Think of everything fun


8_Ball

 

Posted

This trial is easy. but you NEED to follow instructions. Why too many trial have people just afking through mashing their 3-4 attack chain. I think this is a step in the right direction and not just a mash button, receive loot pinata.


 

Posted

Its really not going to matter much.

The trial system is doomed in its current state, most servers dont have the population to support multiple trials at the same time.

As trials get harder, there arent enough players to run easy and hard trials at the same time, so one of them is going to to stop being run.

so unless cross server teaming comes in, one form or another, the trial system cant survive. The solo system is not progress in itself, its a plug for holes left by trials it doesnt work on its own.

This trial I think will go on most people's ignore list once the ixp is farmed.

And did anyone ... and I mean anyone think it was a good idea to let people bore themselves to tears farming the early trial then aborting... its effecient, just silly.

Oh right isnt one of the dev's design goals, players should never feel forced to do something repetive and boring just for reward.... farming the first 10 minutes of a trial then aborting..... seems to qualify.


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Dz131 View Post
This trial is easy. but you NEED to follow instructions.
Some people still haven't quite gotten tha hang of teamwork, even when they'e on a big team


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Shubbie View Post
The trial system is doomed in its current state, most servers dont have the population to support multiple trials at the same time.

As trials get harder, there arent enough players to run easy and hard trials at the same time, so one of them is going to to stop being run.
As Trials get harder, we get more poweful - but that power is only unlocked from the harder Trials - this "doomed" system has been working for over a year now


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Some people still haven't quite gotten tha hang of teamwork, even when they'e on a big team
So is this game for pugs or voice leagues who all wear the same pants.

Because right now its not working for one of those groups.


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
As Trials get harder, we get more poweful - but that power is only unlocked from the harder Trials - this "doomed" system has been working for over a year now
your missing the point...

Most servers dont have the population to run both Baf's and Magi at the same time.

Up until now baf/lam opened all the slots, even if there was harder trials running, if you need to do new trials to open the remaining slots. Alot of times people would downshift a trial, that wont happen now.

How are the new players going to enter the system?

So the players qualified for a trial is going to get smaller and smaller....


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Shubbie View Post
your missing the point...
Only because they are not trying to understand the point being made. This is the same way they did during BETA and the devs basically said pound sand when these things were brought up during BETA.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
There are plenty of alts in this game - there'll always be people running the lower level Trials
Most servers dont have 50 people trying to do trials at the same time. Most players arent going to wait around for a trial to finish to start theirs.


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
There are plenty of alts in this game - there'll always be people running the lower level Trials
I disagree.

From what I've seen & heard from others, people only take a select few of their characters through the Incarnate tiers. As these few get higher and higher in the tiers, they're not going to necessarily be replaced at the Incarnate entry level trials enough to replace those lost to the upper-tier trials.


 

Posted

Quote:
Originally Posted by Shubbie View Post
Most servers dont have the population to run both Baf's and Magi at the same time.
"Most servers" don't do the same thing.

Justice rarely runs BAF/Lambda only. People usually run "streaks" of the more popular iTrials, including BAF, Lamda, TPN, Keyes, and DD. MoM and UGT are not run as often, the former because it's easy to fail for comparatively low reward and the latter because it's long and somewhat easy to fail for its reward (even though the reward is good).

I expect the Magisterium trial to be added to the list, as I don't think it's going to be nearly as easy to fail once we get it down pat, as MoM and is comparable in length.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
"Most servers" don't do the same thing.

Justice rarely runs BAF/Lambda only. People usually run "streaks" of the more popular iTrials, including BAF, Lamda, TPN, Keyes, and DD. MoM and UGT are not run as often, the former because it's easy to fail for comparatively low reward and the latter because it's long and somewhat easy to fail for its reward (even though the reward is good).

I expect the Magisterium trial to be added to the list, as I don't think it's going to be nearly as easy to fail once we get it down pat, as MoM and is comparable in length.
I think its going to go on the ignore list pretty quick because its so easy to fail if you dont get really selective in keeping out low damage AT's.


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Shubbie View Post
I think its going to go on the ignore list pretty quick because its so easy to fail if you dont get really selective in keeping out low damage AT's.
That's not true at all. I succeeded on a team last night that was support heavy and failed on one that was heavy on Blasters (we formed a full team of them at one point when juggling people of them around).

