rough estimate of how many costume combo options there are in-game. It's a number with a lot of zeros at the end.1



1 (10 trecedillion (10^42) costumes)


-Hosun "Black Pebble" Lee
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Posted

Quote:
Originally Posted by Hyperstrike View Post
Okay,

14 Archetypes
1281 Primary/Secondary
Shield Defense can't be paired with Claws, Katana, Spines, Dual Blades, Staff, and Titan. Subtract three possibilities from Tanks, five from Brutes, six from scrappers.

For Peacebringers and Warshades, whether or not to take squid and lobster forms is a pretty big choice, so I'd say there are effectively four types of each. On VEATs, the only real choice is Fort/Widow or Spider/Bane, since you can still select powers from the initial set.

So, 1267 Primary/Secondary combinations total. Not too bad, IMHO.


 

Posted

Quote:
Originally Posted by Black Pebble View Post
Nice. It never occurred to me to try out that many combos.
Dude, you could play every hour of every day for the rest of your life (and yours kids lives, etc, etc) and still not examine every legal combination. Plus, as noted, some of those combos would probably suck (Six-slotted brawl on a defender?)

Quote:
I did however spend some time doing the math to get a rough estimate of how many costume combo options there are in-game. It's a number with a lot of zeros at the end.1

1 (10 trecedillion (10^42) costumes)
Exactly. This game is just absolutely BONKERS with the over-service of customization it delivers.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
Okay,

We talk, over and over again about how extensive the character customization is. And most of the time we're talking about the costume editor.

Let's do a bit of "back of the napkin" math to run up a guesstimate of possible build combinations.


As of right now on Live.

14 Archetypes

Blasters have 13 primary and 7 secondary sets
Controllers have 9 primary and 13 secondary
Defenders have 13 primary and 13 secondary
Scrappers have 15 primary and 10 secondary
Tanks have 10 primary and 15 secondary
Peacebringers have, essentially, 1 primary and 1 secondary
Warshades have, essentially, 1 primary and 1 secondary
Brutes have 16 primary and 11 secondary
Corruptors have 13 primary and 13 secondary
Dominators have 8 primary and 8 secondary
Masterminds have 7 primary and 11 secondary
Stalkers have 12 primary and 9 secondary
Soldiers, at final level, have 2 primaries and 2 secondaries
Widows, at final level, have 2 primaries and 2 secondaries

1281 Primary/Secondary

9 Primary powers (EATS and VEATS have more choices)
9 Secondary powers (Again, EATS and VEATS have more choices)
4 Inherent Fitness
3 Static Inherent (Brawl, Sprint, Rest)
1 Origin Inherent (One of 5 origins)
4 Ancillary pool choices (10 pools, 4 each powers deep, plus 3 additional "third tier" powers in the travel pools)
1 Epic pool choice (9 pools, 5 powers, varied by the 14 ATs)

24 Power choices


67 Assignable slots

73 Alpha combinations (including "blank")

46 Judgement combinations (again, including "blank")

73 Interface combinations

118 Lore combinations

46 Destiny combinations

37 Hybrid combinations

Granted, a significant fraction of these are legal-but-broken-in-play or illegal configurations.

But I haven't even begun to delve into possible enhancement combinations, and we're already talking about numbers in the tens or hundreds of QUADRILLIONS.
Precisely why there will never be anything like City of Heroes


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Leo_G View Post
Rylas, I hate your avatar >_>

Every time I scroll down in a thread you post in (also, that other poster with the avatar of all the pokemon stacking), my laptop hiccups for like 3-5 seconds when I get to your posts...and it happens every time, even if you posted twice on one page and after the page fully loads.
See, I thought you were going to say "Rylas, I hate your avatar... because every time I scroll down a thread you post in, I end up stopping to watch the damn thing play through." Because that's what I would have said.

And Hyperstrike, you said it sir! I for one still had 4 combinations I wanted to try BEFORE even thinking about the stuff i24 was bringing. *sigh*


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

This is one of the reasons I never took very seriously people who asserted they'd played every powerset combination to 50.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
Defenders have 13 primary and 13 secondary
If we're handing out combos for people to play, I'm calling dibs on TA/AR right now!

And yes, the staggering number of character builds (not to mention which powers to pick in any given set combination) is one of many things that no game comes close to competing with CoH on.


Thought for the day:

"Hope is the first step on the road to disappointment."

=][=

 

Posted

Quote:
Originally Posted by Black Pebble View Post
Nice. It never occurred to me to try out that many combos.

I did however spend some time doing the math to get a rough estimate of how many costume combo options there are in-game. It's a number with a lot of zeros at the end.1



1 (10 trecedillion (10^42) costumes)
Wow! I knew it was high, but still. That's why I loved the character creator. Just so many options.


 

Posted

Quote:
Originally Posted by Slaunyeh View Post
If we're handing out combos for people to play, I'm calling dibs on TA/AR right now!

