Discussion: Issue 23: Where Shadows Lie - July 31, 2012 [LIVE] Patch Notes


Agent White

 

Posted

Patch Notes for Build 2320.201207182341.1

COMBINED

LOGIN

  • Fixed a client crash when trying to log in after previously logging out with a different character.

CHARACTER CREATION / TAILOR
  • Fixed an issue that prevented Beam Rifle and Water Blast from applying the bright white customization color correctly.
  • Backpacks no longer play a flapping sound.

TEAM UP TELEPORTER
  • Fixed an issue where the re-named Ms. Liberty Task Force was still showing up as the Statesman Task Force in the LFG list.
  • Fixed a crash that occasionally occurred on events started by the Team-Up Teleporter.

POWERS

Pets
  • Buff and Vanity pets can now be used by Kheldians while shapeshifted, and now persist if summoned in Human form prior to a shapeshift.
  • Players can now have one Buff pet and one Vanity pet out simultaneously. Any pet that has no effect at all on your character is considered a Vanity pet, while a pet with any effect on you is considered a Buff pet.

Shared XP Boosters
  • The 4 and 8 hour shared version of this power will now correctly last for 4 and 8 hours instead of 1 hour.
  • The confirmation box has been removed from the shared portion of the XP booster.

Temporary Powers
  • Temporary powers will no longer function inside Mot's stomach or in the hospital interior of Dilemma Diabolique.

Water Blast
  • Water Blast - Hydro Blast's water ball will accept tinting better.

Blasters
  • Devices - Gun Drone's AI has been modified. It now strongly prefers attacking at long range rather than in melee range, and it will no longer seem to "stick" to the floor when trying to path to its owner.
  • Flame Mastery/Rise of the Phoenix: The untouchable portion of this power no longer has a delay.

Controllers
  • Fire Mastery/Rise of the Phoenix: The untouchable portion of this power no longer has a delay.

Dominators
  • Fire Mastery/Rise of the Phoenix: The untouchable portion of this power no longer has a delay.

Stalkers
  • Claws/Build Up: Fixed a bug that caused this power to not increase Toxic damage dealt.
  • Heat Mastery/Rise of the Phoenix: The untouchable portion of this power no longer has a delay.

Enhancements

Overwhelming Force
  • These enhancements now list a minimum level of 10 in their descriptions.
  • Bonfire and Tornado now have their chance to knock per power tick reduced by 60% when Overwhelming Force: Knockback to Knockdown is slotted in the power. This brings the mitigation from these powers on par with Ice Slick or similar powers, while retaining their damage dealing capability.

TASKS

General
  • The 'Clamor and Destruction' arc will now properly gain a gold star when completed via Ouroboros.

Ms. Liberty's Task Force
  • Fixed an issue where the Master of badge was displaying Back Alley Brawler instead of Ms. Liberty.

Signature Story Arc 2: Episode 1
  • Troll bosses found in Signature Story 2: Pandora's Box now count towards the Troll boss defeat badge.

First Ward
  • Blind Makwa - the allies in the mission can no longer be killed and thus cannot prevent mission progression

Nova Praetoria - Repeatable Missions
  • Clockwork A87952 - Resistance Presence Increasing in Tunnels - Fixed an issue where the mission was asking the player to defeat the IDF instead of the Resistance, making it impossible to complete.

Peregrine Island
  • Fixed an error in Maria Jenkin's tasks where Praetor Tilman was referred to as Penelope Yin's Praetorian counterpart.

Mission Architect
  • Fixed an issue where Statesman was not showing up as a valid contact for missions.

Morality Missions
  • Morality Mission: With Honors - Doc Quantum is no longer hostile to the player in the mission.


ZONES

Imperial City
  • Players who log out at the Praetorian Underground Trader or Imperial City Auction House will now properly earn credit towards the Auctioneer Day Job.

Night Ward
  • Fixed an issue where free players would receive pop ups for Night Ward contacts even though they could not access them.
  • Midnighter Mansion - Day Job Volume covers the interior of the mansion as well as the appropriate areas outside of the mansion.


ENEMIES

Night Ward
  • Black Feathers should no longer be able snipe players from beyond the player's visual scale.