Your posting history doesn't endear me to the notion that you really know what works well and doesn't, for this. You're alarmist, overly general and pretty much Chicken Little incarnate. You may make good points sometimes, but you slather them in a coat of hyperbole that could hide an elephant in a day care nursery.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
"Most servers" don't do the same thing.

Justice rarely runs BAF/Lambda only. People usually run "streaks" of the more popular iTrials, including BAF, Lamda, TPN, Keyes, and DD. MoM and UGT are not run as often, the former because it's easy to fail for comparatively low reward and the latter because it's long and somewhat easy to fail for its reward (even though the reward is good).

I expect the Magisterium trial to be added to the list, as I don't think it's going to be nearly as easy to fail once we get it down pat, as MoM and is comparable in length.
I don't expect that it will run that often after the core people on smaller servers open up the hybrid. Freedom, Virtue, or the mid-sized servers, sure. The smaller ones? . . . We'll see.

keep in mind that the devs eventually ARE going to bring out a way to get the particular iXP without running the Mag trail over and over.

Ofcourse the first part will be farmed to death, so maybe completing it won't be necessary.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by Golden Girl View Post
There are plenty of alts in this game - there'll always be people running the lower level Trials
The Incarnate system is about as alt-unfriendly (or even alt-hostile) as you can get in this game.

Accolade powers are about the only thing close, they have to be obtained with the character you want them on. The big difference is the tasks for accolade powers don't require you to have at least three purple sets on that character that were obtained solely by farming them on that character.

As we reach Omega the extreme effort required to stay current will mean there will be only "mains". Other games with raids have gear resets and alternate gear progression for a reason.


 

Posted

Quote:
Originally Posted by UberGuy View Post
That's not true at all. I succeeded on a team last night that was support heavy and failed on one that was heavy on Blasters (we formed a full team of them at one point when juggling people of them around).

Your posting history doesn't endear me to the notion that you really know what works well and doesn't, for this. You're alarmist, overly general and pretty much Chicken Little incarnate. You may make good points sometimes, but you slather them in a coat of hyperbole that could hide an elephant in a day care nursery.
Actually all this doesnt really matter.

I HATE this trial, I HATE it. Doesnt even matter why i hate it.

But its the only way to open hybrid, and that feels really like it goes against their design document of not requiring people to do something boring or tedius for a reward.

There are lots of sources for other ixp, components, merits, etc

But this... this is the only path to IXP and it stinks like rotten foot cheese.


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Shubbie View Post
Actually all this doesnt really matter.

I HATE this trial, I HATE it. Doesnt even matter why i hate it.

But its the only way to open hybrid, and that feels really like it goes against their design document of not requiring people to do something boring or tedius for a reward.

There are lots of sources for other ixp, components, merits, etc

But this... this is the only path to IXP and it stinks like rotten foot cheese.
Join the farm teams, unlock Hybrid and call it a day.

Or wait for the other method they will have to unlock it, coming SOON.

Other than that there isn't any other way around it.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by Shubbie View Post
Then do the exact opposite, thats what running the Magi trial is like.

Its slow, painful wreck of trial and the ONLY one that unlocks hybrid. Ive seen some bad trials, but this is by far the worse, maybe Voiced leagues can do this, but every single pickup league fails this trial.

Congrats devs........

No wonder they were calling for AT's the only real way to do this is to stack corruptors.

unpleasant, not fun and required....... BRILLIANT!
I just found it more boring than anything.

I have run it once on my main alt, I was not expecting us to succeed since everyone was new to it, and sure enough we failed. The leader dropping team mid-trial, long before it became evident that we were in fact going to lose, did not exactly help matters. Then he weas right back on the Virtue TF channel trying to form another league.... LMAO

The problem for me is, I don't particularly CARE about unlocking Hybrid. I honest-to-God, reallyreally just don't care - so that carrot-and-stick approach so loved by the development team is not working well in this instance. I have no urge to put all of my level 50s through this grind. It'll be interesting to see just how many people are still running this, say.... in about a month.


 

Posted

Quote:
Originally Posted by Ogi View Post
The Incarnate system is about as alt-unfriendly (or even alt-hostile) as you can get in this game.
That's weird, because I see people swapping alts between Trials all the time.

