I'm going to have to kill Warrant, aren't I?


Agent White

 

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I hate Reese from the moment I meet him in the tutorial. He even steals credit. But he's like a roach that won't die.


 

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Originally Posted by _Tacitala_ View Post
Have you ever pondered making Golden Girl's evil Praetorian twin? Same body model, only the bad one is in a black version of the clothes with a daring neckline? Then when evil-Golden Girl (Iron Lady? Tarnished Lady?) comes to Primal and goes villain, she can be GG's evil arch-nemesis? Just think, every time evil-GG did something horrible to gain power it would highlight all of the things GG resisted.
Compare GG's color scheme to Tyrant's.

The lady dost protest too much.


 

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Quote:
Originally Posted by _Tacitala_ View Post
Have you ever pondered making Golden Girl's evil Praetorian twin? Same body model, only the bad one is in a black version of the clothes with a daring neckline? Then when evil-Golden Girl (Iron Lady? Tarnished Lady?) comes to Primal and goes villain, she can be GG's evil arch-nemesis? Just think, every time evil-GG did something horrible to gain power it would highlight all of the things GG resisted.
Gilded Girl.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

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Originally Posted by Golden Girl View Post
I've only ever met Reese in the tutorial - he's like a signpost for directing people to join the Resistance with his loyalists ranting about having to comply, and "disappearing" if you don't.
How do you feel about the Resistance sending out hit squads on James Noble and his Forlorn when they preferred to just live their own lives rather than becoming their frontline cannon fodder? How about freeing Katie Douglas and her Seers from the Seer Network only to force them to turn into a Seer Network of their own and exiling them to First Ward when they refused?

I mean sure, the Loyalists kill you and then claim they did it to protect you from the Resistance, but the Resistance kills you and then claims they did it to liberate you from the Loyalists.

People like Provost Marchand, Warrant and Interrogator Kang may have been tools of a fascist government, but they always had the people's best interest at heart. When it became clear that Praetoria betrayed its people, they took responsibility and made a stand. Literally everyone in the Resistance however would just rather blame everyone else for the crimes they committed. Crimes that are awfully similar to everything they hate Praetoria's government for, mind you.


 

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Originally Posted by Noxilicious View Post
Literally everyone in the Resistance however would just rather blame everyone else for the crimes they committed. Crimes that are awfully similar to everything they hate Praetoria's government for, mind you.
I'm still shocked as hell that Hatchet's "feed PPD police to the ghouls" mission isn't a morality mission (or even has an undercover option, at least) that would allow you to somehow fake the kidnapping and turning a blind eye to cannibalism.

Mind you, I still think it's a very cool arc, but yeesh!


 

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Originally Posted by Arbiter Warrant View Post
Spock dies.
*looks at Redname*
*looks at title*



ZOMBIE!!!


 

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Originally Posted by Arbiter Warrant View Post
Spock dies.
He only MOSTLY dies.



 

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Originally Posted by Roderick View Post
The game decides which three NPCs (or groups of NPCs) come to visit you before you have a chance to decide Hero or Villain. They may (and probably do) vary based on whether you do the Resistance or Loyalist portal mission.

In fact, the first time I bumped into Reese while leaving Praetoria, it was on a blaster that went to the redside.
Interesting... the Wiki seems to imply he only shows up for the Blueside choice.


 

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It's safe during the daytime. Mostly. /newt


S.


Part of Sister Flame's Clickey-Clack Posse

 

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Originally Posted by Scythus View Post
Interesting... the Wiki seems to imply he only shows up for the Blueside choice.
He only shows up on the Loyalist "Enter the Rift Enclosure" mish from Provost Marchand. If you take the "Enter the Rift Enclosure" mission from Steven Sheridan, Reese isn't among the undergrounders. Whether you subsequently select either the Blue or Red sides doesn't impact anything, since that choice takes place after you enter the enclosure.


 

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Originally Posted by Zombieluvr View Post
He only shows up on the Loyalist "Enter the Rift Enclosure" mish from Provost Marchand. If you take the "Enter the Rift Enclosure" mission from Steven Sheridan, Reese isn't among the undergrounders. Whether you subsequently select either the Blue or Red sides doesn't impact anything, since that choice takes place after you enter the enclosure.
It does make a difference, actually, since there's two different portals per side, one for Paragon City and one for the Rogue Isles. Generally your Warden/responsibility allies only show up if you pick the Paragon City portal of your respective side whereas your Crusader/Powers allies only show up if you pick the Rogue Isles portal of your side. That also means that if you do all Warden arcs, for example, and then pick Rogue Isles, you'll have no one say goodbye to you.

Reese is the only one who breaks the pattern in that you need to finish some Powers storylines, but then pick Paragon City for him to show up.


 

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Originally Posted by Noxilicious View Post
It does make a difference, actually, since there's two different portals per side, one for Paragon City and one for the Rogue Isles. Generally your Warden/responsibility allies only show up if you pick the Paragon City portal of your respective side whereas your Crusader/Powers allies only show up if you pick the Rogue Isles portal of your side. That also means that if you do all Warden arcs, for example, and then pick Rogue Isles, you'll have no one say goodbye to you.

Reese is the only one who breaks the pattern in that you need to finish some Powers storylines, but then pick Paragon City for him to show up.
See? I thought so. Because I noticed this very sort of behavior on a Praetorian of mine that went Crusader->Power->Warden->Hero. Noble Savage was the only character to say goodbye to.


 

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Originally Posted by Scythus View Post
See? I thought so. Because I noticed this very sort of behavior on a Praetorian of mine that went Crusader->Power->Warden->Hero. Noble Savage was the only character to say goodbye to.
The people who show up are not only dependent upon your choice of hero or villain but also Merchand or Stevens and what arcs and missions you completed while in Praetoria.


 

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Originally Posted by MajorDecoy View Post
The people who show up are not only dependent upon your choice of hero or villain but also Merchand or Stevens and what arcs and missions you completed while in Praetoria.
Obviously, and yet Jack Hammer and Splice were nowhere to be found, highlighting the significant difference in who shows up during the Hero or Villain choices.


 

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It was Colonel Mustard in the kitchen with a lead pipe.

Optimus died and Hot Rod gained the matrix to take his place.


 

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Originally Posted by Arbiter Warrant View Post
Spock dies.
Obviously you have forgotten that there are 3? (why do I keep thinking it is supposed to be 4?) degrees of Death.

1 - a little bit dead
2 - Mostly Dead
3 - Dead dead

with MOSTLY dead, you can still bring him back to life.

besides every one knows that Spock is his own clone, right?