Judgement power for a brutish non-magical Troll woman?


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Originally Posted by Samuel_Tow View Post
Just when I thought I had this licked, a friend of mine gave me a new spin on Void that I... Really cannot argue against. Instead of pretending Void is some kind of physical attack, his idea was that... What if it's a battle cry? All of a sudden I remember that this is actually a part of Xanta's concept - that deafening, chilling roar - that had been there since I made her six or so years ago, and I've just downplayed or forgotten recently. Having gone through a Barbarian in Diablo 3 recently and seen battle cries done right... I really don't see why Xanta can't do that, herself. In fact, it makes considerably more sense than having her shoot lightning, both in terms of how I've written for her as a character and how I'd imagine she'd fight. I've actually written quite a few fights for her where she is able to cow and scatter enemies just by roaring at them and slamming her sword in the ground (hence the pose in the pic).

So what about the Negative Energy damage? Meh, I figure this isn't a physical attack, so a shout doing some kind of dark energy? Sure, why not? I even find a much better colouring scheme now that I'm not trying to depict physical force, which is essentially red and black. And I like the idea... Dang, guess I'm making another one. All'a y'all who suggested Void can feel vindicated now
Negative energy=Demoralizing the enemy.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

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Originally Posted by Vitality View Post
I can't understand why a super strength theme judgement was not added when they fisrt came out.

I thinking have that as a judgement would be great.

You could select between the ground punch animation that Marauder currently uses or the footstomp animation. That way...people can have their Judgement power be different than their "Footstomp" power from SS if they wanted.
What I'd like would be a punch-the-ground type power where you get rocks shooting up from the ground. Would make it work as an "earth control" type power as well.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

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Originally Posted by Arilou View Post
Negative energy=Demoralizing the enemy.
"You made Longbow Warden feel 435 points of bad for itself"


Quote:
Originally Posted by Arilou View Post
What I'd like would be a punch-the-ground type power where you get rocks shooting up from the ground. Would make it work as an "earth control" type power as well.
Yeeesss. As an Earth/Earth Dom I would love this so much. Something like an PBAOE Stone Spears, but with stone pillars, or larger rocks instead. That way Strong Guy characters can rationalize it as "punching the ground so hard rocks shot up" and Earth Controlly characters can rationalize it as..well...controlling earth.


 

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Originally Posted by Vyver View Post
Yeeesss. As an Earth/Earth Dom I would love this so much. Something like an PBAOE Stone Spears, but with stone pillars, or larger rocks instead. That way Strong Guy characters can rationalize it as "punching the ground so hard rocks shot up" and Earth Controlly characters can rationalize it as..well...controlling earth.
That's been on my mind, as well. I always thought that a "might" type power will pretty much always correspond to an "earth" type power, as the two would share effects. For reference, I refer you to the Ground Spike Graveyard.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

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Originally Posted by Vyver View Post
"You made Longbow Warden feel 435 points of bad for itself"




Yeeesss. As an Earth/Earth Dom I would love this so much. Something like an PBAOE Stone Spears, but with stone pillars, or larger rocks instead. That way Strong Guy characters can rationalize it as "punching the ground so hard rocks shot up" and Earth Controlly characters can rationalize it as..well...controlling earth.
I'd also wouldn't mind those sweet Earth Blast powers the Talons have.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by Arilou View Post
Negative energy=Demoralizing the enemy.
Terrorize powers are generally linked to negative energy damage and negative energy attack typing in this game as the closest conceptual match.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Terrorize powers are generally linked to negative energy damage and negative energy attack typing in this game as the closest conceptual match.
I think the one exception is the one in Mind Control (which is psi damage) no?


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

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Originally Posted by Arilou View Post
I think the one exception is the one in Mind Control (which is psi damage) no?
Also Spinning Strike, which is kind of a weird one.


 

Posted

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Originally Posted by Arcanaville View Post
Terrorize powers are generally linked to negative energy damage and negative energy attack typing in this game as the closest conceptual match.
I'd express it more in the reverse order - negative energy attacks typically come with terrorize and demoralize effects. I once ran through the "elements of CoH" and noticed that this is overwhelmingly what Dark powers tend to have - accuracy debuff, often fear.

I don't disagree with you. I actually agree completely. Just arguing semantics


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Hopeling View Post
Also Spinning Strike, which is kind of a weird one.
Also, Assassin's Strike powers from hide which can be any damage type of the main powerset. The principle in this case is the same as I think it's less meant to be a "I make you afraid by channeling your worst fears/see the WORST POSSIBLE THING!" but instead making them terrorized from a devastating assault.