And yes, the staggering number of character builds (not to mention which powers to pick in any given set combination) is one of many things that no game comes close to competing with CoH on.
Remember to take the mace patron power for more redraw, I played this combo as Captain redraw in one of the betas.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

Quote:
Originally Posted by Leo_G View Post
Rylas, I hate your avatar >_>

Every time I scroll down in a thread you post in (also, that other poster with the avatar of all the pokemon stacking), my laptop hiccups for like 3-5 seconds when I get to your posts...and it happens every time, even if you posted twice on one page and after the page fully loads.
Sorry about that. On the bright side, you only have about 2.5 months left of it. Also... turn off avatars?


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by Minotaur View Post
Remember to take the mace patron power for more redraw, I played this combo as Captain redraw in one of the betas.
Oh yes, can't forget mace mastery.


Thought for the day:

"Hope is the first step on the road to disappointment."

=][=

 

Posted

Great subject, Hyperstrike!
I've wondered about this myself.
And, indeed, whenever I think of the customization-greatness of this game, the actual power options are absolutely forefront in my mind, right along with the costumes.

It's really the combo of looks and mechanics that has always made this game truly the king of customization and of my enjoyment.

I think just the number of legitimate primary and secondary powerset combinations is a great enough number to celebrate.

And it was still growing!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Rylas View Post
Sorry about that. On the bright side, you only have about 2.5 months left of it. Also... turn off avatars?
Can't. That's how I see you guys, as people whose faces are replaced by their little avatars. And if they don't have one, they're faceless.


 

Posted

Quote:
Originally Posted by gec72 View Post
Hence why I'm annoyed by the announcement. Even with no more content, I could have played essentially forever.
Quote:
Originally Posted by Derangedpolygot View Post
Precisely why there will never be anything like City of Heroes
Exactly. *sigh* ) ' :


@Texarkana
@Thexder

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
Soldiers, at final level, have 2 primaries and 2 secondaries
I would argue that Soldiers in fact has 3 primaries and 3 secondaries. There are a fair number of people (myself included) who play "Hunstmen" using the gun primary, instead of the mace or crablegs.

The same doesn't hold true for Widows, because Night Widows really are a true extension of the base primary/secondary, instead of being a complete unique branch like Fortunata/Banes/Crabs.

3Primary and 2Secondary would also be acceptable, as there's really not much reason NOT to take the bane spider secondary branch to support your Soldier primary (Unlike the Crabspider branch secondary, which saddles you with an unused costume appendage).


@Oathbound & @Oathbound Too

 

Posted

When they made Stamina inherent, there was some debate on the forums as to if that increased or reduced the variety of builds available. So I decided to see

For a "standard" archetype, with a primary, a secondary, up to four pool powers and an epic pool available, the total number of unique builds at level 49 (the last level you get a power - just counting powers here, not slotting options) was 1,193,041,661,448. So there are just over a trillion ways to build a fire/fire blaster before slotting is taken into account.

Multiply that by the number of archetypes, the number of primary/secondary combinations, and then start in on the incarnate powers. We had not even begun to build all the possible characters. We needed (need? Hey, I can hope...) more slots...

Oh - no, adding Stamina did not reduce the variety of builds available. The level at which you have the maximum possible build diversity turns out to be 45 at about 1.56 trillion.


Synchrotron, level 50 Radiation/Radiation Defender
Fighting crime on Champion since 2004

 

Posted

Quote:
Originally Posted by Leo_G View Post
Can't. That's how I see you guys, as people whose faces are replaced by their little avatars. And if they don't have one, they're faceless.
So Arcanaville's face is two more Arcanavilles?

Who each have two more Arcanavilles for faces?

O_O


 

Posted

Quote:
Originally Posted by _Synchrotron_ View Post
When they made Stamina inherent, there was some debate on the forums as to if that increased or reduced the variety of builds available. So I decided to see

For a "standard" archetype, with a primary, a secondary, up to four pool powers and an epic pool available, the total number of unique builds at level 49 (the last level you get a power - just counting powers here, not slotting options) was 1,193,041,661,448. So there are just over a trillion ways to build a fire/fire blaster before slotting is taken into account.

Multiply that by the number of archetypes, the number of primary/secondary combinations, and then start in on the incarnate powers. We had not even begun to build all the possible characters. We needed (need? Hey, I can hope...) more slots...

Oh - no, adding Stamina did not reduce the variety of builds available. The level at which you have the maximum possible build diversity turns out to be 45 at about 1.56 trillion.
I got a larger number than that when I looked, but then the power literally went out in my office and took the calculations with it, and I had no intention of recalculating.

Maybe I'll do it again before the end.


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Posted

Quote:
Originally Posted by Mad Grim View Post
So Arcanaville's face is two more Arcanavilles?

Who each have two more Arcanavilles for faces?

O_O
Don't hurt yourself, but yes...