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Gun drone change. YAY!

The proc change only effecting tornado and bonfire.

DOUBLE YAY!


 

Posted

Quote:
Originally Posted by Freitag View Post
Patch Notes for Build 2320.201207182341.1

CHARACTER CREATION / TAILOR
  • Fixed an issue that prevented Beam Rifle, Water Blast and Bio Armor from applying the bright white customization color correctly.
...did I miss the "Bio Armor is now Live!" announcement, or...


 

Posted

Quote:
Originally Posted by Freitag View Post
Clockwork A87952 - Resistance Presence Increasing in Tunnels - Fixed an issue where the mission was asking the player to defeat the IDF instead of the Resistance, making it impossible to complete.

Disloyalty is everywhere


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Freitag View Post
Water Blast
  • Water Blast - Hydro Blast's water ball will accept tinting better.
This looks much better, thank you.

Quote:
Backpacks no longer play a flapping sound.
Um...that's...good to know I guess.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by Lucretia_MacEvil View Post
...did I miss the "Bio Armor is now Live!" announcement, or...
Nope, sorry, that was a holdover from beta patch notes that was overlooked. I've fixed it.

Sorry about that!
~Freitag


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Damn flapping backpacks.

Also, yay Gun Drone change! However, I'm going to miss my "Master of Back Alley Brawler Task Force" badge. Still have my "Sister Psyche's Comrade Badge" badge, though, so that's good.


Carl and Sons @Aurora Girl (Pinnacle)
Quote:
Originally Posted by EarthWyrm View Post
But I do understand that there is an internet rule that any bad idea must be presented by someone at least twice a year to remind everyone who hasn't already read every previous thread on the topic precisely why the idea is bad.

 

Posted

Quote:
Originally Posted by Freitag View Post
Nope, sorry, that was a holdover from beta patch notes that was overlooked. I've fixed it.

Sorry about that!
~Freitag
They still havent released a bio about Bio Armor, which implies they're still fleshing it out. Soon(tm) we will have an outbreak that will metastasize over the servers like a festering malignancy.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

Quote:
Flame Mastery/Rise of the Phoenix: The untouchable portion of this power no longer has a delay.
Well I'll be damned... You really are fixing all the things.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post
Well I'll be damned... You really are fixing all the things.
They're even adding things! Stalkers don't even have Rise of the Phoenix, or Heat Mastery! What a patch!


 

Posted

Quote:
Blasters
Devices - Gun Drone's AI has been modified. It now strongly prefers attacking at long range rather than in melee range, and it will no longer seem to "stick" to the floor when trying to path to its owner.

YESSSSSSssssssssssss!


It still needs further buffing, but this + instant cast time has Gun Drone inching slowly toward being something besides a set mule.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Fixes! Cool!

I guess this isn't the "upcoming patch" that will finally get me back my Wisps aura, though? Well, next patch I guess. That is included in "all the things," right?


FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.

 

Posted

Quote:
Originally Posted by Freitag View Post
Patch Notes for Build 2320.201207182341.1

....
Blasters
  • Devices - Gun Drone's AI has been modified. It now strongly prefers attacking at long range rather than in melee range, and it will no longer seem to "stick" to the floor when trying to path to its owner.
....
Forgive me for asking the daft question, but could this type of fix also work for mercenary and robotics masterminds whose ranged pets have been known to run close despite being built to use ranged attacks?


 

Posted

Heat Mastery/Rise of the Phoenix: The untouchable portion of this power no longer has a delay. (WOO! I hated dying on iTrials due to the .25 second delay)

And the Overwhelming proc only changing Tornado and Bonfire if the proc is slotted is great!


Thank you, City of Heroes, for giving me a superhero social network combined with amazingly smooth game play. Petitions signed with realistic expectations.

 

Posted

Quote:
Originally Posted by Freitag View Post
Patch Notes for Build 2320.201207182341.1

Pets
  • Buff and Vanity pets can now be used by Kheldians while shapeshifted, and now persist if summoned in Human form prior to a shapeshift.
  • Players can now have one Buff pet and one Vanity pet out simultaneously. Any pet that has no effect at all on your character is considered a Vanity pet, while a pet with any effect on you is considered a Buff pet.