Quote:
As we reach Omega the extreme effort required to stay current will mean there will be only "mains".
There's more past Omega too - but the Incarnate system's been great so far, so there's no reasont ot hink that it won't continue to be great as we reach Omega and then go past it.


@Golden Girl

City of Heroes comics and artwork

 

Posted

While I would love it if that was actually their design document, where have we ever been told that was their design intent to anything, other than being common sense to not try and actively bore their players?

I could rattle off a litany of things that people do terribly boring things to do to try and shortcut their path to as fast as possible. "Farming" for merits of various sorts, or for Inf, or purples, or PLing in the AE. This is neither the first nor, IMO, the worst "grind" we've seen. Don't act like this is the only one in an effort to somehow suggest it deserves more attention than any of the others.

Now, that's not great praise, but we know more options will come later. They won't come fast enough, and people will grouse and moan about that (and they will have some justification in doing so), but they will come.

You are happy to grind BAF and Lambda because they are, at this point, terribly easy for a lot of leagues doing them. You aren't happy with this trial because (a) you might genuinely hate it for subjective reasons and (b) it's got a high failure rate right now. Sorry that you hate the one thing they've given us, but more will come. Everyone doesn't always like everything.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Golden Girl View Post
That's weird, because I see people swapping alts between Trials all the time.



There's more past Omega too - but the Incarnate system's been great so far, so there's no reasont ot hink that it won't continue to be great as we reach Omega and then go past it.
I would not mind if they created an alternate trial path for Battlion. Drop the first Battilion trial to the difficulty of just after BAF/Lambda, or one trial after it and go from there.

And then do the same with a new trial storyline.

If they do that we'd have 3 incarnate TRIAL paths: Praetorian storyline, Battilion Storyline, 3rd enemy group storyline.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by Aura_Familia View Post
I would not mind if they created an alternate trial path for Battlion. Drop the first Battilion trial to the difficulty of just after BAF/Lambda, or one trial after it and go from there.

And then do the same with a new trial storyline.

If they do that we'd have 3 incarnate TRIAL paths: Praetorian storyline, Battilion Storyline, 3rd enemy group storyline.
That's not the way the Incarnate system is set up story-wise - we've already been told that Battalion is a bigger threat than Tyrant and the loyalists, and that defeating the dictatorship is required for us to get enough power to face the Coming Storm.
The Incarnate system is set up to be at the cutting edge of the evolving meta-storyline, where we get new "chapters" with each new Trial.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Ogi View Post
The Incarnate system is about as alt-unfriendly (or even alt-hostile) as you can get in this game.
Let's be honest here. Any additional means of progress would be alt-unfriendly. If they had added progress to level 60, that would be alt-unfriendly, and the longer it took to reach 60, the more unfriendly it would be.

There's nothing about the Incarnate approach that's inherently more alt-unfriendly than that, with one exception. Level shifts inherently break the SSK system, which is indirectly hard on alting compared to availability of SSK play. IMO, we need to never see any more slottable level shifts from iPowers, because that will drive further diffusion of players into content for which are appropriate to their characters' current shifts. I don't think CoH can afford that currently. (Level shifts granted in missions, like the ones we get from the pillars, are fine, as long as they're available to everyone in the mission.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Logged in on Freedom, checked Pocket D on search... Nobody. Set myself LFG for Magistarium, went on to do a few missions for half a hour... Nothing.

Incarnate progression through trials only sure is great for those of us who don't get to play in large chunks of times or at peak hours.

Getting Hybrid now or in a few months doesn't make a difference though, so I'm not really complaining. I just still think it's poor design and shows a lack of confidence in the actual quality of the new content.

Quote:
Any additional means of progress would be alt-unfriendly.
Only if they're tied to each character. There's been means of progress introduced in the last issues - ATOs, for example, and those are alt-friendly.

Incarnate content is also alt-unfriendly in the sense that you must be a level 50 incarnate to participate in much of it. If we just got 10 additional levels, up to 60 (not that I'm advocating such a thing), you could still team up with lowbies and make progress.

The Alpha slot was great. You had incentive to run TFs and large teams, and no reason to shield yourself away from "mere mortals". It was incarnate content done right, IMHO.