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Quote:
Originally Posted by Samuel_Tow View Post
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Posted

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Originally Posted by Samuel_Tow View Post
I'd express it more in the reverse order - negative energy attacks typically come with terrorize and demoralize effects. I once ran through the "elements of CoH" and noticed that this is overwhelmingly what Dark powers tend to have - accuracy debuff, often fear.

I don't disagree with you. I actually agree completely. Just arguing semantics


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Why is this man holding his mouse with his left hand and operating a computer without a keyboard attached? *edit* Or a power cable?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Why is this man holding his mouse with his left hand and operating a computer without a keyboard attached? *edit* Or a power cable?
You do this on purpose, don't you Sam?


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Originally Posted by Samuel_Tow View Post
Why is this man holding his mouse with his left hand and operating a computer without a keyboard attached? *edit* Or a power cable?
I operate a mouse with either hand which sometimes helps when I use my tablet pen since I hold pens a certain weird way, the function button on the pen is awkwardly positioned...so I use a mouse (or tablet function buttons) when I need to click stuff.

I also only have 1 monitor (cause I'm poor) so tablet goes on top, keyboard and mouse go on little keyboard draw thingy in desk that slides out.

And the power cord just might not be visible like most of the other wire connectors on the back of the computer in that picture.

I'd sooner ask why he's holding the mouse like that as his fingers aren't placed to click anything.


 

Posted

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Originally Posted by Samuel_Tow View Post
Why is this man holding his mouse with his left hand and operating a computer without a keyboard attached?
Perhaps you could help me out and try to brainstorm what a man could be doing with a computer that required the left hand on a mouse, the right hand out of sight, and that doesn't require a keyboard.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Perhaps you could help me out and try to brainstorm what a man could be doing with a computer that required the left hand on a mouse, the right hand out of sight, and that doesn't require a keyboard.
Turning on the last game of the Los Angeles Kings - New Jersey Devils Stanley Cup finals?
Cupping hand to ear since he's hard of hearing?
Playing bolo?
On the phone?
Texting his mother?

>.>


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Posted

I'd say go void color it red and say its her "rage" overwhelming her foes in a fierce booming yell...


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Originally Posted by Samuel_Tow View Post
It also occurs to me that I can get all the Incarnate component drops I want, if the game doesn't like me, it'll keep dumping Common and Uncommon reward tables on me, meaning I'll amass quite a few of those until I get enough Empyrean Merits to build a T3 Alpha for the level shift. So what to do with the other ones I keep getting? Eh, why not make a Judgement power?
You might want to consider skipping Judgement until after you get the level shift. I've done that on a number of characters. If the shift is my priority, I don't waste my salvage on 'non level shift' slots until after I get the level shifts.


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
Why is this man holding his mouse with his left hand and operating a computer without a keyboard attached? *edit* Or a power cable?
It's not a computer at all, but rather a Claymore Fist Mine. And that's not a mouse, but rather a detonator.


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Originally Posted by Ironblade View Post
You might want to consider skipping Judgement until after you get the level shift. I've done that on a number of characters. If the shift is my priority, I don't waste my salvage on 'non level shift' slots until after I get the level shifts.
I see no real point in doing this. Like I said, level shift Incarnate powers are all Uncommon, which requires either 4x60 Threads (which isn't gonna' happen), a really lucky component drop or otherwise 8 Empyrean Merits. Well, or running Trianls, which is actually a lot more likely to happen than running the WTF these days given how often they run. I got a good 40% of my Judgement from just one BAF the other day, though I got a common component drop table from it so I can't imagine I helped much.

My point is that component drop tables are not hard to come by. I can get two a day if I put my mind to it. And I can bet that most of those will be Common, so I'll end up with a glut of common components that I would have no use for in making a Rare, but would be very useful in putting SOMETHING in those other slots I'm unlocking even if these powers don't give a level shift. Right now, I'm about 10 Threads away from unlocking Interface, and I can get two thirds of a common power for it the day I unlock it, provided I'm not still collecting components for this confounded Void Judgement that y'all have convinced me I should have

Basically what I'm saying is it turns out Threads and Common Components aren't that hard to come by.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Judgement power for a brutish non-magical Troll woman?
Just let me say that, whether you agree with it or not, Sam puts a lot of effort into his character concepts, and adheres to those concepts with tenacity. Sam puts more thought into his concepts than most people do for, um... well, things they put a lot of thought into.