Enhancements

Overwhelming Force
  • These enhancements now list a minimum level of 10 in their descriptions.

Thank you!



@Alpha XBS ~ Victory
Thunder Light - Peacebringer * Displaced Calibre - Dual Pistols/Time Corruptor * Defendatron WS - Warshade
Madame Distress - Ill/Rad Controller * Madame Infernus - Fire/Thermal Corruptor

 

Posted

Quote:
Blind Makwa - the allies in the mission can no longer be killed and thus cannot prevent mission progression
While I auto-competed that mission months ago, I'm glad to see it's been fixed.


 

Posted

Quote:
Originally Posted by Freitag View Post
  • Players can now have one Buff pet and one Vanity pet out simultaneously. Any pet that has no effect at all on your character is considered a Vanity pet, while a pet with any effect on you is considered a Buff pet.
  • Devices - Gun Drone's AI has been modified. It now strongly prefers attacking at long range rather than in melee range, and it will no longer seem to "stick" to the floor when trying to path to its owner.
  • Flame Mastery/Rise of the Phoenix: The untouchable portion of this power no longer has a delay.

Ms. Liberty's Task Force
  • Fixed an issue where the Master of badge was displaying Back Alley Brawler instead of Ms. Liberty.

First Ward
  • Blind Makwa - the allies in the mission can no longer be killed and thus cannot prevent mission progression

Imperial City
  • Players who log out at the Praetorian Underground Trader or Imperial City Auction House will now properly earn credit towards the Auctioneer Day Job.
Thank you. Fixing some of everything even before I24 is good.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

So umm, when are Stalkers getting Heat Mastery? :P


 

Posted

Likely a copy/pasta error.

Possibly an i24 oopsie, they could be proliferating an epic pool or two to new ATs.


 

Posted

Quote:
Originally Posted by Agent White View Post
Likely a copy/pasta error.

Possibly an i24 oopsie, they could be proliferating an epic pool or two to new ATs.
Would be nice if the rest of the ATs get 5 choices for Ancillary Power Pools, since Blasters and Controllers already get 5.


 

Posted

Quote:
Originally Posted by Agent White View Post
Likely a copy/pasta error.

Possibly an i24 oopsie, they could be proliferating an epic pool or two to new ATs.
Well, considering Stalkers have Blaze Mastery and not Heat Mastery, I don't think they would get another fire based APP. Theirs are mirrors of the Scrapper version, who don't give Rise of the Phoenix either since they have it in Fire Armor.


 

Posted

Quote:
Originally Posted by Android_5Point9 View Post
Well, considering Stalkers have Blaze Mastery and not Heat Mastery, I don't think they would get another fire based APP. Theirs are mirrors of the Scrapper version, who don't give Rise of the Phoenix either since they have it in Fire Armor.
I'm actually thinking that Heat Mastery thing is for Masterminds.


 

Posted

Quote:
Originally Posted by Freitag View Post
CHARACTER CREATION / TAILOR
  • Backpacks no longer play a flapping sound.
Considering the fact that I just mentioned this in Dink's Character Art thread only this past weekend, I can only surmise that this fix was "in the mix" even before I mentioned it!

Quote:
Originally Posted by Freitag View Post
Blasters
  • Devices - Gun Drone's AI has been modified. It now strongly prefers attacking at long range rather than in melee range
Request similar modifications be done to "Range Biased" Pets controlled by Masterminds ... such as Robots and Mercs ... as well as some Controller Pets ... such as Phantasm and Decoy Phantasm.


It's the end. But the moment has been prepared for ...

 

Posted

Quote:
Originally Posted by Freitag View Post
ENEMIES

Night Ward
  • Black Feathers should no longer be able snipe players from beyond the player's visual scale.
Speaking of the Black Feathers, are we ever going to see a fix to their Unresistable -30% Resistance caused by the Nether Energy patch that their Nether Arrow drops?

I reported this in Beta. A single -2 Black Feather completely removed all my Elec Armor Brutes resistances within seconds.


Trickshooter's Characters | @Trickshooter @Brightside