And I say all this with amazement and admiration. He never fails to surprise and delight me.

--NT


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Posted

Ah, hey there, NT. I was actually looking speak with you about this After much deliberation and going back-and-forth between Ionic and Void, I think I'll go with the idea we spoke about last time.

Neuronia was kind enough to come over and show me all of the Judgement powers in person, and as soon as I saw - and most importantly heard - Void in action, I knew it wouldn't work. A suggestion was made that I use this as a sort of demoralising battle cry, and from what I saw in the editor, it seemed to work. Thing is, the editor doesn't have sound and the camera is WAAAY too close to see pretty much any of the Judgement powers well. When I saw it in person, I realised it consists of a gassy explosion, then a slowly-swirling black hole which sucks those gasses back in. I could sell this as a battlecry, but it's just too elaborate and too gassy to do so. And the sound of the power just doesn't cut it. It's a low, rumbling thump followed by the sound of howling wind. It's obvious to me that this power is not a battlecry, and I decided to err on the side of game consistency and went with Ionic.

With Ionic, I really don't have to pretend what I'm seeing is something other than what's happening on the screen. I coloured it bright, in yellow and white, so now it looks like divine lighting, and I'm selling it like exactly what it is - lightning from the sky that Xanta catches and redirects. I can pretend she does this with her sword, He-Man style, but that's not as important. What matters is this is the easiest of them all to sell as being dangerous, since Xanta has to be struck by lightning to use it, it looks the most "divine" which is important in this case, and it's just plain cool, whereas I can't say the same about Void.

I've decided that I'll go with different elements for every Incarnate power when it comes to visuals, so it looks like Xanta is sort of this wandering adventurer collecting bits and pieces of spells from here and there and amassing a grab bag of tricks. So her sword can set things on fire via the Reactive Interface, her gloves can redirect lightning and eventually her shoulders will be able to cast energy shields. What mattered to me was that the magic doesn't come off as one large, multi-use item that anyone else could use if they wore rubber boots, but rather a collection of smaller magical items with a variety of crippling dangers that only she can use as a package. What mattered was these were just a supplement to the core characteristic of my giant green warrior woman, which is that she's very big, very strong and VERY hard to hurt.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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What I find funny is, you essentially go through 4 pages just to come to the conclusion of "She's using magic"...

But then I can be pretty cynical about these things.

I still think it would have been more interesting to explore the magic-smith character to broaden the main character's story.


 

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Originally Posted by Leo_G View Post
What I find funny is, you essentially go through 4 pages just to come to the conclusion of "She's using magic"...
It's part of my creative process, Leo. For me, it's very rarely a question of what to make, so much as a question of WHY I'm making it. I know you often accuse me of going through a long discussion and then doing what I was going to do anyway, thus having taken nothing from it, but this couldn't be farther from the truth. I enjoy these discussions because they give me a much firmer grasp on what I want, why I want it, how I can go about achieving it and how I can't, and generally a deeper insight into the character I'm talking about. I think so far, only Zombra ever really "got" that I honestly prefer people disagreeing with me on matters of character design and giving me arguments for why alternate paths are better. I really, really benefit from having someone question my writing, my storytelling and my decisions. Even if I don't go back on what I've picked, then at least I go away with a much stronger notion of why I picked it.

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Originally Posted by Leo_G View Post
I still think it would have been more interesting to explore the magic-smith character to broaden the main character's story.
There's no reason I can't do both. I simply don't want to tie that into the source of Xanta's powers. I don't want them to be the source of her abilities just because I prefer to see her as an independent, unaffiliated fighter who has friends, but not necessarily a pit crew. I am, as a point of fact, in the process of transferring those mystic smithing skills over to her so she can make her own armour, with Jonah serving as a sort of old mentor, rather than an active weapon-maker. Hell, I might even make him into his own hero one of these days, so again - there's no reason to not explore his story. I just don't want to use it as a large chunk of the backstory for another character.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

To the OP, I'd go with Vorpal. It supposed to be VERY FAST teleport type power, but you can easily rationalize that "with such brute strength, she's able to kick/swing at the air so hard, it sends a wave of force at her enemies!" At least...that's what I would do. Only drawback here is Vorpal's SFX, barely sounds like anything IMO. "shrugs"


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